Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until the week of April 29. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


Quick Navigation:


General

  • The Log Out button has been disabled after being matched for matchmade games
    • Developer Comment: This is to prevent players from dodging quick matches after checking hero composition

New Hero: Anduin, King of Stormwind

With Shalamayne by his side, Anduin, King of Stormwind, has entered the Nexus to take his place by his warrior father's side. Anduin is a Ranged Healer who comes with an arsenal of abilities aimed at keeping his teammates alive, but also has the potential to unleash the Light's swift justice to enemies on the battlefield.

Trait

  • Leap of Faith (D)
    • Faith instantly pulls an allied Hero to Anduin's location, granting them Unstoppable while they travel
      • Cooldown: 80 seconds

Basic Abilities

  • Flash Heal (Q)
    • Cast for 0.75 seconds to heal an allied Hero for 260.
      • Cost: 30 mana
      • Cooldown: 4 seconds
  • Divine Star (W)
    • Send light that deals 140 damage to enemies and then returns to Anduin, healing allied Heroes for 130 in a wider path. Healing increases by 25% per enemy Hero hit.
      • Cost: 45 mana
      • Cooldown: 9 seconds
  • Chastise (E)
    • Shove a swell of light forward, dealing 145 damage to the first enemy Hero hit and Rooting them for 1.25 seconds
      • Cost: 40 mana
      • Cooldown: 10 seconds

Heroic Abilities

  • Holy Word: Salvation (R1)
    • After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 25% of their max Health and are Protected.
      • Cost: 70 mana
      • Cooldown: 80 seconds
  • Lightbomb (R2)
    • Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 140 damage per enemy Hero hit. Lasts for 5 seconds.
      • Cost: 70 mana
      • Cooldown: 60 seconds

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Collection

New Bundles

  • The following new bundles are only available for a limited time!
    • Anduin Heroic Bundle
    • Footman Varian Skin Pack

New Announcer

  • Anduin Announcer

New Mount

  • Reverence
  • Redridge Reverence
  • Darkshire Reverence

New Skins

  • Anduin
    • Elwynn Anduin
    • Westfall Anduin
    • Neo-President Anduin
    • Neo-Steel Anduin
    • Neo-Vigilante Anduin
  • Varian
    • Stormwind Footman Varian
    • Stromgarde Footman Varian
    • Kul Tiras Footman Varian

New Portraits, Sprays, and Emojis

  • Several new emoji packs, sprays, and portraits have also been added to the game

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Bug Fixes

Cosmetics

  • Fixed an issue where Genie Chromie's hourglass would not animate during the draft cutscene
  • Fixed an issue where Watergun Tychus would call on unavailable SFX
  • Fixed an issue where the Horns of the Cyber Oni Warboard would clip into its mane when coming to a stop
  • Fixed an issue where Cyber Oni Warboar's front left leg would pop during its run animation
  • Fixed an issue where Cyber Oni Warboar's shoulder would slide when coming to a stop

Heroes, Abilities, & Talents

  • Adjusted the intensity of Tyrael's Holy Ground ability on low settings to be more visible
  • Fixed an issue where Leoric's Basic Attack and Wrath of the Bone King animations would desync with his attack cycle
  • Fixed an issue where Orphea's Eternal Feast would continue bouncing if an Abathur Ultimate Evolution clone expired in the area
  • Fixed an issue where Orphea's Eternal Feast tooltip data reference for repeat duration was not functioning
  • Fixed an issue where the Butcher's FX would appear outside of his model while cocooned

User Interface

  • Fixed an issue where the Target Info Panel was using an old version of the Dragon Knight portrait

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Click here to discuss this post with other players in the official Heroes of the Storm forums.

InvisibleDividerLine_800x50.png

Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until the week of March 25. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


Quick Navigation:


General

  • The cap on maximum negative Armor has been increased from -25 to -75, now that different Armor effects no longer stack.

    Developer Comment: The negative Armor cap was originally instituted as a safety precaution so that stacking long term negative Armor effects wouldn’t lead to degenerate gameplay. We don’t anticipate many effects to go beyond -25, but there are a few cases where this can happen (including the new Unraveling Talent on Chromie and Sgt. Hammer’s Shrapnel Mines).

  • Hero Roles Update
    • Updated roles include: Tank, Bruiser, Support, Healer, Melee Assassin, and Ranged Assassin.
    • For more information, please review our blog here.
  • Loot chests are no longer available for Gem purchase.
  • Rare loot chests are now available for Gold purchase (3000 each).

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New Event

  • Caldeum Complex

    Welcome to the Caldeum Acropolis, 2103 AD. A city bought and sold a hundred times over, now giant Mega Corporations hold more sway in the ever-shifting politics of the world than governments. Down on the rain slicked streets, humans, mutants, machines and synthetics all struggle to find their place in the light of the neon glow beneath the towering monuments to capitalism lording over them.

    With such oppression, the common people often turn to a life of crime. The leader of one of the largest gangs, the Azure Dragons, goes by the nickname, Chromie. Both a hacker and an anti-corporate street artist, many have said her work has an almost prophetic quality, as if she sees through time itself. The corporate media would have you believe she uses her gang of hackers to illegally ensure her prophecies become true, but lately her work has turned dark, as if she’s seen a cataclysmic force on the horizon…

    Recently, the Dragons have found an ally in the Onyx Turtles. While it’s rare to see the gangs working together, as the noose of systemic oppression has grown tighter, those in the underbelly of the mega-city have had to find new ways to survive. Kharazim and his Turtles are a harder sort of stock than most, with many known gladiators and street fighters serving in the ranks. This new alliance has provided the Azure Dragons a strong defense against threats in the physical world.

    High above, the Jigoku Cybernetics Corporation, a primary manufacturer of mechanical augmentations, has become a target of both groups. In the mean streets, human enhancement has become one of the few options left to move the playing field more into the favor of those willing to bend the law. But their efforts have not gone unnoticed, and any who would dare to impugn the honor of Jigoku find themselves in the sights of the CyberOni, Jigoku’s elite agents: merciless killers at the beck and call of their bureaucratic masters.

  • Caldeum Complex Quest Chain
    • Make Contact with the Dragons
      • Capture 8 Mercenary camps in winning games.
      • Reward: Azure Dragons Spray and 3 Day Boost
    • Meet the Azure Prophet
      • Win 2 games as a Melee or Ranged Assassin.
      • Reward: Azure Dragon Chromie Portrait and a Caldeum Complex Loot Chest.
    • Earn the Turtles’ Trust
      • Contribute 25,000 XP in winning games.
      • Reward: Onyx Turtles Spray and 250 Gold.
    • Spar with Kharazim
      • Win 2 Games as Healer or Support.
      • Reward: Onyx Turtle Kharazim Portrait and Cyberpunk Phrases Pack.
    • Join the Tigers’ Hunt
      • Kill 150 Minions in winning games.
      • Reward: Ivory Tigers Spray and 250 Gold.
    • Prove Your Valor to Johanna
      • Win 2 games as Tank or Bruiser.
      • Reward: Ivory Tiger Johanna Portrait and a Caldeum Complex Loot Chest.
    • Take Down the CyberOni Butcher
      • Achieve 50 takedowns in winning games.
      • Reward: Jigoku Cybernetics Spray and Jigoku Cybernetics Butcher Portrait.
    • Raid Jigoku Cybernetics Research Facility
      • Destroy 10 Forts or Keeps in winning games.
      • Reward: Jigoku Cyber Oni Warboar and 500 Gold.
  • Caldeum Complex Loot Chests

    Starting the week of March 26, all Loot chests earned through progression (except Hero-specific Chests), Heroes Brawl, or by spending Gold will be Caldeum Complex Loot Chests. These loot chests guarantee at least one item from the Caldeum Complex or previous years’ Lunar New Year Spring events. Carve out your place among the infamous gangs and score yourself some sweet loot before the streets calm on April 30!

    Note: Loot Chests earned prior to the start of this event will not become Caldeum Complex Loot Chests.

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Storm League

  • Hero League and Team League have been merged into a single ranked queue: Storm League.
  • Players must have 16 or more Heroes available and account level 50 or above to queue for Storm League.
  • Additional Details
    • Players can choose their preferred roles in the Ranked menu, so other team members can understand their play style.
    • Players can see party members’ win count under their rank badges on the Storm League queue screen.
    • The starting MMR in Storm League will be taken from a player’s last highest MMR from Hero League or Team League, whichever is higher.
    • Players will be prevented from queuing up in Storm League as a party together if their rank difference is more than 2 leagues apart.
      • There is a tooltip available to indicate this.
      • Exception: For players in a party of 5, any member outside the party’s League spread maximum will not be counted toward matchmaking requirements.
      • Exception: Players who have not yet placed are able to play with anyone.
    • Leaderboards have been updated to reflect Storm League.

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Heroes

We have recently revamped hero roles. For more information on this, check out our blog here.

HEALERRANGED ASSASSIN
LúcioChromie
Lunara

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Healer

Lúcio

Divider_Hero_Lucio.png

Abilities

  • Crossfade (W)
    • Healing decreased from 16 to 15 per second.
    • Movement Speed aura reduced from 20% to 10%.
  • Amp It Up (E)
    • Healing Boost heal reduced from 114 to 112 per second.
    • Speed Boost Movement Speed reduced from 45% to 30%.
  • Wall Ride (Z)
    • Moved from (Trait) to (Z).
  • Skate Mode (Z)
    • Removed.
  • New Trait: Push Off
    • While Wall Ride is active, you can jump off the wall, dealing 100 damage and slowing all enemies hit by 75% for 1 second.

Talents

  • Level 1
    • Maximum Tempo (E)
      • Removed.
    • Party Mix (E)
      • Moved from Level 7.
    • New Talent: Smooth Moves (Z)
      • Increase Wall Ride duration by 1 second; while Wall Ride is active, your Basic Attacks heal Lúcio for 30% of their damage and restore 0.5 Mana.
  • Level 4
    • Chase the Base (Q)
      • Removed.
    • Subwoofer (Q)
      • Additional functionality
        • Close enemies are knocked back 75% further.
        • Quest: Hit 3 enemy Heroes with the same Soundwave.
        • Reward: Increase Soundwave arc by 50% and range by 20%.
    • New Talent: Supersonic (Trait)
      • Push Off recharges 100% faster while you have the Wall Ride buff.
  • Level 7
    • Sonic Amplifier (W)
      • Removed.
    • Reverse Amp (W)
      • Moved from Level 10.
      • New functionality
        • While Amp It Up is active, Healing Boost deals 50 damage a second and Speed Boost slows by 20% to enemies in the aura.
    • New Talent: Good Vibrations (Q)
      • Every enemy hit with Soundwave grants Lúcio a 35-point Shield for 7 seconds; this value is tripled for enemy Heroes hit.
  • Level 10
    • New Heroic: High Five (R)
      • Activate: Quickly skate towards target allied Hero, healing them for 250 and granting Unstoppable for 1 second (15 second cooldown per allied Hero).
  • Level 13
    • Beat Mixing (W)
      • Removed.
    • Can’t Stop, Won’t Stop (Trait)
      • Removed.
    • Back in the Mix (Trait)
      • Removed.
    • Hard Style (Trait)
      • Removed.
    • Slip (Z)
      • Moved from Level 1.
      • New functionality
        • While Wall Ride is active you gain 20 Armor and if you pass through an enemy Hero, you gain 40% Movement Speed for 1 second.
    • New Talent: All Together (W)
      • Each allied Hero in your Crossfade aura grants 5% base Movement Speed (this bonus stacks with other Movement Speed buffs).
    • New Talent: Heavy Casters (Trait)
      • Push Off no longer Slows but instead Stuns enemies for 0.5 seconds.
  • Level 16
    • Bring It Together (E)
      • Removed.
    • Up the Frequency (E)
      • No longer reduces Mana Cost.
      • Additional functionality
        • While Wall-Riding, increase your Basic Attack range by 40%; Basic Attacks lower the cooldown of Amp It Up by .45 seconds.
    • New Talent: Up to Eleven (E)
      • Activate: Increase the duration of your active Amp It Up by 2 seconds (60 second cooldown).
  • Level 20
    • Synaesthesia Auditiva (E)
      • Removed.
    • Bonus Track (E)
      • Removed.
    • Nonstop Remix (R)
      • Removed.
    • New Heroic Mastery: Mixing Fire (R)
      • You can now High Five enemy Heroes, damaging them for 225 and reducing all healing done to them by 50% for 3 seconds.
      • Passive: Increase the duration of Amp It Up by 1 second.
    • New Talent: House Party (W)
      • All of your healing is increased by 10% for each allied Hero in your aura.
    • New Talent: Summer Anthem (W)
      • Activate: Other allies in your Crossfade aura cannot be reduced below 1 Health for 1.5 seconds (75 second cooldown).

Developer Comment: Lúcio’s rework is unlocking some new ways to help your allies and further harass your enemies! His old Trait, Wall Ride, is still completely functional but has been moved to his Mount (Z). The replacement Trait, Push Off, is a new utility Ability that gives Lúcio more mobility with a built-in way to peel enemies for his allies. That is just the beginning, though, as Lúcio has also gained a new Heroic Ability—High Five. This Ability allows him a small bit of burst healing to help compete with Sound Barrier while also granting an on-demand Unstoppable buff to allies that may have bitten off more than they can chew. If you were a big fan of Reverse Amp, no need to worry, it stays on his kit in the form of a talent and has similar functionality! In response to the added power, we are slowing him down a little so he is not quite as frustrating to lock down.

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Ranged Assassin

Chromie

Divider_Hero_Chromie_Crop.png

Abilities

  • Sand Blast (Q)
    • Now hits all enemy types, though stops travel after one hit.
    • Deals 50% damage to Structures.
    • Baseline quest has been removed.
    • Casting a Sand Blast now spawns an Echo that replicates Chromie’s Sand Blasts and Basic Attacks, dealing 50% damage; Maximum of one Echo active at a time.
    • Damage reduced from 315 to 280.
    • Cooldown increased from 2.5 to 3 seconds.
    • Cast time reduced from .8125 to .5 seconds.
    • Initial missile speed has been reduced, but acceleration has been added.
      • The time the missile takes to travel its full distance has been increased from .4375 to .625 seconds.
  • Dragon’s Breath (W)
    • Ground warning is no longer visible to enemy heroes.
    • Damage reduced from 390 to 195.
    • Now fires a succession of 3 blasts with a 0.75 second delay towards a vector targeted direction.
    • Cooldown increased from 8 to 15 seconds.
    • Mana cost increased from 50 to 75.
  • Time Trap (E)
    • Once placed, now requires Chromie to re-activate the Trap with (D) to detonate and puts all units in the area in Time Stop.
    • Now affects allies as well as enemies.
    • Search area increased from 1.5 to 2 radius.
    • Mana cost increased from 25 to 30.
    • Health increased from 300 to 500.
  • Timewalker/Bronze Talons (Trait)
    • The Bronze Talons Basic Attack component of her trait has been removed.

Talents

  • Level 1
    • Deep Breathing (W)
      • Stacks increased from 12 to 25.
      • Bonus reduced from 5 to 2 per stack.
      • Bonus at maximum stacks reduced from 140 to 50.
    • New Talent: Once Again the First Time (Q)
      • Quest: Hit an enemy Hero with Sand Blast 40 times.
      • Reward: Sand Blast’s maximum Sand Echoes increased from 1 to 2.
    • Mounting Sand (Q)
      • Removed.
  • Level 2
    • Andorhal Anomaly (E)
      • Moved from Level 18.
      • No longer causes all three charges to refresh at once.
      • Additional functionality
        • Reduces the cooldown of Time Trap by 5 seconds.
        • All Time Traps are detonated at the same time.
    • New Talent: Chronic Conditions (E)
      • After Time Stop ends, enemies affected by Time Trap are Slowed by 25% for 3 seconds and allies gain 25% Movement Speed for 3 seconds.
    • New Talent: Time Troubles (E)
      • After Time Stop ends, enemies affected by Time Trap lose 20 Armor for 3 seconds and allies gain 20 Armor for 3 seconds.
    • Enveloping Assault (W)
      • Removed.
    • Timely Surprise (E)
      • Removed.
  • Level 5
    • Mobius Loop (W)
      • Cooldown reduction reduced from 3 to 1.5 seconds per enemy Hero hit.
      • Mana return reduced from 100 to 40 per enemy Hero hit.
    • Bronze Talons (Q)
      • Has been redesigned.
      • When Chromie hits an enemy Hero with Sand Blast, she deals 30% additional Basic Attack damage for 5 seconds.
    • New Talent: A Proper Greeting
      • Passive: When Chromie damages a Slowed, Rooted, or Stunned enemy Hero, she deals 25% additional damage for 5 seconds.
    • Dragons Eye (W)
      • Removed.
    • Chrono Sickness (E)
      • Removed.
  • Level 8
    • Slowing Sands (R1)
      • Redesigned: Slow now increases the longer an enemy is in the affected area.
      • Now Slows by 5% every 0.25 seconds, up to a maximum of 70%.
    • Temporal Loop (R2)
      • Range reduced from 11 to 8.
      • Now also increases the recharge rate of Chromie’s Basic Abilities by 500% for 3 seconds.
  • Level 11
    • Here and There (Active)
      • Now has a range of 9.
      • Now teleports Chromie to a targeted location near a Sand Echo, and teleports the Sand Echo back to her old location.
    • New Talent: Gnome Speed Ahead! (Q)
      • After casting Sand Blast, Chromie gains 200% increased Health and Mana Regeneration and 20% Movement Speed for 3 seconds.
    • Bye Bye (B)
      • Removed.
  • Level 18
    • New Talent: Unravelling (R1)
      • Every 0.25 seconds, enemy Heroes Slowed by Slowing Sands have their Spell Armor reduced by 2, up to 30.
    • Stuck in a Loop (R2)
      • Now also increases the duration of Temporal Loop’s cooldown reduction buff by 3 seconds.
    • New Talent: Blessing of the Bronze
      • Passive: While Chromie is alive, she and all her allies gain 10% Movement Speed and their Basic Abilities recharge 30% faster.
    • Pocket of Time (R1)
      • Removed.

Developer Comment: Our goal with this Chromie update is to create various degrees of success that Chromie can enjoy, so that she doesn’t feel like quite the same all-or-nothing mage that she’s historically been. Traditionally, Chromie has often required a hard counter to keep her in check or completely wrecked an opposing team, creating polarizing experiences. We’re instituting a lot of changes that allow Chromie to get partial success with her Abilities (multiple Sand Blasts baseline, 3 blasts of Dragon’s Breath), while also widening her toolkit (friendly Stasis, Basic Attack damage, PvE damage). While we’re diversifying her kit, we also want to make sure that Chromie feels special, and we think that her Sand Echoes and predictive gameplay with Dragon’s Breath are still unique parts of her that embody the feeling of artillery mage while still having moments of counter play for opponents.

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Lunara

Divider_Hero_Lunara_crop.png

Talents

  • Level 4
    • Blossom Swell (Q)
      • Movement Speed bonus reduced from 15% to 12%.
      • This Movement Speed bonus now stacks with other Movement Speed bonuses.

Developer Comment: Due to Lunara’s unique Movement Speed mechanics, our recent update to Blossom Swell was not as beneficial to Lunara as we had hoped. To address this, we are slightly reducing its bonus but allowing it to stack with other Movement Speed bonuses, including Lunara’s trait, which should dramatically increase the total Movement Speed that she gets from this talent.

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Bug Fixes

  • Fixed an issue where the healing nameplate UI would be hidden when the total equals 0.
  • Fixed an issue where broadcasts would sometimes appear twice when sent.

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Click here to discuss this post with other players in the official Heroes of the Storm forums.

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Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until February 10. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


Quick Navigation:


General

  • Mac
    • Improved compatibility with latest Mac OS versions.
  • A.I.
    • Made several improvements to Hero A.I. behavior.

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Heroes

SpecialistSupport
AbathurAna
Rehgar
Whitemane

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Specialist

Abathur

Divider_Hero_Abathur_Crop.png

Abilities

  • Carapace (E)
    • Cooldown reduced from 12 to 6 seconds
    • Duration reduced from 8 to 6 seconds
    • Additional functionality:
      • Shield now persists after Symbiote ends
    • Additional functionality:
      • Shield now Heals allied Heroes for 22 Health per second while Carapace is active
  • Locust Strain (Trait)
    • Duration reduced from 25 to 16 seconds
    • Damage increased from 34 to 40
  • Evolve Monstrosity (R)
    • No longer takes 50% reduced damage from non-Heroic enemies
    • Now shows a warning indicator showing where it is going to burrow to
    • Additional Functionality:
      • Now has the ability to Deep Tunnel to a visible location every 80 seconds

Talents

  • Level 1
    • Regenerative Microbes (E)
      • Removed
    • New Talent: Reinforced Carapace (E)
      • Increase the Shield amount of Carapace by 40%
    • Survival Instincts (Trait)
      • No longer increases Locust duration
      • Additional functionality:
        • Increase Locust attack damage by 40%
  • Level 4
    • Ballistospores (Trait)
      • Removed
    • Sustained Carapace (E)
      • Removed
    • Needlespine (Q)
      • Moved from Level 7
  • Level 7
    • Calldown: MULE (Active)
      • Healing per second reduced from 100 to 90
  • Level 13
    • Assault Strain (Trait)
      • Removed
    • Bombard Strain (Trait)
      • No longer increases Locust attack damage
      • Additional functionality:
        • Increase the duration of Locusts by 50%
  • Level 16
    • Volatile Mutation (R)
      • Additional functionality:
        • Damage dealt by Volatile Mutation against enemy Heroes heals the host for 50% of the damage dealt
  • Level 20
    • Evolutionary Link (R)
      • Additional functionality:
        • Increase the duration of Ultimate Evolution by 50%
    • Evolution Complete (R)
      • No longer gives the Monstrosity the ability to Deep Tunnel
      • New functionality:
        • Now increases the Monstrosity’s Basic Attack damage by 100%

Developer Comment: For a long time Abathur has had a unique place in Heroes, being a powerful force at high level play while having a relatively low win-rate across the board. These changes are meant to spruce up his talents while streamlining his gameplay and introducing more counter-play to the hero. Carapace, particularly with the Sustained Carapace talent, created some awkward gameplay where it was much more efficient to use Symbiote on cooldown, even when the desire was to stay on one target, due to the cooldown refresh that it gave Carapace. In order to clean this up, Sustained Carapace is baseline and the cooldown of Carapace has been reduced, so Abathur no longer has to continuously remove Carapace to be efficient. In addition, Abathur’s Locusts are now more potent, but they last for a shorter duration, meaning Abathur players will be more rewarded for positioning themselves aggressively and punished when they overextend too much.

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Support

Ana

Divider_Hero_Ana.png

Abilities

  • Healing Dart (Q)
    • Heal reduced from 205 to 195
  • Shrike (Trait/D)
    • New Active - Aim Down Sights
    • No longer grants Sight or Attack Range
    • Cooldown from 3 to 4 seconds
    • Self-slow increased from 20 to 25%
    • New functionality:
      • While active, Sleep and Healing Dart ranges are increased by 25% and pierce one target
  • Eye of Horus (R)
    • Heal reduced from 285 to 225
    • Damage reduced from 166 to 135
    • Added functionality:
      • Shots now pierce all targets (but still impact and cease on structures)

Talents

  • Level 1
    • Piercing Darts (E)
      • Removed
    • Grenade Calibration (W)
      • Removed
    • Contact Healing (W)
      • Moved from Level 16
    • New Talent – Slumber Shells (E)
      • If an enemy is affected by Sleep Dart, Ana gains 25% movement speed
    • New Talent – Vampiric Rounds (Trait)
      • Quest: Each time you stack max Doses on a target Hero, increase Shrikes self-heal by 1.5%
  • Level 4
    • Air Strike (Active)
      • Removed
    • Aim Down Sights (D/Trait)
      • Removed (New Trait Addition)
    • Debilitating Darts (Active)
      • Moved from Level 7
    • New Talent – Biotic Enhancements (W)
      • Increase the bonus healing duration of Biotic Grenade by 50% and reduce its cooldown by 4 seconds
  • Level 7
    • Temporary Blindness (E)
      • Removed
    • New Talent – Anti-Healer (W)
      • Biotic Grenades area is increased by 100% and the duration of the Healing debuff is increased by 25%
    • New Talent – Night Terrors (E)
      • Upon waking, enemy Heroes take 8% of their Maximum Health in damage. If a Hero is not woken up early, set the cooldown of Sleep Dart to 6 seconds.
  • Level 16
    • New Talent - Active Reload (Active)
      • Activate to gain 3 charges of Healing Dart (60 second CD)
  • Level 20
    • Ballistic Advantage (R)
      • Removed
    • Dynamic Shooting (Passive)
      • Removed
    • Somnolent Doses (Trait)
      • Removed
    • Custom Optics (Trait)
      • Removed
    • New Talent – Dead-Eye (R)
      • The healing and damage of Eye of Horus is increased by 4% for every Hero hit. This resets after all shots have been fired.
    • New Talent - Armored Stance (D/Trait)
      • Increase Shrike’s damage by 50%. Gain 25 Armor while Aim Down Sights is active.
    • New Talent – Dynamic Optics (D/Trait)
      • While Aim Down Sights is active, increase the range of your Basic Attacks by 4. Each attack increases your Attack Speed by 10% for 3 seconds (up to 50%)

Developer Comment: Ana came to the Nexus during the ‘Quest Revolution’ where we were adding them in as many places as we could. We have learned a lot since that time, so we spent some time re-designing and re-organizing Ana’s talent tree. Bringing Aim Down Sights into her base Shrike functionality gives us a design solve for the powerful yet flawed Piercing Darts quest. The rest of the talent changes and shuffles were directed at opening up some new builds while keeping all of her current beloved capabilities!

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Rehgar

Divider_Hero_Rehgar_Crop.png
Abilities
  • Ancestral Healing (R)
    • Rehgar can now self-cast Ancestral Healing

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Whitemane

Divider_Hero_Whitemane_crop.png

Talents

  • Level 4
    • High Inquisitor (W)
      • Mana return per stack reduced from 75 to 50

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Collection

New Bundles

  • The following new bundles are only available for a limited time!
    • Join the Resistance Bundle
    • Viper Returns Bundle
    • Firestorm Blaze Skin Pack
    • Deckard Pain Skin Pack
    • Delta Hanzo Skin Pack

New Skins

  • Firestorm Blaze
  • Red Hot Firestorm Blaze
  • Atomic Firestorm Blaze
  • Deckard Pain
  • Infiltrator Deckard Pain
  • Desert Ops Deckard Pain
  • Delta Hanzo
  • Blackout Delta Hanzo
  • Veteran Delta Hanzo
  • Badlands Imperator Stukov
  • Badlands Sidewinder Ana
  • Badlands Deathfang Genji
  • Cryo Imperator Stukov
  • Cryo Sidewinder Ana
  • Cryo Deathfang Genji
  • Paramour Pajamathur Abathur

New Mounts

  • D.E.R.P.A.
  • Commando D.E.R.P.A.
  • Desert D.E.R.P.A.
  • Badlands Viper Dominator
  • Flirty Cloud

New Portraits, Sprays, and Emojis

  • Several new emoji packs and portraits have also been added to the game.

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Bug Fixes

General

  • Fixed an issue causing Shields applied to non-Heroes to be applies towards Healing Score.
  • Super Cleanse effects (Abolish Magic) will no longer remove delayed damaging effects (Consume Souls, Last Rites)
  • Fixed an issue causing Time Stop and Stasis effects to remove Armor Vulnerability effects.
  • Fixed an issue that could cause a player’s ready state to become locked if Ready and Cancel were pressed in rapid succession.
  • Fixed an issue that could occasionally prevent players from pressing the ready button when using the Call of the Nexus Quick Match system.

Heroes, Abilities, and Talents

  • Ana: Fixed an issue allowing cooldowns to tick down during Time Stop if the Hero is affected by Nano Boost.
  • Cassia: Fixed an issue causing Lightning Fury to be invisible if it pierced a Hero at melee range.
  • Cassia: Fixed an issue causing Fend to immediately cancel if cast immediately after Lightning Fury.
  • Chromie: Slowing Sands will no longer slow Battleground vehicles (Dragon Knight, Triglav Protector).
  • Deckard: Fortitude of the Faithful’s range indicator now matches the actual range of the ability.
  • Deckard: Fixed an issue with how Portion of Revival benefits from spell power. (should now heal for more)
  • Kerrigan: Fixed an issue preventing Sharpened Blades from granting kill credit against Heroes with post-death effects.
  • Li Li: Fixed an issue that caused healing from Cloud Serpent to temporarily fail if the Blessing of Yu’lon talent was chosen while a Cloud Serpent was active.
  • Maiev: Fan of Knives will now refund the correct amount of Mana.
  • Maiev: Fixed an issue with Blade Dance’s visual effects blocking command inputs.
  • Muradin: Fixed an issue preventing Thunder Burn from creating the secondary thunder clap if it lands the killing blow on the affected Hero.
  • Nova: Fixed an issue causing Holo Decoy’s Snipe projectile to be destroyed mid-flight if the Decoy died.
  • Nova: Triple Tap will now immediately cancel if the target becomes invalid immediately after starting the Triple Tap cast.
  • Ragnaros: Fixed an issue allowing Ragnaros to immediately complete the Catching Fire quest if it was chosen during Molten Core.
  • Rexxar: Fixed an issue preventing Rexxar from controlling Misha while silenced.
  • Stitches: Fixed a number of issues caused by using Helping Hand on an allied Hero using a Channeled ability that grants Unstoppable.
  • Stitches: Fixed an issue that could prevent Stitches’ Hook from landing at point blank range.
  • Tyrande: The Shooting Star talent will no longer attempt to target Sand Tornadoes created by the Boss.

User Interface

  • Fixed an issue preventing critical healing effects from showing the Crit UI indicator.
  • Adding and Removing favorite emojis will no longer cause the chat panel and emoji picker to close.


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    New Hero: Imperius (Warrior)

    Leader of the Angiris Council and Aspect of Valor, Imperius has valiantly led the armies of the High Heavens to innumerous victories over the demons of the Burning Hells. While his methods are exact and severe, there is no greater defender of righteousness in the entirety of creation.

    Trait

    • Valorous Brand
      • Each Basic Ability marks enemy Heroes hit for 10 seconds. Basic Attacks consume the target's marks, dealing 30% bonus damage per mark.
    Basic Abilities
    • Celestial Charge (Q)
      • Lunge towards a targeted direction and stab, dealing 35 damage. If an enemy Hero is hit, Channel to Stun for 1 second and deal 70 additional damage when it fully finishes.
    • Solarion’s Flare (W)
      • Release a fiery wave that deals 100 damage. Enemies hit by the center take 50 bonus damage and are Slowed by 40% for 3 seconds.
    • Molten Armor (E)
      • Shroud Imperius in flames for 3 seconds, striking a nearby enemy for 19 damage every 0.25 seconds. Imperius heals for 100% of the damage dealt, with healing doubled versus Heroes.
    Heroic Abilities
    • Angelic Armaments (R)
      • Summon a ring of blazing swords that grants 1000 Shield for 3 seconds.If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.
    • Wrath of the Angiris (R)
      • After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.After 2 seconds, slam the target into the ground, dealing 375 damage and Stunning them for 1 second.

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    User Interface

    • A number of visual improvements have been implemented for the Boost system both in and out of games.

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    Heroes

    SpecialistWarrior
    AbathurArthas
    Diablo

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    Specialist

    Abathur

    Divider_Hero_Abathur_Crop.png
    Abilities
    • Evolve Monstrosity (R)
      • Health increased from 1000 to 1350
      • Basic Attack damage increased from 73 to 85
      • Health bonus per minion killed reduced from 5 to 2%
      • Damage bonus per minion killed reduced from 5 to 2%

    Developer Comment: We discovered an issue with Evolve Monstrosity where its damage scaling was incorrect. To fix the bug, we would have massively increased its Basic Attack damage once it was fully stacked, which is already fairly high. Instead, we are taking this opportunity to re-tune the Monstrosity so that it is not quite so powerful once fully stacked, but is stronger right away, which should be an overall buff in most use cases.

    Return


    Warrior

    Arthas

    Divider_Hero_Arthas_crop.png
    Abilities
    • Summon Sindragosa (R)
      • No longer disables enemy Summons
      • Enemy Summons are now slowed by 60% for 4 seconds

    Developer Comment: This change is primarily being made to address cases where Sindragosa would disable high-impact Summons like Jaina’s Water Elemental for exceptionally long periods of time. Now enemy Summons who find themselves in the sights of a giant, undead Frost dragon will only tremble in fear instead of being frozen by it.

    Return

    Diablo

    Divider_Hero_Diablo_crop.png
    Talents
    • Level 1
      • Soul Shield (Passive)
        • Soul Shield will now dynamically update if Diablo gains Souls while the Spell Armor is active

    Return


    Collection

    New Bundles
    • The following new bundles are only available for a limited time!
      • Imperius Heroic Bundle
      • Angiris Council Bundle
    New Announcer
    • Imperius Announcer
    • Johanna Announcer
    • Ilarian Announcer
    New Mount
    • Crystalline Saddled Battle Beast
    New Skins
    • Imperius
      • Vindicator Imperius
      • Indomitable Imperius
      • Demonic Imperius
      • Abyssal Demonic Imperius
      • Vile Demonic Imperius
    New Portraits, Sprays, and Emojis
    • Several new emoji packs and portraits have also been added to the game. 

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    Bug Fixes

    User Interface
    • Fixed a number of tooltip issues and inaccuracies across the game.
    • Fixed an issue causing Battleground names to be difficult to read on the Hero Select screen of Custom Games.
    Heroes, Abilities, and Talents
    • Brightwing: Fixed an issue preventing the Unstable Anomaly talent from increasing Polymorph’s slow.
    • Malthael: Fixed an issue that caused some of Malthael’s spell effects to become visible in the fog of war.
    • Zul’jin: Fixed an issue that could cause the No Mercy! Talent to reduce damage dealt by Grievous Throw.


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      Art

      • Stitches has received several updated effects and animations to match his gameplay updates.
      • Sylvanas has received several updated effects and animations to match her gameplay updates.


      Design

      Armor

      • Now, just like Movement Speed modifiers, the game will apply only the highest (or lowest) amount of Armor to a Hero at any given time. We've adjusted ability/talent Armor values on a per Hero basis to account for this change:
        • Anub’arak
          • Nerubian Armor (W)
            • New functionality:
              • Increase the Spell Armor granted from Harden Carapace by 20 (to 60)
        • The Butcher
          • Enraged (Passive)
            • Armor increased from 15 to 25
        • Chen
          • Purifying Brew (Trait)
            • Spell Armor increased from 30 to 40
          • Untapped Potential (R)
            • Armor increased from 50 to 60
        • Diablo
          • Sacrificial Soul (Q)
            • Armor increased from 20 to 25
            • Armor at max Souls increased from 40 to 50
        • E.T.C.
          • Rockstar (Trait)
            • Armor increased from 20 to 25
          • Show Stopper (Q)
            • Armor increased from 15 to 35
        • Gazlowe
          • Robo-Goblin (R)
            • Armor increased from 30 to 40
        • Lt. Morales
          • Safeguard (W)
            • Armor increased from 25 to 30
          • Trauma Trigger (Passive)
            • Armor increased from 30 to 40
        • Nova
          • Anti-Armor Shells (Passive)
            • Physical Armor shred increased from 10 to 15
        • Raynor
          • Bounty Hunter (Trait)
            • Armor increased from 5 to 10
        • Rexxar
          • Hunter-Gatherer (Passive)
            • Armor increased from 10 to 15
        • Tassadar
          • Khala’s Light (Q)
            • Armor increased from 15 to 20
        • Tyrael
          • Defense of the Angels (Active)
            • Armor increased from 40 to 50
        • Uther
          • Devotion (Trait)
            • Armor increased from 15 to 25
        • Valeera
          • Smoke Bomb (R)
            • Armor increased from 25 to 30
        • Zul’jin
          • Amani Hide (Active)
            • Armor increased from 10 to 15

      Catapults

      • When a team destroys a Fort, they’ll now gain a Catapult in every 3rd Minion wave.
        • NOTE: In order to keep early-game Catapults from being too devastating to defending teams, Catapult attack splash size, attack range, and damage/health will gradually increase as the game progresses.

      Experience Changes

      • Removed all Experience earned from destroying a Fort or Keep
      • Decreased Experience earned from destroying Towers by 50%
      • Passive Experience gain increased by 15%
      • Increased Experience gained by defeating defending Mercenaries by 100%
      • Laning Mercenary Experience
        • Defeating Laning Mercenaries will now grant 100% of Defending Mercenaries Experience.

      Developer Comment: After listening to feedback, we have decided to pull back the laning Mercenary change outlined in our 2019 gameplay updates in order to give winning teams more opportunities to pull ahead.

      Mercenaries

      • Boss Camps, Sentinel Camps (Hanamura Temple), and Support Camps (Volskaya Foundry) will now be flagged as Elite. 
        • Elite Mercenary Camps are Unstoppable & Unbribable

      Unit Radii

      • The unit radius values for most Heroes has been reduced by 5-15%

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        User Interface

        • Armor, increased Healing, and decreased Healing healthbar indicators have received a visual update.

         


        Heroes

        AssassinSpecialistWarrior
        FenixSylvanasStitches

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        Assassin

        Fenix

        divider_hero_Fenix.png

        Abilities

        • Purification Salvo (R)
          • Damage reduced from 86 to 79

        Talents

        • Level 4
          • Inhibiting Energy (W)
            • Now applies to all slows (except itself), and not just Plasma Cutter’s slows
            • Slow duration reduced from 4 to 3 seconds
            • Slow amount reduced from 35 to 30%
          • Warp Conduit (E)
            • Removed
        • Level 7
          • Warp Warfare (E)
            • Added functionality:
              • Now also resets the cooldown of Warp when Fenix gets a Hero takedown
          • Divert Power: Weapons (Active)
            • New functionality:
              • Activate to gain 40% Basic Attack damage for 5 seconds. Basic Attacks against Heroes refresh this duration. When this damage bonus falls off, remove all of Fenix's Shields. 40 second cooldown.
        • Level 13
          • Dampening Field (Trait)
            • Spell Armor increased from 20 to 25
          • Auxiliary Shields (Trait)
            • Shield amount increased from 20 to 40%
            • Health loss increased from 10 to 30%

        Return


        Specialist

        Sylvanas

        Divider_Heroes_Sylvanas_Cropped.png

        Stats

        • Health increased from 1425 to 1550
        • Health Regen increased from 2.969 to 3.23
        • Basic Attack damage reduced from 90 to 81

        Abilities

        • Withering Fire (Q)
          • Adjusted functionality:
            • Pressing Q once fires 5 Withering Fire arrows at the closest enemy
          • Mana cost increased from 0 to 25
          • Damage reduced from 48 to 39
          • Range increased from 6.25 to 8
          • Cooldown increased from 2 to 8 seconds
          • Cooldown now restores all charges
          • No longer gains charges on Minion kills
          • Nearby Heroes takedowns now refresh the cooldown of this ability
          • Fire rate reduced from .188 to .375 (50% slower)
          • Withering Fire cannot be cast while a previous cast of Withering Fire is still firing
        • Shadow Dagger (W)
          • Adjusted functionality:
            • Shadow Dagger no longer spreads to nearby targets each time it does damage. 
            • Damage dealt by Sylvanas to the primary target of Shadow Dagger spreads its effect to all nearby enemies.
          • Mana cost decreased from 75 to 50
          • Duration increased from 2 to 2.5 seconds
          • Damage reduced from 37 to 29
        • Haunting Wave (E)
          • Banshee travel speed increased by ~6%
        • Mind Control (R)
          • Cooldown reduced from 60 to 50 seconds
          • New functionality:
            • After a .25 second cast, launch a missile that impacts the first enemy Hero in its path.  Impacted Heroes are Silenced, Slowed by 30%, and forced to walk towards Sylvanas for 1.75 seconds.
        • Black Arrows (Trait)
          • New functionality:
            • Activate to cause all Basic Attacks and Abilities to Stun Minions, Mercenaries, and Structures for 3 seconds over the next 10 seconds. 40 second cooldown
          • New Passive functionality – Banshee’s Curse:
            • Basic Attacks infect enemies with Banshee’s Curse for 3 seconds.  Sylvanas deals 25% bonus damage to enemies with 3 stacks of Banshee’s Curse.

        Talents

        • Level 1
          • Overflowing Quiver (Q)
            • Removed
          • Dreadful Wake (E)
            • Removed
          • Overwhelming Affliction (Trait)
            • Moved from Level 16
            • Adjusted functionality:
              • Enemy Heroes with 3 stacks of Banshee’s Curse are slowed by 15%.  Basic Attacks against Slowed enemy Heroes deal 1% of their maximum Health in damage
          • New Talent: Unfurling Shadows (W)
            • Quest: Each time Shadow Dagger deals damage to enemy Heroes with 3 stacks of Banshee’s Curse, increase its damage by .5%
          • New Talent: Banshee’s Curse (Q)
            • Hitting an enemy Hero with Withering Fire increases Sylvanas’ Attack Speed and Ability Power by 5% for 6 seconds, stacking up to 5 times
          • Level 4
            • With the Wind (Q)
              • Removed
            • Mercenary Queen (Trait)
              • Moved from Level 1
              • Adjusted functionality:
                • Friendly non-Elite Mercenaries near Sylvanas deal 60% more damage.  Sylvanas Stuns and deals 30% additional damage to Mercenaries with 3 stacks of Banshee’s Curse.
            • Possession (Active)
              • Moved from Level 7
              • Now requires 3 charges to be used on Catapults
            • Unstable Poison (W)
              • Moved from Level 7
              • Damage increased from 116 to 130
              • Now triggers on enemy minions who are afflicted by Banshee’s Curse, Black Arrows, or Shadow Dagger
              • Radius increased from 2 to 2.5
          • Level 7
            • Barbed Shot (Q)
              • New functionality:
                • Hitting the same enemy with 5 shots of Withering Fire causes the last shot to deal 350% bonus damage
            • Lost Soul (W)
              • Moved from Level 4
              • Adjusted functionality:
                • Reduce Shadow Dagger’s cooldown by 1.75 seconds each time Sylvanas uses a Basic Attack on an enemy Hero with 3 stacks of Banshee’s Curse.
            • New Talent: Festering Wounds (E)
              • Haunting Wave deals 25% more damage and applies 3 stacks of Banshee’s Curse. 
          • Level 13
            • Cold Embrace (W)
              • Moved from Level 16
              • Duration increased from 2 to 2.5 seconds
              • Now also reduces the Armor of targets that Shadow Dagger spreads to by 10
            • Spell Shield (Active)
              • Removed
            • Remorseless (Trait)
              • Moved from Level 16
              • New functionality:
                • Increase Sylvanas’ Basic Attack range by 1.  Basic Attacks against enemy Heroes with 3 stacks of Banshee’s Curse fire an untalented shot of Withering Fire.  This shot applies Banshee’s Curse.
            • Windrunner (E)
              • Adjusted functionality:
                • Teleporting with Haunting Wave resets the cooldown of Withering Fire.  Haunting Wave can be cast a second time for free within 5 seconds after teleporting
          • Level 16
            • Life Drain (W)
              • Moved from Level 13
              • New functionality:
                • Dealing damage to enemies with 3 stacks of Banshee’s Curse heals Sylvanas for 15% of the damage dealt.  Doubled against Heroes
            • Evasive Fire (Q)
              • Adjusted Functionality:
                • Hitting enemies with Withering Fire grants Sylvanas 6% bonus Movement Speed for 2 seconds, stacking up to 30%.  Basic Attacks refresh this duration.
            • Will of the Forsaken (Active)
              • Moved from Level 13
          • Level 20
            • Dark Lady’s Call (R)
              • New functionality:
                • Reduce the cooldown of Mind Control by 30 seconds.  Heroes hit by Mind Control have their vision greatly reduced for 5 seconds. 
            • Withering Barrage (Q)
              • Moved from Level 4
              • New functionality:
                • Hitting an enemy Hero with Withering Fire decreases its cooldown by .75 seconds


        Warrior

        Stitches

        Divider_Hero_Stitches_Crop.png

        Abilities

        • Hook (Q)
          • Range reduced from 12.5 to 11
        • Slam (W)
          • Cast time increased from .25 to .313
          • Cooldown reduced from 8 to 6 seconds
          • Range increased from 8 to 9.5
          • Mana cost reduced from 40 to 30
          • Added functionality:
            • Now has an Inner area that deals 40% Bonus Damage and applies a 40% slow for 1.5 seconds
        • Devour (E)
          • Ability Effects now occur at the start of the ability's cast, rather than at the end
        • Vile Cleaver (Passive)
          • New Functionality:
            • Basic Attacks apply Vile Gas to nearby enemies, poisoning for 45 damage over 3 seconds. Re-applying Vile Gas increases its duration rather than resetting it, up to 10 seconds.

        Talents

        • Level 1
          • Chew Your Food (E)
            • Removed
          • Dampen Magic (Passive)
            • Removed
          • Heavy Slam (W)
            • Removed
          • Hungry for More (Passive)
            • New functionality:
              • Quest: Regen Globes grant 30 permanent Health
              • Every 15 Regen globes, Stitches gains 5% permanent Movement speed up to a maximum of 20%
          • Savor the Flavor (E)
            • Moved from level 7
              • New Functionality:
                • Casting Devour on a Hero restores an additional 10% of maximum Health and Mana over 5 seconds and permanently increases Stitches’ health regeneration by 1.
          • New Talent: Patchwork Creation (Passive)
            • Increase all healing received by 15%.
            • Nearby Minion and Hero kills Heal Stiches (Minions for 30, Heroes for 300)
        • Level 4
          • Amplified Healing (Passive)
            • Removed
          • Restorative Fumes (Trait)
            • Removed
          • Putrid Ground (W)
            • Removed
          • New Talent – Playtime! (W)
            • Heroes hit by Slam reduce the cooldowns of Stitches's other Basic Abilities by .5 seconds. This cooldown reduction is increased to 2 seconds for Heroes that are hit by Slam's inner impact area.
          • New Talent – Chop Chop (W)
            • Hitting a Hero with the inner area of Slam increases Stitches' Basic Attack Speed by 50% for 4 seconds.
          • New Talent: Serrated Edge (Q)
            • Hooking an enemy Hero deals 5% of their max life as damage and decreases Hook’s cooldown by 4 seconds.
        • Level 7
          • Last bite (E)
            • Removed
          • New Talent - Blight (Trait)
            • Vile Gas heals for 33% of the damage it deals. Activate to apply Vile Gas to all nearby enemies and reduce their healing taken by 20% for 5 seconds. 40 second CD
          • Cannibalize (Passive)
            • Moved from level 20
            • New functionality:
              • Heroes hit by Basic Attacks and Slam’s inner area heal Stitches for 2% of his maximum health.
          • Tenderizer (Passive)
            • New functionality:
              • Basic Attacks slow the target by 25% for 2.5 seconds. If the target is afflicted with Slam’s Slow, refresh its duration.
        • Level 13
          • Flea Bag (Passive)
            • Removed
          • Mega Smash (W)
            • Removed
          • Indigestion (E)
            • Removed
          • New Talent – Lacerate (W)
            • Slam afflicts enemies with Vile Gas and reduces armor by 10 for 4 seconds.
          • New Talent – Digestive Juices (E)
            • Devouring an enemy Hero reduces their damage dealt by 40% for 4 seconds.
          • New Talent – Gas Flare (Passive)
            • Stitches deals 16 damage per second to enemies around you. This damage is increased by 150% for 4 seconds after successfully Hooking an enemy Hero
        • Level 16
          • Pulverize (W)
            • New functionality:
              • Slam slows all enemies by 75% for 1 second.
          • Shish Kabob (Q)
            • Removed
          • Toxic Gas (Passive)
            • Removed
          • Fishing Hook (Q)
            • Range bonus increased from 40 to 50%
          • New Talent - Meat Hook (Q)
            • Hooking an enemy Hero restores 16% of maximum health over 4 seconds. For 4 seconds, Basic Attacks against the Hooked Hero will refresh the duration of this healing effect.
        • Level 20
          • New Talent – Second Helping (E)
            • Gain an additional charge of Devour. Devouring an enemy Hero reduces the cooldown of your Heroic ability by 5 seconds.
          • New Talent – Shambling Horror (Active)
            • Passive: Stitches is no longer affected by Slowing effects
            • Activate to gain 50 Armor for 4 seconds. 60 second CD.  


        Collection

        Many seasonal items have made their way back into the collection and will be available for crafting and in Loot Chests for a limited time!

        New Bundles

        • The following new bundles are only available for a limited time!
          • Toy Heroes Bundle
          • Cuddle Bear Stitches Skin Pack
          • Cosmic Force Valeera Skin Pack
          • Dehakasaurus Rex Skin Pack

        New Skins (Limited Time Only!)

        • Stitches
          • Cuddle Bear Stitches
          • Snuggle Bear Stitches
          • Honey Bear Stitches
        • Dehaka
          • Dehakasaurus Rex
          • Dino-Metal Dehakasaurus Rex
          • Playtime Dehakasaurus Rex
        • Valeera
          • Cosmic Force Valeera
          • Psionic Cosmic Force Valeera
          • Nega Force Valeera
        • Sylvanas
          • Mint Sugar Plum Sylvanas

        New Mounts (Limited Time Only!)

        • Cosmic Lion
          • Psionic Lion
          • Nega Lion
        • Plush Unicorn
          • Plush Zombicorn
          • Pretty Plush Unicorn
          • Fuzzy Plush Unicorn
          • Honey Plush Unicorn

        New Portraits, Sprays, and Emojis

        • Several new emoji packs and portraits have also been added to the game.

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        Bug Fixes

        General

        • Fixed an issue causing camera jumps and cursor resets when using drag scroll.
        • Made a number of improvements to AI behavior.

        Heroes, Abilities, and Talents

        • Brightwing: Fixed an issue preventing Brightwing from applying the Sticky Flare talent effect if it hit more than one target.
        • Brightwing: Fixed an issue preventing Brightwing from applying the Hush! talent effect if it hit more than one target.
        • Chromie: Dragon’s Breath’s warning splat will now display after the ability has been cast.
        • Deckard: Fixed an issue causing Deckard’s portal to be visible in Fog of War when using Hearthstone.
        • Leoric: Fixed an issue that allowed Drain Hope’s damage and healing to persist through time stop effects.
        • Lunara: Fixed an issue preventing Lunara from playing a voice line when she died.
        • Stukov: Fixed an issue causing Massive Shove to remove Weighted Pustule from its target.

        User Interface

        • Fixed a number of tooltip issues and inaccuracies across the game.
        • Fixed an issue causing Hero models to prevent players from pressing the Ready button in the queue screen.
        • Fixed an issue causing grandmaster numbers of 3 digits to extend beyond portrait frames while in a party.
        • Kel’Thuzad: Added a quick-cast option for Glacial Spike.
        • Zul’jin: Added a quick-cast option for Amani Rage.


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          Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until November 12. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


          Quick Navigation:


          General

          • Call of the Nexus
            • Players who queue for Quickmatch games using roles that are in short supply will receive 50% bonus experience for being team players. Just look for the “Call of the Nexus” Bonus Experience indicator located above each Hero when viewing the Hero Selection screen.
              • NOTE: Call of the Nexus will not be active immediately active, but will be enabled a short time after this patch hits the live servers.
          • Boost
            • What was once called a Stimpack is now a Boost, and in addition to buffing your own experience and Gold gains at the end of a match, all players will receive 5% bump in experience for each player in their match who had an active Boost. That mean players can receive up to a 45% XP bonus if all 10 players in game have a Boost active!
            • In addition to stacking Boost XP buffs, you’ll now be able to retroactively Boost your Gold and XP gains at the end of a match by applying a Boost from the Score Screen.

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          Design

          • Channeled Healing Abilities
            • Alextrasza’s Lifebinder (R) and Rehgar’s Ancestral Healing (R) abilities are no longer cancelled under any conditions other than enemy abilities that remove the target from play (Devouring Maw, Gorge, Cocoon.)
          • Spell Power Modifiers
            • The following abilities and talents have been updated to have any percentage-based spell power modifiers stack additively when calculating damage: (This is the default behavior for all other abilities and talents unless otherwise stated in the tooltip)
              • Zul’jin’s Buzzsaw (R) talent
              • Hanzo’s Dragonstrike (R) center damage effect
              • Gul’dan’s Rampant Hellfire (Q) talent
            • The following abilities have had their tooltips updated to reflect that percentage-based spell power modifiers will stack multiplicatively when calculating damage:
              • Kael’thas’ Phoenix (R) ability
              • Nazeebo’s Vile Infection (Passive) talent
              • Li Li’s Lightning Serpent (W) talent
              • Li-Ming’s Arcane Orbit (W) talent

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          Battlegrounds

          • Dragon Shire:
            • Dragon Shire has received updated Battleground art (including an updated Dragon Knight)

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            New Hero: Orphea (Assassin)

            Rejecting the dark power her father had begun to consort with, Orphea tried to run away from the Raven Lord's influence. But after witnessing King's Crest fall to his machinations, she was convinced she needed to stand and fight. She now vows to protect the innocent – as a Hero of the Nexus.

            Trait

            • Overflowing Chaos (Trait)
              • Hitting an enemy Hero with a Basic Ability grants 1 Chaos. Chaos can stack up to 3 times.
              • While Orphea has Chaos, her Basic Attacks against Heroes consumes all Chaos, dealing 50% increased damage per stack, and healing for 100% of the damage dealt.

            Basic Abilities

            • Shadow Waltz (Q)
              • After 0.5 seconds, deal 150 damage to enemies in a line.
              • Hitting a Hero with Shadow Waltz sets its cooldown to 2 seconds and causes Orphea to dash a short distance upon moving.
            • Chomp (W)
              • After 0.6 seconds, deal 285 damage to nearby enemies in front of Orphea.
            • Dread (E)
              • Release a wave of dread that deals 85 damage to enemies hit.
              • Dread erupts 0.75 seconds after reaching the end of its path, dealing 175 damage and Slowing enemies in the area by 25% for 2 seconds.

            Heroic Abilities

            • Eternal Feast (R)
              • After 1.5 seconds, deal 210 damage in an area.
              • Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
            • Crushing Jaws (R)
              • After 1.25 seconds, pulls enemies in an area towards the center, dealing 275 damage and Stunning them for 0.75 seconds.

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            User Interface

            • Additional space for Heroes has been added to the Hero select screen.
            • Battlegrounds with mechanics that add additional (default hotkey: F) buttons (Warhead Junction, Snow Brawl, etc.) have had the appearances of their panels unified.
            • A new “Bundles” page has been added to the Collection tab.

             


            Heroes

            Assassin
            Gul'dan

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            Assassin

            Gul'dan

            Divider_Hero_Guldan_crop.png
            Talents
            • Level 16
              • Rampant Hellfire (Q)
                • ​Damage bonus increased from 8 to 10%

            Return


            Collection

            NOTE: Many of the new items announced at BlizzCon 2018 will not be immediately available with this patch but will be added to the game in the coming weeks.
            New Bundles
            • The following new bundles are only available for a limited time!
              • Orphea Heroic Bundle
            • The following bundles have been added to the collection:
              • Welcome to the Nexus Bundle
              • Heroic Reinforcement Bundle
            New Announcers
            • Orphea
            • Ka
            • Neithis
            New Mount
            • Raven Runner
              • Haunted Raven Runner
              • Bloodmoon Raven Runner
            New Skins
            • Orphea
              • Hallowed Orphea
              • Verdant Orphea
              • Slacker Orphea
              • RCHS Slacker Orphea
              • Spoiled Slacker Orphea
            New Portraits, Sprays, and Emojis
            • Several new emoji packs, sprays, and portraits have also been added to the game. 

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            Bug Fixes

            General
            • Fixed an issue that caused some Shielding and Healing values to track improperly on the score/stats screen.
            • Fixed an issue allowing some summoned units to grant vision of Heroes inside brush if placed at the edge of the brush.
            Art
            • Fixed an issue causing some spell effects associated with taunt animations to appear after the animation was canceled.
            • Whitemane: Fixed an issue causing Witch Whitemane’s custom mount animation to cease playing after she died once in a match.
            User Interface
            • Fixed a number of tooltip issues and inaccuracies across the game.
            Heroes, Abilities, and Talents
            • Kerrigan: Fixed an issue that disabled Health and Mana regeneration during Chrysalis.
            • Stukov: Fixed an issue preventing Lurking Arm from revealing damaged targets if they were at the edge of its area of effect.
            • Tyrande: Fixed an issue preventing Elune’s Chosen from healing allies if damage was dealt to Shielded/Protected targets.


              Click here to discuss this post with other players in the official Heroes of the Storm forums.

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              Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until October 15. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


              Quick Navigation:


              General

              • Heroes of the Storm no longer supports DirectX 9 and the 32-bit version of the client.

              Battlegrounds

              Unranked Battleground Rotation:

              • The Battleground Rotation for all Unranked modes has been adjusted to the following:
                • Alterac Pass
                • Battlefield of Eternity
                • Blackheart's Bay
                • Braxis Holdout
                • Cursed Hollow
                • Dragon Shire
                • Garden of Terror
                • Hanamura Temple
                • Infernal Shrines
                • Sky Temple
                • Tomb of the Spider Queen
                • Towers of Doom
                • Volskaya Foundry
                • Warhead Junction
                • Haunted Mines: Haunted Mines has been removed from all gameplay modes. It will still be available to be played in Custom Games.
                • Mercenaries: Sappers can no longer have their charge attack interrupted by a Silence effect. Silencing Sappers will still prevent them from starting to channel this ability


                  New Hero: Mal'Ganis (Warrior)

                  Cunning and intelligent, Mal'Ganis was chosen to bring Arthas Menthil into the Lich King's service. After manipulating the prince into purging Stratholme of life, he finally fell to Frostmourne as Arthas's first act as the Lich King's champion... yet a demon does not die so easily.

                  Trait

                  • Vampiric Touch
                    • Mal'Ganis heals for 45% of damage dealt to enemy Heroes and 15% of damage dealt to non-Heroes.
                  Basic Abilities
                  • Fel Claws (Q)
                    • Violently slash in the chosen direction, dealing 78 damage to enemies.
                    • Reactivate to slash up to 2 more times. The third slash Stuns enemies for 0.75 seconds.
                  • Necrotic Embrace (W)
                    • Desecrate the air, dealing 119 damage to nearby enemies and gaining 25 Armor for 3 seconds.
                  • Night Rush (E)
                    • After 0.75 seconds, gain 50% Movement Speed for 2 seconds. While active, Mal'Ganis can move through enemy Heroes and put them to Sleep for 2.5 seconds.
                  Heroic Abilities
                  • Carrion Swarm (R)
                    • After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 74 damage per second to enemies.
                    • Vampiric Touch heals for 100% of Carrion Swarm's damage to Heroes.
                  • Dark Conversion (R)
                    • Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.

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                  Design

                  Support Heroes
                  • We've unified certain Support abilities to only work on Heroes (not minions or Mercenaries):
                  Alexstrasza
                  • Gift of Life (Q)
                  • Breath of Life (Q-Dragon Form)
                  Brightwing
                  • Pixie Dust (E)
                  Li Li
                  • Healing Brew (Q)
                  Rehgar
                  • Healing Totem (Active - Level 4)
                  • Earth Shield (W - Level 13)
                  Tyrande
                  • Light of Elune (Q)
                  Uther
                  • Holy Light (Q)
                  Developer Comment: We're unifying the vast majority of our heals for their intended purpose: healing allied Heroes.  We're maintaining the ability for a few heals to affected Minions still where we think it's an important part of their gameplay: Lt. Morales Healing Beam (so that she can heal herself), Rehgar's Chain Heal (to allow bounces travel across Minions), Tyrael's Righteousness (because shielding Minion waves is part of the lane interaction with the ability), and Uther's Holy Radiance (to unify expectations, since it can damage Minions).

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                  Heroes

                  Support
                  Ana

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                  Support

                  Ana

                  Divider_Hero_Ana.png
                  Abilities
                  • Healing Dart (Q)
                    • Healing Dart will now pierce targets at full Health.

                  Return


                  Collection

                  New Bundles
                  • The following new bundles are available for a limited time!
                    • Mal'Ganis Heroic Bundle
                    • Death & Undeath Bundle
                    • Meat Wagon Bundle
                  New Announcer
                  • Mal'Ganis
                  New Mount
                  • Meat Wagon
                    • Northrend Meat Wagon
                    • Blackrock Meat Wagon
                    • Deathguard Meat Wagon
                  New Skins
                  • Mal'Ganis
                    • Dreadmachine Mal'Ganis
                    • Neocarbon Dreadmachine Mal'Ganis
                    • Master Deadmachine Mal'Ganis
                    • Infernal Mal'Ganis
                    • Northrend Mal'Ganis
                  New Portraits, Sprays, and Emojis
                  • Several new emoji packs and portraits have also been added to the game. 

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                  Bug Fixes

                  General
                  • AI Heroes: Fixed multiple cases of AI-controlled Heroes incorrectly using their abilities.
                  • Spell Power: Fixed an issue where Spell Power would no longer affect a Hero’s abilities after they died. (For example: Jaina’s Blizzard will now continue to deal bonus damage if she received increased Spell Power but died before the second and third waves.)
                  • Statis/Time Stop: Fixed an issue where player created terrain could move Heroes affected by Stasis or Time Stop.
                  Battlegrounds
                  • Garden of Terror: Fixed an issue where all three Garden Terrors could spawn in a single lane.
                  • Minions/Mercenaries: Fixed an issue where Heroes could block the movement of Catapults, preventing them from passing through intact gates.
                  User Interface
                  • Fixed an issue where a space would appear before the player’s name in a Whisper.
                  Heroes, Abilities, and Talents
                  • Ana: Fixed an issue where Ana’s Shrike healing was not accurately reflecting her damage done (via Spell Power or her target’s Armor).
                  • Chromie: Fixed an issue where Temporal Loop’s return location would appear incorrect if a movement ability was used by the target.
                  • Diablo: Fixed an issue where Diablo would not be displaced by knockback and similar effects while casting Overpower.
                  • Gall: Fixed an issue where not all cases of Damage Reduction would work on Gall.
                  • Gul’dan: Fixed an issue where Darkness Within’s bonus Spell Power would not increase the healing of Drain Life.
                  • Kharazim: Can now Radiant Dash to all allied units, including Mercenaries, Creep Tumors, and Toxic Nests.
                  • Li-Ming: Fixed an issue where Tal’Rasha’s Elements would grant bonus damage to Calamity after being twice in a row.
                  • Murky: Egg Hunt’s Slime no longer benefits from Slime talents.
                  • Sylvanas: Targets of Mind Control will now clear their move orders when affected by the ability.
                  • Uther: Fixed an issue where Holy Fire’s damage was affected by Spell Power.


                    Click here to discuss this post with other players in the official Heroes of the Storm forums.

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                    Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until September 24. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.

                    NOTE: This patch also includes balance changes for an update that will be hitting the live servers later this week. You can find those notes here.


                    Quick Navigation:


                    General

                    New Event: Fall of King’s Crest

                    • The Fall of Kings Questline is now available for players. The hunt is on for the generals of the Raven Lord!
                    • Loot Chests have been replaced with Seasonal Loot chests for the duration of this event.

                    Ranked Play

                    • Team League
                      • Team League now supports all party sizes, including solo players.
                        • All solo players will need to choose which League to play for the first time after the patch.
                    Developer Comment: Heroes of the Storm is primarily a team-based experience and, with this change, we’re hoping to make it easier to have that experience without putting restrictions on party size. In our current system, competitive solo players do not have many opportunities to find groups of players to play with in a ranked queue. To give these players more options for their competitive experience, we have removed all party size queue restrictions from Team League. Our hope is that this leads to a more robust Team League experience and that solo players find more regular groups to play with.


                    Battlegrounds

                    Garden of Terror

                    • Garden of Terror has received significant gameplay and layout changes. Find out more in the Garden of Terror Spotlight video or on the updated Garden of Terror Battleground site.


                    Art

                    Heroes, Abilities, and Talents

                    • Kerrigan and Brightwing have received some new and updated art to coincide with their gameplay updates.

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                    User Interface

                    • Mercenary Camp and Banner floating text has received readability improvements.

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                    Heroes

                    AssassinSupport
                    KerriganBrightwing

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                    Assassin

                    Kerrigan

                    Divider_Hero_Kerrigan_Crop.png

                    Abilities

                    • Ravage (Q)
                      • Charges increased from 1 to 2
                      • Range reduced from 8 to 6
                      • Mana cost reduced from 40 to 20
                      • Damage reduced from 210 to 130
                      • Added functionality:
                        • Now also refunds 20 Mana when used on an enemy that dies within 1.5 seconds
                    • Impaling Blades (W)
                      • Damage reduced from 261 to 180
                    • Primal Grasp (E)
                      • Pull damage reduced from 114 to 25
                      • Added functionality:
                        • 2.5 seconds after using Primal Grasp, Kerrigan damages all nearby enemies for 180 damage
                    • Summon Ultralisk (R)
                      • Splash radius increased from 1.5 to 2
                      • The initial cast of Ultralisk is now directional skill shot that causes the Ultralisk to charge in the targeted direction until impacting an enemy Hero. It deals 250 damage and stuns for .5 seconds to the first Hero it hits.
                    • Assimilation (Trait)
                      • Shield amount increased from 10 to 15% of damage dealt

                    Talents

                    • Level 1
                      • Siphoning Impact (Q)
                        • New functionality:
                          • Using Ravage on an enemy Hero grants an additional 90 Assimilation Shield
                      • Assimilation Mastery (Trait)
                        • Moved from level 7
                        • No longer increases the duration of Assimilation Shield
                        • In addition to increasing Kerrigan’s Health and Mana Regeneration by 100% while Assimilation is active, now also causes Regeneration Globes to grant 40 Assimilation Shield per second while active
                      • Fury of the Swarm (Passive)
                        • Moved from level 4
                        • New functionality:
                          • Kerrigan gains 10% more Assimilation Shields from Basic Attacks. Casting Ravage causes Kerrigan’s next 2 Basic Attacks within 3 seconds to splash for 100% damage around the target
                      • Sharpened Blades (W)
                        • Removed
                      • Block (Passive)
                        • Removed
                    • Level 4
                      • New Talent - Sharpened Blades (Q)
                        • !Quest: Every time an enemy Minion or Hero dies within 1.5 seconds of being damaged by Ravage, increase Ravage's damage by .5 (5 for Heroes), up to 50
                        • !Reward: After reaching 50 damage, gain an additional 50 damage
                      • New Talent - Kinetic Fulmination (W)
                        • Damaging an enemy increases the damage of Kerrigan's next Impaling Blades by 15%. Stacks up to 150%. Lasts 10 seconds.
                      • Psionic Pulse (E)
                        • New functionality:
                          • Primal Grasp deals damage a second time 2.5 seconds after the initial burst
                      • Clean Kill (Q)
                        • Removed
                      • Envenom (Active)
                        • Removed
                    • Level 7
                      • New Talent - Queen of Blades (Q)
                        • Every time Primal Grasp's pull or explosion hits an enemy Hero, reduce the cooldown of Ravage by 4 seconds
                      • New Talent - Boundless Fury (Q)
                        • Casting Ravage on an enemy Hero grants a charge of Ravage. Can only occur on each Hero once every 10 seconds
                      • Bladed Momentum (Passive)
                        • Now only triggers when attacking enemy Heroes
                        • Now works with splash damage from Fury of the Swarm
                      • Blade Torrent (W)
                        • Removed
                    • Level 13
                      • New Talent - Psionic Barrier (E)
                        • Kerrigan gains 15 Spell Armor for 4 seconds for every enemy Hero she hits with Primal Grasp's pull or explosion
                      • New Talent - Volatile Power (Trait)
                        • Increase the base Shield amount gained from Assimilation by 15%, but reduce the duration of Assimilation Shields from 6 to 3 seconds
                      • New Talent - Chrysalis (Active)
                        • Activate to place Kerrigan in a chrysalis with 550 Health for 5 seconds. Kerrigan regenerates 5% Health per second while inside the chrysalis. 90 second cooldown.
                      • Eviscerate (Q)
                        • Removed
                      • Double Strike (Q)
                        • Removed
                      • Queen’s Rush (Active)
                        • Removed
                    • Level 16
                      • New Talent - Mounting Potency (Q)
                        • Casting Ravage on an enemy increases Kerrigan's Spell Power by 5% for 4 seconds, stacking up to 40%
                      • New Talent - Painful Spikes (W)
                        • After stunning an enemy with Impale, Kerrigan deals an additional 75 damage the next 6 times she damages them within the next 5 seconds
                      • New Talent - Unbridled Energy (R)
                        • When Kerrigan damages a Hero with a Heroic Ability she gains 30% Spell Power for 4 seconds
                      • Aggressive Defense (Trait)
                        • Removed
                      • Essence for Essence (Active)
                        • Removed
                      • Overdrive (Active)
                        • Removed
                    • Level 20
                      • Omegastorm (R)
                        • New Functionality:
                          • Maelstrom's duration is increased by .125 seconds every time it damages an enemy Hero
                      • New Talent - Assimilation Blades (Trait)
                        • Damaging an enemy increases Kerrigan's Basic Attack damage by 4%, up to 40%, for 5 seconds
                      • Psionic Shift (Active)
                        • Shield amount is now doubled when damaging enemy Heroes
                      • Nexus Blades (Passive)
                        • Removed
                    Developer Comment: Kerrigan is receiving an update to increase the tactical depth of using her abilities and increase the impact that her Talents have on her playstyle. We've reduced the range on Ravage but added a second charge so that smart Kerrigan players can use it to maneuver on the battlefield, as well as utilize a lot of her Talents to get the most out of the ability. We've added a secondary explosion to Primal Grasp so that Kerrigan will want to continue to worry about her positioning after her initial engagement occurs, as well as provide the opportunity for new Talent interactions. We've also added a skillshot component to Ultralisk so that the Heroic can feel like it has a big moment when it is first unleashed. Overall, Kerrigan should play mostly the same, but have increased room for mastery and playstyle specific builds.

                    Return


                    Support

                    Brightwing

                    Divider_Hero_Brightwing_Crop.png

                    Abilities

                    • Arcane Flare (Q)
                      • Outer damage from 87 to 75
                      • Inner damage from 260 to 180
                      • Missile speed increased ~30%
                      • Added functionality:
                        • If an enemy Hero is hit by the center of Arcane Flare, instantly pulse a free Soothing Mist
                    • Polymorph (W)
                      • Duration from 1.25 to 1.5 seconds
                      • Cooldown from 10 to 12 seconds
                    • Pixie Dust (E)
                      • Range from 8 to 7
                    • Phase Shift (Z)
                      • Cooldown from 55 to 60 seconds
                      • Added functionality:
                        • Heals the target for 20% of their maximum health
                    • Soothing Mist (D)
                      • Heal amount reduced from 115 to 105
                      • Added functionality:
                        • Activate to instantly pulse a calming wave, clearing all Stun, Root, Slow, and Silence effects from nearby allies
                        • 120 second cooldown
                    • Emerald Wind (R)
                      • No longer grants passive healing to Soothing Mist
                      • Damage reduced from 303 to 225
                      • Cooldown reduced from 60 to 50 seconds

                    Talents

                    • Level 1
                      • Greater Polymorph (W)
                        • Moved from Level 16
                        • New functionality:
                          • Increase the cast range of Polymorph by 30%. Anytime a nearby enemy Hero is killed, reset the Cooldown of Polymorph
                      • Hyper Shift (Z)
                        • New functionality:
                          • Increase the heal amount of Phase Shift to 30% of targets max Health
                          • Every Minion killed near you lowers the cooldown of Phase Shift by 2 seconds
                      • Pixie Charm (1)
                        • New functionality:
                          • Every Minion killed near you grants you a Bribe Stack. Hitting an enemy with the center portion of Arcane Flare grants you 5 Bribe Stacks
                    • Level 4
                      • Manic Pixie (E)
                        • Removed
                      • Unstable Anomaly (W)
                        • New functionality:
                          • Increase the slow amount of Polymorph to 40%. When it expires, it explodes dealing 2% of all nearby enemy Heroes max Health in damage
                      • Dream Shot (Q)
                        • Moved from Level 1
                        • New functionality:
                          • Increase the range of Arcane Flare by 50%. If it hits an enemy Hero, lower the cooldown to 2 seconds.
                      • New Talent – Magic Spit (D)
                        • Increase your Basic Attack range by 20%. Attacks against Heroes reduce the cooldown of Soothing Mist’s active by 5 seconds
                    • Level 7
                      • Mistified (D)
                        • Removed
                      • Cleanse (Active)
                        • Removed
                      • Phase Shield (Z)
                        • Removed
                      • Sticky Flare (Q)
                        • Moved from Level 13
                        • New functionality:
                          • Arcane Flare slows Heroes by 20% for 3 seconds, or 40% if hit by the center of Arcane Flare
                      • Peekaboo! (Z)
                        • Moved from Level 4
                        • Added functionality:
                          • Also grants the you and your target a temporary health Shield
                      • New Talent – Critical Mist (D)
                        • If Calming Mist removes a status effect from an ally, instantly heal them for 200
                    • Level 13
                      • Ice Block (Active)
                        • Removed
                      • Shield Dust (E)
                        • Removed
                      • Pixie Boost (E)
                        • Movement Speed decay duration increased from 1.5 to 3 seconds
                        • Movement Speed bonus reduced to 40%
                      • New Talent – Safety Dust (E)
                        • Increase the duration of Pixie Dust by 1 second. Healing dealt by Brightwing is increased by 25% on targets with Pixie Dust
                      • New Talent – Pixie Power (E)
                        • Lower the cooldown of Pixie Dust by 3 seconds and increase the Spell Armor it grants to 50
                    • Level 16
                      • Bouncy Dust (E)
                        • Removed
                      • Hardened Focus (Passive)
                        • Removed
                      • New Talent – Phase Out (Active)
                        • Activate to phase out and become invulnerable for .5 seconds
                          • 20 second cooldown
                      • New Talent – Hush (Q)
                        • Enemy Heroes hit with the center of Arcane Flare are Silenced for 1 second and deal 25% less damage for 3 seconds.
                    • Level 20
                      • Double Wyrmhole (R)
                        • Removed
                      • Continuous Winds (R)
                        • Removed
                      • Revitalizing Mist (D)
                        • Removed
                      • Storm Shield (Active)
                        • Removed
                      • New Talent – Invisible Friends (R)
                        • Blink Heal grants you and the target stealth. They are unrevealable for .5 seconds. While under this effect, they regenerate 20 Health Per Second
                      • New Talent – Intensive Winds (R)
                        • Lower the cooldown of Emerald Wind to 3 seconds. It now costs 200 Mana
                      • New Talent – Faerie Protector (Active)
                        • Activate to instantly cast Pixie Dust on all nearby allied Heroes
                        • 60 second cooldown
                      • New Talent – Speedy Dragon (Passive)
                        • Gain 20% permanent movement speed
                    Developer Comment: Late last year we decided that we wanted to add a fun mini-game to Brightwing utilizing her Arcane Flare as the focal point. As it often happens, while making the initial changes we started diving in deeper and deeper. Nearly a year later, we are excited to showcase a fully updated talent tree alongside some fundamental game-play changes to our resident Faerie Dragon. With a baseline AoE cleanse-type effect and added healing potential to her Arcane Flare, Brightwing should bring some new major play-making abilities to her team.

                    Return


                    Collection

                    New Bundles

                    • The following new bundles are available for a limited time:
                      • Fall of King’s Crest Bundle
                      • Spectral Wyrm Alextrasza Skin Pack
                      • Spider Warden Maiev Skin Pack
                      • Cursed Witch Whitemane Skin Pack
                      • Phantom Knight Zarya Skin Pack

                    New Announcers

                    • Queen Nightshade
                    • Blackheart
                    • Lady of Thorns

                    New Skins

                    • Alexstrasza
                      • Spectral Wyrm Alexstrasza
                      • Infernal Wyrm Alexstrasza
                      • Phantom Wyrm Alexstrasza
                    • Brightwing
                      • Spectral Bewitching Brightwing
                    • Kerrigan
                      • Spectral Countess Kerrigan
                    • Maiev
                      • Spider Warden Maiev
                      • Forgotten Spider Warden Maiev
                      • Night Spider Warden Maiev
                    • Whitemane
                      • Cursed Witch Whitemane
                      • Forgotten Witch Whitemane
                      • Court Witch Whitemane
                    • Zarya
                      • Phantom Knight Zarya
                      • Infernal Knight Zarya
                      • Geist Knight Zarya

                    New Mounts

                    • Redeemed Tombstone
                    • Corrupted Tombstone
                    • Copper Money Pig
                    • Pumpkin Eye Pad
                    • Sunny Side Eye Pad

                    New Portraits, Sprays, and Emojis

                    • Several new emoji packs and portraits have also been added to the Heroes of the Storm Collection tab.

                    Return to Top


                    Bug Fixes

                    General

                    • Fixed several confusing or incorrect tooltips across all parts of the game.
                    • Drag Scroll: Fixed an issue that could occasionally cause the camera to jump in the direction of the cursor when using the drag scroll feature.
                    • Reconnect: Fixed an issue that could cause players to lose control of their Hero if they reconnect while piloting a vehicle.
                    • AI: A number of improvements have been made to AI Hero behavior.

                    Art

                    • Chromie: Fixed an issue that caused Chromie’s hourglass to go missing during her Hearthstone animation.

                    Heroes, Abilities, and Talents

                    • Abathur: Fixed an issue preventing Monstrosity from gaining damage when nearby enemy minions die.
                    • Alarak & Gazlowe: Fixed an issue that allowed Gazlowe and Alarak to cast charged abilities while time stopped.
                    • Ana: Fixed an issue that allowed Ana to used Eye of Horus shots between mine levels on Haunted Mines.
                    • Lúcio: Fixed an issue preventing Lúcio from issuing attack commands while silenced.
                    • Mephisto: Fixed an issue preventing the Static Barrier talent from granting Mephisto shields if damage was dealt to Shields or Protected Heroes.
                    • Raynor: Raynor’s Raider will now clear attack or move order when entering or exiting the mines on Haunted Mines.
                    • Stealth: Fixed an issue that prevented Ping markers from being visible on clones if the clones were created after the ping was initiated.

                    User Interface

                    • Fixed an issue that caused Garrosh’s Groundbreaker splat to appear under the wrong team color in observer mode.
                    • Fixed an issue that could cause Heroes to fail to play stun animations and effects if stunned twice in quick succession.
                    • Lúcio: Fixed an issue causing the UI displaying the number of allies in range of crossfade to stop working after Lúcio exits a vehicle.

                    Return to Top

                    InvisibleDividerLine_800x50.png

                    Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until September 3. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                    Quick Navigation:


                    General

                    • Certain game visuals now appear smoother, such as Channel/Duration progress bars and Fog of War.
                    • Dynamic Spell Power Updating
                      • Ability Damage is now calculated while abilities are in flight instead of only at the time of cast.


                    Battlegrounds

                    • Hanamura Temple
                      • Hanamura has been renamed to Hanamura Temple and has received a significant gameplay update.
                      • Hanamura Temple has been added to the Battleground Rotation.
                    • Battleground Rotation
                      • The Unranked Battleground Rotation has been updated to the following (For PTR, only Hanamura Temple will be available in queues):
                        • Cursed Hollow
                        • Dragon Shire
                        • Alterac Pass
                        • Hanamura Temple
                        • Towers of Doom
                        • Infernal Shrines


                      New Hero: Mephisto

                      Dul’Mephistos, the Lord of Hatred, is said to the be most cunning among his brethren. Even while imprisoned in a soulstone, his vile influence corrupted the Zakarum and manipulated them into breaking the seal, giving him free reign to reunite the Prime Evils and enslave humanity.

                      Trait

                      • Lord of Hatred
                        • Hitting enemy Heroes with Basic Abilities reduces Mephisto's Basic Ability cooldowns.
                        • Skull Missile and Shade of Mephisto grant 1.5 seconds of cooldown reduction per Hero hit, and Lightning Nova grants 0.3 seconds per Hero hit.
                      Basic Abilities
                      • Skull Missile (Q)
                        • Conjure a skull that travels in the target direction after 0.75 seconds, dealing 127 damage to enemies hit and Slowing Heroes hit by 25% for 2 seconds.
                      • Lightning Nova (W)
                        • A ring of lightning appears around Mephisto for 2.5 seconds. Enemies within the ring take 48 damage every 0.25 seconds.
                        • Each time a cast of Lightning Nova hits a Hero, its damage is increased by 4%, up to 40%.
                      • Shade of Mephisto (E)
                        • Teleport to a location, dealing 78 damage to nearby enemies and leaving behind a Shade of Mephisto at Mephisto's original location. After 2.5 seconds, Mephisto is teleported back to the Shade's location.
                      Heroic Abilities
                      • Consume Souls (R)
                        • Channel for 2.5 seconds, revealing all enemy Heroes. After the Channel completes, all enemy Heroes take 357 damage and are Slowed by 40% for 2.5 seconds.
                      • Durance of Hate (R)
                        • After 1 second, unleash a wave of evil spirits that Root the first enemy Hero hit for 2 seconds and deal 160 damage to them over the same duration.
                        • Durance of Hate spreads outwards from its initial target, Rooting and damaging additional nearby enemy Heroes.

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                      User Interface

                      Jaina

                      • Jaina has received updated UI elements for her baseline Frostbite quest

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                      Heroes

                      Support
                      Tyrande

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                      Support

                      Tyrande

                      Divider_Hero_Tyrande_Crop.png
                      Stats
                      • Basic Attack damage reduced from 82 to 55
                      • Basic Attack range increased from 5.5 to 6
                      Abilities
                      • Light of Elune (Q)
                        • Heal increased from 270 to 275
                        • Cooldown increased from 11 to 15 seconds
                        • Mana cost reduced from 30 to 10
                        • New functionality:
                          • Now has two charges that refresh simultaneously.
                          • The cooldown is lowered by 1.5 seconds every time you Basic Attack.
                          • The cooldown is lowered by 1.5 seconds every time you damage an enemy Hero with an ability.
                          • There is a one second cooldown between charge uses.
                      • Sentinel (W)
                        • Mana cost reduced from 70 to 50
                        • Cooldown reduced from 18 to 15 seconds
                        • Damage reduced from 165 to 120
                        • The Sentinel baseline quest has been removed.
                      • Lunar Flare (E)
                        • Damage reduced from 195 to 150
                      • Hunter’s Mark (D)
                        • Armor reduction decreased from 25 to 15
                        • Range increased from 5.5 to 6
                      • Shadowstalk (R)
                        • Cooldown increased from 60 to 80 seconds
                        • New functionality:
                          • Grant Stealth to all Allied Heroes and heal them for 400 Health over 10 seconds.

                      Talents

                      • Level 1
                        • Moonlit Arrows (Q)
                          • Moved from Level 4
                        • Celestial Attunement (Q)
                          • Moved from Level 4
                          • New functionality:
                            • Light of Elune now removes all Stuns and Slows from its target
                        • Kaldorei Resistance (Q)
                          • Moved from Level 4
                          • Duration of Spell Armor decreased from 6 to 3 seconds
                          • Maximum stacks of Spell Armor decreased from 3 to 2
                      • Level 4
                        • Ranger (W)
                          • Moved from Level 1
                          • Bonus travel damage increased from 75 to 150%
                          • Added functionality:
                            • Activate to have your next Sentinel pierce all targets. 30 second cooldown.
                        • Lunar Blaze (E)
                          • Moved from Level 1
                          • New functionality:
                            • Increase the range of Lunar Flare by 50%
                            • Quest: Hitting a Hero increases the damage of Lunar Flare by 5% up to a maximum of 100%
                        • Trueshot Aura (Active)
                          • Moved from Level 7
                          • New functionality:
                            • Tyrande permanently gains 20% Basic Attack damage.
                            • Activate - Instantly reset Hunter’s Mark and grant nearby allies 20% additional Basic Attack damage for 5 seconds. 60 second cooldown.
                      • Level 7
                        • Mark of Mending (D)
                          • Moved from Level 16
                        • Elune’s Chosen (Active)
                          • Moved from Level 16
                          • Duration increased from 5 to 10 seconds
                          • Your Basic Attacks heal your target for 200% of the damage they deal. 30 second Cooldown.
                        • New Talent: Everlasting Light (Q)
                          • The healing granted by the second charge of Light of Elune is increased by 40% if used on a different target.
                      • Level 13
                        • Quickening Blessing (Q)
                          • Movement Speed decreased from 30 to 20%
                          • Added functionality:
                            • Tyrande permanently gains 10% Movement Speed
                        • Ranger’s Mark (D)
                          • Moved from Level 1
                          • New functionality:
                            • Basic Attacks lower the cooldown of Hunter’s Mark by 1 second. Tyrande’s Basic Attacks against marked targets extend the duration of Hunter’s Mark by .5 seconds
                        • Harsh Moonlight (W)
                          • Adjusted functionality:
                            • The first Hero hit with Sentinel is slowed by 40% and deals 40% less damage for 4 seconds.
                      • Level 16
                        • Overflowing Light (Q)
                          • Removed
                        • Huntress’ Fury (D)
                          • Moved from Level 7
                          • Basic Attacks now splash to all nearby targets
                          • Range increase reduced from 50 to 25%
                          • Added functionality:
                            • Increases the duration of Hunter’s Mark by 1 second
                        • Empower (W)
                          • Moved from Level 13
                          • New functionality:
                            • Reduce the cooldown of Sentinel by 3 seconds. The first enemy hit takes an additional 7% of their Maximum Health in damage.
                        • Darnassian Archery (Passive)
                          • Moved from Level 7
                          • Damage bonus per attack increased from 5 to 10%
                          • Duration increased from 4 to 8 seconds
                      • Level 20
                        • Eyes of the Huntress (R)
                          • Enemy reveal duration reduced from 3 to 2 seconds
                          • Added functionality:
                            • Increase Shadowstalk’s heal by 50% for allies who are under 50% of their Maximum Health
                        • Shooting Star (Passive)
                          • Attacks needed reduced from 10 to 8
                          • No longer requires Heroic targets to gain stacks
                          • No longer only targets Heroic units (but does prefer them)
                        Developer Comment: While we enjoy the flexibility of Tyrande's kit, she has struggled to find a home in the current meta. As we started looking at broadening our Hero roles, we felt like we had an opportunity to make some simple yet very substantial changes to our Night Elf Priestess. This rework pulls her slightly away from her hybrid status, reducing her damage output potential while introducing a lot more healing potential. While she keeps the vast majority of her older talents, they have been updated and shuffled to better coincide with her changes. We have enjoyed playing her internally and are excited to see what our players can do with her!  

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                        Collection

                        New Bundles
                        • The following new bundles are available for a limited time! Be sure to check out the latest In-Development blog for more details.
                          • Mephisto Heroic Bundle
                          • Hellforged Heroes Bundle
                        New Announcers
                        • Mephisto
                        • Beleth
                        • Athena
                        New Skins
                        • Mephisto
                          • Star Wraith Mephisto
                          • Cybernetic Star Wraith Mephisto
                          • Eternal Star Wraith Mephisto
                          • Golden Mephisto
                          • Soulburn Mephisto
                        New Portraits, Sprays, and Emojis
                        • Several new emoji packs and portraits have also been added to the game. You can get a look in our most recent In-Development blog.

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                        Bug Fixes

                        General
                        • Loading Screen: Fixed an issue that could cause a vertical black line to appear on loading screens in certain resolutions.
                        • Custom Games: Fixed an issue that could cause game stalls when launching custom games with more than 8 players.
                        Art
                        • Fixed an issue that could cause Heroes to appear to walk on their mounts if certain abilities were cast immediately after mounting.
                        Battlegrounds
                        • Volskaya Foundry: Fixed an issue that caused Time Stop effects to fail to cancel channels on the Volskaya Protector.
                        User Interface
                        • The Unstoppable effect now has a status duration bar underneath nameplates.
                        • Alarak: Alarak's Deadly Charge now has an icon in the death recap screen.
                        • Ana: Ana's abilities amplified by Nano Boost's Spell Power buff now display critical effects.
                        Heroes, Abilities, and Talents
                        • Cassia: Fixed an issue that could cause the stun effect from Valkyrie to end early if the target collided with terrain.
                        • Diablo: Fixed an issue that prevented Diablo from being thrown by Garrosh’s Wrecking Ball if Diablo was casting Overpower.
                        • Johanna & Li-Ming: Fixed an issue that prevented some “marked” effects from being consumed if the target was Shielded or Protected.
                        • Lunara & Stitches: Fixed an issue that could cause permanent screen shaking if Lunara was hooked by Stitches under certain conditions.

                        Mac

                        • Fixed an issue that caused responsiveness degradation when using the middle-mouse button on fullscreen settings.

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                          Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until August 6. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                          Quick Navigation:


                          General

                          • Reduced the amount of bandwidth required to transfer gameplay information between the client and server.
                          • Reduced the size of replay files.


                          New Hero: Whitemane

                          As the High Inquisitor of the Scarlet Crusade, Sally Whitemane zealously leads her champions in a never-ending war against the undead. Under her guiding Light, all who have been touched by the plague of death will be purged by her cleansing flame… no matter how much they protest.

                          Trait
                          • Zeal
                            • Whitemane’s Healing abilities apply Zeal for 8 seconds.
                            • Allies with Zeal are healed for 100% of the damage Whitemane deals to Heroes.
                          Basic Abilities
                          • Desperate Plea (Q)
                            • Mana: 30
                            • No cooldown
                            • Heal an allied Hero for 145 and gain Desperation for 4 seconds.
                            • Desperation increases Desperate Plea’s Mana cost by 60 and stacks up to 3 times.
                          • Inquisition (W)
                            • Channel on an enemy Hero for up to 3 seconds, dealing 53 damage every 0.5 seconds and slowing them by 30%
                          • Searing Lash (E)
                            • After 0.5 seconds, smite enemies in a straight line for 82 damage.
                            • If the first strike hits an enemy Hero, a second strike will occur after a short delay.
                          Heroic Abilities
                          • Scarlet Aegis (R)
                            • Cooldown: 60 seconds
                            • Bolster the spirits of nearby allied Heroes, healing them for 250 and granting them 40 Armor for 4 seconds.
                          • Divine Reckoning (R)
                            • Cooldown: 100 seconds
                            • After a 1 second delay, consecrate an area for 4 seconds, dealing 50 damage every 0.5 seconds to enemies in the area.​

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                          Art

                          • Hero, Skin, and Mount platforms in the Collections menus have received a visual update.

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                          Design

                          Summon Abilities
                          • Summoned creatures (Zagara Roaches, Azmodan Demons, etc.) now deal ability damage which can be enhanced by the Hero’s Ability Power.
                          • Summoned creatures now obey Blind and Evade rules.

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                          Heroes

                          AssassinSupport
                          ChromieStukov

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                          Assassin

                          Chromie

                          Divider_Hero_Chromie_Crop.png
                          Stats
                          • Basic Attack Range has been increased from 5.5 to 7

                          Abilities

                          • Sand Blast (Q)
                            • No longer gains bonus damage when hitting enemy Heroes
                            • Range has been decreased from 17 to 15
                            • Scaling damage increased from 2 to 4%
                            • Echo scaling damage increased from 2 to 4%
                            • Cast time decreased from 1 to .8 seconds
                            • Mana cost decreased from 20 to 15
                          • Past and Future Me (Sand Blast Quest)
                            • Echo unlock requirements reduced from 60 to 50 Sand Blast hits
                          • Dragon’s Breath (W)
                            • Mana cost reduced from 70 to 50
                            • Range decreased from 17 to 15
                            • Dragon’s Breath’s ground splat is now visible to enemies .5 seconds after cast
                            • Damage reduced from 480 to 360
                            • Cooldown reduced from 12 to 9 seconds
                          • Trait Addition: Bronze Talons
                            • Hitting an enemy Hero with a Basic Ability increases the damage of Chromie’s next Basic Attack by 100%

                          Talents

                          • Level 1
                            • Mounting Sand (Q)
                              • Additional Functionality:
                                • Now also increases the damage of Sand Blast’s Echo by 40%
                            • Timewalker’s Pursuit (Active)
                              • Adjusted Functionality:
                                • No longer grants Mana Regeneration per Regen Globe gathered. Now grants 1 extra Mana Regeneration on quest complete.
                          • Level 2
                            • Bronze Talons (Passive)
                              • Removed
                            • New Talent: Draconic Barrage (Trait)
                              • Increase the bonus Basic Attack damage from casting Abilities by an additional 100%. Hitting an enemy Hero with Sand Blast grants 2 empowered Basic Attacks.
                          • Level 5
                            • Mobius Loop (W)
                              • New functionality:
                                • If an enemy Hero is hit by Dragon’s Breath, lower the cooldown by 2 seconds and refund the Mana cost
                            • Chrono Sickness (E)
                              • Slow amount reduced from 50 to 35%
                          • Level 11
                            • Time Out (Active)
                              • Duration reduced from 7 to 5 seconds
                          • Level 14
                            • Fast Forward (Q)
                              • Range requirement reduced from 75 to 70%
                            • Quantum Overdrive (Active)
                              • Ability Power bonus increased from 20 to 25%
                          Developer Comment: We’re making a few changes to Chromie to reduce the frustration when playing against her and to reduce her wide power variance between games. A number of these changes are designed to increase counter-play when playing against Chromie, like reducing her range on her abilities and letting enemies see Dragon’s Breath shortly after it has been cast. In exchange, Chromie’s Sand Blast has a shorter cast time, and she will now have a modified version of Bronze Talons baseline, where she can weave in auto-attacks for hitting enemy Heroes with her abilities. The reason we decided to give her the additional Bronze Talons trait is so that Chromie players are encouraged to interact more with their opponents. We’re rewarding them for getting into more dangerous positions with the possibility of increased damage output. This also lets us redistribute her damage away from her high burst, long range abilities, and more into something her opponents have a better opportunity to play around. We like Chromie’s unique place in our game as a long-range, artillery mage that requires enemies to pay attention to their positioning but over time we found that she simply had too much range and burst for players to feel like they had an engaging experience when playing against her. While we’ve had a blast with these changes, we’ll continue to keep an eye on her going forward and are prepared to make additional tweaks as needed.

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                          Support

                          Stukov

                          Divider_Hero_Stukov.png
                          Talents
                          • Level 1
                            • Low Blow (E)
                              • Moved from Level 13
                              • Bonus damage reduced from 150 to 100%
                            • Poppin’ Pustules (D)
                              • No longer has a Quest component
                              • New functionality:
                                • Detonating a Weighted Pustule within 1.5 seconds of it expiring increases its damage by 100% and applies its damage and slow in an area
                              • Explosion radius reduced from 4.5 to 3.75
                          • Level 4
                            • Biotic Armor (Q)
                              • Physical Armor reduced from 50 to 15
                              • Now works on all targets that have Healing Pathogen
                              • Additional Functionality:
                                • Now also grants 50 Physical Armor for 2.5 seconds to targets who have Healing Pathogen when Bio-Kill Switch is detonated
                            • Vigorous Reuptake (D)
                              • No longer has a Quest component
                              • New functionality:
                                • Bio-Kill Switch’s healing is increased by 25% if 3 or more targets have Healing Pathogen on them when Bio-Kill Switch is detonated
                          • Level 7
                            • Within My Reach (E)
                              • Removed
                            • The Long Pitch (W)
                              • Bonus range reduced from 100 to 50%
                              • Additional functionality:
                                • Detonating 2 or more Weighted Pustules with a single cast of Bio-Kill Switch causes the cooldowns of non-Heroic abilities to recharge 100% faster for 3 seconds.
                            • Growing Infestation (E)
                              • Moved from Level 1
                              • No longer increases the cooldown of Lurking Arm
                              • New functionality:
                                • Now reduces Lurking Arm’s channel duration to 4 seconds
                          • Level 13
                            • It Hungers (E)
                              • Moved from Level 7
                              • New functionality:
                                • Increase the range of Lurking Arm by 20%. If Lurking Arm hits enemy Heroes 15 times, reset its cooldown and refund its Mana cost
                          • Level 20
                            • Push Comes to Shove (R)
                              • Speed bonus removed
                              • Additional functionality:
                                • After colliding with terrain, enemy Heroes are slowed by 50% for 4 seconds
                            • Top Off (Q)
                              • Moved from Level 4
                              • Bonus healing reduced from 50% to 30%
                              • Adjusted Functionality:
                                • Increased healing is now applied to all targets that have Healing Pathogen
                          Developer Comment: In the same vein as our earlier changes to Kael’thas, we felt that Stukov could use some love in the talent diversity department. We’ve made a number of functionality changes that should open up new builds and play styles, particularly in his earlier talent tiers.

                          Return


                          Collection

                          New Bundles
                          • The following new bundles are available for a limited time! Be sure to check out the latest In-Development blog for more details.
                            • Bow Before Viper Bundle
                            • Whitemane Heroic Bundle
                            • Sidewinder Ana Skin Pack
                            • Imperator Stukov Skin Pack
                            • Deathfang Genji Skin Pack
                          New Announcers
                          • Whitemane
                          New Skins
                          • Whitemane
                            • Scarlet Whitemane
                            • Twilight Whitemane
                            • Celestial Empress Whitemane
                            • Galactic Empress Whitemane
                            • Warpspace Empress Whitemane
                          • Ana
                            • Sidewinder Ana
                            • Noxious Sidewinder Ana
                            • Arctic Sidewinder Ana
                          • Stukov
                            • Imperator Stukov
                            • Noxious Imperator Stukov
                            • Arctic Imperator Stukov
                          • Genji
                            • Deathfang Genji
                            • Noxious Deathfang Genji
                            • Arctic Deathfang Genji
                          • Muradin
                            • Butterscotch Kandy King Muradin
                            • Frosted Kandy King Muradin
                          • Lunara
                            • Emerald Lunara
                          • Murky
                            • Clownfish Murky
                          • Chen
                            • Pristine Chen
                          • Chromie
                            • Obsidian Chromie
                          New Mounts
                          • Viper Dominator
                            • Hazardous Viper Dominator
                            • Noxious Viper Dominator
                          New Portraits, Sprays, and Emojis
                          • Several new emoji packs and portraits have also been added to the game. You can get a look in our most recent In-Development blog.

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                          Bug Fixes

                          General
                          • Fixed a number of typo and tooltip errors across several aspects of the game.
                          • Fixed an issue causing some abilities to repeatedly automatically cast if right-click was held.
                          • Quick Cast: Fixed an issue causing some vector targeted abilities to behave as if quick cast was always enabled.
                          Sound
                          • Increased the volume of Alarak’s announcer pack.
                          Art
                          • Diablo: Fixed an issue with the geometry of Diablo’s tail.
                          Battlegrounds
                          • Alterac Pass: Fixed an issue that could cause the Cavalry’s aura effect to fail to display on low settings.
                          Heroes, Abilities, and Talents
                          • Hanzo: The Target Practice quest tracker will now differentiate between targets that have been hit 3 times and those who haven’t been hit at all.
                          • Leoric: Fixed an issue causing the visual effect seen on Heroes affected by Ominous Wraith to fail to appear.
                          • Lt. Morales: Healing Beam will no longer heal units affected by Time Stop.
                          • Medivh: Medivh the Black’s raven has been updated to match the theme of the skin.
                          • Medivh: Medivh can now be selected while in Raven Form when attempting to view his target info panel.
                          • Medivh: Portal Mastery portals can now be affected by cooldown reduction.

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                          Heroes of the Storm PTR Notes – July 2, 2018

                          Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until July 9. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                          Quick Navigation:


                          Ranked Play

                          Third Ban
                          • A third Hero ban has been added to draft modes as part of the initial ban phase.
                            • During the initial ban phase, teams will alternate until each has banned two Heroes.
                            • Ban and pick times have been adjusted in order to offset the addition of the new ban.
                          • The number of level 5+ Heroes required to participate in Hero League has been increased from 14 to 16 to ensure players will always have a Hero available if they pick last.
                          Rank Point Decay
                          • Diamond, Master, and Grand Master Hero League players who have placed in the current season but haven’t completed any games in a while will be considered “inactive”.
                          • Once a player becomes inactive, they will receive a small amount of rank and MMR decay each day until they complete one Hero League match.
                            • Diamond, Master, and Grand Master each have their own threshold for inactivity.
                            • Players can earn additional “grace period” days by regularly playing Hero League matches during the current season.
                          • Inactive players can avoid decay and regain active status by playing a single Hero League match to completion.
                          LeagueInactive Days Before DecayExtra "Grace Period" Days
                          Diamond2010
                          Master1510
                          Grand Master1010
                          Seeding Changes
                          • Players who enter ranked play for the first time can no longer be seeded into placement matches higher than Gold 5.
                          • Players who return to Hero League after an extended break will no longer be re-seeded into placement matches based on their performance in other modes.
                          Hero League Matchmaking Changes
                          • Ratings Rather Than Points
                            • For Master and Grand Master players, the Master-level players they are matched with and against are now determined by skill rating, and rank points no longer play a role.
                              • This should provide better experiences for players of very high skill levels who start playing later in a season.
                              • These players’ games should have allies and opponents of more consistent skill levels, which also match their own.
                          • Match Quality Restrictions and Notifications
                            • Players below Master who have waited fewer than three minutes in queue will not be placed into any matches that are outside of the game quality restrictions that would have been used if the match had been formed around that player.
                            • Players will now receive a notification in the UI when these quality restrictions are expanded in order to help them find a match more quickly.
                          • Stricter Rank Difference Requirements
                            • Master and Grand Master players will now only be matched with allies and opponents who are within 1 division of their own ranks. This means:
                              • Master players can be matched with players who are either ranked Diamond 1 or Grand Master, but never both.
                              • Grand Master players will not be matched with players below Masters.
                            • This restriction will not loosen for players in Europe and North America. However, it can loosen for players in other regions after they have waited in queue for 1 hour.
                          • Stricter Rating Differences
                            • Master and Grand Master players now have narrower ranges of acceptable skill ratings for the players they are matched with. For example:
                              • It is extremely unlikely that a top Grand Master player will be matched with a Master who is on the cusp of demotion to Diamond.
                              • If a Master player is placed into a Grand Master game, it is because that player’s skill rating is very similar to that of the Grand Master players.
                                • In this situation, the Master player’s ranked points have not yet caught up to their rating.

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                          Battlegrounds

                          Mercenaries
                          • Heroes can no longer Heal, Shield, or target allied Mercenaries with Abilities unless an Ability specifically states that Mercenaries are valid targets.
                          Alterac Pass
                          • Ice Giants
                            • Attack speed reduced by approximately 30%.
                            • Neutral Ice Giant Attack damage increased from 240 to 312.
                            • Captured Ice Giant Attack damage increased from 400 to 520.
                          • Cavalry
                            • The damage bonus provided by Cavalry units is now a flat 10%, and no longer scales with each completed event.
                          Battlefield of Eternity
                          • Minimap
                            • The Minimap icons that represent Immortals during an event have received updates.
                              • The opposing Immortal now uses an icon depicting crossed axes, while the allied Immortal displays a shield icon.
                              • This should help players more quickly identify which Immortal to attack and which to defend.
                          Braxis Holdout
                          • Beacons
                            • Now become contested immediately when Heroes from both teams are on the point.
                          • Zerg Waves
                            • The baseline zerg wave has been strengthened significantly.
                              • This should encourage teams to split up in order to defend against an incoming zerg wave, rather than send all five players to attack with an allied wave.
                          • Beacon Progress Bars
                            • The progress bars in the lower-right corner of the screen have received visual updates to coincide with the above changes.

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                          Heroes

                          AssassinSpecialistSupport
                          CassiaAzmodanAlexstrasza
                          Chromie
                          Raynor

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                          Assassin

                          Cassia

                          Abilities
                          • Blinding Light (W)
                            • Now also deals 50 damage (+4% per level) to enemies in the target area.

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                          Chromie

                          Abilities
                          • Time Trap (E)
                            • Melee Heroes who can see a Time Trap can now use melee attacks to destroy it without triggering its effects.

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                          Raynor

                          Stats
                          • Health increased from 1,302 to 1,450.
                          • Health Regeneration increased from 2.71 to 3.02.
                          • Basic Attack damage reduced from 122 to 92.
                          • Basic Attack range is now set to 6.5 and is no longer based on Raynor’s Trait.
                          • Scaling increased from 4% to 5% per level.
                          Abilities
                          • New Trait: Give ‘Em Some Pepper
                            • Every 4th Basic Attack splashes in a small area and deals 125% more damage to the primary target.
                          • Penetrating Round (Q)
                            • Damage reduced from 240 to 220.
                            • Mana cost reduced from 60 to 50.
                            • Additional functionality:
                              • Slows enemy Movement Speed by 20% for 2 seconds.
                              • Knockback distance is based on the target’s proximity to Raynor.
                          • Inspire (W)
                            • Cooldown increased from 10 to 12 seconds.
                            • New functionality:
                              • Raynor and all nearby allied Minions and Mercenaries gain 30% Attack Speed and 10% Movement Speed for 4 seconds.
                              • Casting Inspire resets Raynor’s Basic Attack cooldown.
                          • Adrenaline Rush (E)
                            • Cooldown increased from 30 to 45 seconds.
                            • Mana cost increased from 0 to 75.
                            • New functionality:
                              • Heal Raynor for 25% of his maximum Health over 1 second. Raynor’s Basic Attacks reduce Adrenaline Rush’s cooldown by 0.5 seconds, doubled against Heroes.
                          • Raynor’s Raider (R)
                            • Health increased from 766 to 1,000.
                            • Damage per missile reduced from 31 to 24.
                            • Attacks per second increased from 0.8 to 2.
                            • New functionality:
                              • Summon a Banshee that assists Raynor. The Banshee deals 96 damage per second and regenerates 75 Health per second if it hasn’t taken damage in the last 4 seconds. Can reactivate to retarget or move the Banshee.
                              • The Banshee respawns automatically after 45 seconds.
                          Talents
                          • Level 1
                            • Seasoned Marksman (Passive)
                              • Removed.
                            • Scouting Drone (Active)
                              • Removed.
                            • New Talent: Veteran Marksman (Trait)
                              • Quest: Every time the primary target of Give ‘Em Some Pepper is a Hero, permanently increase its damage bonus by 0.75%.
                            • New Talent: Ace in the Hole (Passive)
                              • Deal 35% more damage to Stunned or Slowed enemies.
                            • New Talent: Exterminator (Passive)
                              • Basic Attacks deal 50% more damage to Minions, Mercenaries, and Monsters. This is increased to 100% while Inspire is active.
                          • Level 4
                            • Focused Attack (Passive)
                              • Removed.
                            • Vigorous Assault (Passive)
                              • Removed.
                            • Confident Aim (Q)
                              • Removed.
                            • Relentless Leader (Passive)
                              • Removed.
                            • Fight or Flight (E)
                              • Moved from Level 7.
                              • New functionality:
                                • Reduce Adrenaline Rush’s cooldown by 10 seconds. Casting Adrenaline Rush grants 25 Armor for 4 seconds.
                            • New Talent: Sustaining Rounds (Trait)
                              • Give ‘Em Some Pepper heals Raynor for 3% of his maximum Health, increased to 6% if the primary target is a Hero.
                            • New Talent: Behemoth Armor (Passive)
                              • Gain 250 bonus maximum Health.
                              • Quest: Every time Give ‘Em Some Pepper’s primary target is a Hero, gain an additional 5 maximum Health.
                          • Level 7
                            • Hamstring Shot (Q)
                              • Removed.
                            • Revolution Overdrive (W)
                              • Removed.
                            • Puttin’ On A Clinic (Passive)
                              • Removed.
                            • New Talent: Fuel the Rush (Passive)
                              • While Inspire is active, increase Adrenaline Rush's cooldown reduction from Basic Attacks by 200%.
                            • New Talent: Unstable Compound (Trait)
                              • Increase the area of Give ‘Em Some Pepper by 15%, and enemies hit by it are Slowed by 10% for 3 seconds.
                            • New Talent: Heavy Slugs (Active)
                              • Activate to increase the distance of the next Penetrating Round by 30% and increase its Slow duration to 6 seconds. 30 second cooldown.
                          • Level 13
                            • Giant Killer (Passive)
                              • Removed.
                            • Double-Barreled (Q)
                              • Removed.
                            • Steel Resolve (W)
                              • Removed.
                            • New Talent: Debilitating Rounds (Passive)
                              • Decrease the cooldown of Penetrating Round by 3 seconds. While Inspire is active, Penetrating Round’s Slow is increased by 20%.
                            • New Talent: Rallying Cry (W)
                              • Increase the duration of Inspire by 1 second. Casting Inspire grants nearby allied Heroes 10% Movement and Attack Speed for its duration.
                            • New Talent: Giddy-Up (W)
                              • Gain 10% Movement Speed while mounted and unmounted. Inspire grants 10% more Movement Speed.
                          • Level 16
                            • Executioner (Passive)
                              • Removed.
                            • Cluster Round (Q)
                              • Removed.
                            • Bullseye (Q)
                              • Removed.
                            • Give Me More (E)
                              • Moved from Level 1.
                              • New functionality:
                                • Increase Adrenaline Rush healing by 50%. While Inspire is active, gain 1 Basic Attack range.
                            • New Talent: Paint Them Red (Q)
                              • Increase the damage of Penetrating Round by 50% and heal for 100% of the damage it deals to Heroes.
                            • New Talent: Bounty Hunter (Trait) (D)
                              • If Give ‘Em Some Pepper’s target is a Hero, it deals an additional 3% of their maximum Health as damage and grants Raynor 10 Armor for 3 seconds.
                              • Activate Give ‘Em Some Pepper to apply it to Raynor’s next Basic Attack. 40 second cooldown.
                          • Level 20
                            • Scorched Earth (R)
                              • Removed.
                            • A Card to Play (Passive)
                              • Removed.
                            • Nexus Frenzy (Passive)
                              • Removed.
                            • Dusk Wing (R)
                              • Increase the damage, Health, and leash range of Raynor’s Raider by 100%. When it dies, both Inspire and Adrenaline Rush are activated for free.
                            • New Talent: Indomitable Resolve (R)
                              • Give ‘Em Some Pepper lowers the cooldown of Hyperion by 5 seconds if the primary target is a Hero. Inspire grants Raynor Unstoppable for 2 seconds.
                            • New Talent: Weak Spot Acquired (Trait)
                              • An enemy Hero who is the primary target of Give ‘Em Some Pepper has their Armor reduced by 25 for 2 seconds.
                            • New Talent: Execute (Passive)
                              • Increase Attack Speed by 20%. Your Basic Attack damage is increased by 25% against targets below 50% Health.
                          LEVEL (TIER)Raynor Talents
                          1 (1)(!) Veteran Marksman (Trait)Ace in the Hole (Passive)Exterminator (Passive)
                          4 (2)Fight or Flight (E)Sustaining Rounds (Trait)(!) Behemoth Armor (Passive)
                          7 (3)Fuel the Rush (Passive)Unstable Compound (Trait)Heavy Slugs (Active)
                          10 (4)Hyperion (R)Raynor’s Raider (R)
                          13 (5)Debilitating Rounds (Passive)Rallying Cry (W)Giddy-Up (W)
                          16 (6)Paint Them Red (Q)Give Me More! (E)Bounty Hunter (Trait)
                          20 (7)Indomitable Resolve (R)Dusk Wing (R)Weak Spot Acquired (Trait)Execute (Passive)
                          • (!) indicates a Quest Talent.
                          • Italic text indicates a NEW Talent.
                          • Underlined text indicates a MOVED Talent.
                          Developer Comment: We're extremely excited to bring Raynor’s long-awaited rework to the Nexus! We've been reading and absorbing all the amazing feedback that you have sent us over the past year and think the new design will do him justice. We've massively increased his wave-clear potential with a new Trait and completely overhauled his Talent tree (one of the oldest in the game). Raynor mains should have a whole new set of tools to play around with while new users should still be able to pick him up and right-click their way to victory. We have been having a ton of fun with the changes and hope you do as well. As always, please send us any feedback you have and get ready to fill your enemies full of daylight!

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                          Specialist

                          Azmodan

                          Stats
                          • Health reduced from 2,738 to 2,464.
                          • Health Regeneration reduced from 5.7031 to 5.1328.
                          Abilities
                          • General of Hell (Trait) (D)
                            • Renamed to Demon Lieutenant.
                            • New Functionality:
                              • Summon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds. 60 Second cooldown.
                              • Can now be cast on the Minimap.
                              • Can be used while channeling All Shall Burn.
                          • Globe of Annihilation (Q)
                            • New Quest:
                              • Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation.
                            • Reward:
                              • Each stack of Annihilation increases Globe of Annihilation’s damage by 1, up to 400.
                            • Greatly reduced the delay before impact warning effects appear.
                            • Range reduced from 35 to 30.
                            • Casting time reduced from 0.75 to 0.5625 seconds.
                          • Demon Warrior (W)
                            • Can now be cast while channeling All Shall Burn.
                            • No longer has charges.
                            • Demon Warriors now deal a small amount of damage to nearby enemies every second.
                            • Health increased from 365 to 390.
                            • Attack damage reduced from 37 to 28.
                            • Attack range reduced from 1.5 to 1.
                            • Movement Speed reduced from 4 to 3.6.
                          • All Shall Burn (E)
                            • New functionality:
                              • Channel a beam of death on an enemy, dealing 136 damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 272 damage to the target.
                              • Azmodan’s Movement Speed is reduced by 40% while Channeling.
                            • Cooldown increased from 6 to 8 seconds.
                            • Mana cost changed from 12 per second to a flat 30 Mana.
                            • Range reduced from 7 to 6.
                          • Demonic Invasion (R)
                            • New Functionality:
                              • Rain a small army of Demonic Grunts down on enemies, dealing 65 damage per impact. Grunts deal 42 damage, have 750 Health and last up to 8 seconds. When Grunts die they explode, dealing 65 damage to nearby enemies.
                            • Grunt Health increased from 365 to 750.
                            • Grunt Health now decays over 8 seconds.
                            • Grunt attack damage reduced from 51 to 42.
                            • Cooldown reduced from 100 to 90 seconds.
                            • Mana cost reduced from 100 to 60.
                          • New Heroic Ability: Tide of Sin (R)
                            • Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage. 30 second cooldown.
                          Talents
                          • Level 1
                            • Taste for Blood (Q)
                              • Removed.
                            • Sieging Wrath (Q)
                              • Removed.
                            • Gluttony (Q)
                              • Moved from Level 4.
                              • New functionality:
                                • Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 3.
                                • Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
                            • New Talent: Greed (Q)
                              • Increase the timeframe in which Minion kills grant Annihilation from 1.5 to 3 seconds.
                              • Quest: After gaining 200 Annihilation, the damage Globe of Annihilation deals against Minions and Mercenaries is increased by 20%.
                            • New Talent: Wrath (Q)
                              • Basic Attacks against Heroes under 75% Health grant 1 Annihilation.
                              • Quest: After gaining 200 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan’s next Basic Attack against them within 4 seconds by the amount of Annihilation he has.
                          • Level 4
                            • Hellish Hirelings (Trait)
                              • Removed.
                            • Army of Hell (W)
                              • New Functionality:
                                • Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
                            • Hellforged Armor (W)
                              • Moved from Level 13
                              • New Functionality:
                                • Demon Warriors and Lieutenants gain 35 armor and last 4 seconds longer.
                            • Battleborn (Passive)
                              • Moved from Level 16
                              • New Functionality:
                                • Azmodan’s Basic Attacks reduce the cooldown of Summon Demon Warrior by 0.5 seconds and Demon Lieutenant by 1 second.
                          • Level 7
                            • Infernal Globe (Q)
                              • Removed.
                            • Bound Minion (Trait)
                              • Removed.
                            • Gluttonous Ward (Active)
                              • Removed.
                            • Master of Destruction (E)
                              • Moved from Level 1.
                              • New Functionality:
                                • All Shall Burn’s final damage applies to all enemies in an area around the target and grants 2 Annihilation per Hero hit.
                            • New Talent: Bombardment (Q)
                              • After casting Globe of Annihilation, Azmodan’s Basic Attacks within the next 3 seconds have an additional 2.75 range and can hit 2 additional targets. Hitting Heroes with Basic Attacks empowered by Bombardment grant 1 Annihilation.
                            • New Talent: Art of Chaos (Q)
                              • If Globe of Annihilation hits 2 or more Heroes, restore 25 Mana. If it hits 3 or more Heroes, gain an extra 5 Annihilation.
                          • Level 13
                            • Hedonism (Q)
                              • Removed.
                            • Infused Power (E)
                              • Removed.
                            • New Talent: Brutish Vanguard (W)
                              • Demon Warriors gain 25% increased Health and Slow nearby enemies by 20%.
                            • New Talent: Cydaea’s Kiss (Q)
                              • Reduces the Channel time of All Shall Burn by 0.5 seconds. If All Shall Burn’s Channel lasts its full duration against a Hero, Azmodan is healed for 5% of his maximum Health.
                            • New Talent: Chain of Command (Trait) (D)
                              • Demon Lieutenants also grant 25% increased damage to nearby friendly Minions, Mercenaries, and Azmodan’s summoned Demons.
                          • Level 16
                            • Demonic Smite (Trait)
                              • Removed.
                            • Sin for Sin (Active)
                              • Removed.
                            • Forced Recruiment (D)
                              • Removed.
                            • Sin’s Grasp (E)
                              • Moved from Level 4.
                              • New Functionality:
                                • Increases the range of All Shall Burn by 20%.
                                • If All Shall Burn channels for its full duration on a Hero, its cooldown is reduced by 4 seconds.
                            • New Talent: Hell Rift (E)
                              • If the channel lasts its full duration, a Demon Warrior is summoned at your target and your Demon Warriors deal 100% increased damage for 4 seconds.
                            • New Talent: Total Annihilation (Q)
                              • Globe of Annihilation deals additional percentage based damage to Heroes.
                          • Level 20
                            • New Talent: Siegebreaker (R)
                              • Azmodan’s Demons deal 50% increased damage to Structures.
                            • New Talent: Black Pool (R)
                              • Globes of Annihilation empowered by Tide of Sin also leave a Black Pool at their impact location for 5 seconds. Enemies within the pool lose 8 Armor per second, and take 56 damage per second.
                            • New Talent: Pride (Q)
                              • After gaining 400 Annihilation, Globe Of Annihilation’s area is increased by 15% and its damage is increased by 100.
                            • New Talent: Trample (Active)
                              • Activate to charge a short distance, dealing 240 damage and Slowing enemies caught in the path by 60% for 1 second. 60 second cooldown.
                          LEVEL (TIER)Azmodan Talents
                          1 (1)(!) Greed (Q)(!) Gluttony (Q)(!) Wrath (Q)
                          4 (2)Army of Hell (W)Hellforged Armor (W)Battleborn (Passive)
                          7 (3)Art of Chaos (Q)Bombardment (Q)Master of Destruction (E)
                          10 (4)Demonic Invasion (R)Tide of Sin (R)
                          13 (5)Brutish Vanguard (W)Cydaea’s Kiss (Q)Chain of Command (Trait)
                          16 (6)Total Annihilation (Q)Hell Rift (E)Sin’s Grasp (E)
                          20 (7)Siegebreaker (R)Black Pool (R)Pride (Q)Trample (Active)
                          • (!) indicates a Quest Talent.
                          • Italic text indicates a NEW Talent.
                          • Underlined text indicates a MOVED Talent.
                          Developer Comment: In Azmodan’s update, we’ve embraced and expanded his role as a late-game siege monster. He now has a baseline stacking quest for Globe of Annihilation that’s a hybrid of the old Taste for Blood and Sieging Wrath Talents. Whether you’re focusing on PvE or PvP objectives you should see Globe of Annihilation become more powerful as a game goes on. To compensate for this increase in baseline power, we’ve made Globe’s impact area more quickly visible to enemies, which will give them a chance to dodge their impending doom. We’ve also made major mechanical changes to Black Pool (now called Tide of Sin) and focused it solely on Globe’s damage without the need for targeting or alt-casting. Demon Warriors are now individually stronger and deal constant AoE damage, but are slower and no longer have multiple charges. The new All Shall Burn should be much more consistently useful and certain Talent combinations can be used boost Azmodan’s short to mid-range potential. Demon Lieutenant (formerly General Of Hell) is still a global pushing ability, but is less reliant on needing a large Minion wave to get value. Demonic Invasion’s changes are geared towards expanding its use in PvP scenarios without affecting its old structure-bustin’ potential. Dropping an Invasion on the enemy team will force them to run away or take a large amount of delayed damage.

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                          Support

                          Alexstrasza

                          Abilities
                          • Life-Binder (R)
                            • Now also heals Alexstrasza and her target for 300 Health per second during channeling.

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                          Collection

                          New Bundles and Skin Packs
                          • The following new bundles will soon become available for a limited time:
                            • Heroes of the Dorm 2018 Bundle – Available starting the week of July 10 until July 23.
                            • Raiders of Warchrome Bundle – Available starting the week of July 10 until August 6.
                          • The following new skin packs will become available the week of July 10 until August 6:
                            • Dominus Vile Azmodan Skin Pack
                            • Diesel Speaker Nazeebo Skin Pack
                            • Roadraider Raynor Skin Pack
                          Warchrome Skins
                          • Azmodan
                            • Dominus Vile Azmodan
                            • Hazardus Vile Azmodan
                            • Machinus Vile Azmodan
                          • Nazeebo
                            • Diesel Speaker Nazeebo
                            • Hexplug Diesel Speaker Nazeebo
                            • Neon Diesel Speaker Nazeebo
                          • Raynor
                            • Roadraider Raynor
                            • Ghostly Roadraider Raynor
                            • Nameless Roadraider Raynor
                          Additional New Skins
                          • Arthas
                            • Ruby Frostwyrm Arthas
                            • Stromgarde Prince Arthas
                          • Azmodan
                            • Champion Azmodunk
                          • E.T.C.
                            • Fel E.T.C.
                            • New Glam Metal E.T.C.
                          • Gul’dan
                            • Shadowmoon Gul’dan
                          • Kerrigan
                            • Champion Cheerleader Kerrigan
                          • Li-Ming
                            • Champion Striker Li-Ming
                          • Samuro
                            • Fel Burning Blade Samuro
                            • Draenor Burning Blade Samuro
                          New Mounts
                          • Celestial Billie
                            • This Mount will be granted to players the first time they purchase gems using real money following the release of this patch.
                          • Helldorado
                            • Helldorado
                            • Ghostly Helldorado
                            • Nameless Helldorado

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                            Bug Fixes

                            General
                            • Fixed a number of typo and tooltip errors across several aspects of the game.
                            Art
                            • Diablo: Will no longer appear to face the wrong direction while walking after Shadow Charge is interrupted.
                            • Malthael: Fear the Reaper’s icon art in the buff bar now correctly matches its icon art in the Talent pane.
                            Battlegrounds
                            • Haunted Mines: Fixed an issue that could cause the Grave Golem in the Mines to stop issuing Basic Attacks and casting its Root Ability when defending against nearby Heroes.
                            • Warhead Junction: Visual effects created by Boss and Podling Abilities are no longer visible through the Fog of War.
                            • Try Mode: Changing the Enemy Hero setting to None and then using the Set Level button no longer causes an enemy Hero to spawn.
                            Heroes, Abilities, and Talents
                            • Abilities: Fixed an issue in which certain Abilities, like Stukov’s Lurking Arm, could be unintentionally canceled immediately after casting.
                            • Alarak: Deadly Charge will now always fire in the direction the player clicked, instead of the direction Alarak was facing when the Ability was cast.
                            • Alexstrasza: Can no longer use Cleansing Flame to switch between the upper and lower levels of Haunted Mines.
                            • Alexstrasza: Fixed an issue that could cause Cleansing Flame to fail if it was cast in the same moment that Dragonqueen was ending.
                            • Cassia: Fixed an issue in which the Plate of the Whale Talent required more Basic Attacks to be absorbed per Health Regeneration stack than intended.
                            • Deckard: Can now correctly use Healing Potions while affected by Zarya’s Graviton Surge.
                            • Deckard: Canceling Stay Awhile and Listen no longer prevents the next source of damage from waking Sleeping enemies.
                            • Diablo: No longer becomes unable to use any Abilities if Shadow Charge fails to cast.
                            • Diablo: Fixed an issue that could prevent Diablo from using additional Abilities after casting Shadow Charge on an enemy who is using a dash, like Chen’s Flying Kick or Illidan’s Dive.
                            • D.Va: Shift-queuing movement commands during Boosters no longer causes D.Va to become stuck indefinitely.
                            • Garrosh: Can now correctly cast Into the Fray on Unstoppable allied Heroes.
                            • Garrosh: Warlord’s Challenge no longer cancels Abilities that end upon taking damage, like Muradin’s Second Wind or Fenix’s Shield Capacitor.
                            • Nova: After learning Anti-Armor Shells, the Target Info Panel now displays the correct amount of Basic Attack damage dealt.
                            • Sleep: Damage over time effects that do not initially apply damage, like Gul’dan’s Corruption and Blaze’s Combustion, will now correctly wake Sleeping enemies.
                            • Stukov: Healing Pathogen’s timer is no longer visually removed if the target becomes Polymorphed.
                            • Takedown Credit: Fixed an issue in which takedown credit could still be granted to a Hero even if they left combat long before the target was killed.
                            • The Butcher: Ruthless Onslaught’s visual effects will no longer persist on the target if they interrupt the Ability by entering Stealth.
                            • Valeera: Sinister Strike’s targeting indicator now more closely matches the Ability’s area of effect.
                            • Varian: Colossus Smash now moves Varian to a valid landing location, rather than placing him within a space that’s already occupied by the target.
                            Sound
                            • Sonya: The La Pantera Sonya skin no longer plays sword impact sound effects when attacking Structures.

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                            Head to the official Heroes of the Storm forums to discuss this post with other players.

                            Official Heroes Forums

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                            Heroes of the Storm PTR Notes – June 4, 2018

                            Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until June 11. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                            Quick Navigation:


                            Echoes of Alterac

                            Catch additional details about the Echoes of Alterac event on the Heroes of the Storm website!

                            PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.

                            An age-old rivalry has flared up as the Horde and Alliance battle for dominance over a strategic pass through the Alterac Mountains. Generals from each faction are rallying Heroes to their banners in an effort to gain the upper hand in the struggle to control Alterac Pass. You must decide whether to side with Vanndar Stormpike and the Alliance, or Drek’thar and the Horde. Choose wisely! Your decision is permanent, and these battle-hardened Generals will not tolerate traitors among their ranks.

                            Starting the week of June 12, until July 9, those who successfully complete quests for their General of choice will be handsomely rewarded with in-game loot, including a Warcraft Reinforcements Chest, which guarantees a Warcraft Hero of epic or higher rarity.
                            Alliance Quest Chain and Rewards
                            • Reconnaissance: Play 4 games as a Warcraft Hero.
                              • Reward: Warcraft Reinforcements Loot Chest.
                            • Raiding Camp: Achieve 50 Takedowns in winning games.
                              • Reward: Alliance Portrait.
                            • Carry the Banner: Play 6 games with a friend.
                              • Reward: Alliance Banner.
                            • For the Alliance: Win 8 games as a Warcraft Hero.
                              • Rewards: Swift Ram Mount.
                            Horde Quest Chain and Rewards
                            • Scout: Play 4 games as a Warcraft Hero.
                              • Reward: Warcraft Reinforcements Loot Chest.
                            • Strike Back: Achieve 50 Takedowns in winning games.
                              • Reward: Horde Portrait.
                            • Gaining Drek’thar’s Favor: Play 6 games with a friend.
                              • Reward: Horde Banner.
                            • For the Horde: Win 8 games as a Warcraft Hero.
                              • Rewards: Raging Wolf Mount.

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                            New Battleground: Alterac Pass

                            Learn even more about Alterac Pass by visiting the Heroes of the Storm website!

                            Alterac Pass is a three-lane Battleground where Heroes must free imprisoned allied troops, call in their cavalry, and take down the opposing General to claim the Pass for their faction. In addition to enemy forces, the Alterac Mountains are home to many treacherous hazards! Heroes must remain vigilant, as a simple misstep into a mud pit can prove fatal. As well, teams would be wise to recruit the Armored Gnolls and Ice Giants who inhabit the Pass before the enemy faction can harness the deadly creatures for their own gain.
                            Cores Replaced by Generals
                            • Each team’s Core has been replaced by a General who will aid them in fending off attackers.
                              • Vanndar Stormpike leads the Alliance (left team) in driving back the Horde forces at Alterac Pass.
                              • Drek'Thar has rallied the Horde (right team) to aid in defending the Pass against Alliance invaders.
                            • Each General receives bonus Armor and damage based on the number of allied Keeps remaining. Destroy enemy Keeps to weaken their General.
                            • When attacking a General directly, be prepared to finish the job! Vanndar and Drek’thar will regenerate Health once they are out of combat.
                            • In addition to their Basic Attacks, they can also use two Abilities:
                              • Whirlwind: Deals damage in an area around the General.
                              • Charge: The General dashes to the target enemy, dealing damage.
                            Capture Prison Camps to Call in the Cavalry!
                            • Three minutes after a match begins, a Prison Camp will spawn for each team. Invade enemy territory to reach the opposing Prison Camp, take out the Guards, and free the allied prisoners to call in a Cavalry Charge!
                              • Channel an opposing Prison Camp to begin a breakout, and then free the prisoner by preventing the enemy team from regaining control of the Camp for 30 seconds.
                                • Watch out for enemy Heroes and Guards! They will attempt to stop any attackers and Channel on their Prison Camp to retake control.
                                • Each subsequent breakout will require the capturing team to maintain control for an additional 10 seconds, up to a maximum of 50 seconds.
                            • Once a team frees the prisoners at an enemy camp, allied Cavalry will charge down all three lanes, attacking any enemies and Structures in their paths.
                              • Cavalry units generate an aura that increases nearby Minion and Hero Movement Speeds, and grants a damage bonus to nearby allied Heroes.
                                • The aura’s damage bonus will increase based on the number of Prison Camp events completed so far, up to a maximum of 3 events.
                                  • Cavalry on both teams will benefit from these increases independent of which team won each Prison Camp event.
                            • Subsequent Prison Camps will spawn at random within a range of time after all Cavalry from the previous event have been eliminated. This range of time is determined as follows:
                              • From 110 – (# of game minutes elapsed * 2) seconds to 150 – (# of game minutes elapsed * 2) seconds.
                              • For example: If all Cavalry from the most recent event are defeated at the 10-minute mark, the next set of Prison Camps will spawn at random between 90 and 130 seconds later.
                            Mercenaries
                            • Armored Gnolls – Siege Camp
                              • Watch out for the Gnolls who inhabit the Pass! They’re formidable creatures who wield a cleaving attack that can shred a Hero’s Armor in no time.
                            • Ice Giants – Boss Camp
                              • The Ice Giants at the northern and southernmost points of the Pass tend to mind their own business, but once provoked, they’ve been known to hurl deadly balls of ice—and even stomp the ground in an effort to Slow or Stun their foes.
                            Mud Pits
                            • Combatants who don’t mind where they step can fall victim to one of several mud pits that have sprung up within Alterac Pass.
                              • Any Hero who enters a mud pit will find their Movement Speed reduced by 16% per second, to a maximum of 60%, for as long as they remain there.
                              • Upon finding solid ground, the Hero will regain Movement Speed at 50% per second.
                            Please Note: Alterac Pass will become available for play in three stages over the next few weeks:
                            • Public Test Realm: Alterac Pass is available for play in the PTR from today until June 11.
                            • Non-Ranked Modes: During the week of June 19, Alterac Pass will enter Quick Match, Unranked, and Versus A.I. matchmaking queues, as well as Custom Games.
                            • Ranked Play: During the week of July 10, Alterac Pass will enter the Ranked Battleground Rotation.

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                            New Hero: Yrel

                            Learn even more about Yrel by visiting her Hero page on the Heroes of the Storm website!

                            After traveling to an alternate Draenor, the forces of Azeroth saved the acolyte Yrel from the Iron Horde. With their aid, she rose to the rank of Exarch and fought back the demonic invasion of her world. Now, she finds herself where time, space, and dimensions converge: the Nexus.

                            Trait
                            • Divine Purpose (D)
                              • Activate to instantly charge Yrel's next Basic Ability at no mana cost.
                              • Passive: Yrel's Basic Abilities charge up over 1.5 seconds, increasing in effectiveness, but reducing Yrel's Movement Speed by 25%.
                            Basic Abilities
                            • Vindication (Q)
                              • Unleash holy energy around Yrel, dealing 38 damage to nearby enemies and healing her for 96.
                              • Charging up this Ability increases its damage up to 125, and Healing up to 320.
                            • Righteous Hammer (W)
                              • Swing Yrel's hammer, dealing 38 damage to enemies in front of her and knocking them away.
                              • Charging up this Ability increases its knockback distance, and damage up to 125. Enemies hit at maximum charge are Stunned for 0.75 seconds.
                            • Avenging Wrath (E)
                              • Leap to a location, dealing 150 damage to enemies in an area and Slowing them by 50% for 1 second.
                              • Charging up this Ability increases its range.
                            Heroic Abilities
                            • Ardent Defender (R)
                              • Surround Yrel in a barrier for 3 seconds, absorbing all damage taken and Healing her for 50% of the damage received.
                            • Sacred Ground (R)
                              • Yrel sanctifies the ground around her, gaining 40 Armor until she leaves the area.

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                            Art

                            Hero Select Screen
                            • Starting today, troops will now make their Hero selections among the snowy, picturesque peaks of Alterac.
                            Heroes, Abilities, and Talents
                            • The following Heroes have received updated visual effects for their Abilities:
                              • Auriel
                              • Muradin

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                            User Interface

                            PTR Note: The menu change listed below is present on the Public Test Realm but will be added to the live version of Heroes of the Storm in a separate patch within the next few days.

                            Main Menu
                            • The region selector dropdown has been removed from the Main Menu (ESC) in order to help prevent edge-case issues that could affect other game features and result in a poor experience for the player.

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                            Design

                            Vehicles
                            • Vehicle Exit hotkey has been moved to the Trait key (default: “D”), and Vehicle Trait hotkeys have been moved to the Heroic key (default: “R”). This includes:
                              • Dragon Knight
                              • Garden Terror
                              • Triglav Protector
                              • Blaze's Bunker Drop
                            Heroes, Abilities, and Talents
                            • Ragnaros: Empower Sulfuras will now miss when Ragnaros is Blinded, and the Ability’s cooldown will be consumed.
                            • Abathur: Allied and enemy Symbiote hosts will now display a crown icon above their portraits on the Minimap.

                            PTR Note: The following changes to Armor and Structures are present on the Public Test Realm but will be added to the live version of Heroes of the Storm in a separate balance patch within the next few days.

                            Armor
                            • Baseline Armor has been removed from a number of Heroes. Please see the specific changes to individual Heroes below.
                            Developer Comment: We have experimented with baseline Armor on some of our Heroes for some time, but we’ve decided to remove this functionality for now. The problem with it that we’ve found over time is that baseline Armor was difficult to communicate visually. It therefore ended up being a largely hidden power that didn’t have any major changes on gameplay. Going forward, we’ll prefer to make Armor—and other mechanics that are effective against Heroes and damage types—more interesting when they are tied to game mechanics. To clarify, while we are removing baseline Armor from Heroes, we still like Armor that is tied to a window of time or has an obvious display on the Hero when it is active. Some examples include Greymane in Worgen form and Cho’gall’s Ogre hide.
                            Structures
                            • Fort Tower experience reduced from 500 to 250.
                            • Fort experience increased from 1,000 to 1,200
                            • Keep experience increased from 1,650 to 2,050
                            • Towers of Doom
                              • Fort Tower experience reduced from 500 to 250.
                              • Fort experience increased from 1,100 to 1,200.
                              • Keep experience increased from 1,900 to 2,050.
                                • Note: Towers of Doom Forts upgrade to Keeps when the Tunnels open, approximately 12 minutes into a match.
                            Developer Comment: We’re taking some of the experience offered by outer Towers and distributing it amongst other Structures in an effort to keep teams closer in levels for a little while longer. We still want to reward skillful play, but a team that completes the first objective is frequently able take out a lot of the opposing team’s outer Structures. Not only did this open up a strategic advantage (Healing Fountains get destroyed, Fortifications provide less safety), but it also pushes the winning team further ahead. Usually, this results in one team reaching level 10 before their opponents, allowing them to snowball to an even greater lead. We’d like to instead slow down early game leads, so that winning teams have to play well for a longer period of time.

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                            Heroes

                            PTR Note: The Hero changes listed below are present on the Public Test Realm but will be added to the live version of Heroes of the Storm in a separate balance patch within the next few days.

                            AssassinMulticlassSpecialistSupportWarrior
                            CassiaVarianZagaraAurielAnub'arak
                            FenixBrightwingArthas
                            GenjiStukovDiablo
                            Kael'thasGarrosh
                            MaievJohanna
                            Lunara

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                            Assassin

                            Cassia

                            Stats
                            • Health increased from 1,660 to 1,840
                            • Health Regeneration decreased from 4.0 to 3.828.
                            Abilities
                            • Avoidance (Trait)
                              • Physical Armor while moving unmounted decreased from 65 to 40.

                            Return

                            Fenix

                            Stats
                            • Unit radius reduced from 1.25 to 1.125. Fenix’s radius now matches Heroes like Stitches and Ragnaros.

                            Return

                            Genji

                            Abilities
                            • Cyber Agility (Trait)
                              • Cooldown increased from 12 to 15 seconds.
                            Talents
                            • Level 1
                              • Agile Dismount (Trait)
                                • Cooldown reduction increased from 7 to 10 seconds.

                            Return

                            Kael'thas

                            Stats
                            • Unit radius reduced from 1.15 to 1.0. Kael’thas’ radius now matches Heroes like E.T.C. and Zagara.
                            Abilities
                            • Living Bomb (W)
                              • Periodic damage increased from 40 to 42.
                            Developer Comment: After years of battling in the Nexus, Kael’thas finally learned the reason why puny interlopers could foil his clearly superior plans and went to the tailor to get his cape trimmed.

                            Return

                            Maiev

                            Abilities
                            • Umbral Bind (W)
                              • Cooldown increased from 12 to 14 seconds.
                            • Spirit of Vengeance (E)
                              • Cooldown increased from 10 to 13 seconds.
                              • Damage increased from 100 to 180.
                              • Adjusted functionality:
                                • No longer deals bonus damage to Heroes.
                                • Instead, if Spirit of Vengeance hits an enemy Hero, its cooldown is reduced by 4 seconds.
                            Talents
                            • Level 4
                              • Blade Dance (Q)
                                • Area of effect reduced from 4 to 3.5.
                            Developer Comment: The cooldown increase for Umbral Bind will grant the Warden’s enemies a bit more of a reprieve between cases of being chained. We are also shifting some of the complexity of Spirit of Vengeance into cooldown reduction upon hitting a Hero, rather than providing bonus Hero damage. This increases Maiev’s capability for wave-clear, rewards players that use the ability to engage, and reduces its usefulness as an escape. Overall, Maiev’s kit is still slightly over-performing, and we’re hoping these changes will get her into a sweet spot.

                            Return

                            Lunara

                            Talents
                            • Level 4
                              • Nature’s Culling (Trait)
                                • Bonus damage reduced from 150% to 125%.
                            • Level 7
                              • Choking Pollen (Q)
                                • Bonus damage against enemies who have 1 stack of Nature’s Toxin increased from 50% to 75%.
                                • Bonus damage against enemies who have 3 stacks of Nature’s Toxin increased from 100% to 125%.
                            Developer Comment: Lunara’s rework has put her pick rate, win rate, and Talent pick rates in a pretty good spot. These changes are to address Talent outliers, which we’ll continue to keep an eye on going forward.

                            Return


                            Multiclass

                            Varian

                            Stats
                            • Health increased from 1,924 to 2,116.
                            • Health Regeneration increased from 4.001 to 4.406.
                            Abilities
                            • Taunt (R)
                              • Passive Armor bonus removed
                              • Passive maximum Health bonus increased from 25% to 30%.

                            Return


                            Specialist

                            Zagara

                            Abilities
                            • Creep Tumor (Trait)
                              • Health reduced from 150 to 125.
                              • Health scaling increased from 3% to 4% per level.
                            • Hunter Killer (W)
                              • Health decreased from 471 to 420.
                              • Health scaling increased from 3.5% to 4.5% per level.
                              • Damage scaling increased from 4% to 5% per level.
                              • Movement Speed increased by 4%.
                            • Infested Drop (E)
                              • Impact damage scaling increased from 3% to 4% per level.
                              • Roachling Health reduced from 346 to 328.
                              • Roachling Health scaling increased from 3% to 4% per level.
                              • Roachling Damage scaling increased from 3% to 4% per level.
                            • Devouring Maw (R)
                              • Damage increased from 80 to 88.
                            • Nydus Network (R)
                              • Health reduced from 664 to 550.
                              • Health scaling increased from 3% to 4% per level.
                            Developer Comment: The Nexus has changed a lot since Zagara first arrived. Originally, she was the ultimate lane bully, known for pushing enemies out of lane with Hunter Killer and draining tower ammo with her summons. The arrival of new solo-laners who can challenge her power, combined with the removal of tower ammo, has made this part of her identity less special. The goals of these changes are twofold: first, to slightly reduce her early-game laning presence, largely by reducing the early-game Health of Hunter Killer. Our second goal is to buff her late-game teamfight capability, which we’re doing by improving the scaling on her abilities. Our general thinking is that she is mostly frustrating to lane against during the early game, and then she falls off in power and has less impact in teamfights, which results in allies relying on her to split-push instead of playing with her team. We’re hoping that with these changes she will be a more standard Hero in team compositions, and can be played as a solid backline damage dealer.
                            Talents
                            • Level 1
                              • Corpse Feeders (E)
                                • Damage reduction from non-Heroic sources increased from 40% to 50%.
                            • Level 16
                              • Brood Expansion (W)
                                • Cooldown reduction increased from 6 to 7 seconds.
                                • Now also reduces Hunter Killer’s Mana cost by 30.
                              • Corrosive Saliva (W)
                                • Damage increased from 2% to 2.5% of the target Hero’s maximum Health.

                            Return


                            Support

                            Auriel

                            Stats
                            • Health reduced from 1,758 to 1,700.
                            • Health regeneration reduced from 3.66 to 3.54.
                            Abilities
                            • Sacred Sweep (Q)
                              • Outer area damage reduced from 57 to 45.
                              • Inner area damage increased from 171 to 180.

                            Return

                            Brightwing

                            Abilities
                            • Soothing Mist (Trait)
                              • Heal amount increased from 109 to 112.
                            • Blink Heal (R)
                              • Heal amount increased from 192 to 200.

                            Return

                            Stukov

                            Abilities
                            • Bio-Kill Switch (Trait)
                              • Amount Healed after detonating a Healing Pathogen increased from 435 to 450.
                            • Healing Pathogen (Q)
                              • Healing per tick increased from 35 to 37.

                            Return


                            Warrior

                            Anub'arak

                            Stats
                            • Base Spell Armor removed.
                            • Health increased from 1,925 to 2,100.
                            • Health Regeneration increased from 4.012 to 4.375.
                            Abilities
                            • Harden Carapace (W)
                              • Mana cost reduced from 30 to 25.
                              • Additional functionality:
                                • Now also grants 40 Spell Armor while active.

                            Return

                            Arthas

                            Stats
                            • Base Physical Armor removed.
                            • Health increased from 2,524 to 2,650.
                            • Health Regeneration increased from 5.258 to 5.52.
                            Talents
                            • Level 1
                              • Rime (Passive)
                                • Physical Armor bonus increased from 60 to 75.

                            Return

                            Diablo

                            Stats
                            • Health increased from 2,567 to 2,618.
                            • Health Regeneration increased from 5.3515 to 5.4542.
                            • Basic Attack speed increased from 0.91 to 0.95.
                            Abilities
                            • Fire Stomp (W)
                              • Healing increased from 125% to 130% of the damage dealt.
                            Talents
                            • Level 1
                              • Feast on Fear (Q/E)
                                • Healing per second increased from 3.75% to 4%.
                                • Duration reduced from 4 to 3 seconds.
                              • Devil’s Due (Trait)
                                • Regeneration Globe and Healing Fountain bonuses increased from 2% to 2.25% per Soul.
                              • Soul Shield (Active)
                                • Cooldown reduced from 60 to 45 seconds.
                            • Level 4
                              • Sacrificial Soul (Q)
                                • Armor increased from 15 to 20.
                                • Armor granted after gathering 100 Souls increased from 30 to 40.
                              • Souls to the Flame (W)
                                • Healing increased from 1.25% to 1.3% per Soul.
                            • Level 13
                              • Devastating Charge (Q)
                                • Initial damage bonus reduced from 100% to 80%.
                                • Quest damage bonus increased from 15% to 20% per stack.
                                • Maximum quest damage bonus increased from 75% to 120%.
                            Developer Comment: Diablo is underperforming since his recent rework, so we’ve increased his baseline survivability. We expect him to rise as players settle into new builds and playstyles, but there was still room to buff the Lord of Terror. We’ve also addressed a few of the Talents that weren’t as strong as their counterparts. Additionally, we’ve reduced the duration of Feast on Fear, but increased its healing per tick, so Diablo players can get more value out of a few healing ticks before overriding it.

                            Return

                            Garrosh

                            Abilities
                            • Groundbreaker (Q)
                              • Cooldown increased from 7 to 8 seconds.
                            • Wrecking Ball (E)
                              • Cooldown increased from 12 to 14 seconds.
                            Talents
                            • Level 16
                              • Mortal Combo (Q)
                                • Cooldown reduction increased from 7 to 9 seconds.

                            Return

                            Johanna

                            Abilities
                            • Base Physical Armor removed.
                            • Health increased from 2,350 to 2,540.
                            • Health Regeneration increased from 4.895 to 5.289.
                            Talents
                            • Level 1
                              • Reinforce (Passive)
                                • Armor bonus increased from 50 to 75.

                            Return


                            Collection

                            New Bundles and Skin Packs
                            • The following new bundle will soon become available for a limited time:
                              • Yrel Heroic Bundle – Available starting the week of June 12 until June 25.
                              • Heroes of Warcraft Bundle – Available starting the week of June 12 until July 9.
                            New Announcers
                            • Yrel Announcer
                            • Drek'Thar Announcer
                            • Vanndar Announcer

                            New Skins

                            • Falstad
                              • Ironforge Falstad
                              • Midnight Buccaneer Falstad
                            • Greymane
                              • Seafarer Greymane
                            • Rehgar
                              • Gladiator Rehgar
                            • Varian
                              • Copper Varian
                              • Prince Varian
                            • Zul’jin
                              • Frostmane Zul’jin
                            New Portraits and Sprays
                            • We've once again teamed up with Carbot Animations to add even more HeroStorm-themed portraits and sprays in their signature art style!

                            Return to Top


                            Bug Fixes

                            General
                            • Fixed a number of typo and tooltip errors across several aspects of the game.
                            A.I.
                            • Chromie: A.I. Chromie will no longer cast Temporal Loop on Vehicles, like the Dragon Knight or Garden Terror.
                            Art
                            • Abathur: Removed an excess visual effect that could appear after casting Symbiote on a Monstrosity while using the Xenotech Abathur skin.
                            • Abathur: Ultimate Evolution clones of Lil’ Ragnaros will now use the correct death model when the Ability expires or the clone is destroyed.
                            • Gall: The Double Back Talent now displays the base Dread Orb icon art the Talent selection pane.
                            • Genji: Genji no longer occasionally uses a default pose after being affected by a Time Stop effect during Dragonblade.
                            • Greymane: Hunter Greymane no longer hides his face behind his shoulder pad on the post-match summary screen.
                            • Leoric: The Consume Vitality Talent now displays the base Skeletal Swing icon art in the Talent selection pane.
                            • Medivh: The Mystic Assault Talent and Arcane Rift’s quest icon now display the base Arcane Rift icon art.
                            • Tassadar: The Psi-Infusion Talent now displays the base Psionic Storm icon art in the Talent selection pane.
                            Battlegrounds
                            • Try Mode: A.I. Heroes will now ignore Mercenary Camps. However, an allied Hero will still engage a Mercenary Camp if the player attacks it while that ally is following them.
                            • Volskaya Foundry: Minions can no longer clip through the northern Wall near the Fort in the bottom lane.
                            Heroes, Abilities, and Talents
                            • Artanis: Purifier Beam is now correctly interrupted if its target is a Hero with a post death effect, like Leoric or Uther, who is killed while the Ability is being cast.
                            • Deckard: Stay Awhile and Listen’s book model no longer visually persists if the Ability is interrupted by a Taunt effect.
                            • Deckard: Casting Horadric Cube while on a conveyor belt no longer causes the Ability’s area of effect to disjoint from its visual effects.
                            • Deckard: Casting Scroll of Sealing while on a conveyor belt no longer causes the Ability’s area of effect to disjoint from its visual effects.
                            • Deckard: Fixed an issue that could prevent a Healing Potion from being picked up if it was placed between an injured ally and Deckard when Deckard is at full Health.
                            • Fenix: Offensive Cadence will no longer stop functioning if Fenix is killed when his next Basic Attack would have triggered the Talent’s bonus damage.
                            • Li-Ming: Fixed an issue causing Disintegrate to deal one less damage tick than intended.
                            • Ragnaros: When cast on Ragnaros in his normal form, Alarak’s Rite of Rak’shir and Alexstrasza’s Blessing of the Red will not persist after casting Molten Core. However, Ragnaros will regain those marks once Molten Core expires.
                            Sound
                            • Abathur: Increased the volume of Xenotech Abathur's voiceover lines during Symbiote.
                            • Announcers: A number of Announcers’ countdown lines that play at the start of a match will no longer end earlier than intended.
                            • Hero Interactions: Fixed an issue that prevented unique voiceover lines from playing when a clash between two specific Heroes, such as Arthas vs. Uther, resulted in a kill.
                            • Leoric: Reduced the volume of Leoric’s Basic Attack sound effects.
                            • Tychus: Enemy A.I. Tychus was a little too chatty on the battlefield. He’s been ordered to do less talkin’ and more fightin’.
                            User Interface
                            • Abathur: Symbiote now correctly creates a crown icon above an allied target’s minimap portrait.
                            • Artanis: Damage dealt by the Plasma Burn Talent now displays correctly in Death Recaps.
                            • Stukov: Healing done by the Superstrain Talent no longer displays as “Unknown” in Death Recaps.
                            • Tychus: The Event Log now correctly displays the yellow Run and Gun icon upon completing the Dash Talent’s quest.

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                            Head to the official Heroes of the Storm forums to discuss this post with other players.

                            Official Heroes Forums

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                            Heroes of the Storm PTR Notes – May 14, 2018

                            Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until May 21. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                            Quick Navigation:


                            Nexomania!

                            PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.

                            La Parca Lunara and La Pantera Sonya are looking to recruit new tag-team partners for Nexomania, a contest where Heroes battle it out to become the Champions of the Nexus! Choose your partner, train up, and conquer the competition to claim the spoils of victory before Monday, June 11. Each of the four-part quest chains below grant different rewards based on who you side with, and the quests must be completed in order. Choose your partner wisely, because once you’ve picked Lunara or Sonya, your decision cannot be undone!

                            La Parca Lunara Quest Chain and Rewards
                            • Train Up, La Parca Style: Play 3 Games.
                              • Reward: Máscara de la Parca Portrait.
                            • Show Match, La Parca Style: Achieve 70 Takedowns in winning games.
                              • Reward: The Underworld Grip Spray.
                            • Climb the Ladder, La Parca Style: Win 6 games.
                              • Reward: Ojos de la Parca Animated Spray.
                            • Cage Match, La Parca Style: Achieve 100 Takedowns in winning games.
                              • Rewards: El Guapo Announcer and La Parca Lunara Portrait.
                            La Pantera Sonya Quest Chain and Rewards
                            • Train Up, La Pantera Style: Play 3 Games.
                              • Reward: Máscara de la Pantera Portrait.
                            • Show Match, La Pantera Style: Achieve 70 Takedowns in winning games.
                              • Reward: The Panther Forearm Spray.
                            • Climb the Ladder, La Pantera Style: Win 6 games.
                              • Reward: Furia de la Pantera Animated Spray.
                            • Cage Match, La Pantera Style: Achieve 100 Takedowns in winning games.
                              • Rewards: El Guapo Announcer and La Pantera Sonya Portrait.
                            Nexomania Loot Chests

                            Starting the week of May 22, Loot Chests earned through progression (except Hero-specific Chests), Heroes Brawl, or by spending Gems will be Nexomania Loot Chests. These Loot Chests guarantee at least one item from the Nexomania or Sun’s Out, Guns Out events. Step into the ring and start leveling-up to pin down some loot before the competition concludes on June 11!

                            Please Note: Loot Chests earned prior to the start of this event will not become Nexomania Loot Chests.

                            Return to Top


                            Art

                            Heroes, Abilities, and Talents
                            • Diablo: Diablo and Archangel Diablo’s Abilities have received updated visual effects to coincide with Ability and Talent changes.
                            • Garrosh: Garrosh’s Abilities have received updated visual effects.
                            • Malfurion: A new leaf icon and timer will now appear above Regrowth targets’ nameplates to indicate remaining Heal duration.
                              • The icon and timer will change color based on Regrowth’s remaining Heal duration: from green to yellow at 10 seconds remaining, and then to red during the last 5 seconds.

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                            User Inteface

                            MVP Screen
                            • Players can no longer vote for themselves on the end of match awards screen.
                              • This should help encourage players to spread the love by commending others for their epic plays!
                            • The number of votes required to achieve epic and legendary commendations on the end of match awards screen have each been reduced by one vote.
                              • This has been done to account for the removal of self-voting. Previously, a self-vote could often make the difference for a player who was one vote shy of reaching epic or legendary status.
                            Loot Chests
                            • The Loot Chest carousel on the Loot screen now automatically switches to a Loot Chest type the player already owns, rather than always defaulting to Rare Loot Chests.

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                            Design

                            General
                            • Holding right-click and dragging the cursor to move is no longer interrupted when entering targeting mode prior to casting an Ability.
                            Movement Speed Visual Effects
                            • Visual effects for Movement Speed bonuses and Slows will now only display on units whose Movement Speeds are being increased or decreased by more than 5%.
                              • Previously, a Hero could display these visual effects even if their Movement Speed hadn’t been significantly altered. This could occur as a result of multiple stacking Movement Speed bonuses and Slows, or due to a stacking Quest Talent.

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                            Battlegrounds

                            Mercenaries
                            • Infernal Shrines
                              • The Khazra at the southernmost Mercenary Camp on Infernal Shrines now move into lane once they are captured, rather than path around the lane to attack opposing structures directly.

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                            Heroes

                            AssassinWarrior
                            LunaraDiablo

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                            Assassin

                            Lunara

                            Abilities
                            • Nature’s Toxin (Trait)
                              • Damage reduced from 34 to 30.
                            • Wisp (E)
                              • Mana cost removed.
                              • Wisp Movement Speed increased by 100%.
                              • Vision radius reduced from 7 to 6.
                              • Additional functionality:
                                • When a Wisp is in a bush for 2 seconds, its vision radius is increased by 75%.
                            Talents
                            • Level 1
                              • New Talent: Sentinel Wisp (E)
                                • When a Wisp is in a bush for 5 seconds, its vision radius is increased by 200% and reveals the surrounding area.
                              • Photosynthesis
                                • Removed.
                              • Cruel Spores (Q)
                                • Removed.
                              • New Talent: Hippity Hop (Z)
                                • After not Basic Attacking or taking damage for 5 seconds, increase the Movement Speed bonus of Dryad’s Swiftness by 10%.
                            • Level 4
                              • Timelost Wisp (E)
                                • Removed.
                              • Skybound Wisp (E)
                                • Removed.
                              • Dividing Wisp (E)
                                • Removed.
                              • Blossom Swell (Q)
                                • Moved from Level 1.
                                • Additional functionality:
                                  • Now also increases Noxious Blossom’s range by 25%.
                              • Siphoning Toxin (Trait)
                                • Moved from Level 7
                                • Heal amount reduced from 18 to 9 Health per second.
                                • Additional functionality:
                                  • When an enemy Hero has 3 stacks of Nature’s Toxin, this Healing increases to 28 per second.
                              • Nature’s Culling (Trait)
                                • Moved from Level 7.
                            • Level 7
                              • Choking Pollen (Q)
                                • Moved from Level 16.
                                • Bonus damage reduced from 125% to 50%.
                                • Additional functionality:
                                  • This damage bonus increases by an additional 50% against enemies who have 3 stacks of Nature’s Toxin.
                            • Level 13
                              • Pestering Blossom
                                • Removed.
                              • New Talent: Endless Spores (W)
                                • Casting Crippling Spores while at least 2 enemy Heroes are afflicted with Nature’s Toxin reduces its cooldown by 3 seconds.
                              • Let Them Wither (W)
                                • Moved from Level 16
                                • Adjusted functionality:
                                  • No longer increases Crippling Spores’ Slow amount. Instead, increases Crippling Spores’ Slow duration by 1 second and causes it to no longer decay.
                              • Giant Killer
                                • Removed.
                              • Abolish Magic (Active)
                                • Moved from Level 20.
                            • Level 16
                              • New Talent: Accelerated Contamination (Q)
                                • While at least 2 enemy Heroes are afflicted with Nature's Toxin, Noxious Blossom's cooldown recharges 100% faster.
                              • Invigorating Spores (W)
                                • Attack Speed bonus reduced from 50% to 30%.
                                • Additional functionality:
                                  • Basic Attacks against enemy Heroes with 3 stacks of Nature’s Toxin deal damage equal to 1.5% of their maximum Health.
                              • Unfair Advantage (Trait)
                                • Moved from Level 13.
                                • Bonus damage increased from 50% to 60%.
                                • Now also deals this bonus damage to Rooted and Stunned Heroes.
                            • Level 20
                              • Forest’s Wrath (R)
                                • No longer increases Thornwood Vine’s speed.
                                • Additional functionality:
                                  • Thornwood Vine now applies 2 stacks of Nature’s Toxin.
                              • Boundless Stride (R)
                                • Additional functionality:
                                  • Now also decreases the Leaping Strike’s cooldown by 5 seconds.
                              • New Talent: Intensifying Toxin (Trait)
                                • Nature’s Toxin deals 40% more damage to enemies afflicted with 3 stacks.
                            LEVEL (TIER)Lunara Talents
                            1 (1)Sentinel Wisp (E)Natural Perspective (Trait)Hippity Hop (Z)
                            4 (2)Blossom Swell (Q)Siphoning Toxin (Trait)Nature’s Culling (Trait)
                            7 (3)Splintered Spear (Q)Choking Pollen (Q)Wild Vigor (W)
                            10 (4)Thornwood Vine (R)Leaping Strike (R)
                            13 (5)Endless Spores (W)Let Them Wither (W)Greater Spell Shield (Passive)Abolish Magic (Active)
                            16 (6)Accelerated Contamination (Q)Star Wood Spear (W)Invigorating Spores (W)Unfair Advantage (Passive)
                            20 (7)Forest’s Wrath (R)Boundless Stride (R)Intensifying Toxin (Trait)Galloping Gait (Z)
                            • (!) indicates a Questing Talent.
                            • Italic text indicates a NEW Talent.
                            • Underlined text indicates a MOVED Talent.
                            Developer Comment: Our goals for Lunara’s rework are twofold: first, we want to add some gameplay to Wisp and consolidate its related talents into something more interesting. We also want to give Lunara more potential playstyles, which we’re doing by adding some new powerful talents into her tree. Because we added so much more power into her talents, we had to reduce her baseline power by a marginal amount to compensate. We’ve had a blast with Lunara in our internal playtests, and we’re excited to release her new and improved version into the wild!

                            Return


                            Warrior

                            Diablo

                            Abilities
                            • Shadow Charge (Q)
                              • Range increased from 7 to 8.5.
                              • Mana cost increased from 60 to 70.
                              • Damage reduced from 75 to 40.
                              • Terrain collision damage reduced from 150 to 120.
                              • No longer grants Armor.
                              • Now also increases Movement Speed by 15% for 2 seconds.
                            • Fire Stomp (W)
                              • Now unleashes fire waves in a large cone in the chosen direction, rather than a 360° area around Diablo.
                              • Number of fire waves reduced from 8 to 5.
                              • Multiple fire waves can now hit the same target.
                              • Cooldown increased from 6 to 8 seconds.
                              • Mana cost reduced from 40 to 30.
                              • Outgoing fire wave damage reduced from 54 to 12.
                              • Returning fire wave damage reduced from 81 to 36.
                                • Damage dealt by returning fire waves now counts as critical damage.
                              • Now Heals Diablo for 125% of the damage dealt to Heroes.
                            • Overpower (E)
                              • Mana cost reduced from 60 to 40.
                            • Lightning Breath (R)
                              • Range increased from 10.5 to 12.
                              • Each tick of Lightning Breath damage now also Slows enemies hit by 5% for 2 seconds, up to a maximum of 50%.
                            Talents
                            • Level 1
                              • New Talent: Feast on Fear (Passive)
                                • Stunning an enemy Hero with Shadow Charge or Overpower Heals Diablo for 15% of his maximum Health over 4 seconds.
                              • Soul Shield (Active)
                                • Moved from Level 7.
                                • New functionality:
                                  • Activate to gain Spell Armor equal to 25 plus 50% of Diablo's current Souls for 4 seconds. 60 second cooldown.
                                  • Every time Diablo damages an enemy Hero, reduce this cooldown by 1 second.
                              • Bulwark (Q)
                                • Removed.
                            • Level 4
                              • New Talent: Sacrificial Soul (Q)
                                • Stunning an enemy Hero with Shadow Charge grants 5 Souls and 15 Armor for 4 seconds. While at 100 Souls, increase this Armor to 30.
                              • New Talent: Souls to the Flame (W)
                                • Fire Stomp grants 1 Soul every 3 times it damages an enemy Hero and Heals for an additional 1.25% of its damage dealt per Soul.
                              • Life Leech (Passive)
                                • Moved from Level 1.
                                • New functionality:
                                  • Diablo gains 1 Soul and Heals for 1.5% of his maximum Health for every Basic Attack against an enemy Hero. While at 100 Souls, increase this Healing to 3% of his maximum Health.
                              • From the Shadows (Q)
                                • Removed.
                              • Speed Demon (Passive)
                                • Removed.
                              • Demonic Strength (E)
                                • Removed.
                            • Level 7
                              • New Talent: Eternal Flames (W)
                                • When Diablo Stuns an enemy Hero with Overpower or Shadow Charge, Fire Stomp’s cooldown is reset.
                              • Malevolence (Passive)
                                • Using Basic Abilities causes Diablo’s next Basic Attack within 6 seconds to deal an additional 100 Spell Damage. Stores up to 2 charges.
                              • Soul Feast (Trait)
                                • Removed.
                              • Diabolical Momentum (Passive)
                                • Basic Attacks now also reduce Fire Stomp’s cooldown.
                                • Cooldown reduction granted per Basic Attack decreased from 1.5 to 0.75 seconds.
                            • Level 13
                              • Devastating Charge (Q)
                                • Adjusted functionality:
                                  • Now increases Shadow Charge’s terrain collision damage by 100%, rather than a percentage of the target’s maximum Health.
                                  • Quest: Each time an enemy Hero takes terrain collision damage, increase this bonus by 15%, to a maximum of 75%.
                              • New Talent: Cruelty (Passive)
                                • Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 5 seconds, up to 100%.
                              • Hellfire (W)
                                • New functionality:
                                  • Each enemy Hero hit by Fire Stomp grants 2% Spell Power for 10 seconds, up to 30%.
                              • Fire Devil (W)
                                • Removed.
                            • Level 16
                              • Debilitating Flames (W)
                                • New functionality:
                                  • Enemy Heroes hit by Fire Stomp are Slowed by 5% for 4 seconds, up to 50%. Heroes Slowed 25% or more by Debilitating Flames deal 50% less damage.
                              • New Talent: Overpowering Nightmare (E)
                                • Gain 2 additional charges of Overpower, with a 2 second cooldown between uses.
                              • Fearful Presence (Active)
                                • Removed.
                            • Level 20
                              • Dying Breath (R)
                                • Now reduces Apocalypse’s cooldown by 20 seconds per enemy Hero hit (to a minimum total cooldown of 5 seconds), rather than reducing its cooldown by a static amount.
                              • Hellstorm (R)
                                • No longer increases Lightning Breath’s range.
                                • Bonus duration increased from 50% to 200%.
                              • Lord of Terror (Active)
                                • Now also grants 5 Souls per enemy Hero hit.
                            LEVEL (TIER)Diablo Talents
                            1 (1)Feast on Fear (Passive)Devil’s Due (Trait)Soul Shield (Trait)
                            4 (2)Sacrificial Soul (Q)Souls to the Flame (W)Life Leech (Passive)
                            7 (3)Eternal Flames (W)Malevolence (Passive)Diabolical Momentum (Passive)
                            10 (4)Apocalypse (R)Lightning Breath (R)
                            13 (5)Devastating Charge (Q)Cruelty (Passive)Hellfire (W)
                            16 (6)Domination (E)Debilitating Flames (W)Overpowering Nightmare (E)
                            20 (7)Dying Breath (R)Hellstorm (R)Lord of Terror (Active)Hellgate (Active)
                            • (!) indicates a Questing Talent.
                            • Italic text indicates a NEW Talent.
                            • Underlined text indicates a MOVED Talent.
                            Developer Comment: Diablo's update aims to give the Lord of Terror more control over his kit and add fun new gameplay without compromising his core identity in the Nexus. We're putting the power in the hands of Diablo players by allowing them to target their Fire Stomps and allowing multiple fire waves to hit the same Hero to help execute the perfect combo. We're adding self-healing to Fire Stomp so that Diablo has a way to maintain his health beyond relying on a Support to heal him. Shadow Charge now grants increased Movement Speed to reduce situations where enemies are just beyond Overpower’s reach after charging in. Diablo’s level 4 Talents all allow him to collect souls in new ways, so he can still get the most out of his Trait during low takedown games. There is also a spiderweb of fun synergies and interactions between the Talents in his tree, so we're excited to see what creative combinations players will latch onto.

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                            Collection

                            New Bundles
                            • Sun’s Out, Guns Out event items have returned for the duration of the Nexomania event! Add them to your collection by opening Nexomania Loot Chests or purchasing the Sun’s Out 2017 Bundle.
                            • The following new bundles are available for a limited time!
                              • Hell’s Screamers Bundle
                              • Match of the Century Bundle
                              • Sun’s Out 2017 Bundle
                            New Announcer
                            • El Guapo
                            New Skins
                            • Diablo
                              • El Chamuco Diablo
                              • Underworld Chamuco Diablo
                              • Hell’s Screamer Diablo
                            • E.T.C.
                              • El Mariachi E.T.C.
                              • Underworld Mariachi E.T.C.
                              • Festival Mariachi E.T.C.
                            • Garrosh
                              • El Jefe Garrosh
                              • El Fuego Garrosh
                              • Underworld Jefe Garrosh
                            • Kharazim
                              • Dropkick Kharazim
                              • Champion Dropkick Kharazim
                              • Dropdead Kharazim
                            • Lunara
                              • La Parca Lunara
                              • La Catrina Lunara
                              • Los Muertos Lunara
                            • Sonya
                              • La Pantera Sonya
                              • La Pantera Dorada Sonya
                              • Underworld Pantera Sonya
                            New Mounts
                            • Luchihuahua
                              • Hell's Screamer Luchihuahua
                              • Underworld Luchihuahua
                            • Pigñata
                              • Hell's Screamer Pigñata
                              • Lucha Pigñata

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                            Bug Fixes

                            General
                            • Fixed a number of typo and tooltip errors across several aspects of the game.
                            A.I.
                            • General: After casting Hearthstone, A.I. Heroes will now wait in the Hall of Storms to restore most of their Health and Mana before leaving.
                            • D.Va: Fixed an issue that prevented A.I. D.Va from casting Boosters.
                            • Deckard: Learning Bottomless Flask no longer causes Allied A.I. Heroes to remain near a Healing Potion’s location indefinitely.
                            • Sgt. Hammer: A.I. Sgt. Hammer will no longer become stuck in a Vent behind the opposing bottom-lane Fort on Battlefield of Eternity.
                            • The Butcher: Fixed an issue in which A.I. Butcher would repeatedly cast and then cancel Ruthless Onslaught.
                            • The Butcher: Fixed an issue that prevented A.I. Butcher from casting Butcher’s Brand.
                            Heroes, Abilities, and Talents
                            • Artanis: The Target Purified Talent no longer causes Purifier Beam to acquire Invulnerable targets after its initial target dies.
                            • Chromie: Time Traps revealed by Abilities like Tassadar’s Oracle can now be correctly auto-acquired as Basic Attack targets.
                            • Fenix: The Talent tooltips for Singularity Charge and Mobile Offense now correctly append to the Ability tooltip for Weapon Mode: Phase Bomb.
                            • Garrosh: Casting Into the Fray on Abathur now correctly interrupts Symbiote Channeling.
                            • Genji: A damage over time preview now correctly appears in Genji’s Health bar when affected by Lunara’s Nature’s Toxin.
                            • Johanna: Can no longer escape Zagara’s Devouring Maw early if Iron Skin expires while inside the Maw.
                            • Junkrat: Can now move himself while he is Unstoppable by detonating a nearby Concussion Mine.
                            • Malfurion: Reduced Healing applied by Strangling Vines now correctly lasts for its full 3 second duration, even if Entangling Roots expires or its Root effect is removed.
                            • Medivh: Dying while attempting to redirect Ley Line Seal after learning Medivh Cheats! no longer causes its targeting indicator to visually persist on the terrain.
                            • Nova: Fixed an issue that could cause Holo Decoys to stop attacking nearby targets.
                            • Nova: Fixed an issue in which Holo Decoys would not Basic Attack enemy Heroes if Nova did not have enough Mana to cast any of her Abilities.
                            • Nova: Armor reductions granted by Anti-Armor Shells and Crippling Shot now stack correctly when applied to the same target.
                            • Sonya: Battle Rage no longer grants bonus damage versus Monsters.
                            • Tassadar: Plasma Shield Healing done after completing the Khaydarin Resonance quest is now correctly tracked on the in-game stats screen (TAB).
                            • Tassadar: The Talent tooltip for Khala’s Light now correctly states that only Heroes will gain Armor when Plasma Shield expires or breaks. This was only a tooltip correction; functionality has not been changed.
                            • Thrall: Invulnerable Heroes who are within bounce range after casting Chain Lightning on a nearby target will no longer grant Crash Lightning quest progress.
                            • The Lost Vikings: Casting Spin to Win! no longer causes offscreen Vikings to play false “under attack” voice lines.
                            • Zul’jin: Using Guillotine with the Buzzsaw Talent to kill Nova’s Holo Decoys or Samuro’s Mirror Images no longer grants Healing.
                            Sound
                            • Lt. Morales: Replaced incorrect voice processing for voice lines used by the base Lt. Morales and First Lt. Morales skins.
                            • Volskaya Foundry: Achieving victory will now correctly cause Overwatch-themed music to play.
                            User Interface
                            • Loadouts: The Hero’s name at the top of the Loadout pane will now update correctly when switching among Heroes during Hero Select.
                            • Collection: Fenix now correctly appears when using the terms “Protoss” and “Dragoon” to filter the Hero roster.

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                            Official Heroes Forums

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                            Heroes of the Storm PTR Patch Notes – April 16, 2018

                            Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until April 23. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                            Quick Navigation:


                            New Hero: Deckard

                            An avid scholar, Deckard Cain has dedicated his life to the pursuit of knowledge. He has been an advisor, storyteller, and friend to Sanctuary’s greatest heroes, guiding them through peril time and again. When Deckard speaks, it’s wise to stay awhile and listen.

                            Trait
                            • Fortitude of the Faithful
                              • When at least 1 other allied Hero is nearby, Deckard gains 10 Armor and his Basic Abilities recharge 50% faster.
                            Basic Abilities
                            • Healing Potion (Q)
                              • Toss a Healing Potion on the ground that heals the first allied Hero that comes in contact with it for 230.
                              • Limit 5 active Potions.
                            • Horadric Cube (W)
                              • Throw the Horadric Cube, dealing 80 damage to all enemies in the area and Slowing them by 40% for 1.75 seconds.
                            • Scroll of Sealing (E)
                              • Unfurl an enchanted scroll, forming a triangle that deals 150 damage to enemies inside and Roots them for 1.5 seconds.
                            Heroic Abilities
                            • Stay Awhile and Listen (R)
                              • After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after.
                              • Enemies can only be put to Sleep once per cast, and Sleep’s effects end instantly if they take damage.
                            • Lorenado (R)
                              • Vector Targeting.
                              • Create a swirling lorenado that travels in the targeted direction, continually knocking away any enemies that come into contact with it.

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                            Art

                            Heroes, Abilities, and Talents
                            • Gul’dan: Has received updated visual effects to make his Abilities easier to spot during battle.

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                            User Interface

                            Draft Mode
                            • Hero portraits in Draft Lobbies will now use 2D Base Hero art rather than animated 3D Hero Skin models in order to help make Hero picks easier to differentiate from one another at a glance.
                              • For example: It should now be easier to tell whether a teammate has selected Falstad or Muradin during a draft.

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                            Design

                            Quests
                            • Skillshots, as well as other Abilities and Talents that search for targets, will now pass through Invulnerable targets without granting quest progress.

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                            Heroes

                            AssassinSpecialistWarrior
                            CassiaSylvanasBlaze
                            FenixZagara
                            Genji

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                            Assassin

                            Cassia

                            Talents
                            • Level 7
                              • Surge of Light (Active)
                                • Now has a 0.25 second cooldown between uses.

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                            Fenix

                            Talents
                            • Level 1
                              • Mobile Offensive (Passive)
                                • Now grants its Basic Attack damage bonus after any movement, rather than only after unmounted movement.

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                            Genji

                            Stats
                            • Health increased from 1550 to 1620.
                            • Health Regen increased from 3.2304 to 3.3750.
                            • Basic Attack damage increased from 42 to 44.
                            Abilities
                            • Cyber Agility (Trait) (D)
                              • Cooldown increased from 10 to 12 seconds.
                            • Swift Strike (E)
                              • Range reduced from 14 to 12.
                            • Dragonblade (R)
                              • Damage increased from 220 to 240.
                              • Removed functionality:
                                • Killing an enemy Hero who was recently hit by Dragonblade no longer resets Swift Strike’s cooldown.
                            Talents
                            • Level 1
                              • Agile Dismount (Trait)
                                • Cooldown reduction increased from 5 to 7 seconds.
                            • Level 13
                              • Double Jump (Trait)
                                • No longer increases Cyber Agility’s cooldown.
                            • Level 20
                              • The Dragon Becomes Me (R)
                                • Additional Functionality:
                                  • Now also resets Swift Strike’s cooldown if an enemy Hero dies within 2 seconds after being hit by Dragonblade.
                            Developer Comment: We’re making some changes to Genji to try and make him less frustrating to play against and give opponents more options to counter him. While we think resetting Swift Strike’s cooldown after killing enemy Heroes with Dragonblade made for cool, flashy plays, it shut down too many other Heroes too often. It also caused too many games to become about how much value Genji was able to get out of Dragonblade. We like the flashiness that Dragonblade resets can provide, so we’re keeping that functionality, but we’re now adding it to his Level 20 Storm Talent version of the Heroic. We’re also increasing his Health and Basic Attack damage, reducing the range of Swift Strike, and increasing the cooldown of Cyber Agility to reduce his mobility while boosting his base stats to compensate.

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                            Specialist

                            Sylvanas

                            Abilities
                            • Shadow Dagger (W)
                              • Shadow Dagger now briefly reveals enemies upon spreading to them.

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                            Zagara

                            Abilities
                            • Nydus Network (R)
                              • The player can now exit Nydus Worms in a direction of their choosing by right-clicking.

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                            Warrior

                            Blaze

                            Abilities
                            • Bunker Drop (R)
                              • Players can now exit Blaze's Bunker in the direction of their choosing by right-clicking.
                              • The Bunker’s hitbox has been adjusted to more closely match its model. This should reduce situations in which players could unintentionally enter Blaze’s bunker when clicking nearby.

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                            Collection

                            New Bundles
                            • The following new bundles are available for a limited time! Be sure to check out the latest In-Development blog for more details.
                              • Deckard Heroic Bundle
                              • Nephalem Bundle
                            New Announcers
                            • Deckard
                            • Raven Lord
                            • Grave Keeper
                            New Skins
                            • Deckard
                              • Afflicted Deckard
                              • Angelic Deckard
                            • Wastewalker Deckard
                              • Diesel Wastewalker Deckard
                              • Scourged Wastewalker Deckard
                            • Cassia
                              • Soaring Cassia
                            • Johanna
                              • Nephalem Johanna
                            • Kharazim
                              • Nephalem Kharazim
                              • Northern Kharazim
                            • Li-Ming
                              • Nephalem Li-Ming
                            • Malthael
                              • Sinuous Grave Warden Malthael
                            • Nazeebo
                              • Nephalem Nazeebo
                              • Ceremonial Nazeebo
                              • Rain Nazeebo
                              • Sunrise Nazeebo
                            • Sonya
                              • Nephalem Sonya
                            • The Butcher
                              • Petrified Butcher
                            • Valla
                              • Nephalem Valla
                            New Mounts
                            • Road Chariot
                              • Exalted Road Chariot
                              • Hoarfrost Road Chariot
                            Mount Removal
                            • Lucky Piggy Bank
                              • The Lucky Piggy Bank Mount, which can only be purchased using gold, will be removed from the Collection when this patch is released to the live version of Heroes next week.
                            New Portraits and Sprays
                            • We've once again teamed up with Carbot Animations to add even more HeroStorm-themed portraits and sprays in their signature art style! Catch a preview in the latest In-Development blog.

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                            Bug Fixes

                            General
                            • Fixed a number of typo and tooltip errors across several aspects of the game.
                            A.I.
                            • Hanzo: Fixed an issue that could cause A.I. Hanzo to repeatedly Channel and cancel Storm Bow.
                            Art
                            • Blaze: Icon art has been swapped for the Adhesive Petroleum and Oil Dispersal Talents.
                            • Lunar Sylvanas: Fixed an issue causing Lunar Sylvanas to play an incorrect animation on the Most Played screen.
                            Battlegrounds
                            • Checkpoint: Hanamura (Brawl): The Brawl Info tooltip now correctly states that Health Packs restore 35% Health and Mana.
                            • Tomb of the Spider Queen: The left-side team’s bottom Fort can no longer attack enemy Heroes who are just beyond the Gate.
                            • Try Mode: Tychus’ Dash Talent now correctly grants its Movement Speed reward after using the Complete Quests button.
                            • Try Mode: Uther’s Silver Touch Talent now correctly grants its second Mana cost reduction reward to Holy Light after using the Complete Quests button.
                            Heroes, Abilities, and Talents
                            • Abathur: The number of Minions Absorbed stacks no longer appear inconsistent in the Buff bar after Abathur dies while a Monstrosity is active.
                            • Abathur: Fixed an issue causing Spike Burst’s visual effects to appear much larger than intended when cast while targeting a Mercenary with Symbiote.
                            • Alarak: Free Lightning Surge casts granted by the Lightning Barrage Talent now correctly display its cast range indicator.
                            • Ana: Nano Boost’s duration bar now appears next to, rather than replaces, any existing Ability duration bars for the targeted Ally, like Sonya’s Whirlwind.
                            • Brightwing: Can now correctly cast Blink Heal on Turrets and Biotic Emitters that were placed by Brightwing herself.
                            • Cho: Entering a Stasis effect, like Zeratul’s Void Prison, while Surging Fist is charging no longer places Surging Fist on full cooldown.
                            • Fog of War: Hitting an enemy with certain targeted, ranged Abilities, like Sylvanas’ Shadow Dagger, just before the target enters Fog of War or a Line of Sight Blocker now correctly reveal that enemy.
                            • Fog of War: Fixed an issue in which attempting to cast a targeted Ability through the Fog of War on a snapshot of a unit that no longer exists could cause the Hero to path into the terrain and become stuck.
                            • Greymane: Partial progress earned toward the Wizened Duelist Talent’s next attack damage bonus will no longer persist after dying.
                            • Hanzo: Natural Agility now activates correctly after being hit by Phase Prism near a tower.
                            • Illidan: Can now correctly cast Dive on Ragnaros in Molten Core form.
                            • Kel’Thuzad: Phylactery can no longer be activated before its animation completes.
                            • Li-Ming: Spell Armor granted by the Force Armor Talent is now correctly consumed when hit by Ability damage from non-Heroic sources.
                            • Rexxar: The tooltip for Misha, Focus! no longer lists a cooldown.
                            • Rexxar: Switching seats in a Triglav Protector no longer causes Rexxar to become unresponsive.
                            • The Lost Vikings: Stealth granted by the Spy Games Talent is now correctly applied for 3 seconds after Erik moves.
                            • Thrall: Killing Minions who were hit by Chain Lightning now correctly causes Echo of the Elements quest progress visual effects to appear near Thrall, rather than allies.
                            • Uther: Fixed an issue in which Uther could briefly use activated Talents after death, but prior to entering Eternal Vanguard form.
                            • Uther: The Silver Touch Talent’s quest rewards no longer incorrectly benefit Flash of Light.
                            • Zagara: The Infest Talent now correctly boosts nearby Ranged Minion damage by 100%.
                            • Zeratul: After death, Zeratul’s body will no longer teleport to the location of his last Vorpal Blade target.
                            Sound
                            • Gul’dan: The voiceover line that plays while idling on Gul’dan’s Hero page in the Collection no longer ends early.
                            User Interface
                            • Pings: Fixed an issue in which muting a player would not prevent icons related to that player’s pings from appearing.
                            • Hotkeys: Fixed an issue that could occasionally cause Heroes to ignore Force Move commands.

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                            Heroes of the Storm PTR Patch Notes – March 19, 2018

                            Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until March 26. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                            Quick Navigation:


                            StarCraft 20th Anniversary

                            Join us in celebrating StarCraft’s 20th anniversary with new StarCraft-themed portraits you can earn just by logging into Heroes of the Storm from March 27 through April 23.

                            StarCraft 20th Anniversary Portrait Rewards

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                            New Hero: Fenix

                            As one of the greatest heroes in protoss history, Fenix’s deeds on the battlefield are legendary. After falling to the zerg during the invasion of Aiur, his body was recovered and implanted into a dragoon so he could continue to fight. Not even death can stop Fenix from achieving glory and valor.

                            Trait

                            • Shield Capacitor
                              • Fenix has a permanent 800 Shield, which regenerates at 80 per second after not taking damage for 5 seconds.

                            Basic Abilities

                            • Plasma Cutter (Q)
                              • Create a laser beam at the target point that circles around Fenix twice, dealing 150 damage to enemies hit and Slowing them by 25% for 4 seconds.
                            • Switch Weapon Mode (W)
                              • Activate to switch between Weapon Mode: Repeater Cannon and Weapon Mode: Phase Bomb.
                              • Weapon Mode: Phase Bomb
                                • Basic Attacks have 1.5 increased range, deal 25% more damage, and splash to nearby enemies.
                              • Weapon Mode: Repeater Cannon
                                • Basic Attack speed increased by 150%.
                            • Warp (E)
                              • Warp to targeted location, phasing out after 0.5 seconds, and arriving 0.75 seconds later.

                            Heroic Abilities

                            • Purification Salvo (R)
                              • Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 86 damage each. Deals 50% increased damage to Slowed targets.
                            • Planet Cracker (R)
                              • After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 105 damage every 0.25 seconds to non-Structure enemies hit.

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                            Art

                            Heroes, Abilities, and Talents

                            • Heroes will no longer leave a behind a “ghost” that fades away after casting Hearthstone.

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                            User Inteface

                            In-Game UI

                            • Party Frames
                              • Muting another player’s pings will now also mute any death timer pings that player issues by ALT + clicking the party frames UI at the top of the screen.
                              • While in Undying form, Leoric’s party frame Health bar will display how much time remains before he respawns.
                            • Score Screen (TAB)
                              • Icons have replaced the column headers on the in-game score screen. Hover the mouse cursor over the icons for a brief description of each column.

                            Draft Mode

                            • Hero and player nameplates that appear beneath Hero portraits have swapped positions.
                              • Hero names will now appear in the upper nameplate, and player names will appear in the lower nameplate.
                            • Allied Hero names are now visible to teammates before they lock in their picks.
                              • The opposing team’s Hero names will not appear until those players lock in their picks.
                              • Spectators cannot see Hero names for either team until each player locks in their pick.
                            • The opposing team’s player names are no longer visible during a draft.
                              • Spectators cannot see player names for either team until all players in the draft lobby have locked in their Hero picks.

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                            Battlegrounds

                            Try Mode

                            • Two additional target dummies have been added to Try Mode to assist in testing Abilities and Talents that can hit multiple targets.

                            Heroes Brawl

                            • AzmoDUNK!
                              • Each Gem turned in now grants 3 Taste for Blood stacks.
                              • Killing a Hero with Globe of Annihilation now resets its cooldown and refunds its Mana cost.
                            Developer Comment: With AzmoDUNK, we want to really reward successful dunks. To do so, we’ve added a free throw after a successful kill with a Globe. This should allow for some really exciting hot streaks. We’ve also updated the Tomb mechanic to give stacks of Taste for Blood, allowing a team who plays the mechanic to build stacks quite a bit quicker.

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                            Design

                            Shields

                            • Armor will now mitigate bonus damage dealt to Shields by effects like Varian's Shattering Throw and Kel'Thuzad's Strip Shields.

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                            Heroes

                            AssassinMulticlassSupport
                            TracerVarianLi Li

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                            Assassin

                            Tracer

                            Stats

                            • Health increased from 1206 to 1350.
                            • Health Regeneration increased from 5.0234 to 5.6250.
                            • Basic Attack damage increased from 27 to 29.

                            Abilities

                            • Blink (Q)
                              • Charge cooldown increased from 6 to 8 seconds.
                            • Melee (W)
                              • Damage reduced from 254 to 220.
                            • Recall (E)
                              • Cooldown increased from 26 to 30 seconds.
                            • Pulse Bomb (R)
                              • Damage reduced from 420 to 360.
                              • Secondary damage reduced from 210 to 180.
                              • Scaling damage increased from 5.5% to 6%.

                            Talents

                            • Level 7
                              • Bullet Time (Q)
                                • Cooldown reduction increased from 0.1 to 0.15 seconds.
                              • Jumper (Q)
                                • Additional functionality:
                                  • Now also increases the Blink’s cooldown by 2 seconds.
                            • Level 10
                              • Quantum Spike (R)
                                • Bonus damage reduced from 10% to 8% maximum Health.
                            Developer Comment: As part of our ongoing effort to trim the frustration of playing against certain Heroes, we are making some tuning changes to Tracer. The general philosophy for these changes is threefold: reduce her overall mobility over time, reduce her burst damage, and increase the amount of time that she needs to stay in range of opponents in order to be effective. While we understand that reducing her burst damage via Melee and Pulse Bomb are significant nerfs to her power, we are compensating her by increasing her Health and Basic Attack damage. This should reward Tracer players who are able to bob and weave through opposing skillshots while staying on their target.

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                            Multiclass

                            Varian

                            Stats

                            • Health reduced from 2322 to 1850.
                            • Health Regeneration reduced from 4.8375 to 3.8542.
                            • Health scaling increased from 3% to 4% per level.
                            • Basic Attack damage reduced from 91 to 74.
                            • Basic Attack damage scaling increased from 3.5% to 4%.

                            Abilities

                            • Heroic Strike (Trait)
                              • Damage reduced from 140 to 125.
                              • Damage scaling increased from 3.5% to 4% per level.
                            • Lion’s Fang (Q)
                              • Added functionality:
                                • Hitting an enemy heals Varian for 35 (+4% per level), increased to 140 against Heroes.
                            • Parry (W)
                              • Cooldown increased 8 to 10 seconds.
                              • Mana cost increased from 15 to 20.

                            Talents

                            • Level 1
                              • Overpower (W)
                                • Damage bonus increased from 20% to 30%.
                            • Level 4
                              • Taunt (R)
                                • Moved from level 10.
                              • Colossus Smash (R)
                                • Moved from level 10.
                                • Armor reduction decreased from 25 to 20.
                              • Twin Blades of Fury (R)
                                • Moved from level 10.
                            • Level 7
                              • Lionheart (Q)
                                • Increases Lion’s Fang healing for damage dealt to Heroes by 50%.
                              • Victory Rush (Passive)
                                • Healing reduced from 400 to 350.
                                • Cooldown reduced from 60 to 30 seconds.
                                • Cooldown reduction granted per nearby Minion or Monster death reduced from 15 to 10 seconds.
                              • Live by the Sword (W)
                                • Removed.
                            • Level 10
                              • Shield Wall (W)
                                • Moved from level 4.
                                • Now also reduces Parry’s cooldown 5 seconds, but removes 1 charge.
                              • Warbringer (E)
                                • Moved from level 4
                                • Now also allows Varian to charge to allied Heroes.
                            • Level 20
                              • Demoralizing Shout (Active)
                                • Damage reduction increased from 25% to 40%.
                            Developer Comment: We're making a simple change to Varian by moving his Heroic Abilities to Level 4, but this will have large impact on the way he feels during a game. By allowing Varian to get his Heroic Ability earlier, he can fulfill the role his team needs before one team develops a significant lead over the other. This increase in Varian’s early-game power justifies reducing some of the overwhelming power he gains after level 10, and creates a more even experience for Varian and his opponents throughout a game.

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                            Support

                            Li Li

                            Talents

                            • Level 1
                              • Wind Serpent (W)
                                • New functionality:
                                  • Reduces Cloud Serpent’s cooldown by 2 seconds.
                                  • Casting Cloud Serpent also launches Blinding Wind at an enemy near the target.
                            • Level 4
                              • Hindering Winds (W)
                                • Slow amount reduced from 30% to 25%.

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                            Collection

                            New Bundles

                            • The following new bundles are available for a limited time! Be sure to check out the latest In-Development blog for more details.
                              • Fenix Heroic Bundle
                              • StarCraft 20th Anniversary Bundle
                              • Protoss 20th Anniversary Bundle
                              • Terran 20th Anniversary Bundle
                              • Zerg 20th Anniversary Bundle
                              • Zergling Bundle

                            New Announcers

                            • Fenix
                            • Adjutant
                            • Mira Han

                            New Skins

                            • Fenix
                              • Rusted Fenix
                              • Experimental Fenix
                            • Ruinwalker Fenix
                              • Colossal Ruinwalker Fenix
                              • Withered Ruinwalker Fenix
                            • Artanis
                              • Zer’atai Artanis
                            • Azmodan
                              • Infested Azmodan
                            • Brightwing
                              • Primal Brightwing
                            • Dehaka
                              • Feral Dehaka
                            • Gul’dan
                              • Brooding Gul’dan
                            • Johanna
                              • Shakuras Johanna
                            • Tassadar
                              • Chosen Crypt King Tassadar
                              • Exiled Crypt King Tassadar

                            New Mounts

                            • Celestial Ursa
                              • This mount will replace the Celestial Raptor as a first-time gem purchase reward. Unlock it by purchasing gems for the first time after this patch has been released.
                            • Umojan Cyber Ram
                            • Zergling
                              • Char Zergling
                              • Kaldir Zergling

                            New Portraits and Sprays

                            • We teamed up with Carbot Animations to create a ton of new HeroStorm-themed portraits and sprays in their signature art style! Catch a preview in the latest In-Development blog.

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                            Bug Fixes

                            General

                            • Fixed a number of typo and tooltip errors across several aspects of the game.
                            • Loot Chests: Fixed a rare issue that could prevent players from receiving a Loot Chest on Hero level-up.

                            A.I.

                            • Chromie: Fixed an issue preventing A.I. Chromie from casting Sand Blast.
                            • Gazlowe: A.I. Gazlowe will no longer interrupt its own Doubloon turn-ins on Blackhearts Bay in order to place Rock-It! Turrets.
                            • Leoric: A.I. Leoric will no longer remain stationary after activating Wraith Walk.
                            • Malfurion: A.I. Malfurion will no longer attempt to cast Entangling Roots on non-Heroic enemies.
                            • Medivh: A.I. Medivh wil no longer become stuck after attempting to use a Mine Entrance on Haunted Mines while in Raven Form.
                            • Murky: Fixed an issue that could cause A.I. Murky to repeatedly place Egg in the same location, even if its existing Egg was undamaged.

                            Art

                            • Gazlowe: Dying and respawning after learning Robo-Goblin will no longer remove the player’s selected skin from the Robo-Goblin model.
                            • Malthael: Reaper's Mark visual effects will no longer persist if the target is killed just before Reaper’s Mark is applied.
                            • Nazeebo: Choosing the Superstition Talent while Nazeebo is dead will no longer cause Spell Shield visual effects to persist on the terrain after subsequent deaths.
                            • Loot Chests: The D.Haka portrait will no longer display placeholder art on the Loot Chest rewards screen.
                            • Mecha Tassadar: Attacking while using the Mecha Morph Mount will no longer cause Distortion Beam to visually originate above Mecha Tassadar’s head.

                            Battlegrounds

                            • Battlefield of Eternity: Destroying a Healing Fountain in the middle lane will no longer cause Minimap icons for Healing Fountains in other lanes to disappear.
                            • Braxis Holdout: Destroying a Healing Fountain will no longer cause Minimap icons for Healing Fountains in the top lane to disappear.
                            • Haunted Mines: Queueing movement commands during Hearthstone Channeling while in the Mines will no longer cancel Hearthstone.
                            • Volskaya Foundry: Fixed an issue that could cause Heroes who were piloting a Triglav Protector to become unresponsive after the Protector is destroyed by a Damage over Time effect.
                            • Warhead Junction: Fixed an issue that could cause Heroes to teleport back to the Hall of Storms after moving to a specific area of terrain before the game begins.

                            Heroes, Abilities, and Talents

                            • Abathur: Monstrosities will no longer deal area of effect damage on death if Abathur hasn’t learned the Volatile Mutation Talent.
                            • Alarak: Rite of Rak’shir can no longer be removed when Samuro casts Mirror Image or Chen casts Storm, Earth, Fire.
                            • Anub’arak: Cocoon will no longer trap Pilot-form D.Va if she has already successfully cast Call Mech.
                            • Blaze: After learning Oil Dispersal, Oil Spill’s targeting indicator now correctly increases in size to reflect the Ability’s new area of effect.
                            • Blaze: Casting Flame Stream on a target who is standing in an unignited Oil Spill will now correctly register as two Flame Stream hits, rather than one.
                            • Blaze: Unignited Oil Spills will no longer reduce enemy Structures’ Attack Speeds after learning the Nanomachine Coating Talent.
                            • Blaze: Flame Stream is no longer visible through the Fog of War when cast near the edge of the enemy team’s vision.
                            • Dehaka: Fixed an issue that could cause Drag visual effects to persist indefinitely if the Ability connected across unpathable terrain.
                            • D.Va: Self-Destruct’s charge percentage will now correctly reset to 0% between rounds during Heroes Brawls.
                            • Gall: Shove can no longer be cast while Cho is being pulled by Stitches’ Hook.
                            • Genji: Fixed an issue that could cause enemy targeted Abilities to hit Genji rather than the intended target during Dragonblade.
                            • Greymane: Fixed an issue that could cause Razor Swipe’s area of effect and damage to become disjointed from Greymane’s location.
                            • Hanzo: Reactivating Dragon’s Arrow via the Play of the Game Talent after the Arrow has traveled beyond Warhead Junction’s playable area will no longer teleport Hanzo to an unreachable location.
                            • Illidan: Hitting two Heroes with Sweeping Strike at maximum range will now correctly apply the bonus damage granted by the Battered Assault Talent.
                            • Kel’Thuzad: Chilling Touch can now correctly deal damage to Gall’s Eye of Kilrogg.
                            • Kharazim: Seven-Sided Strike will now correctly target Stealth enemy Heroes who have been revealed.
                            • Leoric: Will no longer become permanently Unstoppable if he is affected by Stasis during Wraith Walk.
                            • Li Li: Casting Cloud Serpent on Pilot-form D.Va just before she casts Call Mech will no longer prevent the Serpent from following Mech-form D.Va.
                            • Lunara: Queued Leaping Strikes will no longer continue to target an enemy Hero who enters Stealth before the Heroic Ability actually fires.
                            • Malfurion: Entangling Roots will no longer affect non-Heroic targets.
                            • Ragnaros: Blind and Evasion effects will no longer cause Empower Sulfuras’s Ability Damage to miss.
                            • Rexxar: Completing the Hunter-Gatherer Talent’s quest now correctly grants bonus Armor to Misha.
                            • Rexxar: Misha, Focus! will now correctly grant Misha its passive 15% Movement Speed bonus.
                            • Samuro: Casting Mirror Image now correctly clears any Move commands that had been queued for the real Samuro.
                            • Stitches: Hook visual effects will no longer persist indefinitely if the target is thrown by Garrosh’s Wrecking Ball while being pulled toward Stitches.
                            • Stukov: Will no longer become unresponsive after attempting to cast Lurking Arm behind the allied Hall of Storms.
                            • The Lost Vikings: Spin to Win! visual effects are no longer visible through the Fog of War near the edge of the enemy team’s vision.
                            • Tracer: Can no longer cast Pulse Bomb while Channeling to launch a Nuke on Warhead Junction.
                            • Tyrande: Fixed an issue that could cause Sentinel’s visual effects to become slightly disjointed from the Ability’s path of travel.
                            • Uther: Devotion’s tooltip now more clearly communicates that allied Heroes affected by Uther’s Basic Abilities will gain Armor, rather than Heroes Healed by Uther’s Basic Abilities. This is a tooltip correction only; the Trait’s functionality has not been changed.
                            • Valeera: Activating Crippling Poison, Wound Poison, or Thistle Tea will no longer clear queued orders or Abilities.
                            • Valla: Fixed an issue that could prevent Hungering Arrow from seeking, or dealing damage to, targets after the first when cast at maximum range.

                            Sound

                            • Hanzo: Will no longer play an incorrect voiceover line to allies upon casting Hearthstone.
                            • Illidan: The volume for Illidan’s voiceover during The Hunt has been reduced to better match other game sounds.

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                            Heroes of the Storm PTR Patch Notes – February 26, 2018

                            Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until March 5. As always, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                            Quick Navigation:


                            Art

                            Heroes, Abilities, and Talents

                            • Nova: Precision Strike has received updated visual effects.
                            • Sgt. Hammer: Has received a custom Hearthstone animation.
                            • Thrall: After learning the Thunderstorm Talent, a UI indicator will now appear under the Health bar of Thrall’s most recent Chain Lightning target.

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                            Design

                            Trait Quests

                            • The following Hero Traits are now categorized as Repeatable Quests:
                              • Alarak: Sadism
                                • Quest progress visual and sound effects will now play when earning Takedown credit.
                                • Alarak’s Sadism Quest will now appear on the in-game Score Screen (TAB)
                              • Diablo: Black Soulstone
                                • Quest progress and completion visual and sound effects will now play when Diablo gains Souls.
                                • Quest completion will now appear in the Event Log on the left side of the screen.
                                • Diablo’s Black Soulstone Quest will now appear on the in-game Score Screen (TAB).

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                            Heroes

                            SpecialistSupportWarrior
                            MedivhAnaSonya

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                            Specialist

                            Medivh

                            Medivh has received significant updates with today’s patch. Find his detailed changes below, and then head to the Sonya and Medivh Gameplay Updates blog for more insight behind these changes.

                            Stats

                            • Health scaling increased from 4% to 4.5% per level
                            • Health Regeneration scaling increased from 4% to 4.5% per level

                            Abilities

                            • Arcane Rift [Q]
                              • Damage reduced from 200 to 170
                              • Additional Functionality:
                                • Quest: Hit 40 enemy Heroes without dying.
                                • Reward: Permanently increase Arcane Rift’s damage by 75 and the cooldown reduction granted for hitting a Hero by 1 second
                            • Force of Will [W]
                              • Cooldown increased from 5 to 8 seconds
                              • Mana cost increased from 50 to 60
                              • Upon expiration, allies are healed for 20% of the damage absorbed
                            • Portal [E]
                              • Cooldown reduced from 20 to 16 seconds
                              • Mana cost reduced from 75 to 65  

                            Talents

                            • Level 1
                              • Winds of Celerity [Z]
                                • Moved from Level 13
                              • Portal Mastery (Active)
                                • Additional Functionality:
                                  • Portals can now be cast while in Raven form
                              • Raven’s Intellect (Z)
                                • Additional Functionality:
                                  • Now also increases Health regeneration by 75% while in Raven form.
                                • Mana regeneration bonus reduced from 100% to 75%
                            • Level 4
                              • Bird’s Eye View (Trait)
                                • Removed
                              • Mage Armor [E]
                                • New functionality:
                                  • An ally now gains 25 Armor for 4 seconds the first time they enter a Portal.
                              • Raven Familiar [E]
                                • Moved from Level 7
                                • Additional functionality:
                                  • Now also Slows enemies by 30% for 2.5 seconds.
                                  • A Raven now joins an ally each time they enter a Portal
                              • Dust of Appearance (Active)
                                • Adjusted Functionality:
                                  • Permanently increases vision range in Raven Form by 25%.
                                  • Activate to greatly increase Medivh’s vision range for 5 seconds, and reveal enemy Heroes in the area for 8 seconds. Does not cancel Raven form.
                            • Level 7
                              • The Master’s Touch [Q]
                                • Removed
                              • Arcane Explosion [W]
                                • New functionality:
                                  • Deals 90 damage to nearby enemies when Force of Will expires. Also deals an additional 100% of damage taken, up to 365 bonus damage
                                • Explosion radius increased from 3 to 3.5
                              • New Talent: Mystic Assault [Q]
                                • If Arcane Rift hits an enemy Hero, Medivh’s next Basic Attack within 6 seconds deals 40% more damage and Heals for 40% of the damage dealt
                              • New Talent: Force of Magic [W]
                                • Preventing 268 or more damage with a single Force of Will grants Medivh 20% Spell Power for 12 seconds. This can stack up to 2 times
                            • Level 13
                              • Quickening [Q]
                                • Removed
                              • Astral Projection [E]
                                • Removed
                              • Circle of Protection [W]
                                • Moved from Level 16
                                • Now applies a talented version of Force of Will to nearby allies
                                • Radius increased from 2.5 to 3
                              • Enduring Will [W]
                                • Moved from Level 16
                                • New functionality:
                                  • If Force of Will absorbs 268 damage, its cooldown is reduced to 3 seconds
                              • Reabsorption [W]
                                • Moved from Level 16
                                • Increases Force of Will’s Healing to 50% of the damage taken
                            • Level 16
                              • Arcane Charge [Q]
                                • Moved from Level 7
                                • Damage bonus reduced from 30% to 15%
                              • Stable Portal [W]
                                • Moved from Level 1
                                • New Functionality:
                                  • Reduces Portal’s cooldown by 25% and increases Portal duration by 50%
                              • New Talent: Temporal Flux (Passive)
                                • Basic Attacks reduce Medivh’s Heroic cooldown by 1 second. Hitting enemy Heroes with Arcane Rift reduces Medivh’s Heroic cooldown by 3 seconds
                            • Level 20
                              • Invisibility (Active) renamed to: Dust of Disappearance (Active)
                                • No longer costs Mana
                            LEVEL (TIER)Medivh Talents
                            1 (1)Winds of Celerity [Z]Raven’s Intellect [Z]Portal Mastery (Active)
                            4 (2)Mage Armor [E]Raven Familiar [E]Dust of Appearance (Active)
                            7 (3)Mystic Assault [Q]Arcane Explosion [W]Force of Magic [W]
                            10 (4)Poly Bomb [R]Ley Line Seal [R]
                            13 (5)Circle of Protection [W]Enduring Will [W]Reabsorption [W]
                            16 (6)Arcane Charge [Q]Temporal Flux [Q]Stable Portal [E]
                            20 (7)Glyph of Poly Bomb [R]Medivh Cheats! [R]Guardian of Tirisfal [Q]Arcane Brilliance (Active)Dust of Disappearance (Active)
                            • (!) indicates a Questing Talent.
                            • Italic text indicates a NEW Talent.
                            • Underlined text indicates a MOVED Talent.

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                            Support

                            Ana

                            Abilities

                            • Shrike (Trait)
                              • Added functionality:
                                • Ana Heals for 50% of Shrike damage dealt to Heroes
                            • Healing Dart [Q]
                              • Healing reduced from 237 to 215
                            • Biotic Grenade [W]
                              • Adjusted functionality:
                                • Amplified Healing now only affects Ana’s Healing output
                                • Amplified Healing duration increased from 3 to 4 seconds
                            • Nano Boost [R]
                              • Cooldown increased from 50 to 60 seconds
                              • Mana cost increased from 40 to 60
                            • Eye of Horus [R]
                              • Self-cancelling no longer places the Ability on a 10 second cooldown
                              • Cooldown reduced from 60 to 45 seconds
                              • Mana cost reduced from 75 to 45
                              • Number of shots reduced from 8 to 6

                            Talents

                            • Level 1
                              • Grenade Calibration [W]
                                • Add base functionality
                                • The amplified healing effect of Biotic Grenade now works on all healing
                              • Piercing Darts [E]
                                • 1st quest unlock
                                  • Range increase from 50 to 25%
                                • 2nd quest unlock
                                  • Range increase from 50 to 25%
                              • Detachable Box Magazine (Passive)
                                • 1st quest unlock
                                  • New functionality
                                    • The self-healing for Shrike now also applies to non-Heroes
                            • Level 4
                              • Aim Down Sights (Trait)
                                • Shrike activation cooldown reduced from 10 to 3 seconds
                              • Air Strike [W]
                                • Airborne duration reduced from 4 to 3 seconds
                            • Level 7
                              • Debilitating Dart (Active)
                                • Cooldown reduced from 45 to 20 seconds
                              • Mind-Numbing Agent (Trait)
                                • Spell Power reduction per Shrike stack decreased from 15% to 10%

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                            Warrior

                            Sonya

                            Sonya has received significant updates with today’s patch. Find her detailed changes below, and then head to the Sonya and Medivh Gameplay Updates blog for more insight behind these changes.

                            Talents

                            • Level 1
                              • Block (Passive)
                                • Removed
                              • Furious Blow [W]
                                • Moved from Level 16
                                • New functionality
                                  • Every fourth Seismic Slam deals 40% more damage and costs no Fury.
                              • New Talent: Tough as Nails (Passive)
                                • Every 12 seconds gain a stack of Block that grants 75 Physical Armor against the next Hero Basic Attack. Stores up to 3 charges. Cooldown refreshes 200% faster while Fury is active.
                            • Level 4
                              • Focused Attack (Passive)
                                • Removed
                              • Shattered Ground [W]
                                • New Functionality:
                                  • Seismic Slam deals 75% damage to all targets hit and its splash damage travels 66% farther.
                              • Mercenary Lord (Passive)
                                • Removed
                              • New Talent: Battle Rage (Active)
                                • Passively increases damage dealt to Mercenaries by 25%.
                                • Activate to Heal for 10% of Sonya’s maximum Health. 30 second charge cooldown. Stores up to 3 charges.
                            • Level 7
                              • Follow Through (Passive)
                                • Removed
                              • Ferocious Healing (Active)
                                • Removed
                              • Shot of Fury (Trait)
                                • Moved from Level 1
                                • New Functionality:
                                  • Activate to instantly gain 50 Fury. 40 Second cooldown.
                                  • After casting Seismic Slam, your next Basic Attack deals 40% more damage.
                            • Level 13
                              • Aftershock [W]
                                • Removed
                              • Spell Shield (Passive)
                                • Removed
                              • No Escape (Trait)
                                • Moved from Level 16
                                • Movement Speed bonus reduced from 25% to 20%.
                              • New Talent: Ruthless [E]
                                • Whirlwind deals an additional 50 damage to Heroes below 33% Health. This damage does not generate additional Healing.
                            • Level 16
                              • Imposing Presence (Active)
                                • Removed
                              • New Talent: Giant Slammer [W]
                                • Seismic Slam deals an additional 2% of Heroes’ maximum Health as damage.
                              • New Talent: Rampage (Passive)
                                • Increases Basic Attack damage by 25%.
                                • Basic Attacks decrease the Ancient Spear’s cooldown 0.75 seconds.
                            • Level 20
                              • Anger Management [R]
                                • Removed
                              • Nexus Blades (Passive)
                                • Removed
                              • Ignore Pain (Active)
                                • Armor reduced from 75 to 60.
                              • Composite Spear [Q]
                                • Moved from Level 7
                                • New functionality:
                                  • Increases Ancient Spear’s range by 50%.
                                  • Hitting an enemy Hero with Ancient Spear grants 25 armor for 4 seconds.
                              • New Talent: Striding Giant [R]
                                • Wrath of The Berserker increases maximum Health by 10% and grants the Striding Giant Ability while it is active.
                                • Striding Giant can be activated to become Unstoppable for 2 seconds. 30 second cooldown.
                            LEVEL (TIER)Sonya Talents
                            1 (1)Furious Blow [W]War Paint (Passive)Tough as Nails (Passive)
                            4 (2)Shattered Ground [W]Hurricane [E]Battle Rage (Active)
                            7 (3)Poisoned Spear [Q]Life Funnel (E)Shot of Fury (Trait)
                            10 (4)Leap (R)Wrath of the Berserker (R)
                            13 (5)Mystical Spear [Q]Ruthless [E]No Escape (Trait)
                            16 (6)Giant Slammer [W]Rampage (Passive)Nerves of Steel (Active)
                            20 (7)Arreat Crater [R]Striding Giant [R]Composite Spear [Q]Ignore Pain (Active)
                            • (!) indicates a Questing Talent.
                            • Italic text indicates a NEW Talent.
                            • Underlined text indicates a MOVED Talent.

                            Return


                            Collection

                            New Bundles

                            • The following new bundles are available for a limited time!
                              • Enforcers Bundle
                              • Enforcer Johanna Heroic Bundle
                              • Paramedic Morales Heroic Bundle
                              • Watchdog Greymane Heroic Bundle
                              • Medivh Remastered Bundle
                              • Sonya Remastered Bundle

                            New Skins

                            • Greymane
                              • Watchdog Greymane
                              • Arctic Watchdog Greymane
                              • Desert Watchdog Greymane
                            • Johanna
                              • Enforcer Johanna
                              • Arctic Enforcer Johanna
                              • Vigilante Enforcer Johanna
                            • Lt. Morales
                              • Paramedic Morales
                              • Covert Paramedic Morales
                              • Fiery Paramedic Morales
                            • Azmodan
                              • Competitive Azmodunk
                            • Lúcio
                              • Vermelho Lúcio
                            • Medivh
                              • Dark Medivh
                            • Sonya
                              • Angelic Sonya

                            New Mounts

                            • STORM Strider
                              • Smart STORM Strider
                              • Supercharged STORM Strider
                            • Lucky Piggy Bank
                              • The Lucky Piggy Bank mount can be purchased for 7,000 gold
                            • Ranked Season Mount Rewards
                              • The following Mounts have been awarded to players who reached Platinum in Hero League or Bronze in Team League:
                                • Elemental Boar
                                • Azure Elemental Boar
                                • Verdant Elemental Boar
                              • The following Mounts have been awarded to players who reached Master or higher in Hero League or Team League:
                                • Epic Elemental Boar
                                • Epic Azure Elemental Boar
                                • Epic Verdant Elemental Boar

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                            Bug Fixes

                            General

                            • Fixed a number of typo and tooltip errors across several aspects of the game.

                            Art

                            • Abathur: Fixed a pair of small holes in Xenotech Abathur’s model.
                            • Blaze: Talent icons for Adhesive Petroleum and Oil Dispersal now use different colors so they are easier to differentiate at a glance.
                            • Greymane: Greymane’s Health bar will no longer move during his victory animation.
                            • Greymane: The Doctor Wolf & Stein skin’s Inner Beast visual effects no longer appear misaligned during Greymane’s Hearthstone animation.
                            • Sgt. Hammer: Neosteel Plating’s visual effects now correctly match Sgt. Hammer’s model while in Siege Mode.
                            • Tassadar: Moving while in the Mecha Tassadar Skin’s Mount form on Sky Temple will no longer cause flickering visual effects to appear on-screen.
                            • Valeera: After activating Crippling Poison and Wound Poison, visual effects on Valeera’s blades will no longer flicker while she is riding certain mounts.

                            Battlegrounds

                            • Mage Wars (Brawl): Kael’thas can now correctly cast Verdant Spheres as soon as its cooldown completes.
                            • Mercenaries: Fixed an issue in which neutral Mercenaries could spawn twice at their Mercenary Camp under specific circumstances.
                            • Try Mode: Zul’jin’s Headhunter Talent will now progress correctly after killing The Lost Vikings.

                            Heroes, Abilities, and Talents

                            • Brightwing: Soothing Mist will no longer Heal allies who are standing nearby while Brightwing is inside Anub’arak’s Cocoon, Lt. Morales’ Medivac, Stitches’ Gorge, or Zagara’s Devouring Maw.
                            • Brightwing: Phase Shift can no longer be cast on Allies who are in Stasis.
                            • D.Va: Fixed an issue that could cause Big Shot to deal no damage after learning the Pew! Pew! Pew! Talent and becoming affected by another damage or Spell Power reduction effect.
                            • Gall: Shadow Bolt Volley’s targeting reticle is no longer visible to enemies through the Fog of War.
                            • General: Fixed an issue that allowed certain Abilities to affect enemy Heroes in their own Hall of Storms:
                              • Alarak – Telekinesis [W]
                              • Brightwing – Emerald Wind [R]
                              • Dehaka – Drag [Q]
                              • Medivh – Ley Line Seal [R]
                              • Stitches – Hook [Q]
                            • Hanzo: Casting Storm Bow with Quick Cast turned off will no longer prevent the player from issuing movement commands by holding down right-click.
                            • Hanzo: Issuing a Stop or Hold command will now correctly halt Hanzo’s movement and cancel Storm Bow’s primed state.
                            • Hanzo: Casting Storm Bow immediately after Dragon's Arrow will no longer cause Hanzo to become stuck in Storm Bow’s primed state.
                            • Hanzo: Striking an enemy Hero with Sonic Arrow just before they enter their Hall of Storms will no longer cause Sonic Arrow to display odd visual effects.
                            • Nazeebo: Using a mine entrance or exit on Haunted Mines during Gargantuan’s summoning animation will no longer cause Nazeebo to lose control of the Gargantuan.
                            • Raynor: Cooldown reduction granted by A Card to Play will no longer trigger twice after killing Leoric or Uther.
                            • Rexxar: Entering a Garden Terror while Misha is dead will no longer prevent Rexxar from issuing commands to Misha after she respawns.
                            • Samuro: Can no longer swap places with a Mirror Image that is in the allied Hall of Storms.
                            • Samuro: Mirror Images now correctly play Level Up and Quest Completion visual effects when Samuro levels up or completes a quest.
                            • Sgt. Hammer: Commands can now correctly be queued while Sgt. Hammer is returning to Tank Mode.
                            • Tassadar: Fixed an issue that could cause Basic Attacks in Archon form to deal splash damage twice to secondary attack targets after learning Prismatic Link.
                            • Tassadar: Completing the Templar’s Will quest and learning Twilight Archon will no longer grant extended range to Tassadar’s first Basic Attack in Twilight Archon form.
                            • Tyrael: The remaining duration on bonus Armor granted by the Stalwart Angel Talent after using El’Druin’s Might to teleport will now correctly appear in the Buff Bar.
                            • Tyrande: The Darnassian Archery Talent’s Buff Bar icon now correctly displays the current number of stacks in addition to its duration.
                            • Zagara: Fixed an issue that could cause Heroes who were caught in the center of Devouring Maw to display their exit locations before Devouring Maw expired.

                            Sound

                            • Ana: Debilitating Dart activation is no longer audible when the player camera is far from Ana’s location.
                            • Falstad: Lightning Rod is no longer audible to enemies through the Fog of War.
                            • Greymane: Gilnean Cocktail will now correctly play sound effects when it hits a target in the Fog of War.

                            User Interface

                            • Minimap: Ping icons will no longer appear faded on the Minimap while shaders are set to medium.
                            • Score Screen: The in-game Score Screen will now correctly track quest progress for D.Va’s Crash Course Talent.

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                            Heroes of the Storm PTR Patch Notes - January 29, 2018

                            Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until February 5. During this time, we kindly request your assistance in trying out the new content before we officially release the patch. As always, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                            Lunar Festival 2018

                            Join us in celebrating Lunar Festival this year by completing matches in Versus A.I., Quick Match, Unranked, or Ranked modes, and you’ll pick up some sweet new loot! The event kicks off during the week of Tuesday, February 6, and concludes on Monday, March 5, so be sure to complete the quests below before Lunar Festival comes to an end.

                            Quests and Rewards

                            • Part 1: Play 2 Games
                              • Reward: Cute Lunar Skyrocket Spray
                            • Part 2: Play 5 Games
                              • Reward: Lunar Warcrest Banner
                            • Part 3: Play 8 Games
                              • Reward: Cute Lunar Guardian Portrait
                            • Part 4: Win 5 Games
                              • Reward: Lunar Skyrocket Mount
                            You can also stop by the Lunar Festival 2018 mini-site to learn more about the event and find out how you can earn ornate Lunar Festival 2018 Loot Chests just by playing Heroes of the Storm!

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                            New Hero: Maiev

                            Maiev Shadowsong stood watch over the imprisoned Betrayer for ten thousand years, and hunted him relentlessly after he was released. Some say she’s determined; others say she’s obsessed. Either way, she will stop at nothing to ensure the security of her world.

                            Trait

                            • Vault of the Wardens (D)
                              • Leap into the air, becoming immune to all hostile effects for 0.75 seconds.
                              • Passive: Maiev has 15 Armor.

                            Basic Abilities

                            • Fan of Knives (Q)
                              • Deal 180 damage to enemies in a crescent area.
                              • Hitting at least 2 enemy Heroes with Fan of Knives reduces its cooldown to 0.5 seconds, and refunds the Mana cost.
                            • Umbral Bind (W)
                              • Maiev’s next Basic Attack cleaves and applies a tether to enemy Heroes hit for 2.5 seconds. If a tethered Hero moves too far from Maiev, they are pulled toward her, dealing 110 damage and breaking the tether.
                            • Spirit of Vengeance (E)
                              • Send a shadow of Maiev outward that will return to its cast location, dealing 100 damage to enemies along both paths. Deals 100% more damage to enemy Heroes.
                              • Reactivate to Blink to the shadow’s location.

                            Heroic Abilities

                            • Containment Disc (R)
                              • Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disk can be reactivated to remove their vision and Time Stop them for 4 seconds.
                              • Containment Disc automatically activates 6 seconds after hitting a Hero.
                            • Warden's Cage (R)
                              • Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar re knocked to the center of the cage, and that Avatar is consumed. Warden Avatars last 7 seconds.

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                            User Interface

                            Voice Chat

                            • NOTE: While available in the PTR, Voice Chat will not be enabled on the live servers until a later date. 
                            • Voice chat for Parties and Teams has been introduced to Heroes of the Storm.
                              • By default, players will automatically join Party voice chat.
                              • Team voice chat is opt-in, but can be toggled to auto-join in the Voice Chat settings. There is a team voice reminder dialog at the beginning of matches that is enabled by default, but can be disabled.
                              • If Team voice auto-join is enabled and you are already in party voice, a confirmation dialog will appear that defaults to Join.
                            • Voice settings can be adjusted in the Voice Chat tab of the Options menu.
                              • A voice chat widget is also available in the top left of most screens. This widget lets you quickly change channels or join/leave voice channels.
                                • This can be found in the Tab screen while in a match.
                              • Microphone and speaker icons can be clicked on to mute/unmute.

                            Target Info Panel

                            • Target Info Panels have been introduced to allow players to investigate a unit's gameplay stats in real time.
                              • The Target Info Panel will display in the top left of the screen after selecting a friendly or enemy target with left-click.
                                • ​The Target Info Panel can be repositioned by clicking and dragging to your desired location.
                                  • ​Double-clicking the info panel will reset it to the default position.
                              • The Target Info Panel will display the following information:
                                • Health & Health Regen
                                • Mana & Mana Regen
                                • Basic Attack Damage
                                • Attacks per Second
                                • Attack Range
                                • Spell Power Modifier
                                • Movement Speed
                                • Physical & Spell Armor

                            Battleground Objective Counters

                            • All Battlegrounds with turn-in mechanics (Blackheart’s Bay, Tomb of the Spider Queen, Booty Coffers Heroes Brawl) will now show a visual indicator when a team’s gathered objective count is high enough to complete a turn-in.

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                            Art

                            General

                            • Pings: Ping icons that appear overhead have received updated visual effects.

                            Heroes, Abilities, and Talents

                            • Abathur: A crown icon will now appear above Heroes’ Minimap portraits when they are affected by Abathur’s Symbiote.
                            • Ana: An overlay will now display for Heroes affected by Nano Boost.
                            • Archangel Diablo: Apocalypse visual effects that appear on the terrain have been updated to make them more obvious to players on both teams.
                            • Falstad: Hinterland Blast visual effects now more closely match the edges of its area of effect.
                            • Junkrat: Frag Launcher’s targeting reticle has received updated art.
                            • Leoric: Entomb’s targeting reticle has received updated art to better reflect the Ability’s shape.
                            • Li-Ming: Magic Missiles have received updated visual effects to make them more apparent.
                            • Lt. Morales: An overlay will now display for Heroes affected by Stim Drone.
                            • Tychus: Minigun visual effects have been updated to make the Ability more apparent while it is active.
                            • Tychus: Overkill’s retargeting icon has received updated art.
                            • The following heroes have received updated visual effects to coincide with Talent changes:
                              • Greymane
                              • Malthael

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                            Battlegrounds

                            Ranked Battleground Rotation

                            • The Battleground rotation for Ranked Play is unchanged, and remains as follows:
                              • Battlefield of Eternity
                              • Braxis Holdout
                              • Cursed Hollow
                              • Dragon Shire
                              • Infernal Shrines
                              • Sky Temple
                              • Tomb of the Spider Queen
                              • Towers of Doom
                              • Volskaya Foundry

                            Volskaya Foundry

                            • Triglav Protector
                              • The Protector will gain 10 Armor and 25% increased damage if both the Pilot and Gunner seats are occupied
                              • Base Health has been increased from 9500 to 10450
                              • Health Scaling has been increased by 10%
                              • Pilot: Rocket Fist (W)
                                • Duration of structure debuff effect has been increased from 2 to 4 seconds
                              • Gunner: Gatling Cannon (W)
                                • Gatling Cannon will now fire immediately, instead of after a short delay
                                • Gatling Cannon rounds will now travel 50% faster

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                            Heroes

                            AssassinWarrior
                            GreymaneTyrael
                            Malthael

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                            Assassin

                            Greymane

                            Abilities

                            • Gilnean Cocktail (Q)
                              • Mana cost reduced from 70 to 55
                              • Explosion area increased by ~15%

                            Talents

                            • Level 1
                              • Perfect Aim (Q)
                                • Mana refund for hitting a Hero reduced from 50 to 35
                            • Level 4
                              • Draught Overflow (Q)
                                • Removed
                            • Level 7
                              • Wizened Duelist (Passive)
                                • New functionality:
                                  • Every 6 Attacks against an enemy Hero increases Greymane’s Basic Attack damage by 1%, up to 30%. Gain triple benefit from attacking in Worgen form. Half of these bonuses are lost on death.
                            Developer Comment: We made these changes in an effort to increase Greymane’s build diversity. Gilnean Cocktail felt a little lackluster without its associated Talents, so made parts of them baseline. While you can still enhance Gilnean Cocktail through talents, we wanted it to feel like a valuable part of your kit if you choose a more Basic Attack-oriented build. We've also redesigned Wizened Duelist to be less of a feast or famine Quest by shifting its requirements to something that a Greymane in a losing game can still accomplish. This also has the added benefit of being a reward that can be accomplished regardless of the lethality of a game (since the average number of deaths can vary greatly between different levels of play).

                            Return to Heroes

                            Malthael

                            Stats

                            • Basic Attacks now cleave in a radius of 3.25 in an arc in front of Malthael
                            • Damage reduced from 117 to 82 

                            Abilities

                            • Soul Rip (Q)
                              • Healing reduced from 44 to 36 per enemy hit
                            • Death’s Shroud (E)
                              • Width increased from 2.25 to 3
                            • Reaper's Mark (Trait)
                              • Damage reduced from 2% to 1.75% of an enemy's maximum Health
                            • Tormented Souls (R)
                              • No longer applies Armor to Malthael
                            • Last Rites (R)
                              • Cooldown reduced from 75 to 65 seconds
                              • Malthael can now also gain Quest credit if the enemy Hero dies within 1.5 seconds of Last Rites damage
                              • Range increased from 4 to 5

                            Talents

                            • Level 4
                              • Die Alone (Q)
                                • This now once again applies bonus damage if only 1 Hero is marked, even if multiple other non-Heroes are also marked
                              • Throwing Shade (E)
                                • Reduced the hits needed to complete the quest from 20 to 15
                              • Black Harvest (Trait)
                                • Quest completion requirement increased from 150 to 180 seconds
                            • Level 7
                              • Massacre (W)
                                • Moved from Level 16 to Level 7
                              • Touch of Death (Active)
                                • Cooldown reduced from 30 to 25 seconds
                            • Level 13
                              • Soul Siphon (Q)
                                • Reduced the healing from 4% to 3.75% versus Heroes
                              • Ethereal Existence (Trait)
                                • Maximum Physical Armor reduced from 40 to 30
                            • Level 16
                              • Mortality (W)
                                • Moved from Level 7 to Level 16
                                • Damage increased from 4 to 6% of an enemy Hero's maximum Health
                              Developer Comment: Malthael, while powerful, has relied heavily on Tormented Souls to apply his Reaper's Mark during team fights. By making his Basic Attacks cleave and increasing the usability of Death's Shroud, we're providing more ways to him to apply his Mark to multiple enemies. Not only does this increase his survivability and damage without relying solely on Tormented Souls, it also gives him more options to use Wraith Strike. We've also sought to increase the usability of Last Rites to make it a more enticing Heroic option. Lastly, the ability to apply Reaper's Mark reliably makes it much more powerful, so we've adjusted the tuning of its damage and associated Talents.

                              Return to Heroes


                              Warrior

                              Tyrael

                              Talents

                              • Level 1
                                • Salvation (W)
                                  • Healing on shield destruction increased from 125 to 140
                                • Ardent Restoration (Passive)
                                  • Healing increased from 12.5 to 13.75 per stack over 5 seconds
                              • Level 4
                                • Stalwart Armor (Q)
                                  • Armor reduced from 25 to 20

                              Return to Heroes


                              Collection

                              Head over to the latest In-Development blog to catch a preview of all the new cosmetic items coming to the Nexus with this patch.

                              New Bundles

                              • Maiev Heroic Bundle – Available until February 19, 2018
                              • Lunar Festival 2018 Bundle – Available until March 5, 2018
                              • Lunar Festival Classic Bundle – Available until March 5, 2018

                              New Announcer

                              • Maiev

                              New Skins

                              • Maiev
                                • Darnassian Maiev
                                • Dusk Maiev
                                • Hellwarden Maiev
                                  • Bonewarden Maiev
                                  • Dreadwarden Maiev
                                  • Hordewarden Maiev
                                  • Plaguewarden Maiev
                              • Kael’thas
                                • Lunar Kael’thas
                                • Jade Lunar Kael’thas
                                • Heavenly Lunar Kael’thas
                              • Sylvanas
                                • Lunar Sylvanas
                                • Jade Lunar Sylvanas
                                • Soaring Lunar Sylvanas
                              • Cassia
                                • Lunar Cassia
                                • Azure Lunar Cassia
                                • Honored Lunar Cassia
                                • Jade Lunar Cassia
                                • Midnight Lunar Cassia
                              • Zul’jin
                                • Lunar Zul’jin
                                • Ancestral Lunar Zul’jin
                                • Cruel Lunar Zul’jin
                                • Jade Lunar Zul’jin
                                • Ornamented Lunar Zul’jin
                              • Arthas
                                • Royal Mystic Kingdoms Arthas
                              • Azmodan
                                • Lunar Azmodan
                              • Genji
                                • Lunar Genji
                              • Illidan
                                • Dragon Lunar Illidan
                              • Jaina
                                • Jade Lunar Jaina
                              • Li-Ming
                                • Blossom Lunar Li-Ming
                                • Heavenly Lunar Li-Ming
                                • Imperial Lunar Li-Ming

                              New Mounts

                              • Lunar Skyrocket – Unlocked by completing the Lunar Festival 2018 event quest.
                                • Golden Lunar Skyrocket – Purchasable using Gold
                              • Lunar Guardian
                                • Jade Lunar Guardian
                                • Marble Lunar Guardian

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                              Bug Fixes

                              General

                              • Fixed a number of typo and tooltip errors across several aspects of the game.

                              Art

                              • Jaina: Corrected some minor clipping affecting Arcanist Jaina’s clothing.
                              • Samuro: Shadows will no longer appear to flicker behind Monkey King Samuro on the post-match score screen. 

                              Battlegrounds

                              • Battlefield of Eternity: Fixed a visual issue that could cause the outlines generated by Natural Agility to dip below the terrain in certain locations.
                              • Braxis Holdout: Fixed an issue in which A.I. Heroes would pace near an enemy Gate rather than attack the Core.
                              • Garden of Terror: Fixed an issue in which Structures affected by Overgrowth could stop attacking indefinitely under specific circumstances.
                              • Blackheart’s Revenge Brawl: Damage will no longer interrupt channeling while Heroes are attempting to use teleportation portals.
                              • Escape from Braxis Brawl: Bosses can no longer push unpathable terrain created by Tyrael’s Holy Ground Talent.
                              • Try Mode: The effects of Ana’s Aim Down the Sights Talent are now correctly removed after using the Reset Talents Button.
                              • Try Mode: Sgt. Hammer’s bonus attack range, granted by the Graduating Range Talent, is now correctly removed after using the Reset Talents Button.

                              Heroes, Abilities, and Talents

                              • Ana: Shrike Doses after the first will now correctly deal bonus damage when Ana is affected by increased Spell Power.
                              • Auriel: Basic Attack damage dealt by Auriel’s Bestow Hope target will no longer generate less than the intended amount of Energy.
                              • D.Va: A.I. Heroes will now attempt to flee the area surrounding D.Va’s Mech during Self-Destruct.
                              • Junkrat: Will no longer become separated from his rocket when issuing movement commands during Rocket Ride.
                              • Li Li: Blinding Wind will now correctly deal damage to neutral Mercenaries.
                              • Li-Ming: The Astral Presence icon is no longer missing its mouseover tooltip.
                              • Lunara: Leaping Strike can no longer be cast while Rooted.
                              • Rehgar: Fixed an issue preventing the Hunger of the Wolf Talent from applying bonus damage to Ghost Wolf attacks at level 16.
                              • Tassadar: The Psionic Echo Talent’s timer bar will now correctly appear next to the Archon timer when both are active at once.
                              • Valeera: The Cheap Shot tooltip appended to Blade Flurry after breaking Stealth now correctly states it will Blind the target.
                              • Zeratul: Blink will now correctly break invisibility.

                              Sound

                              • Valeera: Thistle Tea activation is no longer audible to nearby enemies while Valeera is in Stealth.
                              • Settings: Hero voice reactions are no longer audible when the Voices setting is disabled.

                              User Interface

                              • Hotkeys: Basic Hotkeys can now be assigned to mouse buttons.
                              • Loading Screen: Removed an outdated loading screen tooltip relating to Tower Ammunition.

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                              Heroes of the Storm PTR Notes — January 2, 2018

                              Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until January 8. During this time, we kindly request your assistance in trying out the new content before we officially release the patch. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                              New Hero: Blaze

                              Cpl. Miles "Blaze" Lewis has always been drawn to the flame, but it wasn't until he joined up with Raynor's Raiders that he put his pyromania to good use. He's seen his fair share of battles since then, and has never failed to bring the heat.

                              Trait

                              • Pyromania
                                • Gain 25 Armor and deal 40 damage to nearby enemies every 0.5 seconds for 4 seconds. Each Hero hit by Flame Stream reduces Pyromania's cooldown by 5 seconds.

                              Basic Abilities

                              • Flame Stream (Q)
                                • Fire two streams of flame that deal 83 damage to enemies hit. Flame Stream sets fire to Oil Spills it comes in contact with.
                              • Oil Spill (W)
                                • Vector Targeting.
                                • Dispense a slick of oil that lasts for 5 seconds and Slows enemies that come in contact with it by 40%. Flame Stream can set Oil Spills on fire for 2.5 seconds, dealing 18 damage every 0.3 seconds to enemies inside. While on fire, Oil Spills no longer Slow enemies. Additionally, Blaze is Healed for 49 Health every 0.3 seconds while standing in flaming Oil Spills. Stores up to 2 charges.
                              • Jet Propulsion (E)
                                • After 0.5 seconds, charge forward, colliding with the first enemy Hero hit, dealing 52 damage to them and nearby enemy Heroes. Enemies hit are also Stunned for 1.25 seconds.

                              Heroic Abilities

                              • Bunker Drop (R)
                                • After 0.5 seconds, deploy and enter a Bunker with 1300 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 179 damage to enemies in a line. Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed.
                              • Combustion (R)
                                • Channel up to 2.6 seconds. Once Channeling ends, nearby enemies are Slowed by 60% and take 48 damage  every 0.5 seconds. Combustion's Slow and damage over time durations are extended the longer Blaze Channels, from 1 second up to 5 seconds. Blaze's Movement Speed is reduced by 50% while Channeling.

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                              Art

                              Heroes, Abilities, and Talents

                              • Malfurion has received updated visual effects to coincide with Talent changes.

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                              Battlegrounds

                              Battlefield of Eternity

                              • The Minimap will now indicate upcoming Immortal spawn locations 30 seconds after the game begins.
                                • Subsequent Immortal indicators will appear on the Minimap shortly after a previously summoned Immortal has been defeated.
                                • Swap locations will not appear on the Minimap when an Immortal has been reduced to 50% Health.

                              Heroes Brawl

                              • Dodge Brawl
                                • Chromie’s Health has been increased from 3 to 5
                                • Ghost Chromies now display player names overhead
                                • The in-game camera will now lock to Ghost Chromie until a new round begins

                              Ranked Battleground Rotation

                              • The Battleground rotation for Ranked Play has not been changed.

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                              Heroes

                              SupportWarrior
                              MalfurionJohanna


                              Support

                              Malfurion

                              Stats

                              • Basic Attack Damage reduced from 64 to 60

                              Abilities

                              • Regrowth (Q)
                                • Mana cost reduced from 45 to 35
                                • No longer has an initial heal effect
                                • Heal amount per tick decreased from 27 to 20
                                • Duration increased from 15 to 20 seconds
                              • Moonfire (W)
                                • Mana cost reduced from 15 to 10
                                • Damage reduced from 100 to 90
                                • Added functionality:
                                  • For every enemy Hero hit with Moonfire, instantly heal all targets with an active Regrowth for 140
                              • Entangling Roots (E)
                                • No longer effects non-Heroic targets
                              • Tranquility (R)
                                • Duration reduced from 10 to 8 seconds
                                • Cooldown reduced from 100 to 80 seconds
                                • Mana cost reduced from 100 to 80
                                • Added functionality:
                                  • All Heroes with an active Regrowth effect gain 10 Armor while in range of Tranquility

                              Talents

                              • Level 1
                                • Shan’do’s Clarity (D)
                                  • Functionality changed:
                                    • The cooldown of Innervate regenerates 25% faster for each active Regrowth
                                • Scouting Drone (Active)
                                  • Removed
                                • New Talent – Nature’s Swiftness (Q)
                                  • Malfurion passively gains 5% Movement Speed for each active Regrowth
                              • Level 4
                                • Full Moonfire (W)
                                  • Removed
                                • Strangling Vines (E)
                                  • Moved from Level 7
                                  • New functionality:
                                    • Enemy Heroes rooted by Entangling Roots receive 25% less healing for 2 seconds
                                • New Talent – Deep Roots (E)
                                  • Entangling Roots grow 25% larger and last 25% longer
                              • Level 7
                                • Tenacious Roots (E)
                                  • Moved from Level 16
                                  • New functionality:
                                    • Root duration is increased by 25%. If Malfurion becomes stunned, refresh the cooldown of Entangling Roots
                                • New Talent – Nature’s Cure (Active)
                                  • Activate: Remove all stuns, roots and slows from allies with an active Regrowth. 45 second cooldown.
                                • New Talent – Wild Growth (W)
                                  • Every time your Moonfire hits an enemy Hero, increase the duration of all active Regrowths by 1 second
                              • Level 13
                                • Shrink Ray (Active)
                                  • Removed
                                • Life Seed (Passive)
                                  • Removed
                                • Revitalize (Q)
                                  • Moved from Level 16
                                • Hindering Moonfire (W)
                                  • Moved from Level 7
                              • Level 16
                                • Ysera’s Gift (Q)
                                  • Bonus heal amount increased from 40 to 60%
                                • New Talent – Moonlit Harmony (W)
                                  • Increase the heal of your Moonfire by 15% for every active Regrowth
                                • New Talent – Nature's Balance (W)
                                  • Increase the area of Moonfire by 25% and the duration of Regrowth by 5 seconds
                              • Level 20
                                • Serenity (R)
                                  • New functionality:
                                    • Every Hero hit with Moonfire lowers the cooldown of Tranquility by 3 seconds. While active, Tranquility's healing is increased by 10% for each active Regrowth
                                • Storm Shield (Active)
                                  • Removed
                                • Rewind (Active)
                                  • Removed
                                • Lunar Shower (W)
                                  • Moved from Level 7
                                  • New functionality:
                                    • Hitting an enemy Hero reduces the cooldown of Moonfire by 1 second and ramps the damage of the next Moonfire by 20%, stacking up to 3 times
                                • New Talent – Lifebloom (Q)
                                  • Casting Regrowth on a player instantly heals them for 10% of their missing Health

                              LEVEL (TIER)Malfurion Talents
                              1 (1)Nature's Swiftness (Q)Celestial Attunement (W)Shan'do's Clarity (D)
                              4 (2)Strangling Vines (E)Deep Roots (E)(!) Vengeful Roots (E)
                              7 (3)Wild Growth (Passive)Tenacious Roots (E)Nature's Cure (Active)
                              10 (4)TranquilityTwilight Dream
                              13 (5)Hindering Moonfire (W)Revitalize (D)Ice Block (Active)
                              16 (6)Ysera's Gift (Q)Nature's Balance (Passive)Moonlit Harmony (Passive)
                              20 (7)Serenity (R)Astral Communion (R)Lifebloom (Q)Lunar Shower (W)
                              • (!) indicates a Questing Talent.
                              • Italic text indicates a NEW Talent.
                              • Underlined text indicates a MOVED Talent.

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                              Warrior

                              Johanna

                              Abilities

                              • Falling Sword (R)
                                • Johanna can no longer take damage or be targeted while initially casting Falling Sword​ 


                              Collection

                              General

                              • Items in the Collection have received updated UI colors to improve readability

                              New Bundle

                              • Blaze Heroic Bundle – Available until January 22, 2017

                              New Announcer

                              • Blaze

                              New Skins

                              • Blaze
                                • Hazardous Blaze
                                • Veteran Blaze
                                • Fel Reaver Blaze
                                  • Abominable Fel Reaver Blaze
                                  • Coldfire Fel Reaver Blaze
                                  • Infernal Fel Reaver Blaze
                                  • Smoldering Fel Reaver Blaze
                              • Probius
                                • Ara Tribe Probius
                                • Nerazim Probius

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                              Bug Fixes

                              General

                              • Fixed a number of typo and tooltip errors across several aspects of the game.

                              Art

                              • Abathur: Casting Ultimate Evolution will no longer cause visual effects to persist on the terrain at Abathur’s previous location.
                              • Valla: The color of Lavendar Deputy Valla’s scarf has been updated to match the rest of the skin.

                              Heroes, Abilities, and Talents

                              • Abathur: Locusts will now correctly retain their selected skins during Ultimate Evolution.
                              • Chen: Fixed an issue that could cause Chen to become unresponsive if Wandering Keg’s duration expired while the barrel was too close to unpathable terrain.
                              • Garrosh: Talent descriptions for Inner Rage and Brute Force will no longer swap when selecting either Talent.
                              • Junkrat: Total Mayhem will no longer trigger twice if Junkrat is killed by the secondary Basic Attack damaged granted by the Giant Killer Talent.
                              • Junkrat: Casting Rocket Ride will no longer cause an empty Health Bar to appear.
                              • Junkrat: Fixed an issue in which Ripper Air could grant cooldown reduction to Concussion Mine if a Summon, such as a Creep Tumor, Healing Ward, etc., was also hit when the Mine was detonated.
                              • Nazeebo: Gargantuan Stomp can no longer be cast while the Gargantuan is stunned or polymorphed.
                              • Samuro: Illusion Master can no longer be cast while Samuro is airborne after being hit by an effects like Junkrat’s Concussion Mine detonation.
                              • Samuro: Issuing a Hold Position command to Samuro’s Mirror Images and then selecting one of them will no longer cause the others to cancel the Hold Position command.
                              • Zul’jin: Lacerate’s Talent icon is now correctly colored blue, rather than purple.

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                              We’ve just releaseed a new PTR patch for Heroes of the Storm in order to apply balance changes alongside a few bug fixes.


                              Heroes

                              Assassin

                              Hanzo

                              Divider_Hero_Hanzo_crop.png

                              Stats

                              • Basic Attack damage increased from 160 to 176

                              Abilities

                              • Storm Bow (Q)
                                • Damage increased from 270 to 297
                              • Scatter Arrow (W)
                                • Damage increased from 85 to 93
                              • Sonic Arrow (E)
                                • Damage increased from 150 to 165
                              • Dragonstrike (R)
                                • Damage increased from 52 to 58
                              • Dragon’s Arrow (R)
                                • Damage increased from 100/200/350 to 130/260/390

                              Talents

                              • Level 20
                                • Play of the Game (R)
                                  • Damage increased from 120 to 132

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                                Bug Fixes

                                Heroes & Talents

                                • Sgt. Hammer: The Hyper-Cooling Engines talent will no longer grant cooldown reduction from basic attacks against non-Heroic targets while in Siege Mode.
                                • Tychus & Stitches: Tychus can now be affected by Stitches’ Gorge while in Commandeer Odin.

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                                PTR Note: While most of the listed changes are available on the PTR with today’s patch, some will not be present until the November 29 live balance patch.


                                Heroes

                                AssassinSpecialistSupportWarrior
                                TychusSgt. HammerAlexstraszaJohanna
                                Zul'jinAnaSonya
                                Auriel
                                Brightwing
                                Kharazim
                                Li Li
                                Lt. Morales
                                Lúcio
                                Malfurion
                                Rehgar
                                Stukov
                                Tassadar
                                Tyrande
                                Uther

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                                Assassin

                                Tychus

                                Divider_Hero_Tychus_Crop.png

                                Abilities

                                • Minigun (Trait)
                                  • Mana cost removed

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                                Zul'jin

                                Abilities

                                • Guillotine (R)
                                  • Damage reduced from 350 to 330

                                Talents

                                • Level 1
                                  • Recklessness (Trait)
                                    • Adjusted functionality:
                                      • When below 75% Health, gain 10% Spell Power
                                      • When below 50% Health, gain 20% Attack Damage
                                • Level 4
                                  • Amani Rage (Active)
                                    • Duration of heal increased from 6 to 10 seconds
                                    • Armor value reduced from 10 to 5
                                • Level 7
                                  • Arcanite Axes (W)
                                    • No longer lowers the cooldown of Twin Cleave
                                  • Vicious Assault (Q)
                                    • Added functionality:
                                      • Also increases the duration of Zul’jin’s Grievious Throw effect by 3 seconds
                                • Level 13
                                  • Lacerate (W)
                                    • Slow amount reduced from 15 to 10%
                                • Level 16
                                  • Wrong Place Wrong Time (W)
                                    • Apex damage from 150 to 100

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                                Specialist

                                Sgt. Hammer

                                Divider_Hero_SgtHammer_Crop.png

                                • Sgt. Hammer’s Basic Attack is now more responsive.

                                Abilities

                                • Artillery (Trait)
                                  • Removed (including the +1 Basic Attack range)
                                • Siege Mode (D)
                                  • Moved to D (Trait)
                                  • Mana cost removed
                                  • Basic Attack range bonus increased from 5 to 6
                                  • Sgt. Hammer now deals 20% bonus damage to all enemies while in Siege Mode, instead of 30% bonus to Minions and Structures.
                                  • Sgt. Hammer can no longer cast abilities while entering Siege Mode.
                                • Spider Mines (Q)
                                  • While in Siege Mode, the cast range is increased by 100%
                                  • Mana cost reduced from 50 to 45
                                • Concussive Blast (W)
                                  • Cone narrowed from 60 degrees to 45 degrees
                                  • While in Siege Mode, the cast range is increased by 50%
                                  • Mana cost reduced from 75 to 60
                                • (New Ability) Neosteel Plating (E)
                                  • Activate to gain 25 Armor for 2 seconds.
                                  • While in Siege mode, increase this to 50 Armor.
                                  • 12 second cooldown, 30 Mana

                                Talents

                                • Level 1
                                  • Advanced Artillery (D)
                                    • New functionality:
                                      •  Now increases Siege Mode’s splash damage to 50% and its radius by 25%.
                                  • Resistant (D)
                                    • Removed
                                  • Ambush (D)
                                    • Adjusted functionality:
                                      • Sgt. Hammer now also enters Stealth after not dealing damage, taking damage, or using an Ability for 3 seconds while in Siege Mode.
                                  • Regeneration Master
                                    • Removed
                                  • (New Talent) Maelstrom Rounds
                                    • Activate to increase Sgt. Hammer’s Basic Attack damage by 40% for 5 seconds. Maximum 3 charges. 90 second charge cooldown. Basic Attacks in Siege Mode against enemy Structures reduce this cooldown by 5 seconds.
                                • Level 4
                                  • Vigorous Assault (Passive)
                                    • Removed
                                  • Focused Attack (Passive)
                                    • Removed
                                  • Excessive Force (W)
                                    • Removed
                                  • Barricade (W)
                                    • Moved from Level 13
                                  • (New Talent) Siege Tactics (E)
                                    • Sgt. Hammer becomes Unstoppable for 2 seconds when she uses Neosteel Plating in Siege Mode.
                                  • (New Talent) Regenerative Bio-Steel (D)
                                    • Sgt. Hammer heals for 15% of her damage dealt with Basic Attacks in Siege Mode.
                                • Level 7
                                  • Mine Field (Q)
                                    • Removed
                                  • First Aid (Active)
                                    • Removed
                                  • (New Talent) Pulse Detonation Core (Q)
                                    • Spider Mines explode 3 times over 3 seconds, instead of destroying themselves immediately.
                                  • Hover Siege (D)
                                    • Moved from Level 16
                                    • Movement Speed reduced from 50% to 25%.
                                  • Graduating Range (D)
                                    • Moved from Level 16
                                    • Maximum range bonus reduced from 5.5 to 3.3
                                • Level 13
                                  • First Strike (D)
                                    • Removed
                                  • Bullhead Mines (Q)
                                    • Removed
                                  • (New Talent) Tactical Mine Deployment (Q)
                                    • Increases Spider Mine’s slow from 25% to 40%. Casting Thrusters leaves behind a trail of up to 5 Spider Mines while Sgt. Hammer is moving.
                                  • (New Talent) Entrenched (W)
                                    • Increases Concussive Blast’s damage and knockback distance by 75% while in Siege Mode.
                                  • Hyper-Cooling Engines (Z)
                                    • Moved from Level 7
                                    • New functionality:
                                      • Each enemy Hero hit with a Basic Attack in Siege Mode reduces the cooldown of Thrusters by 5 seconds.
                                • Level 16
                                  • Stoneskin (Active)
                                    • Removed
                                  • Giant Killer (Passive)
                                    • Moved from Level 13
                                  • (New Talent) Mechanical Know-How (E)
                                    • Neosteel Plating grants a Shield equal to 5% of Sgt. Hammer’s maximum Health for 2 seconds. If this Shield is destroyed, she deals 50% more Basic Attack damage for 5 seconds.
                                • Level 20
                                  • Fury of the Storm (Passive)
                                    • Removed
                                  • Nexus Frenzy (Passive)
                                    • Removed
                                  • (New Talent) Shrapnel Mines (Q)
                                    • Each Spider Mine explosion reduces enemy Armor by 10 for 3 seconds.
                                  • (New Talent) Ultra Capacitors (D)
                                    • Every enemy Hero hit with a Basic Attack while in Siege Mode increases Sgt. Hammer’s Attack Speed by 5% for 5 seconds, up to 40%.

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                                Support

                                Alexstrasza

                                Divider_Hero_Alexstrasza_crop.png

                                Stats

                                • Base Maximum Health reduced from 1787 to 1698
                                • Health Regen reduced from 3.72 to 3.54

                                Abilities

                                • Abundance (W)
                                  • Cast range increased by 11%

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                                Ana

                                Divider_Hero_Ana.png

                                Stats

                                • Base Maximum Health reduced from 1682 to 1598
                                • Health Regen reduced from 3.5 to 3.32
                                • Basic Attack Damage reduced from 33 to 30

                                Abilities

                                • Healing Dart (Q)
                                  • Heal amount reduced from 255 to 237
                                • Biotic Grenade (W)
                                  • Heal amount reduced from 175 to 166
                                  • Damage reduced from 60 to 57
                                • Eye of Horus (R)
                                  • Heal amount reduced from 300 to 285
                                  • Damage amount reduced from 175 to 166

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                                Auriel

                                Divider_Hero_Auriel_Crop.png

                                Stats

                                • Base Maximum Health reduced from 1850 to 1758
                                • Health Regen reduced from 3.85 to 3.66
                                • Basic Attack Damage reduced from 60 to 57

                                Abilities

                                • Sacred Sweep (Q)
                                  • Outer damage reduced from 60 to 57
                                  • Inner damage reduced from 180 to 171
                                • Detainment Strike (E)
                                  • Normal damage reduced from 58 to 55
                                  • Wall-strike damage reduced from 174 to 165
                                • Bestow Hope (D)
                                  • Maximum Energy reduced from 505 to 475
                                • Crystal Aegis (R)
                                  • Damage reduced from 270 to 255

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                                Brightwing

                                Divider_Hero_Brightwing_Crop.png

                                Stats

                                • Base Maximum Health reduced from 1470 to 1395
                                • Health Regen reduced from 3.06 to 2.91
                                • Basic Attack Damage reduced from 85 to 81

                                Abilities

                                • Arcane Flare (Q)
                                  • Outer damage reduced from 91 to 87
                                  • Inner damage reduced from 274 to 260
                                • Soothing Mist (Trait)
                                  • Heal amount reduced from 115 to 109
                                • Blink Heal (R)
                                  • Heal amount reduced from 204 to 194
                                • Emerald Wind (R)
                                  • Damage reduced from 318 to 303

                                Talents

                                • Level 4
                                  • Unstable Anomaly (W)
                                    • Damage reduced from 114 to 108
                                • Level 7
                                  • Phase Shield (Z)
                                    • Shield amount reduced from 350 to 335

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                                Kharazim

                                Stats

                                • Basic Attack Damage reduced from 63 to 60

                                Abilities

                                • Breath of Heaven (W)
                                  • Heal amount reduced from 290 to 276
                                • Divine Palm (R)
                                  • Heal amount reduced from 1141 to 1084

                                Talents

                                • Level 1
                                  • Transcendence (Trait)
                                    • Heal amount reduced from 103 to 98
                                • Level 16
                                  • Way of the Hundred Fists (E)
                                    • Damage reduced from 50 to 45%

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                                Li Li

                                Divider_Hero_LiLi_Crop.png

                                Stats

                                • Base Maximum Health reduced from 1552 to 1475
                                • Health Regen from 3.23 to 3.07
                                • Basic Attack Damage reduced from 63 to 60

                                Abilities

                                • Healing Brew (Q)
                                  • Heal amount increased from 177 to 190
                                • Cloud Serpent (W)
                                  • Heal amount increased from 13.5 to 15
                                  • Damage reduced from 27 to 26
                                • Blinding Wind (E)
                                  • Damage reduced from 140 to 133
                                • Jug of 1000 Cups (R)
                                  • Heal amount increased from 66.5 to 70
                                • Water Dragon (R)
                                  • Damage reduced from 318 to 300

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                                Lt. Morales

                                Divider_Hero_LtMorales_cropped.png

                                Stats

                                • Base Maximum Health reduced from 1550 to 1472
                                • Health Regen reduced from 3.23 to 3.07
                                • Basic Attack Damage reduced from 88 to 83

                                Abilities

                                • Healing Beam (Q)
                                  • Heal amount reduced from 90 to 86
                                • Displacement Grenade (E)
                                  • Damage reduced from 210 to 198

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                                Lúcio

                                Divider_Hero_Lucio.png

                                Stats

                                • Base Maximum Health reduced from 1518 to 1442
                                • Health Regen reduced from 3.16 to 3
                                • Basic Attack Damage reduced from 24 to 23

                                Abilities

                                • Soundwave (Q)
                                  • Damage reduced from 112 to 105
                                • Amp It Up (E)
                                  • Heal amount reduced from 15.5 to 15
                                • Sound Barrier (R)
                                  • Shield amount reduced from 1392 to 1296
                                • Reverse Amp (R)
                                  • Damage reduced from 14 to 13

                                Talents

                                • Level 13
                                  • Back in the Mix (Passive)
                                    • Heal amount reduced from 260 to 245
                                • Level 16
                                  • Rejuvenescencia (E)
                                    • Heal amount reduced from 3 to 2.5% of allies’ Maximum Health

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                                  Malfurion

                                  Divider_Hero_Malfurion_Crop.png

                                  Stats

                                  • Base Maximum Health reduced from 1682 to 1598
                                  • Health Regen reduced from 3.5 to 3.33
                                  • Basic Attack Damage reduced from 67 to 64

                                  Abilities

                                  • Regrowth (Q)
                                    • Initial heal amount reduced from 150 to 142
                                    • Heal over time amount reduced from 28 to 27
                                  • Moonfire (W)
                                    • Damage from 105 to 100
                                  • Entangling Roots (E)
                                    • Damage from 39 to 37
                                  • Tranquility (R)
                                    • Heal amount reduced from 40 to 38
                                  • Twilight Dream (R)
                                    • Damage reduced from 374 to 355

                                  Talents

                                  • Level 1
                                    • Moonburn (W)
                                      • Removed
                                    • (New Talent) Celestial Alignment (W)
                                      • Increase Moonfire’s reveal duration from 2 to 5 seconds. Malfurion’s Basic Attacks deal 100% additional damage to targets revealed by Moonfire
                                  • Level 4
                                    • Vengeful Roots (E)
                                      • Treant Attack damage reduced from 70 to 65
                                      • Scaling damage per quest stack reduced from 8 to 7

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                                    Rehgar

                                    Divider_Hero_Rehgar_Crop.png

                                    Stats

                                    • Basic Attack Damage reduced from 120 to 113

                                    Abilities

                                    • Chain Heal (Q)
                                      • Heal amount reduced from 250 to 240
                                    • Lightning Shield (W)
                                      • Damage reduced from 35 to 32
                                    • Ancestral Healing (R)
                                      • Heal amount reduced from 1552 to 1475

                                    Talents

                                    • Level 1
                                      • Lightning Bond (W)
                                        • Removed

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                                      Stukov

                                      Abilities

                                      • Healing Pathogen (Q)
                                        • Heal amount reduced from 37 to 35
                                      • Lurking Arm (E)
                                        • Damage reduced from 36 to 34
                                      • Bio-kill Switch (D)
                                        • Heal amount reduced from 500 to 475
                                      • Flailing Swipe (R)
                                        • Damage reduced from 50 to 48
                                      • Massive Shove (R)
                                        • Damage reduced from 200 to 190

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                                      Tassadar

                                      Divider_Hero_Tassadar_Crop.png

                                      Stats

                                      • Base Maximum Health reduced from 1355 to 1287
                                      • Health Regen reduced from 2.82 to 2.68

                                      Abilities

                                      • Plasma Shield (Q)
                                        • Shield amount reduced from 475 to 455
                                      • Psionic Storm (W)
                                        • Damage reduced from 44 to 41
                                      • Archon (R)
                                        • Bonus Attack damage reduced from 166 to 158

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                                      Tyrande

                                      Divider_Hero_Tyrande_Crop.png

                                      Stats

                                      • Base Maximum Health from 1591 to 1511
                                      • Health Regen reduced from 3.32 to 3.15
                                      • Basic Attack Damage reduced from 82 to 80

                                      Abilities

                                      • Sentinel Shot (W)
                                        • Damage reduced from 173 to 165
                                      • Lunar Flare (E)
                                        • Damage reduced from 205 to 195
                                      • Starfall (R)
                                        • Damage reduced from 91 to 88

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                                      Uther

                                      Divider_Hero_Uther_Crop.png

                                      Stats

                                      • Basic Attack Damage reduced from 78 to 75

                                      Abilities

                                      • Holy Light (Q)
                                        • Heal amount reduced from 380 to 362
                                      • Holy Radiance (W)
                                        • Heal amount reduced from 185 to 177
                                        • Damage reduced from 185 to 177
                                      • Flash of Light (Q)
                                        • Heal amount reduced from 242 to 230
                                      • Hammer of Justice (E)
                                        • Damage reduced from 114 to 109
                                      • Divine Storm (R)
                                        • Damage reduced from 178 to 170

                                      Talents

                                      • Level 4
                                        • Holy Fire (Passive)
                                          • Damage reduced from 14 to 13

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                                        Warrior

                                        Johanna

                                        Divider_Hero_Johanna_Crop.png

                                        Abilities

                                        • Iron Skin (Trait)
                                          • Mana cost removed

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                                        Sonya

                                        Divider_Hero_Sonya.png

                                        Talents

                                        • Level 7
                                          • Poisoned Spear (Q)
                                            • Damage reduced from 150 to 125%

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                                        Bug Fixes

                                        General

                                        • Mac: Fixed an issue that caused game crashes on Mac clients.
                                        • Mac: Fixed an issue causing unintended options to display on certain Mac clients.
                                        • Sound: Fixed an issue causing Hero voiceover lines to be heard globally by both teams.

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                                        Heroes of the Storm PTR Notes — November 20, 2017

                                        Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until December 11. During this time, we kindly request your assistance in trying out the new content before we officially release the patch. As always, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                          General

                                          Performance-Based Matchmaking

                                          PTR Note: The performance-based matchmaking system will not be available on the Public Test Realm until the week of November 27

                                          • The matchmaking system has been updated to include a performance-based data-driven system, which takes individual player performance into account when determining MMR gains and losses.
                                          • Under this new system, players will now reach their intended Matchmaking Rating quicker and more accurately.
                                          • Read our recent blog about Performance-Based Matchmaking to learn more.

                                          Game Camera Height

                                          • In-game Camera height has been significantly increased in order to provide more visibility of the battlefield.

                                          Terrain Outlines

                                          • Outlines will now display on terrain when playing Junkrat or Lúcio. This should allow for a more accurate view of what can be used for Frag Launcher bounces and Wall Rides.

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                                          New Hero: Hanzo

                                          Once heir to the Shimada clan's criminal empire, Hanzo abandoned his birthright after he almost killed his younger brother. He now strives to perfect his skills as a warrior, and sees the Nexus and its endless conflict as the ideal training ground.

                                          • PTR Note: In order to focus playtesting and feedback on the 2018 Gameplay Update and Stealth changes found in this patch, Hanzo will not be available for play on the Public Test Realm until the week of November 27

                                          Trait

                                          • Natural Agility (D)
                                            • Target unpathable terrain or a Structure to jump to the other side of it.

                                          Basic Abilities

                                          • Storm Bow (Q)
                                            • Activate to charge an arrow that deals 270 damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled. Reactivate to fire.
                                          • Scatter Arrow (W)
                                            • Fire an arrow that deals 85 to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 85 damage each to the first enemy hit.
                                          • Sonic Arrow (E)
                                            • Fire an arrow that grants vision in a large area 8 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 150 damage to them and follows them as they move.

                                          Heroic Abilities

                                          • Dragonstrike (R)
                                            • After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 52 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 150% damage.
                                          • Dragon’s Arrow (R)
                                            • Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 100 damage to all nearby enemies and Stunning them for 0.5 seconds.
                                            • After traveling a medium distance, the damage is increased to 200 and the Stun duration to 1.25 seconds.
                                            • After traveling a long distance, the damage is increased to 350 and the Stun duration to 2 seconds.

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                                          2018 Gameplay Update

                                          Battleground Objectives

                                          • The first Battleground objective event will now activate 90 seconds into the match, following a 30-second warning, for the following Battlegrounds:
                                            • Blackheart’s Bay
                                              • Doubloon Chests will now consistently spawn 3 minutes after the final Chest of the previous event has been captured.
                                            • Braxis Holdout
                                              • Beacon events after the first will now consistently spawn 2 minutes and 10 seconds after a previous Zerg wave has been defeated.
                                            • Dragon Shire
                                              • Shrines will now consistently spawn 2 minutes after a Dragon Knight has been killed.
                                          • The first Battleground objective event will now activate 3 minutes into the match, following a 30-second warning, for the following Battlegrounds:
                                            • Battlefield of Eternity
                                            • Cursed Hollow
                                            • Garden of Terror
                                            • Haunted Mines
                                            • Infernal Shrines
                                            • Sky Temple
                                            • Towers of Doom
                                            • Warhead Junction
                                          • The following Battleground objective timers are unchanged:
                                            • Tomb of the Spider Queen
                                            • Volskaya Foundry
                                          • The Minimap will now indicate the next objective spawn location for the following Battlegrounds:
                                            • Cursed Hollow
                                              • The first Tribute indicator will appear on the Minimap 30 seconds after the game begins, and subsequent indicators will appear 15 seconds after the previous Tribute has been captured.
                                            • Infernal Shrines
                                              • The first Shrine indicator will appear on the Minimap 30 seconds after the game begins, and subsequent indicators will appear 30 seconds after a Punisher is defeated.
                                              • Hover the cursor over a Shrine indicator on the Minimap to display whether it will be a Mortar, Frost, or Arcane Shrine.
                                            • Sky Temple
                                              • The first Temple indicators will appear on the Minimap 30 seconds after the game begins, as well as 30 seconds after all Temples in the same event have been depleted.
                                            • Towers of Doom
                                              • The first Altar indicators will appear on the Minimap 30 seconds after the game begins, as well as 30 seconds after the final Altars in an event has been captured.
                                            • Warhead Junction
                                              • The first Warhead indicators will appear on the Minimap 30 seconds after the game begins, as well as 30 seconds after the final Warhead in an event has been collected.

                                          Regeneration Globes

                                          • Regeneration Globes will now become neutral (claimable by both teams) if not claimed within 3 seconds.

                                          Structures

                                          • All attacking structures no longer have ammunition.
                                          • Walls will now be destroyed if their connected Towers and Gate are also destroyed. Walls can still be attacked normally.
                                          • Tower vision range has been increased by 25%
                                          • Tower damage to minions has been reduced by 25%
                                          • Structures now have a warmup period of .5 seconds before firing and must face their targets completely
                                            • Structure attack warning responsiveness has been significantly improved
                                          • Standalone Towers (found next to Forts and Keeps) have been removed.
                                            • The Health, granted Experience, and Damage of Standalone Towers has been redistributed into their surrounding gate Towers, Forts, and Keeps.
                                          • Forts and Keeps now have True Sight, meaning they will reveal and attack Stealthed Heroes.
                                            • True Sight is disabled while the Structure is disabled by effects such as the Raven Lord’s Curse or Sylvanas’ Black Arrow Trait.

                                          Minions

                                          • Minion base damage has been increased by roughly 10%
                                          • The 5 second delay before Minions spawn after the game begins has been removed.

                                          Mercenaries

                                          • Respawn Timers
                                            • Mercenary Camps will now spawn 60 seconds after the game begins
                                          • Siege Giant Camp
                                            • Siege Defenders
                                              • Defending Siege Giant attacks are now telegraphed on the terrain and can be dodged.
                                            • Siege Laners
                                              • Attack telegraphing and missile trajectory has been significantly improved.
                                          • Hellbat Camp
                                            • Respawn times have been doubled
                                            • Hellbats will now prioritize structures
                                              • Defender Hellbat Stats
                                                • Base health increased by 114%,
                                                • Health scaling increased by 160%
                                                • Damage increased by 83%
                                                • Damage scaling reduced by roughly 60%
                                              • Laner Hellbat Stats
                                                • Base health increased by roughly 18%
                                                • Health scaling increased by 25%
                                                • Base damage increased by 25%
                                                • Damage scaling decreased by 66%
                                                  • Damage scaling will now stop after 20 minutes (previously 30)
                                                • Damage taken from structures reduced by 50%
                                            • Attacks now apply a 3-second stacking -5 Armor debuff to all targets, stacking up to 20 times (structures included)
                                          • Knight Camp
                                            • Wizard Knight Laner
                                              • Wizard Knight Laner has a Spell Armor Aura
                                                • Grants all nearby Allies (Minions, Mercenaries, and Heroes) 30 Spell Armor
                                                  • Spell Armor is immediately removed upon leaving the aura area.
                                                • This Aura is destroyed when the Wizard is killed
                                            • Wizard Knight Defender
                                              • Grants nearby Knight Defenders a 15 Spell Armor aura
                                                • This Aura is destroyed when the Wizard is killed
                                          • Sapper Camp
                                            • Sapper Defenders
                                              • Now fire their attacks at target areas, instead of directly at Heroes. This behaves like the laning Sappers
                                            • Sapper Explosion damage now scales over time
                                            • Laning Sappers Health scaling increased by 33%
                                            • Respawn timer across all maps increased from 105 to 120 seconds
                                            • Laning Sappers now have 100 Armor vs Structures while charging and Towers will ignore charging Sappers

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                                          Art

                                          Heroes, Abilities, and Talents

                                          • Zeratul has received updated art to coincide with Talent changes.

                                          Minimap

                                          • Minimap art has been updated across all Battlegrounds.

                                          Stealth

                                          • Added an overlay to indicate when a Stealthed character goes Invisible
                                          • Added a new Stealth visual effect. Enemy Stealthed Heroes should now be easier to spot.

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                                          Battlegrounds

                                          Sandbox Custom Game Improvements

                                          • The following new cheats have been added to Sandbox Custom Games:
                                          • Spawn Camps
                                            • Respawn all Mercenary Camps.
                                          • Spawn Dummy
                                            • Creates a dialog allowing players to choose a type of dummy to spawn.
                                              • Player can then click in the game world to create a dummy of the selected dummy type at mouse cursor position.
                                              • One player cannot spawn more than 20 dummies.
                                            • When a player deals damage or heals a target dummy the Target Dummy Panel will pop up displaying the damage or healing dealt.
                                              • If player deals damage to multiple dummies with an AOE ability, the number will be the combination of damage done to all dummies.
                                              • If the team hasn't dealt damage or healing to any of the dummies for 8 seconds, the Target Dummy Panel will disappear for that team.
                                              • If a player hasn't dealt damage or healing to any of the dummies for 8 seconds, their damage and DPS will be reset to 0.
                                          • Clear Dummies
                                            • If the "Share Cheat" checkbox is unchecked, remove all the dummies created by all players.
                                            • If the "Share Cheat" checkbox is checked, remove all the dummies created by that player.
                                          • Toggle Fog of War
                                            • Disabling Fog of War for a team will remove Fog of War, revealing the whole map for that team.
                                          • Reset HP/MP
                                            • If the "Share Cheat" checkbox is unchecked, reset all players' Health and Mana to full.
                                            • If the "Share Cheat" checkbox is checked, reset the player's Health and Mana to full.
                                          • Complete Quests
                                            • If the "Share Cheat" checkbox is unchecked, complete all talent quests for all player.
                                            • If the "Share Cheat" checkbox is checked, complete all talent quests for that player.
                                          • Instant Respawn
                                            • If the "Share Cheat" checkbox is unchecked, instantly respawn all dead Heroes.
                                            • If the "Share Cheat" checkbox is checked, instantly respawn the player's Hero.

                                          Haunted Mines

                                          • Issuing a Move command within the Mines while on the Battleground’s upper level, or vice versa, will now cause the Hero to use the Mine Entrance or Exit that is the shortest distance from the issued order.
                                          • Summoned Grave Golem
                                            • Fort and Keep attacks no longer reduce attack speed
                                            • Will no longer interrupt its attacks mid-swing to use an Ability
                                            • Now passes through player-created walls rather than stopping to destroy them

                                          Ranked Battleground Rotation Update

                                          • Added to Rotation
                                            • Warhead Junction
                                          • Removed from Rotation
                                            • Volskaya Foundry
                                            • Garden of Terror
                                          • The full Ranked Battleground Rotation is now as follows:
                                            • Battlefield of Eternity
                                            • Braxis Holdout
                                            • Cursed Hollow
                                            • Dragon Shire
                                            • Infernal Shrines
                                            • Sky Temple
                                            • Tomb of the Spider Queen
                                            • Towers of Doom
                                            • Warhead Junction

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                                          Design

                                          Stealth

                                          • Stealth players will now become “Invisible” after remaining still for 1.5 seconds.
                                            • Invisible Heroes will not display the Stealth visual effect and can still be removed from Stealth by taking damage. This includes Heroes under the effects of temporary Stealth effects such as Samuro’s Windwalk or Tyrande’s Shadowstalk.
                                            • Additionally, Heroes cannot become Invisible while occupying a capture point, such as Braxis Holdout or Mercenary Camp Beacons. Instead, they will retain normal Stealth visual effects.

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                                          User Interface

                                          In-Game UI

                                          • General
                                            • Hero portraits will now be displayed when heroes are inside the following Vehicles, Battleground objectives, or Hero Abilities:
                                              • Dragon Knight
                                              • Garden Terror
                                              • Triglav Protector
                                              • Anub'arak - Cocoon
                                              • Lt. Morales – Medivac Dropship
                                              • Stitches - Gorge
                                              • Zagara - Devouring Maw
                                          • Manual Talent Tier and Hero Status Callouts
                                            • Players can now press ALT + left-click Hero portraits and the Team Level UI at the top of the screen to generate notifications for the following situations:
                                              • Press ALT + left-click an ally’s Hero portrait to inform teammates when that ally needs assistance.
                                              • ALT + left-clicking a dead Hero’s portrait will generate a chat message indicating that Hero’s remaining respawn time.
                                              • ALT + left-clicking an enemy Hero portrait will ping that Hero’s location on the Minimap if they are within allied vision. If that enemy is outside of allied vision, a chat message will inform allies that the Hero is missing.
                                              • Press ALT + right-click the Team Level UI to indicate when both teams are on even Talent tiers, or when one team has a Talent tier advantage over the other.

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                                          Heroes

                                          AssassinSpecialistWarrior
                                          NovaAbathurMuradin
                                          SamuroThe Lost Vikings
                                          Valeera
                                          Valla
                                          Zeratul

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                                          Assassin

                                          Nova

                                          Abilities

                                          • Snipe (Q)
                                            • Damage reduced from 310 to 255.
                                            • Baseline quest added:
                                              • Hitting an enemy Hero increases the damage of Snipe by 5% stacking 5 times. When at max stacks (5) it gains an additional 25% damage. If Snipe fails to hit a target, all stacks are lost.
                                          • Pinning Shot (W)
                                            • Damage reduced from 110 to 105
                                          • Holo Decoy (E)
                                            • Added functionality:
                                              • Decoys now deal 10% of Nova’s damage
                                            • Improved A.I. functionality
                                          • Permanent Cloak (Trait)
                                            • Added functionality:
                                              • Gain 15% movement speed while Stealthed
                                          • Triple Tap (R)
                                            • Damage per shot increased from 338 to 372
                                          • (New) Ghost Protocol (1)
                                            • Activate to instantly cloak, leave a Holo Decoy at your feet, and become unrevealable for .5 seconds.

                                          Talents

                                          • Level 1
                                            • Advanced Cloaking (Trait)
                                              • New functionality:
                                                • Increase your Stealth movement speed by 5% after remaining stealthed for 2 seconds. While Stealthed, gain 2 additional mana regeneration per second.
                                          • Level 7
                                            • Snipe Master (Q)
                                              • Removed
                                            • One in the Chamber (Passive)
                                              • Bonus damage reduced from 80 to 70%
                                            • Perfect Shot (Q)
                                              • Moved from Level 16
                                              • Cooldown reduction on Hero hit reduced from 3 to 2 seconds
                                          • Level 13
                                            • Psionic Efficiency (Q)
                                              • Bonus range increased from 10 to 15%
                                              • Adjusted functionality:
                                                • Now refunds the cost of Snipe on a successful Hero hit.
                                            • (New Talent) Ionic Force Field (Trait)
                                              • Gain 25 Armor for 2 seconds after losing stealth
                                          • Level 16
                                            • Lethal Decoy (E)
                                              • Damage bonus from clones increased from 40 to 50%
                                            • Explosive Round (Q)
                                              • Moved from Level 13
                                          • Level 20
                                            • (New Talent) Apollo Suit (Trait)
                                              • Reduce the cooldown of Permanent Cloak from 3 to 1 second
                                            • Precision Barrage (R)
                                              • ​Added functionality:
                                                • ​Now also reduces the cooldown of Precision Strike by 30 seconds.

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                                          Samuro

                                          Stats

                                          • Basic Attack damage increased from 88 to 110

                                          Abilities

                                          • Mirror Image (Q)
                                            • Samuro will now appear in the direction of the player’s Mouse Cursor when Mirror Image is cast.
                                            • Mirror Image damage is no longer a fraction of Samuro’s Attack Damage. Mirror Image base damage has been greatly reduced to 9.
                                            • Mirror Images are no longer instantly destroyed by Structures
                                          • Critical Strike (W)
                                            • Cooldown increased from 8 to 10 seconds
                                          • Illusion Master (R)
                                            • New functionality:
                                              • Reduce the cooldown of Advancing Strikes to 8 seconds
                                            • Now increases the attack damage of Mirror Images by 100%
                                            • Now also increases Samuro’s Basic Attack damage by 10%
                                          • Image Transmission (Trait)
                                            • Additional functionality:
                                              • Activate to switch places with the target Mirror Image, removing most negative effects from Samuro and the target Mirror Image. 25-second cooldown.

                                          Talents

                                          • Tooltips for various talents have been updated to reflect whether Samuro or his Mirror Images benefit from their effects
                                          • Level 1
                                            • Way of the Wind (E)
                                              • New Functionality: Gain 40% Movement Speed for 3 seconds upon entering or exiting Stealth by using Wind Walk
                                            • Way of the Blade (W)
                                              • No longer grants bonus Critical Strike damage
                                            • Way of Illusion (Q)
                                              • Mirror Images no longer benefit from this talent
                                          • Level 4
                                            • One with the Wind (E)
                                              • Armor gain now also lasts for 3 seconds after being revealed
                                              • Mirror Images now also gain Armor
                                              • Armor amount reduced from 60 to 30
                                          • Level 7
                                            • Phantom Pain (W)
                                              • Mirror Images no longer benefit from this talent
                                            • Crushing Blows (W)
                                              • Mirror Images no longer benefit from this talent
                                              • Bonus Critical Strike damage has been removed
                                              • Additional functionality:
                                                • Samuro’s Basic Attacks against enemy Heroes reduce the cooldown of Critical Strike by 1.5 seconds
                                          • Level 13
                                            • Kawarimi (E)
                                              • Reduced the time between Samuro issuing a new order after using Wind Walk and the image following it. It should now be harder for the new Image to follow Samuro’s new movements after using Wind Walk.
                                          • Level 16
                                            • Press the Attack (Trait)
                                              • Attack Speed bonus reduced from 15% to 10% per stack. Maximum bonus decreased from 60% to 40%
                                            • Harsh Winds (E)
                                              • Mirror Images no longer benefit from this talent
                                            • Merciless Strikes (W)
                                              • Mirror Images no longer benefit from this talent

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                                          Valeera

                                          Abilities

                                          • Vanish (D)
                                            • Movement Speed increased from 10% to 20%
                                          • Ambush (Q)
                                            • If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target.
                                            • Damage reduced from 180 to 130
                                            • Now also reduces enemy Armor by 10 for 4 seconds
                                          • Cheap Shot (W)
                                            • Stun duration reduced from 1.25 to .75 seconds
                                            • Now Blinds the target for 2 seconds after the stun effect ends
                                            • If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target
                                          • Garrote (E)
                                            • Silence duration increased from 2.25 to 2.75 seconds
                                            • If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target

                                          Talents

                                          • Level 1
                                            • Subtlety (D)
                                              • Adjusted functionality:
                                                • Now triggers when Valeera teleports to her target with Ambush, Cheap Shot, and Garrote.
                                              • Energy return reduced from 10 to 8 per second.
                                            • Crippling Poison (Active)
                                              • Slow duration reduced from 5 to 4 seconds.
                                              • Valeera’s poison is no longer removed after the first damaging Ability, but instead is applied by all Valeera's Abilities for 4 seconds. This duration does not start until Valeera damages her first enemy.
                                            • Combat Readiness (Passive)
                                              • Physical Armor increased from 50 to 60
                                          • Level 4
                                            • Wound Poison (Active)
                                              • Healing reduction duration decreased from 5 to 4 seconds
                                              • Valeera’s poison is no longer removed after the first damaging Ability, but instead is applied by all Valeera's Abilities for 4 seconds. This duration does not start until Valeera damages her first enemy
                                            • Hemorrhage (E)
                                              • Bonus damage to targets affected by Garrote increased from 25 to 50%
                                          • Level 7
                                            • Slice and Dice (E)
                                              • Valeera's Basic Attacks now restore 2 Energy.
                                          • Level 13
                                            • Death from Above (Q)
                                              • New functionality:
                                                • Ambush reduces the cooldown of Vanish by 4 seconds.
                                            • Blind (W)
                                              • Now increases the duration of Cheap Shot’s Blind from 2 to 4 seconds.
                                            • Strangle (E)
                                              • Spell Power reduction increased from 25% to 40%
                                              • Duration reduced from 7 to 6 seconds
                                          • Level 16
                                            • Assassinate (Q)
                                              • Bonus damage reduced from 100% to 50%
                                              • Now also increases the Armor reduction of Ambush by 10 when the target is isolated.
                                              • Moved from level 7
                                            • Expose Armor (E)
                                              • Removed.
                                          • Level 20
                                            • Nightslayer (D)
                                              • Removed.
                                            • Rupture (E)
                                              • Damage bonus now stacks immediately to 100%, instead of stacking up to 30%.
                                              • Moved from level 16
                                            • Elusiveness (D)
                                              • Moved from Level 13
                                              • Movement Speed bonus increased from 10% to 20%
                                          LEVEL (TIER)Valeera Talents
                                          1 (1)(!) Vigor (Passive)Subtlety (D)Combat Readiness (Passive)Crippling Poison (Active)
                                          4 (2)Relentless Strikes (Q)Hemorrhage (E)Initiative (D)Wound Poison (Active)
                                          7 (3)Mutilate (Q)(!) Fatal Finesse (W)Slice and Dice (E)
                                          10 (4)Smoke Bomb (R)Cloak of Shadows (R)
                                          13 (5)Death from Above (Q)Blind (W)Strangle (E)
                                          16 (6)Seal Fate (Q)Assassinate (Q)Thistle Tea (Active)
                                          20 (7)Adrenaline Rush (R)Enveloping Shadows (R)Rupture (E)Elusiveness (D)
                                          • (!) indicates a Questing Talent.
                                          • Italic text indicates a NEW Talent.
                                          • Underlined text indicates a MOVED Talent.

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                                          Valla

                                          Abilities

                                          • Level 1
                                            • Monster Hunter (Q)
                                              • Now tracks stacks instead of damage on the quest tracker

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                                          Zeratul

                                          Abilities

                                          • Shadow Assault (R)
                                            • Removed
                                          • (New Talent) Might of the Nerazim (R)
                                            • Passive: After using an Ability, Zeratul’s next Basic Attack within 6 seconds deals 40% more damage
                                            • Activate to duplicate the last ability cast. Damaging abilities deal 50% less damage. This ability does not benefit from talents. 20-Second Cooldown 

                                          Talents

                                          • Level 1
                                            • Vorpal Blade (1)
                                              • Added as a baseline ability. Default Hotkey: 1
                                            • (New Talent) Move Unseen (Passive)
                                              • Gain 25% bonus Movement Speed while Stealthed
                                            • Shadow Hunter (E)
                                              • Regen Globe required for quest completion reduced from 20 to 15
                                              • Mana cost reduction of Blink increased from 2 to 3
                                          • Level 4
                                            • Combo Slash (Passive)
                                              • Removed
                                            • Grim Task (Passive)
                                              • Removed
                                            • (New Talent) Psionic Strength (Passive)
                                              • Damaging an enemy Hero with Basic Attacks or Abilities increases Zeratul's damage by 6% for 3 seconds, stacking up to 5 times.
                                            • (New Talent) Darkness Descends (Active)
                                              • Passive: Increase Zeratul’s attack speed by 10%.
                                              • Activated ability – Zeratul gains 40% bonus attack speed for 5 seconds. 30-second cooldown
                                          • Level 7
                                            • Wormhole (E)
                                              • Duration increased from 2 to 3 seconds
                                            • Slip into Shadow (E)
                                              • Removed
                                            • (New Talent) Warp Skirmisher (1)
                                              • Vorpal Blade now has 2 charges. Casting Vorpal Blade also causes Zeratul's next Basic Attack within 6 seconds to deal 30% bonus damage
                                          • Level 16
                                            • Sentenced to Death (W)
                                              • Bonus damage reduced from 40 to 30%
                                            • Void Slash (Q)
                                              • Damage reduced from 40 to 30%
                                          • Level 20
                                            • Rewind (Active)
                                              • Removed
                                            • Nerazim Fury (R)
                                              • Removed
                                            • (New Talent) Twilight Falls (R)
                                              • Activating Might of the Nerazim resets the cooldown of all of Zeratul’s Basic Abilities
                                            • (New Talent) Shadow Mending (Passive)
                                              • Zeratul heals himself for 75% of Ability Damage Dealt to enemy Heroes

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                                          Specialist

                                          Abathur

                                          Abilities

                                          • Spawn Locust (Trait)
                                            • Health increased from 288 to 316 

                                          Talents

                                          • Level 1
                                            • Survival Instincts (Trait)
                                              • Bonus Health decreased from 50% to 40%
                                          • Level 7
                                            • Calldown: MULE (Active)
                                              • No longer refills Structure ammo

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                                          The Lost Vikings

                                          Talents

                                          • Level 4
                                            • It’s a Sabotage! (Passive)
                                              • No longer removes Structure ammo
                                              • Damage increased from 27 to 35

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                                          Warrior

                                          Muradin

                                          Talents

                                          • Level 4
                                            • Sledgehammer (Q)
                                              • No longer removes Ammo from structures

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                                          Collection

                                          Hero Price Reduction

                                          • Artanis’ prices have been reduced to 7,000 Gold and 625 Gems.

                                          New Bundles – The following new Bundles and Skin Packs are available for a limited time!

                                          • Hanzo Heroic Bundle
                                          • Winter Veil 2017 Bundle
                                          • Winter Veil Classic Bundle

                                          New Announcers

                                          • Hanzo

                                          New Skins

                                          • Hanzo
                                            • Kinoko Honzo
                                            • Sora Hanzo
                                            • Dragon Hanzo
                                            • Demon Hanzo
                                            • Farstrider Hanzo
                                              • Icebound Farstrider Hanzo
                                              • Iron Farstrider Hanzo
                                              • Holy Farstrider Hanzo
                                              • Scarlet Farstrider Hanzo
                                          • Genji
                                            • Storm Oni Genji
                                            • Golden Genji
                                            • Nihon Genji
                                          • Leoric
                                            • Immortal Space Lord Leoric
                                          • Lúcio
                                            • Azure Soundblast Lúcio
                                          • Lunara
                                            • Harvest Champion Lunara
                                          • Zarya
                                            • Citrine Thunderguard Zarya
                                            • Industrial Zarya

                                          New Mounts

                                          • The following Mounts have been awarded to players who reached Platinum in Hero League or Bronze in Team League during 2017 Ranked Season 3:
                                            • Titanium Cybersteed
                                            • Carbon Cybersteed
                                            • Master Cybersteed
                                          • The following Mounts have been awarded to players who reached Master or higher in Hero League or Team League during 2017 Ranked Season 3:
                                            • Epic Titanium Cybersteed
                                            • Epic Carbon Cybersteed
                                            • Epic Master Cybersteed

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                                          Bug Fixes

                                          General

                                          • Fixed a number of typo and tooltip errors across several aspects of the game.

                                          Art

                                          • Kharazim: Kharazim's arms and upper body now animated correctly during his dizzy animation.
                                          • Leoric: The Shroud of the Dead King Talent will now correctly play an animation and a sound when activated.
                                          • Samuro: Monkey King Samuro’s model will no longer exhibit flickering during Hero Select while running Medium or High graphic settings.
                                          • The Lost Vikings: Fixed an issue causing Baelog to cast superfluous shadows on the terrain.

                                          Battlegrounds

                                          • Sky Temple: Fixed an issue that could prevent Temple lasers from appearing correctly on the Minimap.
                                          • Structures: Auriel's Blinding Flash and Artanis' Suppression Pulse can no longer Blind Structures.
                                          • Towers of Doom: The Headless Horseman Boss is no longer incorrectly categorized as a Monster.
                                          • Volskaya Foundry: Fixed an issue in which Heroes on the outer edge of the Hall of Storms would not receive Healing or protection.

                                          Heroes, Abilities, and Talents

                                          • Alexstrasza: Life-Binder is no longer interrupted when entering or exiting Dragonqueen.
                                          • Diablo: Fixed an issue that could cause Shadow Charge to deal its collision damage multiple times under certain circumstances.
                                          • Garrosh: Casting Wrecking Ball on Mercenaries will no longer cause them to leash while in combat.
                                          • Gul'dan: Movement caused by a conveyor belt will no longer cancel Rain of Destruction channeling.
                                          • Kel'thuzad: The Power of Icecrown Talent will now correctly grant bonus Spell Power for enemy Heroes Slowed by Chains of Kel’Thuzad with the Chains of Ice Talent.
                                          • Li-Ming: Zei's Vengeance and Arcane Orb tooltips have been updated to clarify bonus damage functionality. Damage amounts have not been changed.
                                          • Lt. Morales: The Second Opinion Talent will now correctly grant cooldown reduction when one of the Heroes struck by Displacement Grenade is piloting a Vehicle, like the Garden Terror.
                                          • Lunara: Fixed an inconsistency that allowed Lunara to cast Leaping Strike over some, but not all, allied units after learning Boundless Stride.
                                          • Medivh: Creating a Portal entrance after learning Portal Mastery and then entering the Triglav Protector will no longer prevent him from using the Protector’s abilities.
                                          • Muradin: Learning Reverberation no longer incorrectly updates the Attack Speed Slow amount in Thunder Clap’s tooltip.
                                          • Murky: Spawn Egg with the Egg Hunt Talent can now be cast correctly on Volskaya Foundry’s conveyor belts.

                                          User Interface

                                          • Death Recap: Fortification Camp Turret attacks now display a Turret icon in the Death Recap screen.

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                                          InvisibleDividerLine_800x50.png

                                          Heroes of the Storm PTR Notes — November 6, 2017

                                          Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until November 13. During this time, we kindly request your assistance in trying out the new content before we officially release the patch. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                          General

                                          Dragons of the Nexus Event Quest

                                          A host of new portrait rewards are ready to swoop into your collection as our Dragons of the Nexus event takes flight! The event kicks off Tuesday, November 14, and lasts until December 12, so be sure to login and complete the quests below to start claiming your rewards.

                                          • Login Reward
                                            • Quest: Log in to Heroes of the Storm during the Dragons of the Nexus event.
                                              • Reward: Stained Glass Alexstrasza and Hanzo Portrait
                                          • 3 Part Quest Chain
                                            • Play Heroes of the Storm in Versus AI, Quick Match, Ranked, or Unranked to advance quest progress. Only one part will be active at any time, and each quest must be completed in order.
                                            • Part 1: Play 5 games
                                              • Reward: Dragonqueen Alexstrasza Portrait
                                            • Part 2: Play 5 games
                                              • Reward: Dragonstrike Portrait
                                            • Part 3: Achieve 90 takedowns in winning games
                                              • Reward: Stained Glass Dragon Knight Portrait
                                          • PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.

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                                          New Hero: Alexstrasza

                                          Alexstrasza, the queen of dragons, was empowered by the titans to be the guardian of all life on Azeroth. She has aided mortals time and again, even at great personal cost. Now, she soars across the Nexus, protecting life wherever she finds it.

                                          Trait

                                          • Dragonqueen
                                            • After 1.25 seconds, transform into a dragon and gain 500 Health. While Dragonqueen is active, Alexstrasza's Basic Abilities are empowered, her Basic Attacks deal 143 damage and heal allied Heroes for 43 in an arc in front of her, and the duration of incoming Slows, Roots, Blinds, and Stuns is reduced by 50%. Lasts 15 seconds.

                                          Basic Abilities

                                          • Gift of Life (Q)
                                            • Sacrifice 15% of Alexstrasza's current Health, healing an ally for 150% of that amount.
                                            • Dragonqueen: Breath of Life cooldown greatly reduced and does not cost Health.
                                          • Abundance (W)
                                            • Plant a seed of healing that blooms after 3 seconds, healing nearby allied Heroes for 20% of their maximum Health.
                                            • Dragonqueen: Preservation heal area and amount greatly increased.
                                          • Flame Buffet (E)
                                            • Launch a fireball, Burning enemies hit for 75 damage over 5.5 seconds.Hitting enemies that are already Burning deals 125 bonus damage upon impact, Slows them by 40% decaying over 2 seconds, and refunds the Mana cost.
                                            • Dragonqueen: Wing Buffet damage and Knockback enemies in an arc.

                                          Heroic Abilities

                                          • Life-Binder (R)
                                            • Bind Alexstrasa's life force with an allied Hero. After 2 seconds, the Hero with a lower percentage of Health is set to the same Health percentage as the other Hero..
                                          • Cleansing Flame (R)
                                            • After 1.25 seconds, take to the sky and drop fireballs at the position of your mouse cursor every 1.2 seconds for 6 seconds. Each fireball restores 300 Health to nearby allied Heroes, and deals 150 damage to nearby enemies.2 seconds after dropping all fireballs, Alexstrasza lands at the position of your mouse cursor.

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                                          AI

                                          General

                                          • Made improvements to Battleground strategies used by Elite AI Heroes.
                                          • Several additional Heroes have received tactical AI improvements, including:
                                            • Greymane
                                            • Johanna
                                            • Ragnaros
                                            • Rehgar
                                            • Rexxar
                                            • Valeera
                                            • Zarya

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                                          Art

                                          Heroes, Abilities, and Talents

                                          • Li Li has received updated visual effects to coincide with Talent changes.
                                          • Sgt. Hammer's Basic Attacks during Siege Mode now better convey area of effect damage.

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                                          Battlegrounds

                                          Bloodlust Brawl

                                          • All Minions, Mercs, and the Dragon Knight now have permanent Bloodlust.

                                          Developer Comment: When looking at this Brawl, we really love the Bloodlust buff. By powering up the Players and the Dragon Knight so much, the poor Minions really struggled to provide much value during the Brawl. In order to bring them up to speed with their Mercenary buddies, we’ve decided that all Minions could use permanent Bloodlust as well.

                                          Ranked Battleground Rotation Update

                                          • Added to Rotation
                                            • Battlefield of Eternity
                                            • Infernal Shrines
                                          • Removed from Rotation
                                            • Haunted Mines
                                            • Garden of Terror
                                          • The full Ranked Battleground Rotation is now as follows:
                                            • Battlefield of Eternity
                                            • Braxis Holdout
                                            • Cursed Hollow
                                            • Dragon Shire
                                            • Infernal Shrines
                                            • Sky Temple
                                            • Tomb of the Spider Queen
                                            • Towers of Doom
                                            • Volskaya Foundry

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                                          User Interface

                                          In-Game UI

                                          • Capture Points
                                            • Volskaya Foundry objective UI will now display “Contested” text when members of both teams are actively fighting over a capture point.
                                          • Core
                                            • Notifications that indicate when the allied Core is under attack have been made more apparent.
                                          • Talent Tier Advantage Callouts
                                            • In-game chat messages will now automatically appear for all players when a team reaches levels 10 and 20 in order to more clearly indicate when one team has a Heroic Ability or Storm Talent tier advantage over the other.
                                            • A follow-up message will appear when the second team reaches levels 10 and 20 to indicate that Heroic Abilities or Storm Talents are now available to both teams.

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                                          Heroes


                                          Support

                                          Li Li

                                          Divider_Hero_LiLi_Crop.png

                                          Abilities

                                          • Fast Feet (Trait)
                                            • Added Functionality:
                                              • Basic Ability Cooldowns recharge 50% faster while Fast Feet is active. 
                                          • Healing Brew (Q)
                                            • Cooldown increased from 3 to 4 seconds
                                            • Range reduced from 7 to 6
                                            • Mana Cost reduced from 30 to 25
                                          • Cloud Serpent (W)
                                            • Mana Cost increased from 30 to 40
                                            • Cooldown increased from 10 to 12 seconds.
                                            • Attack Speed increased from .75 to 1 attacks per second
                                            • Damage increased from 25 to 27 
                                            • Added Functionality:
                                              • Each time a Cloud Serpent attacks, the hero it is attached to is healed for a small amount.
                                          • Blinding Wind (E)
                                            • Cooldown increased from 9 to 12 seconds
                                            • Duration reduced from 2 to 1.5 seconds
                                            • Mana Cost decreased from 35 to 30
                                          • Jug of 1,000 Cups (R)
                                            • Cooldown reduced from 70 seconds to 20 seconds
                                            • Jug of 1,000 Cups can now be cancelled early
                                            • Added Functionality:
                                              • Each time an ally is healed by Jug of 1,000 Cups, its cooldown is increased by 2 seconds, to a maximum of 50 additional seconds.

                                          Talents

                                          • Level 1
                                            • Conjurer’s Pursuit (Passive)
                                              • Removed
                                            • Pro Toss (Q)
                                              • Removed
                                            • Timeless Creature (W)
                                              • Removed
                                            • Gale Force (E)
                                              • Moved to Level 13
                                              • New Functionality
                                                • Increases the duration of Blinding Wind from 2 to 3 seconds. Lili’s Basic Attacks against Blinded Heroes deal 50% more damage.
                                            • (New Talent) Free Drinks (Q)
                                              • If Healing Brew heals a target under 50% health, its Cooldown is reduced by 1 second and its mana cost is refunded.
                                            • (New Talent) Wind Serpent (W)
                                              • Cloud Serpent’s Cooldown is reduced by 3 seconds each time you hit a Hero with Blinding Wind.
                                            • (New Talent) Eager Adventurer (Trait)
                                              • Increases the duration of Fast Feet by 50% and Mana Regeneration is increased by 150% while Fast Feet is active. 
                                          • Level 4
                                            • Healing Ward (Active)
                                              • Removed
                                            • Mending Serpent (W)
                                              • Removed
                                            • Mass Vortex (E)
                                              • Moved to Level 13
                                              • New functionality:
                                                • Blinding Wind hits an additional target. If all targets hit are Heroes, they take 75% increased damage from Blinding Wind.
                                            • Lingering Blind (E)
                                              • Removed 
                                          • Level 7
                                            • Pitch Perfect (Q)
                                              • Removed
                                            • The Good Stuff (Q)
                                              • New functionality:
                                                • Healing Brew heals for an additional amount over 3 seconds. While Fast Feet is active, this amount is increased by 100%.
                                            • Lightning Serpent (W)
                                              • New functionality:
                                                • Cloud Serpent attacks bounce to 2 nearby Heroes for 50% damage.
                                            • Cleanse (Active)
                                              • Removed
                                            • (New Talent) Let's Go!
                                              • Activate to heal allied Hero for a small amount and make them unstoppable for 1 second. 40 second cooldown. The cooldown of this ability is affected by Fast Feet. 
                                          • Level 13
                                            • Elusive Feet (Trait)
                                              • Removed
                                            • Hindering Winds (E)
                                              • Moved to Level 4
                                              • Slow amount increased to 30%.
                                            • Surging Winds (E)
                                              • New functionality:
                                                • If at least two targets of Blinding Wind are Heroes, gain 10 Spellpower for 10 seconds and reduce the cooldown of Blinding Wind by 3 seconds. 
                                            • Shrink Ray (Active)
                                              • Removed 
                                          • Level 16
                                            • Shake It Off (Trait)
                                              • Moved to Level 20
                                              • New functionality:
                                                • While Fast Feet is active, gain 8 Armor per second, to a maximum of 30 armor.
                                            • Safety Sprint (Active)
                                              • Moved to Level 4
                                              • New functionality:
                                                • Activate to gain Fast Feet and increase its movement speed bonus to 30% for 2 seconds. 30 second cooldown.
                                            • Serpent Sidekick (W)
                                              • Moved to Level 4
                                              • New functionality:
                                                • Each time a Cloud Serpent attacks a Hero, its duration is increased by .5 seconds.
                                            • (New Talent) Pick Me Up (Q)
                                              • Healing Brew heals for 33% more if the target is under 50% life.
                                            • (New Talent) Blessings of Yu'lon (W)
                                              • Cloud Serpent attacks heal its bearer for an additional 1.5% of their maximum life. 
                                          • Level 20
                                            • Kung Fu Hustle (Trait)
                                              • Removed
                                            • Storm Shield (Active)
                                              • Removed
                                            • (New Talent) Mistweaver (Active)
                                              • Activate to heal all nearby Allies. 30 second cooldown. The cooldown of this ability is reduced by 1 second each time you or your cloud serpent attacks.

                                          LEVEL (TIER)Li Li Talents
                                          1 (1)Free Drinks (Q)Wind Serpent (W)Eager Adventurer (Trait)
                                          4 (2)Serpent Sidekick (W)Hindering Winds (E)Safety Sprint (Trait)
                                          7 (3)The Good Stuff (Q)Lightning Serpent (W)Let's Go! (Active)
                                          10 (4)Jug of 1,000 CupsWater Dragon
                                          13 (5)Gale Force (E)Surging Winds (E)Mass Vortex (E)
                                          16 (6)Two for One (Q)Pick Me Up (Q)Blessings of Yu'lon (W)
                                          20 (7)Jug of 1,000,000 Cups (R)Double Dragon (R)Mistweaver (Active)Shake It Off (Trait)
                                          • (!) indicates a Questing Talent.
                                          • Italic text indicates a NEW Talent.
                                          • Underlined text indicates a MOVED Talent.

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                                          Collection

                                          Hero Price Reduction

                                          • Li-Ming’s prices have been reduced to 7,000 Gold and 625 Gems.

                                          New Bundles – The following new Bundles and Skin Packs are available for a limited time!

                                          • Alexstrasza Heroic Bundle
                                          • Alexstrasza Skin Pack
                                          • Heroes of Luxoria Bundle
                                          • Superheroes of the Storm Bundle
                                          • Team Spirit Bundle

                                          New Announcers

                                          • Alarak
                                          • Alexstrasza

                                          New Skins

                                          • Alexstrasza
                                            • Ascendant Alexstrasza
                                            • Jade Alexstrasza
                                            • Saronite Alexstrasza
                                            • Snowfall Alexstrasza
                                            • Dark Queen Alexstrasza
                                              • Divine Queen Alexstrasza
                                              • Ice Queen Alexstrasza
                                              • Iridescent Queen Alexstrasza
                                              • Molten Queen Alexstrasza
                                            • Dragon Aspect Alexstrasza
                                              • Death Aspect Alexstrasza
                                              • Kaldorei Aspect Alexstrasza
                                              • Timeless Aspect Alexstrasza
                                              • Wild Aspect Alexstrasza
                                          • Azmodan
                                            • Three-peat Azmodunk
                                          • Cho’gall
                                            • Fel Warlord Cho'gall
                                            • Highmaul Cho'gall
                                          • Chromie
                                            • Elegant Dream Genie Chromie
                                            • Verdant Dream Genie Chromie
                                            • Violet Fel Queen Chromie
                                          • Greymane
                                            • Blackwald Hunter Greymane
                                          • Kael'thas
                                            • Spectre Cyberhawk Kael’thas
                                          • Kharazim
                                            • Sanguine Tiger Kharazim
                                            • Wildstone Tiger Kharazim
                                          • Medivh
                                            • Arcane Medivh
                                            • Emerald Knight Owl Medivh
                                          • Samuro
                                            • Midnight Monkey King Samuro
                                          • Varian
                                            • Obsidian Lionheart Varian

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                                          Bug Fixes

                                          General

                                          • Fixed a number of typo and tooltip errors across several aspects of the game.

                                          AI

                                          • Ana: AI Ana will no longer attempt to Heal allied Garden Terrors, Dragon Knights, or Triglav Protectors.
                                          • Haunted Mines: Fixed an issue in which AI Heroes would “B-Step” after the neutral Grave Golem was killed, rather than completing their Hearthstone casts.
                                          • Melee Lane Units: Melee Minions, Mercenaries, and Braxis Holdout’s melee Zerg units will no longer ignore an enemy Ragnaros in Molten Core form.

                                          Art

                                          • Malthael: Movement Speed bonus visual effects will now correctly appear if Malthael learns On a Pale Horse while mounted.
                                          • Mounts: Visual effects that appear around the Golden Nexus Charger will now correctly animate while using Low graphic settings.
                                          • Varian: Will once again leap toward his Colossus Smash target.

                                          Battlegrounds

                                          • Cursed Hollow: Sgt. Hammer’s Spider Mines will now correctly attack enemy Structures affected by the Raven Lord’s Curse.
                                          • Dragon Shire: Removed two targeting indicators for Dehaka’s Brushstalker that appeared in locations where no Brush was present.
                                          • Try Mode: Kel’Thuzad’s Master of the Cold Dark Trait Quest will now correctly apply its cooldown reduction bonus after using the Complete Quests button.

                                          Heroes, Abilities, and Talents

                                          • Abathur: Casting Ultimate Evolution on Jaina will no longer cause Abathur’s Calldown: MULE Talent icon to permanently switch to the icon for Improved Ice Block.
                                          • Abathur: Attempting to cast Toxic Next in an area that is already densely populated by existing Nests will no longer consume a charge without placing a new Toxic Nest.
                                          • Alarak: Learning Counter-Strike or Deadly Charge at level 20 will now correctly append that Ability’s description to the Sadism Trait tooltip.
                                          • Azmodan: All Shall Burn’s tooltip has been updated to clarify that its bonus Structure damage is a flat amount, rather than percentage-based.
                                          • Ana: A targeting indicator will now correctly appear when using Healing Dart charges granted by Active Reload.
                                          • Chromie: Fixed an issue in which certain Abilities, like Artanis’ Blade Dash, could prevent Temporal Loop from returning the target to its original location.
                                          • Brightwing: Arcane Flare’s targeting indicator will no longer visually persist on the terrain if cast outside the Gate during the pre-game countdown.
                                          • Garrosh: Stukov’s Weighted Pustule will no longer be removed from targets hit by Wrecking Ball or Into the Fray.
                                          • Gazlowe: Fixed an issue preventing Deth Lazor from being cast with less than 60 Mana after learning Hyperfocus Coils
                                          • Johanna: Blessed Hammer can no longer be activated during Falling Sword.
                                          • Junkrat: Fixed an issue in which certain Abilities, like Genji’s Dragonblade and Stitches’ Hook, could hit Junkrat during Rocket Ride just before he makes impact.
                                          • Kel’Thuzad: Glacial Spike will now correctly deal bonus damage granted by Ability Power gains.
                                          • Kel’Thuzad: The Hungering Cold Talent will now correctly deal its bonus damage to non-Heroic enemies rooted by Frost Nova.
                                          • Lt. Morales: Fixed an issue in which Lt. Morales could become immune to certain Stasis effects like Void Prison and Devouring Maw until death.
                                          • Lt. Morales: Casting Reinforcements in the allied Hall of Storms will no longer permanently remove Heroes inside the Medivac within from the Battleground’s playable area.
                                          • Lúcio: Learning Can’t Stop, Won’t Stop and then walking over Junkrat’s Steel Trap will no longer cause that trap to visually persist on Lúcio’s model.
                                          • Stukov: Nazeebo will now correctly be pushed if he is hit by Massive Shove while channeling Ravenous Spirit.
                                          • Tassadar: The Prismatic Link Talent will no longer cause Tassadar’s Basic Attack to chain to Kharazim during Seven-Sided Strike.
                                          • Tassadar: The Templar’s Will Talent’s second reward will no longer increase Basic Attack range in Archon form.
                                          • Uther: After learning Divine Protection, Devotion Armor will now stack correctly when Healing an allied Hero using Flash of Light during Eternal Vanguard.
                                          • Uther: Will no longer be teleported back to the allied Hall of Storms if Redemption’s cooldown completes while in Eternal Vanguard form.
                                          • Valla: Manticore will no longer deal its bonus damage to Valla’s Basic Attack target while Valla is Blind or the target is Evading.
                                          • Zagara: Nydus Network can no longer prevent Heroes from walking out of their Hall of Storms. 

                                          User Interface

                                          • Death Recap: The Ability icon and description for Gazlowe’s Rock-It! Turret will now correctly appear on the Death Recap screen.
                                          • Hotkeys: The Move command’s Quick Cast hotkey is no longer customizable.

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                                          InvisibleDividerLine_800x50.png

                                          Heroes of the Storm PTR Notes — October 9, 2017

                                          Our next Heroes of the Storm patch has just arrived to the Public Test Realm and will be available for playtesting until October 16. During this time, we kindly request your assistance in trying out some of the new content it contains before we officially release the patch to the live version of Heroes. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                          General

                                          New Special Event: Hallow's End 2017

                                          • Play 25 games during Hallow’s End in any mode except Custom Games, Training, or Heroes Brawl to earn spooky new items!
                                          • Here are some of the treats you’ll be able to unwrap by completing the three-part quest chain:
                                            • Part 1: Play 2 Games during Hallow’s End
                                              • Reward: Cartoon Headless Horseman Spray
                                            • Part 2: Play 8 Games during Hallow’s End
                                              • Reward: Hallow’s End Warcrest Banner
                                            • Part 3: Play 15 Games during Hallow’s End
                                              • Reward: Headless Horseman Portrait
                                          • PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.
                                          • Hallow's End Loot Chests
                                            • Once Hallow’s End begins after October 17, all Loot Chests you earn through progression (except Hero-Specific Chests), or purchase using Gems will be replaced with Hallow’s End Loot Chests. Weekly Brawl Rewards after October 20 will also award one Hallow’s End Chest.
                                            • Also starting with Hallow’s End, special event Loot Chests will now guarantee at least one of the limited-time items from that event—including portraits, sprays, skins, and mounts!
                                            • Until Hallow’s End concludes during the week of November 13, you’ll pick up one of these limited-time Loot Chests every time you level-up or earn a weekly Heroes Brawl reward. You can also head to the Loot tab in-game to purchase Rare Hallow’s End Chests directly using Gems. Additionally, please note that any Loot Chests you already own prior to the start of the event will not convert to Hallow’s End Chests.

                                          Hotkeys

                                          • The hotkeys to switch between the Stats, Talents, and Death Recap tabs of the leader panel (currently F1, F2, and F3) can now be rebound in the Hotkeys menu.
                                          • These hotkeys now provide quick access to the respective tab of the leader panel when the hotkey is held down.

                                          Windows XP/Vista Deprecation

                                          • In July, we announced our intention to end support for Windows XP and Windows Vista in Heroes of the Storm.  With this patch, Heroes of the Storm will no longer run on these two operating systems. Players who are affected by this change are encouraged to upgrade to a newer OS version.

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                                            New Hero: Junkrat

                                            The destruction of the Australian omnium left the area an irradiated waste and survivors like Jamison Fawkes were greatly affected by radiation. Now as the explosive-obsessed criminal Junkrat, he is renowned for leaving havoc and bedlam in his wake.

                                            Trait

                                            • Total Mayhem
                                              • Upon dying, drop 5 grenades that explode after 0.75 seconds, each dealing 250 damage to nearby enemies.

                                            Basic Abilities

                                            • Frag Launcher (Q)
                                              • Launch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 117 damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures. Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time.
                                            • Concussion Mine (W)
                                              • Place a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage. Limit 1 active mine.
                                            • Steel Trap (E)
                                              • Place a trap on the ground that arms after 2 seconds. Deals 130 damage to the first enemy that walks over it and Roots them for 2 seconds.Limit 1 active trap.

                                            Heroic Abilities

                                            • RIP-Tire (R)
                                              • Create a motorized bomb with 500 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back, and dealing 750 damage to enemies in the center of the blast, and 450 damage to enemies outside of the center.
                                            • Rocket Ride (R)
                                              • After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.5 seconds, Junkrat lands, dealing 780 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Altar and gains 150% additional Movement Speed until dismounted.

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                                            Battlegrounds

                                            Ranked Battleground Rotation Update

                                            • Added to Rotation
                                              • Sky Temple
                                              • Garden of Terror
                                              • Braxis Holdout
                                            • Removed from Rotation
                                              • Infernal Shrines
                                              • Battlefield of Eternity
                                              • Warhead Junction
                                            • The full Ranked Battleground Rotation is now as follows:
                                              • Cursed Hollow
                                              • Dragon Shire
                                              • Haunted Mines
                                              • Tomb of the Spider Queen
                                              • Towers of Doom
                                              • Volskaya Foundry
                                              • Sky Temple
                                              • Garden of Terror
                                              • Braxis Holdout

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                                            User Interface

                                            • Seasonal Item indicators have been added to items in Loot Chests and the Collection
                                            • Volskaya Foundry now has a unique “Point Guard” award for time spend standing on the Control Point
                                            • The Event Log is now enabled in the Observer UI

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                                            Heroes

                                            AssassinSpecialistSupportWarrior
                                            GallAbathurAnaCho
                                            GenjiNazeeboBrightwingD.Va
                                            Kel'ThuzadProbiusKharazimGarrosh
                                            LunaraZagaraLt. MoralesJohanna
                                            MalthaelStukovMuradin
                                            Zul'jin

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                                            Assassin

                                            Gall

                                            Divider_Hero_Gall_crop.png

                                            Abilities

                                            • Ogre Rage (D)
                                              • It should now be more apparent when Ogre Rage (D) is active

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                                            Genji

                                            Divider_Hero_Genji.png

                                            Talents

                                            • Level 20
                                              • The Dragon Becomes Me (R)
                                                • Duration increase per swing reduced from 1 to .75 seconds

                                            Kel'Thuzad

                                            Divider_Hero_Genji.png

                                            Abilities

                                            • Frost Blast (R)
                                              • Cooldown reduced from 80 to 70 seconds
                                              • Mana cost reduced from 70 to 60

                                            Talents

                                            • Level 4
                                              • Strip Shields (E)
                                                • Shield amount increased from 112 to 120
                                            • Level 13
                                              • Icy Grasp (W)
                                                • Increased slow duration from 1.5 to 2 seconds
                                              • Chain-Link (E)
                                                • Added functionality:
                                                  • Also refunds the Mana cost of Chains Of Kel’Thuzad

                                            Lunara

                                            Divider_Hero_Lunara_crop.png

                                            Abilities

                                            • Wisp (E)
                                              • Move cooldown reduced from 5 to 1 seconds
                                              • Number of attacks required to kill the Wisp increased from 1 to 2

                                            Malthael

                                            Divider_Hero_Malthael.png

                                            Abilities

                                            • Reaper’s Mark (Trait)
                                              • Damage reduced from 2.25 to 2% of enemy Hero maximum Health

                                            Zul'jin

                                            Divider_Hero_Zuljin_crop.png

                                            Stats

                                            • Basic Attack Damage reduced from 106 to 90

                                            Abilities

                                            •  “You Want Axe?” Baseline Quest added
                                              • !Quest: Every 5 Basic Attacks against Heroes increases your Basic Attack damage by 1
                                              • !Reward: After landing 75 Basic Attacks on enemy Heroes, increase your Basic Attack range by 1.1
                                              • !Reward: After landing 150 Basic Attacks on enemy Heroes, your Twin Cleave will revolve twice
                                            • Grievous Throw (Q)
                                              • Duration decreased from 8 to 6 seconds
                                            • Twin Cleave (W)
                                              • Cooldown increased from 8 to 10 seconds
                                              • Mana cost increased from 50 to 60
                                            • Regeneration (E)
                                              • Health restoration increased from 25 to 30% of maximum Health

                                            Talents

                                            • Level 1
                                              • Boneslicer (Q)
                                                • New functionality:
                                                  • Grievous Throw pierces all enemies and refunds 10 Mana per Hero hit. The effect is no longer is removed after 3 Basic Attacks.
                                              • You Want Axe? (Passive)
                                                • Removed
                                              • Headhunter (Active)
                                                • Moved from Level 4
                                                • New functionality:
                                                  • !Quest: Kill all unique enemy Heroes. Each one increases your damage by 2%.
                                                  • !Reward: Increase your Basic Attack range by 1.1.
                                              • Recklessness (Passive)
                                                • Moved from Level 7
                                                • Adjusted functionality:
                                                  • Gain 10% bonus attack damage while below 75% life.
                                                  • Gain 20% Spell Power while below 50% life.
                                            • Level 4
                                              • Troll’s Blood (E)
                                                • New functionality:
                                                  • Increases Regeneration healing by 25%. If the effect fully finishes, also gain 10% of your maximum Mana.
                                              • (New Talent) Amani Rage (Active)
                                                • Activate to instantly lose 50% of your current Health and regain it over 6 seconds. Gain 10 Armor while this heal is active.
                                              • Voodoo Shuffle (Active)
                                                • Moved from Level 13
                                                  • New functionality:
                                                    • Passively lower the cooldown and mana cost of Regeneration by 33%. Activate to remove to all slow and root effects.
                                            • Level 7
                                              • Vicious Assault (Q)
                                                • New functionality:
                                                  • Grievous Throw’s bonus damage is increased by 30%.
                                              • Arcanite Axes (W)
                                                • Moved from Level 1
                                                • New functionality:
                                                  • Passively reduce the cooldown of Twin Cleave by 2 seconds.
                                                  • !Quest: Hit enemy Heroes with Twin Cleave.
                                                  • !Reward: Every enemy Hero hit increases the damage of Twin Cleave by .75. This talent has no cap.
                                              • Ferocity (Passive)
                                                • Moved from Level 16
                                            • Level 13
                                              • Eye of Zul’jin (Q)
                                                • New functionality:
                                                  • Basic Attacks against enemies Heroes increase Zul’jin’s movement speed by 3% for 2 seconds, stacking up to 30%
                                              • Lacerate (Trait)
                                                • Moved from Level 16
                                              • Ensnare (Active)
                                                • Moved from Level 20
                                                • Now only hits enemy Heroes
                                                • Duration reduced from 3 to 1.5 seconds
                                                • Cooldown increased from 45 to 60 seconds
                                            • Level 16
                                              • Swirling Death (W)
                                                • Removed
                                              • Let the Killing Begin (Passive)
                                                • Moved from Level 4
                                              • Wrong Place Wrong Time (W)
                                                • Moved from Level 7
                                                • Adjusted functionality:
                                                  • Heroes hit at the apex of your Twin Blades suffer an additional 150 damage and grant 5 stacks of You Want Axe.
                                              • (New talent) No Mercy (Q)
                                                • Basic Attacks against Heroes marked with Grievous Throw ignore Armor.
                                            • Level 20
                                              • Amani Resilience (R)
                                                • Added functionality:
                                                  • Also increases the duration of Taz’Dingo by 1 second in addition to the current effects.
                                              • Buzzsaw (R)
                                                • Added functionality:
                                                  • If Guillotine kills a Hero, instantly heal to full Health.
                                              • Forest Medicine (E)
                                                • Moved from Level 13
                                                • New functionality:
                                                  • Regeneration no longer requires a channel and the heal cannot be interrupted.
                                            LEVEL (TIER)Zul'jin Talents
                                            1 (1)Boneslicer (Q)Recklessness (Passive)(!) Headhunter (Passive)
                                            4 (2)Troll's Blood (E)Voodoo Shuffle (Active)Amani Rage (active)
                                            7 (3)Vicious Assault (Q)(!) Arcanite Axes (W)Ferocity (D)
                                            10 (4)Taz'Dingo!Guillotine
                                            13 (5)Lacerate (W)Eye of Zul'jin (Passive)Ensnare (Active)
                                            16 (6)Wrong Place Wrong Time (W)No Mercy! (Passive)Let the Killing Begin (Passive)
                                            20 (7)Amani Resilience (R)Buzzsaw (R)Forest Medicine (E)
                                            • (!) indicates a Questing Talent.
                                            • Italic text indicates a NEW Talent.
                                            • Underlined text indicates a MOVED Talent.

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                                            Specialist

                                            Abathur

                                            Divider_Hero_Abathur_Crop.png

                                            Abilities

                                            • Spike Burst (W)
                                              • Damage increased from 116 to 120
                                            • Ultimate Evolution (R)
                                              • Cooldown from increased 50 to 70 seconds

                                            Nazeebo

                                            Divider_Hero_Nazeebo_Crop.png

                                            Stats

                                            • Health reduced from 1638 to 1502
                                            • Health Regeneration reduced from 3.4125 to 3.1291

                                            Abilities

                                            • Corpse Spiders (Q)
                                              • Damage increased from 35 to 36
                                            • Plague of Toads (E)
                                              • Damage reduced from 20 to 18
                                            • Voodoo Ritual (Trait)
                                              • Health per stack of Voodoo Ritual increased from 4 to 6
                                            • Ravenous Spirit (R)
                                              • Cast range increased by 1

                                            Talents

                                            • Level 13
                                              • Superstition (Passive)
                                                • New functionality:
                                                  • Gain 40 Spell Armor, taking 40% less damage from Abilities.  Basic Attacks from enemy Heroes remove this bonus for 3 seconds
                                            • Level 16
                                              • Spider Colony (Q)
                                                • New functionality:
                                                  • Every time a Spider attacks an enemy Hero, reduce the cooldown of Wall of Zombies and Plague of Toads by .25 seconds
                                            Developer Comment: We want to shift more of Nazeebo’s Health into the amount of Voodoo Ritual stacks he has, as the reward for Voodoo Ritual was mostly felt in unlocking Vile Infection at level 20. We’re changing Spider Colony to no longer reduce the cooldown of Corpse Spiders, because the synergy between the Spider Talents were so high that if you picked any one of them the rest of your Talent choices were locked in. Since we are changing the level 16 Talent to now affect Plague of Toads instead of Corpse Spiders, we’re shifting some of the damage out of Plague of Toads into Corpse Spiders. For Superstition, we wanted to get most of the spirit of what the old Talent did, but have more gameplay interactions. Often the only counter play to Superstition lied in what the enemy team composition was, and we’d rather have more counter play relying in decisions made during the course of the game.

                                            Probius

                                            Divider_Hero_Probius_crop.png

                                            Abilities

                                            • Warp in Pylon (D)
                                              • Health increased from 380 to 400

                                            Talents

                                            • Level 1
                                              • Gather Minerals (Passive)
                                                • Damage bonus increased from 25 to 35%
                                            • Level 13
                                              • Shield Battery (D)
                                                • Shield duration after leaving Pylon field reduced from 4 to 2 seconds
                                                • Shield amount increased from 12 to 14

                                            Zagara

                                            Divider_Hero_Zagara_Crop.png

                                            Stats

                                            • Base Maximum Health reduced from 1643 to 1575
                                            • Health regen reduced from 3.4 to 3.3

                                            Abilities

                                            • Devouring Maw (R)
                                              • Cooldown reduced from 100 to 80 seconds

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                                            Support

                                            Ana

                                            Divider_Hero_Ana.png

                                            Stats

                                            • Basic Attack Damage increased from 30 to 33

                                            Talents

                                            • Level 4
                                              • Overdose (Passive)
                                                • Adjusted functionality:
                                                  • No longer applies to Biotic Grenade
                                                  • Sleep Dart now applies 3 Doses to targets hit
                                            Developer Comment: Ana has had an incredibly successful launch into the Nexus, and seems to be falling into a great place balance-wise. We are still light on high-level data for her, so our changes this patch are very light. We realize that she has some synergy concerns and wanted to get a small jump on the largest catalyst to those – Overdose. While playing her internally before launch, we knew she had the potential to single-handedly shift the meta, not to mention increase the amount of double-support we see. Rest assured that we are keeping a close eye on both of these concerns and are prepared to act accordingly if the need arises.

                                            Brightwing

                                            Divider_Hero_Brightwing_Crop.png

                                            Miscellaneous

                                            • Phase Shift (Z) will now also call out the targeted ally in an allied chat announcement upon activation. 

                                            Abilities

                                            • Pixie Dust (E)
                                              • Spell Armor reduced from 30 to 25
                                            • Emerald Wind (R)
                                              • Soothing Mist bonus healing amount reduced from 8 to 5%

                                            Talents

                                            • Level 7
                                              • Phase Shield (Z)
                                                • Shield amount reduced from 400 to 350

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                                              Kharazim

                                              Divider_Heroes_Kharazim_Cropped.png

                                              Talents

                                              • Level 1
                                                • Transcendence (Trait)
                                                  • Healing increased from 96 to 103 per 3 Basic Attacks
                                                • Insight (Trait)
                                                  • Cooldown reduction increased from 1.5 to 1.75 seconds per 3 Basic Attacks

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                                              Lt. Morales

                                              Divider_Hero_LtMorales_cropped.png

                                              Stats

                                              • Base Maximum Health reduced from 1605 to 1550
                                              • Health regen reduced from 3.34 to 3.23

                                              Talents

                                              • Level 1
                                                • Clear (E)
                                                  • Cooldown Reduction from first quest unlock reduced from 4 to 3 seconds
                                              • Level 4
                                                • Blast Shield (E)
                                                  • Shield amount reduced from 8 to 6% of maximum Health
                                              • Level 13
                                                • Second Opinion (E)
                                                  • Cooldown reduction for hitting 2 Heroes increased from 1 to 2 seconds

                                              Stukov

                                              Divider_Hero_Stukov.png

                                              Stats

                                              • Health from 1682 to 1590
                                              • Health regen from 3.504 to 3.3125

                                              Abilities

                                              • Healing Pathogen (Q)
                                                • Heal amount reduced from 40 to 37

                                              Talents

                                              • Level 1
                                                • Spine Launcher (Passive)
                                                  • Damage reduction increased from 30 to 40%
                                                • Poppin Pustules (D)
                                                  • Added functionality:
                                                    • Now increases the final damage of Weighted Pustule by 50%
                                              • Level 16
                                                • Superstrain (Q)
                                                  • Added functionality:
                                                    • Now also applies to targets who are Rooted while under the effect of Healing Pathogen
                                                • Universal Carrier (Q)
                                                  • Heal reduction decreased from 60 to 50%
                                                • Eye Infection (W)
                                                  • Removed

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                                              Warrior

                                              Cho

                                              Divider_Hero_Cho_crop.png

                                              Abilities

                                              • Ogre Hide (D)
                                                • It should now be more apparent when Ogre Hide (D) is active.

                                              D.Va

                                              Divider_Hero_DVa.png

                                              Talents

                                              • Level 1
                                                • Rush-down (Q)
                                                  • Cooldown reduction for dealing or taking damage increased from 5 to 7 seconds
                                                • Crash Course (Q)
                                                  • Number of Heroes hit to complete Quest reduced from 25 to 20
                                                • Pro Moves (Passive)
                                                  • Duration of the Movement Speed bonus increased from 1.25 to 1.5 seconds
                                              • Level 4
                                                • Diverting Power (W)
                                                  • Movement Speed penalty reduced from 50 to 30%
                                              • Level 7
                                                • Nuclear Option (E)
                                                  • Damage bonus increased from 50 to 70%
                                              • Level 20
                                                • Stop and Pop (R)
                                                  • Damage bonus increased from 150 to 200%
                                                • Concussive Pulse (Active)
                                                  • Cooldown reduced from 8 to 7 seconds

                                              Garrosh

                                              Divider_Hero_Garrosh_crop.png

                                              Talents

                                              • Level 20
                                                • Death Wish (R)
                                                  • No longer increases the duration of Warlord’s Challenge

                                              Johanna

                                              Divider_Hero_Johanna_Crop.png

                                              Stats

                                              • Base Maximum Health increased from 2179 to 2350
                                              • Health regen increased from 4.5 to 4.9

                                              Abilities

                                              • Falling Sword (R)
                                                • Slow duration increased from 2.5 to 3 seconds

                                              Talents

                                              • Level 1
                                                • Hold Your Ground (D)
                                                  • Additional Shield amount increased from 20 to 30%
                                              • Level 13
                                                • Roar (Q)
                                                  • Damage for hitting 2 or more Heroes increased from 125 to 150%
                                                • Blessed Hammer (Active)
                                                  • Damage increased from 80 to 84

                                              Muradin

                                              Divider_Hero_Muradin_Crop.png

                                              Stats

                                              • Basic Attack damage reduced from 97 to 88

                                              Abilities

                                              • “It’s Hammer Time!” Baseline Quest added
                                                • !Quest: Hit 25 enemy Heroes with Storm Bolt. Enemy Heroes who die within 2.5 seconds of being hit by Storm Bolt grant 3 stacks.
                                                • !Reward: Once you gained 25 stacks, Basic Attacks will reduce the cooldown of Storm Bolt by 1 second, and Storm Bolt will pierce the first target hit, hitting an additional target
                                              • Stormbolt (Q)
                                                • Mana cost decreased from 60 to 50
                                              • Avatar (R)
                                                • Mana cost decreased from 100 to 80
                                              • Haymaker (R)
                                                • Mana cost decreased from 80 to 60

                                              Talents

                                              • Level 1
                                                • Perfect Storm (Q)
                                                  • No longer reduces the Mana cost of Storm Bolt
                                              • Level 4
                                                • Crowd Control (W)
                                                  • Removed
                                                • Sledgehammer (Q)
                                                  • Damage bonus reduced from 400 to 300%
                                                • Reverberation (W)
                                                  • Attack and Movement Speed slow duration increased from .5 to 1 seconds
                                                • Thunder Burn (W)
                                                  • Adjusted functionality:
                                                    • Now requires hitting an enemy Hero to create a second Thunder Clap
                                                    • Second Thunder Clap now also applies a 25% Attack Speed slow for 2.5 seconds.
                                              • Level 7
                                                • Piercing Bolt (Q)
                                                  • Removed
                                                • Iron-Forged Momentum (Passive)
                                                  • Removed
                                                • Landing Momentum (E)
                                                  • Removed
                                                • Heavy Impact (E)
                                                  • Moved from Level 16
                                                • Give ‘em the Axe! (Passive)
                                                  • Moved from Level 16
                                                  • Bonus damage reduced from 60 to 50%
                                                • Skullcracker (Passive)
                                                  • No longer grants bonus Attack Speed
                                                  • Added functionality:
                                                    • Every 3rd Basic Attack against an enemy now deals 60% bonus damage in addition to the stun
                                              • Level 13
                                                • Burning Rage (Passive)
                                                  • Removed
                                                • Spell Shield (Passive)
                                                  • Removed
                                                • (New Talent) Bronzebeard Rage (Passive)
                                                  • Passively deal damage to nearby enemies. Auto-attacking an enemy Hero who is stunned, rooted, or slowed increases the damage by 100% for 3 seconds
                                              • Level 16
                                                • Dwarf Launch (E)
                                                  • Bonus range decreased from 50 to 40%
                                                  • Bonus impact radius removed
                                                  • Added functionality:
                                                    • Hitting an enemy Hero now reduces the cooldown of Dwarf Toss by 3 seconds
                                                • Stoneform (D)
                                                  • Healing reduced from 40 to 30% of Muradin’s Maximum Health
                                              • Level 20
                                                • Unstoppable Force (R)
                                                  • New functionality:
                                                    • While Avatar is active you gain 20 Armor and Basic Attacks reduce the cooldown of Thunder Clap and Dwarf Toss by .5 seconds
                                                • Grand Slam (R)
                                                  • No longer reduces the Mana cost of Haymaker
                                                  • Added functionality:
                                                    • If an enemy Hero dies within 3 seconds of being hit by Haymaker, gain an additional charge of Haymaker
                                              LEVEL (TIER)Muradin Talents
                                              1 (1)Block (Passive)(!) Perfect Storm (Q)Third Wind (Trait)
                                              4 (2)Sledgehammer (Q)Reverberation (W)Thunder Burn (W)
                                              7 (3)Heavy Impact (E)Give 'em the Axe! (Passive)Skullcracker (Passive)
                                              10 (4)AvatarHaymaker
                                              13 (5)Healing Static (W)Thunder Strike (W)Bronzebeard Rage (Passive)
                                              16 (6)Dwarf Launch (E)Imposing Presence (Active)Stoneform (D)
                                              20 (7)Unstoppable Force (R)Grand Slam (R)Hardened Shield (Active)Rewind (Active)
                                              • (!) indicates a Questing Talent.
                                              • Italic text indicates a NEW Talent.
                                              • Underlined text indicates a MOVED Talent.

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                                              Collection

                                              Note: Seasonal Items from previous Hallow’s End events have also been temporarily re-added to the game. You can find more information in our Hallow’s End blog.

                                              New Skins

                                              • Junkrat
                                                • Drowned Junkrat
                                                • Rusted Junkrat
                                                • Convict Junkrat
                                                • Clowning Junkrat
                                                • Fallen Junkrat
                                                  • Devilish Fallen Junkrat
                                                  • Hellish Fallen Junkrat
                                                  • Orcish Fallen Junkrat
                                                  • Warped Fallen Junkrat
                                              • Cassia
                                                • Whirlpool Pirate Queen Cassia
                                                • Velvet Pirate Queen Cassia
                                              • Genji
                                                • Iron Dragon Genji
                                                • First Dragon Genji
                                              • Greymane
                                                • Dr. Wolf and Stein Greymane
                                                • Hazardous Dr. Wolf and Stein Greymane
                                                • Mysterious Dr. Wolf and Stein Greymane
                                                • StormPunk Dr. Wolf and Stein Greymane
                                                • Inferno Dr. Wolf and Stein Greymane
                                              • Zarya
                                                • Crimson High Gravity Zarya
                                              • Valeera
                                                • Vampire Slayer V
                                                • Rogue Vampire Slayer V
                                                • Phantom Vampire Slayer V
                                                • Midnight Vampire Slayer V
                                                • Coldheart Vampire Slayer V
                                              • Brightwing
                                                • Bewitching Brightwing
                                                • Spirited Bewitching Brightwing
                                                • Wild Bewitching Brightwing
                                                • Crimson Bewitching Brightwing
                                                • Dusk Bewitching Brightwing
                                              • Gazlowe
                                                • Paper Bag Gazlowe
                                                • Waste Bag Gazlowe
                                                • Bag of Bolts Gazlowe
                                                • Deep Bag Gazlowe
                                                • Awkward Paper Bag Gazlower
                                              • Murky
                                                • Garden Shambler Murky
                                                • Lilac Shambler Murky
                                                • Tulip Shambler Murky
                                                • Orchid Shambler Murky
                                                • Hibiscus Shambler Murky
                                              • Chromie
                                                • Creepie Chromie
                                                • Dottie Creepie Chromie
                                                • Haunted Creepie Chromie
                                                • Innocent Creepie Chromie
                                                • Monster Creepie Chromie
                                              • Cho’gall
                                                • Pump’kin Cho’gall
                                                • Fel Pump’kin Cho’gall
                                                • Twilight Pump’kin Cho’gall
                                                • Burning Pump’kin Cho’gall
                                                • Magic Pump’kin Cho’gall

                                              Mounts

                                              • Phantom Stallion
                                                • Picnic Phantom Stallion
                                                • Grim Phantom Stallion
                                                • Jack-o’-Phantom Stallion
                                                • Secret Phantom Stallion
                                                • Spectral Stallion

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                                              Bug Fixes

                                              General

                                              • Fixed a number of typo and tooltip errors across several aspects of the game.

                                              AI

                                              • AI Heroes controlling the Garden Terror will no longer become unresponsive.

                                              Art

                                              • D.Va: The keychain attached to D.Va’s Light Gun will now correctly appear during Hero Select.
                                              • Leoric: Fixed an issue preventing Leoric’s Basic Attack cleave animation from playing when using certain skins.
                                              • Tyrande: The area of effect indicator for Eagle Eye Tyrande’s Lunar Flare should now be more visually apparent when cast on Sky Temple while using Low graphic settings.
                                              • Zeratul: Zeratul’s face mask will no longer appear to stretch in the Collection while using Low graphic settings.

                                              Heroes, Abilities, and Talents

                                              • Brightwing: The channel for Phase Shift will now properly cancel if the allied target dies.
                                              • Brightwing: The channel for Phase Shift will now properly cancel if Brightwing is Rooted.
                                              • Garrosh: Casting Body Check with the Brute Force Talent on a Boss will no longer cause a Healing debuff icon to appear next to its Health bar.
                                              • Garrosh: Fixed an issue causing Body Check to receive less bonus damage than intended after casting Double Up to reach 50 Armor.
                                              • Jaina: Fixed an issue that prevented Summon Water Elemental from being cast on the opposite side of unpathable terrain in areas that are within range and visible to the player.
                                              • Johanna: Fixed an issue causing the Shield Glare to lower the cooldown of the Blinded by the Light talent by an incorrect amount.
                                              • Kel’Thuzad: Shadow Fissure can now be cast on the minimap.
                                              • Kel’Thuzad: Shadow Fissure can now be cast between map levels on the Haunted Mines battleground. 
                                              • Leoric: Fixed an issue causing enemy Heroes affected by Leoric’s Entomb ability to lose allied vision after Leoric had chosen the Buried Alive talent.
                                              • Lunara: Fixed an issue preventing Lunara from Leaping over several different friendly units after choosing the Boundless Stride talent. 
                                              • Rehgar: Fixed an issue that drastically reduced the attack range of Feral Lunge.
                                              • Stukov: Abilities that move Heroes, like Alarak’s Telekinesis and Stiches’ Hook, no longer remove Weighted Pustule from the affected Hero.
                                              • Valla: Caltrops will no longer display Health bars or selection rings when clicked.

                                              User Interface

                                              • Right clicking a player in your friends list and choosing the Whisper option will once again open the chat input field. 
                                              • Score Screen: Counters for Chromie’s Sand Blast and The Butcher’s Fresh Meat quests will now continue to increment on the in-game score screen after reaching their soft caps.
                                              • Score Screen: The counter for Lt. Morales’ Clear! Talent will no longer disappear from the in-game score screen while she is inside a Medivac.

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                                              InvisibleDividerLine_800x50.png

                                              This patch also includes changes that will be released to live servers later this week. You can find those notes here.

                                              Heroes of the Storm PTR Notes —September 18, 2017

                                              Our next Heroes of the Storm patch has just arrived to the Public Test Realm and will be available for playtesting until September 25. During this time, we kindly request your assistance in trying out some of the new content it contains before we officially release the patch to the live version of Heroes. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                              Jump to Section:


                                              General

                                              New Special Event: Pachimari Mania

                                              • Open Loot Boxes and be the first team to find the Golden Pachimari!
                                                • At the beginning of a match, Loot Boxes will spawn around your starting area. Open as many as you can, and try to find the legendary Golden Pachimari!
                                                  • Opening a Loot Box will grant you a movement speed boost, enabling you to open even more boxes.
                                                  • The player to open the most Loot Boxes on each team will be announced when the event ends, so be sure to always try your best!
                                                • The first team to find the Golden Pachimari will win the event and earn credit toward their Pachimari Mania quest progress!
                                              • Quests and Rewards
                                                • Pachimari Mania is a four-part quest chain. All quests must be completed in order, and only one quest will be active at a time.
                                                  • Part 1: Find 2 Golden Pachimaris to earn a set of Pachimari in-game Emojis
                                                  • Part 2: Find 5 Golden Pachimaris to earn a Pachimari-themed Banner
                                                  • Part 3: Finding 8 Golden Pachimaris will unlock the Golden Pachimari spray
                                                  • Part 4: Finding 10 Golden Pachimaris will unlock the Pachimari Portrait
                                              • PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.

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                                              New Hero: Ana

                                              As a founding member of Overwatch and one of the world's best snipers, Ana Amari uses her skills to protect the innocent. Though she went MIA after losing her eye, Ana's sense of duty and responsibility has brought her back to the fight.

                                              Trait

                                              • Shrike
                                                • Basic Attacks apply a Dose to non-Structure enemies, dealing an additional 44 damage over 5 seconds, stacking up to 5 times.

                                              Basic Abilities

                                              • Healing Dart (Q)
                                                • Fire a dart which heals the first allied Hero hit for 250 Health.
                                              • Biotic Grenade (W)
                                                • Toss a Grenade at the target area. Allied Heroes hit are healed for 175 Health and receive 25% increased healing for 3 seconds. Enemies hit take 60 damage and receive 100% less healing for 2 seconds.
                                              • Sleep Dart (E)
                                                • Fire a dart that Sleeps the first enemy Hero hit, rendering them unable to act for 3 seconds. Sleep’s effects end instantly if the target takes damage after the first 0.5 seconds.
                                                • Cannot be used on Vehicles.

                                              Heroic Abilities

                                              • Nano Boost (R)
                                                • Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.
                                                • Cannot be used on Ana.
                                              • Eye of Horus (R)
                                                • Assume a sniping position, gaining the ability to fire up to 8 specialized rounds with unlimited range. Rounds hit the first allied or enemy Hero or enemy Structure in their path. Allies are healed for 300 and enemies are damaged for 175. Deals 50% damage to Structures.
                                                • Ana is unable to move while Eye of Horus is active.

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                                              Battlegrounds

                                              New Battleground: Volskaya Foundry

                                              • Objective
                                                • Control Points
                                                  • Throughout the match a Control Point will activate at one of three locations, beginning in a neutral capture state.
                                                  • Once a player stands on the control point without any enemies, they gain control progress for their team at a steady rate.
                                                  • If an enemy enters the point, the point becomes contested and will not gain or lose control progress.
                                                  • When a team's control progress hits 100, they gain control of the point.
                                                  • As long as a team has control of the point, they gain victory progress at a steady rate.
                                                    • Victory progress does not decay for any reason.
                                                  • Overtime: When a point is at 99% victory progress about to tick over to 100%, it will stay at 99% and enter the overtime state if there are any enemy heroes on the point or the point just flipped from the enemy's control.
                                                  • When a team's victory progress hits 100%, they win the event. The control point deactivates and a two-person Triglav Protector spawns on the point for the winning team after a short delay.
                                                • Triglav Protector
                                                  • Pilot Abilities
                                                    • Charge (Q)
                                                      • After .5 seconds, charge to the target unit's current location and deal damage in an area.  Deals double damage to structures and minions. 8 second cooldown
                                                    • Rocket Fist (W)
                                                      • Launch a Rocket Fist that impacts the first Hero or Structure hit.  Roots Heroes for 1 second.  Disables Structures for 2 seconds.  Destroys all minions in its path. 14 second cooldown.
                                                    • Shield Emitter (E)
                                                      • Grants 25 armor to vehicle and grants a Shield to all nearby allies equal to 25% of their maximum health. 16 second cooldown.
                                                  • Gunner Abilities
                                                    • Particle Cannon (Q)
                                                      • Enables the Particle Cannon ability and increases its range over 3 seconds. Reactivate to launch an orb dealing damage in an area. 5 sec cooldown.
                                                    • Gatling Cannon (W)
                                                      • Fires a barrage of cannon fire at the location of your cursor for 4 seconds. 11 second cooldown.
                                                    • Scorching Laser (E)
                                                      • A laser quickly cuts a line across the terrain dealing light damage. A secondary explosion triggers 0.75 seconds later for heavy damage. 10 second cooldown.

                                              New Sandbox Custom Game: Volskaya Foundry

                                              • A sandbox version of Volskaya Foundry has been added to Custom Games.
                                                • Much like Sandbox version of Cursed Hollow, this Battleground allows up to 10 players at once to use a variety of “cheats” to test the limits of their Heroes, and the Battleground.
                                                • Sandbox Volskaya Foundry also features a “Triglav Protector” button, which allows a player to immediately spawn a Protector at their Hero’s location.

                                              Vehicles

                                              • All vehicles, including the Dragon Knight, Garden Terror, and Triglav Protector are now Unstoppable.
                                              Developer Comment:  Prior to this patch, crowd control effects on vehicles were reduced by 50%. Initially, displacement effects affecting vehicles were not reduced at all. Over time, we’ve made the decision to make some abilities unable to target vehicles. As our hero roster grew, so did the amount of special rules associated with vehicle interactions. Instead of continuing to maintain a list of special interactions, we’ve opted to simplify the behavior and make vehicles Unstoppable. To compensate for the increased vehicle strength, we’ve also looked at each vehicle’s balance numbers.

                                              Ranked Battleground Rotation Update

                                              • Added to Rotation
                                                • Volskaya Foundry
                                                • Haunted Mines
                                                • Towers of Doom
                                              • Removed from Rotation
                                                • Blackheart’s Bay
                                                • Braxis Holdout
                                                • Sky Temple
                                              • The full Ranked Battleground Rotation is now as follows:
                                                • Battlefield of Eternity
                                                • Cursed Hollow
                                                • Dragon Shire
                                                • Haunted Mines
                                                • Infernal Shrines
                                                • Tomb of the Spider Queen
                                                • Towers of Doom
                                                • Volskaya Foundry
                                                • Warhead Junction

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                                              AI

                                              General

                                              • AI Heroes will now perform more dynamic strategies.
                                              • Many Heroes have received tactical AI improvements, including:
                                                • Anubarak
                                                • Arthas
                                                • Azmodan
                                                • Brightwing
                                                • The Butcher
                                                • Falstad
                                                • Illidan
                                                • Kael’Thas
                                                • Kerrigan
                                                • E.T.C.
                                                • Li Li
                                                • The Lost Vikings
                                                • Malfurion
                                                • Muradin
                                                • Nazeebo
                                                • Raynor
                                                • Stitches
                                                • Sylvanas
                                                • Thrall
                                                • Uther
                                                • Valla
                                                • Xul
                                                • Zul’jin
                                              • Read our recent blog, “Under the Hood: AI” for an in-depth look at these and upcoming AI improvements.

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                                              Sound

                                              Voice Lines

                                              • Voice lines that have been selected for use in players’ Loadouts have had their volume increased in-game.
                                              • Now have a larger 3D falloff, increased sound exclusivity, and can interrupt other voice lines.

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                                              User Interface

                                              In-Game UI

                                              • Banners
                                                • Banners that are placed after completing an objective, capturing Mercenaries, etc., will now display the name of the player who owns that Banner.
                                              • Healing Indicators
                                                • Increased and Decreased Healing indicators have been added and will now appear next to Heroes’ healthbars when they are affected by healing modifier effects, such as Ana’s Biotic Grenade.
                                              • Minimap
                                                • Hero icons on the Minimap now indicate which direction that Hero is facing.

                                              Daily Quests

                                              • A new “Play 2 Games as an Overwatch Hero” Daily Quest has been added.

                                              Social

                                              • Players under level 5 can no longer whisper non-friends using chat channel player lists.
                                              • However, players under level 5 who receive a whisper from a non-friend can whisper that player back.

                                              Collection

                                              • It should now be easier to differentiate between Owned and Unowned Items in your Collection.
                                                • Additionally, item prices are now always displayed on unowned items.
                                              • Item backgrounds and borders have received visual improvements and rarity coloring to help players more easily distinguish between items of different rarities.

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                                              Heroes

                                              AssassinSpecialistSupportWarrior
                                              ChromieAbathurBrightwingDehaka
                                              FalstadKharazimJohanna
                                              NovaRehgar

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                                              Assassin

                                              Chromie

                                              Divider_Hero_Chromie_Crop.png

                                              Abilities

                                              • Time Trap (E)
                                                • Now has a unique minimap icon.

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                                              Falstad

                                              Divider_Hero_Falstad_Crop.png

                                              Miscellaneous

                                              • Flight (Z) will now go on a 10 second cooldown when interrupted by enemy or allied abilities, including self-cancelling.
                                              • Flight (Z) now has an allied chat announcement upon activation. 

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                                              Nova

                                              Divider_Hero_Nova_Crop.png

                                              Abilities

                                              • Holo Decoy (E)
                                                • Sight range increased from 6 to 12 (now matches Heroes)

                                              Talents

                                              • Level 4
                                                • Remote Delivery (E)
                                                  • Removed
                                                • Holo Stability (E)
                                                  • New functionality:
                                                    • Increases the cast range, sight range, and duration of Holo Decoy by 100%
                                              • Level 7
                                                • Anti-Armor Shells (Passive)
                                                  • Added functionality:
                                                    • Basic Attacks also decrease the physical Armor of your target by 10 for 3 seconds
                                              • Level 13
                                                • Psionic Efficiency (Q)
                                                  • Range increase from 10 to 15%
                                              Developer Comment:  We made a few changes to our resident Ghost - mostly targeted at fixing some under-performing talents. Alongside that, we figured that we may as well point Anti-Armor Shells, you know, into a direction more befitting its name.

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                                              Specialist

                                              Abathur

                                              Divider_Hero_Abathur_Crop.png

                                              Miscellaneous

                                              • Deep Tunnel (Z) will now go on a 10 second cooldown when interrupted by enemy or allied abilities, including self-cancelling.
                                              • Deep Tunnel (Z) now has an allied chat announcement upon activation. 

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                                              Support

                                              Brightwing

                                              Divider_Hero_Brightwing_Crop.png

                                              Miscellaneous

                                              • Phase Shift (Z) will now go on a 10 second cooldown when interrupted by enemy or allied abilities.
                                              • Phase Shift (Z) now has an allied chat announcement upon activation. 

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                                              Kharazim

                                              Divider_Heroes_Kharazim_Cropped.png

                                              Abilities

                                              • Breath of Heaven (W)
                                                • Cooldown increased from 8 to 10 seconds
                                                • Mana cost increased from 60 to 65

                                              Talents

                                              • Level 1
                                                • Transcendence (Passive)
                                                  • Healing increased from 73 to 96 per 3 Basic Attacks
                                                • Insight (Passive)
                                                  • Cooldown reduction increased from 1 to 1.5 seconds per 3 Basic Attacks
                                              • Level 16
                                                • Dash of Light (Q + W)
                                                  • Increased bonus healing from 50% to 75% for dashing to an ally
                                              Developer Comment:  These changes are designed to increase the power of Insight and Transcendence by shifting more of Kharazim's healing power pie into them. We want to encourage the same active gameplay that Iron Fist Kharazim's have, but increasing healing and utility instead of damage when the other Talents are chosen.

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                                              Rehgar

                                              Divider_Hero_Rehgar_Crop.png

                                              Abilities 

                                              • Chain Heal (Q)
                                                • Cast range reduced from 8 to 6
                                                • Bounce range reduced from 8 to 7
                                                • Primary target healing reduced from 334 to 250
                                                • Secondary bounce healing increased from 167 to 250
                                              Developer Comment:  We'd like to make positioning for Rehgar's Chain Heal matter more, so that we reward players and teams that can get the most of it. To do this we're reducing the range and radius of the heal, while also making the jumps a greater portion his overall healing.

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                                              Warrior

                                              Dehaka

                                              Divider_Hero_Dehaka_crop.png

                                              Miscellaneous

                                              • Brushstalker (Z) will now go on a 10 second cooldown when interrupted by enemy or allied abilities.

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                                              Johanna

                                              Divider_Hero_Johanna_Crop.png

                                              Abilities

                                              • Falling Sword (R)
                                                • Mana cost reduced from 100 to 90
                                                • Damage reduced from 365 to 183
                                                • Added functionality:
                                                  • Now applies a 50% slow for 2.5 seconds after enemies are knocked into the air.

                                              Talents

                                              • Level 1
                                                • Laws of Hope (Active)
                                                  • Moved from Level 4
                                                    • Health Regeneration reduced from 10 > 1.5
                                                    • Heal increased from 20% > 30% Maximum Health
                                                    • Cooldown reduced from 60 > 40 seconds
                                                • Regeneration Master (Passive)
                                                  • Removed
                                                • Righteous Smash (Q)
                                                  • Removed
                                                • Hold Your Ground (D)
                                                  • Moved from Level 13
                                                  • No longer requires Iron Skin’s shield to be broken for the 4-second cooldown reduction
                                              • Level 4
                                                • Conviction (W)
                                                  • Moved from Level 7
                                                • Sins Exposed (E)
                                                  • Moved from Level 7
                                                  • Damage increased from 68 > 90
                                                • Eternal Retaliation (W)
                                                  • Cooldown reduction decreased from .75 seconds to .5 seconds 
                                              • Level 7
                                                • The Crusade Marches On (D)
                                                  • Removed
                                                • (New Talent) Zealous Glare (E)
                                                  • Increases the Blind duration of Shield Glare by .5 seconds. Your auto-attacks against Blinded heroes increases their Blind duration by 1 second, up to a maximum of 3 seconds 
                                                • Subdue (Q)
                                                  • Moved from Level 13
                                                    • New functionality:
                                                      • Hitting 2 enemy Heroes with Punish causes the slow to be increased to 80% and no longer decay.
                                                      • !Quest: Hit 4 enemy Heroes with a single cast of Punish. !Reward: Punish now always slows enemies by 80% and no longer decays.
                                              • Level 13
                                                • Roar (Q)
                                                  • Moved from Level 4
                                                  • Damage bonus reduced from 50% > 25%
                                                  • Additional Functionality:
                                                    • Punish deals 125% increased damage if it hits 2 or more enemy Heroes
                                                • Burning Rage (Passive)
                                                  • Removed
                                                • Blessed Hammer (Active)
                                                  • Moved from Level 16
                                                    • New Functionality: Activate to create 2 hammers that spiral around Johanna. Hitting enemy Heroes with Shield Glare reduces the cooldown of this ability by 8 seconds. 30-second cooldown
                                                    • Damage increased from 41 to 80
                                                • (New Talent) Holy Fury (W)
                                                  • Deal damage to enemies around you. Each enemy Hero hit by Condemn increases the damage by 40% for 5 seconds
                                              • Level 16
                                                • Fanaticism (D)
                                                  • Additional Functionality: Now also increases the duration of Iron Skin by 2 seconds
                                              • Level 20
                                                • Heaven’s Fury (R)
                                                  • Cooldown reduction increased from 2 to 3 seconds
                                                • Indestructible (Passive)
                                                  • Duration reduced from 5 to 4 seconds
                                                • Storm Shield (Active)
                                                  • Removed
                                                • (New Talent) Blinded by the Light (Active)
                                                  • Activate to grant nearby allies a shield equal to 25% of their maximum Health for 3 seconds. Hitting enemy Heroes with Shield Glare reduces this cooldown by 8 seconds. 60-second cooldown
                                              Developer Comment:  To her credit, Johanna has not needed many changes since she was first released into the Nexus. Her talent pick and win rates have been fair compared to most heroes, and she has almost always had a place in the meta. While she is not in dire need of changes, we saw an opportunity to spruce up her talent tree and give her some more interesting options to choose from on various tiers.

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                                              Collection

                                              Collection Adjustments

                                              • Loot Chests
                                                • Loot Chests purchased via the Loot tab will now only grant Rare Loot Chests, rather than Normal Loot Chests.
                                                  • Please note: This only applies to Loot Chests purchased after this patch is applied to the live version of the game in each region. Normal Loot Chests the player already owns will not convert to Rare Loot Chests.
                                              • Rewards
                                                • The Celestial Steed Mount has been removed and replaced by the Celestial Raptor as a reward for purchasing Gems.
                                                • The 1,000 Gem reward for reaching level 5 has been removed.
                                                  • Please note: Veteran players who have not logged in following the release of Heroes 2.0 earlier this year will no longer be able to claim this reward once this patch is applied to the live version of the game in each region.
                                              • Bundles
                                                • The Welcome Bundle has been removed from the Collection.

                                              New Skins

                                              • Ana
                                                • Midnight Ana
                                                • Burnished Ana
                                                • Sunset Ana
                                                • Twilight Ana
                                                • Medic Ana
                                                • Shrike
                                                  • Agent Shrike
                                                  • Aquamarine Shrike
                                                  • Rescue Shrike
                                                  • Stealth Shrike
                                              • Varian
                                                • Commandant Varian
                                                • Grand Commandant Varian
                                                • Recon Commandant Varian
                                                • Stealth Commandant Varian
                                                • Tundra Commandant Varian
                                              • Anub’arak
                                                • Deatholme Underking Anub’arak
                                              • Auriel
                                                • Kuroi Sakura Auriel
                                                • Sora Sakura Auriel
                                              • Azmodan
                                                • Lucky Azmodunk
                                              • Cassia
                                                • Aranoch Warmatron Cassia
                                                • Askari Warmatron Cassia
                                              • Dehaka
                                                • D.Haka
                                              • D.Va
                                                • Camo D.Va
                                                • Global Pro D.Va
                                                • Perfect Pro D.Va
                                                • X-Treme D.Va
                                              • Lúcio
                                                • Prime Ribbit Lúcio
                                                • Rosa Ribbit Lúcio
                                              • Nova
                                                • Moonlight Widowmaker Nova
                                              • Tracer
                                                • Hot Rod Turbo Tracer
                                              • Valeera
                                                • Emerald Bloodfang Valeera
                                                • Moonstone Bloodfang Valeera
                                              • Zarya
                                                • Golden Cyberdemon Zarya
                                                • Restored Cyberdemon Zarya

                                              Mounts

                                              • Illidan’s Nightmare
                                                • Wretched Illidan’s Nightmare
                                                • Crimson Illidan’s Nightmare
                                              • Invisible Horse
                                              • Celestial Raptor – As mentioned above, this Mount is awarded upon purchasing Gems.

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                                              Bug Fixes

                                              General

                                              • Fixed a number of typo and tooltip errors across several aspects of the game.

                                              Art

                                              • Zeratul: Zeratul’s mask will no longer stretch and bend oddly during Hero Select or in the Collection on low graphic settings.

                                              Battlegrounds

                                              • Blackheart’s Bay: Fixed an issue that could allow Medivh and Falstad to enter and stand in certain areas inside the enemy Hall of Storms.
                                              • Haunted Mines: The right-side team’s top Keep can no longer hit enemy Heroes who path into the Gate.
                                              • Try Mode: The You Want Axe? Talent will now correctly grant bonus Basic Attack range after using the Complete Quest button.
                                              • Try Mode: Garrosh will no longer continue to benefit from the Warbreaker Talent after clicking Reset Talents.
                                              • Try Mode: Toggling off Minion spawns will no longer cause AI Heroes to wait at their Fort Gates indefinitely.

                                              Heroes, Abilities, and Talents

                                              • Alarak: Rite of Rak’shir will no longer be placed on a dead target if it was cast just as that target took fatal damage.
                                              • Diablo: Fixed an issue that could prevent Diablo from traveling with his Shadow Charge target if another Hero stood between Diablo and his target.
                                              • D.Va: Using Boosters to smash destructible barrels on Blackheart’s Bay will no longer place the Ability on full cooldown.
                                              • D.Va: Fixed an issue that could cause D.Va to inconsistently activate Healing Wells while using Boosters.
                                              • D.Va: Dying while casting Call Mech will no longer create an untargetable Mech that persists until D.Va respawns.
                                              • D.Va: Mech deaths that occur while no enemy Heroes are nearby will now correctly grant XP and update D.Va’s death count on the in-game score screen.
                                              • D.Va: A Nuke’s area of effect indicator will no longer disappear if D.Va finishes channeling Nuke in the same moment that her Mech is destroyed.
                                              • Garrosh: Wrecking Ball will no longer end Rehgar’s Ghost Wolf.
                                              • Garrosh: Using Body Check with the Brute Force Talent on a Boss no longer causes the Healing debuff icon to appear next its Health bar.
                                              • Garrosh: Bloodthirst will no longer cause Garrosh to automatically retarget his Basic Attacks to the closest enemy.
                                              • Garrosh: Into the Fray will no longer place targeting indicators on attacking Hydralisks on Braxis Holdout.
                                              • Genji: Fixed an issue that could prevent Fort attacks from Slowing Genji if he has Dodge charges remaining, and there is another Genji on the opposing team.
                                              • Genji: Fixed an issue that could cause Dodge to behave inconsistently against Sylvanas’ and Lunara’s Basic Attacks.
                                              • Illidan: Abilities that can interrupt Dive, like Li-Ming’s Wave of Force, will no longer cause Illidan to become briefly unresponsive.
                                              • Jaina: Fixed an issue that prevented Jaina from casting Water Elemental if unpathable terrain existed between Jaina and the desired casting location.
                                              • Jaina: Fixed a typo in the Icy Veins tooltip which incorrectly stated that the Talent provided a 300% cooldown recharge rate , rather than 200%. This only affected the tooltip, and the Talent's functionality has not changed.
                                              • Johanna: Abilities that block pathing, such as Sonya’s Arreat Crater and Tassadar’s Force Wall, will no longer block Johanna’s movement during Falling Sword.
                                              • Leoric: Fixed an issue that could prevent the Mithril Mace Talent from granting bonus Attack Speed for Minion and Hero kills.
                                              • Leoric: Percentage damage dealt by the Spectral Leech Talent will now properly count as Ability damage rather than Basic Attack damage.
                                              • Probius: Floating Combat Text will now indicate the amount of Shields granted to Probius by a Pylon after learning Shield Battery, rather than displaying zero for each tick.
                                              • Stukov: Abilities that move Heroes, like Alarak’s Telekinesis and Stiches’ Hook, no longer remove Weighted Pustule from the affected Hero.
                                              • Sylvanas: Withering Fire can no longer target destructible barrels on Blackheart’s Bay.
                                              • The Lost Vikings: Can no longer clip into Gates on Braxis Holdout during the pre-game countdown.
                                              • The Lost Vikings: Casting Longboat Raid immediately after one of the Vikings is killed will no longer prevent the player from using Mortar during the Heroic Ability’s duration.
                                              • Tychus: The That’s the Stuff! Talent’s Heal indicator will no longer disappear if Tychus stops attacking before Minigun expires.
                                              • Tyrande: Sentinel can no longer leave the starting zone during the pre-game countdown.
                                              • Valla: Enemy Heroes who were broken out of Stealth by Hungering Arrow can now correctly be hit by subsequent Hungering Arrow strikes.
                                              • Valla: Caltrops dropped by the Vault Talent will no longer display Health bars, and are no longer selectable.
                                              • Zagara: Creep Tumors no longer exhibit a short delay before granting vision of the area affected by Creep.

                                              Sound

                                              • Li-Ming: Templar Li-Ming will now correctly play death sounds when killed.
                                              • Valeera: Enemy Heroes will no longer hear when Valeera primes her activated Talents, like Crippling Poison, when she is Stealthed.

                                              User Interface

                                              • Hotkeys: The Dragon Knight and Garden Terror will now correctly follow Force Move commands.

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                                              Heroes of the Storm PTR Notes — August 28, 2017

                                              Our next Heroes of the Storm patch has just arrived to the Public Test Realm and will be available for playtesting until September 4. During this time, we kindly request your assistance in trying out some of the new content it contains before we officially release the patch to the live version of Heroes. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                              Jump to Section:


                                              General

                                              New Special Event: Obey the Call

                                              • Slay heroes in Kel’Thuzad’s name to earn in-game rewards before the event concludes on September 25, 2017!
                                                • Each quest in this four-part chain must be completed in order, and only one quest will be active at any given time.
                                                • Games played in Versus A.I., Quick Match, Unranked, and Ranked modes all count toward quest progress.
                                                • Games played during the Acolyte, Necromancer, and Lich Lord quests must be won in order to earn takedown credit.
                                              • Quests and Rewards
                                                • Ghoul: Play a game with Kel’Thuzad present on either team.
                                                  • Reward: Ghoul Portrait
                                                • Acolyte: Achieve 30 takedowns in winning games.
                                                  • Reward: Acolyte Portrait
                                                • Necromancer: Achieve 60 takedowns in winning games.
                                                  • Rewards: Necromancer Portrait and Necromancer’s Blight Spray
                                                • The Lich Lord: Achieve 90 takedowns in winning games.
                                                  • Rewards: Kel’Thuzad Portrait and Naxxramas Warcrest Banner

                                              • PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.

                                              Ranked Play

                                              • 2017 Ranked Season 3
                                                • Once today’s patch arrives to the live version of Heroes of the Storm, 2017 Ranked Season 2 will officially come to a close, and Season 3 will begin!
                                                • League standings will be reset and all players will need to play through 10 Placement Matches in order to receive their new starting ranks in Hero and Team Leagues for 2017 Season 3.
                                                • The matchmaking system’s certainty level in all players’ matchmaking ratings will once again be loosened in order to make it a little easier to move up and down the rankings during initial matches this season.
                                              • Placement Matches
                                                • Players with high matchmaking ratings (MMR) can now place as high as 1,000 points into Master League.
                                              • Grandmaster League
                                                • Promotions into Grandmaster League will now occur 2 weeks after a new Ranked Season begins.

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                                              New Hero: Kel'Thuzad

                                              Kel'Thuzad has faithfully served the Lich King both in life and after death. Reanimated as the Archlich of the Scourge and given domain of the Dread Necropolis, Naxxramas, Kel’Thuzad remains Arthas’s most trusted advisor and master of the cold dark.

                                              Trait

                                              • Master of the Cold Dark
                                                • Quest: Gain 1 Blight every time a Hero is Rooted by Frost Nova or hit by Chains of Kel'Thuzad.
                                                • Reward: After gaining 15 Blight, the cooldown of all Basic Abilities is reduced by 2 seconds.
                                                • Reward: After gaining 30 Blight, gain 75% Spell Power.

                                              Basic Abilities

                                              • Death and Decay (Q)
                                                • After 0.5 seconds, launch an orb that explodes upon hitting an enemy, dealing damage to enemies in the area. The explosion leaves behind a pool of decay that lasts 2 seconds, dealing damage every 0.5 seconds to enemies.
                                              • Frost Nova (W)
                                                • Create a nova that explodes after 1 second, dealing damage to enemies inside and Slowing them by 35% for 2.5 seconds. Enemies in the center are Rooted for 1 second.
                                              • Chains of Kel'Thuzad (E)
                                                • Launch a chain, dealing damage to the first enemy Hero or Structure hit. For 4 seconds after hitting an enemy, Chains can be reactivated to launch to an additional enemy, pulling both enemies together and Stunning them for 0.5 seconds.

                                              Heroic Abilities

                                              • Frost Blast (R)
                                                • Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals damage to its target and damages enemies in the area. All enemies hit by Frozen Tomb are Rooted for 1.5 seconds.
                                              • Shadow Fissure (R)
                                                • Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing  damage to enemies in its area.

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                                              Art

                                              General

                                              • Heroes of the Storm has received new loading screen art to celebrate Kel’Thuzad’s arrival to the Nexus.

                                              Heroes, Abilities, and Talents

                                              • Talent: Cleanse and similar Talents have received updated effects in order to increase visual clarity.
                                              • Nazeebo: The Jar and Spiders spawned by Corpse Spiders have received updated effects in order to increase visual clarity.
                                              • Alarak: The size of the indicator that appears above Rite of Rak'shir’s target has been reduced.
                                              • The following Heroes have received updated art to coincide with Talent changes:
                                                • Jaina
                                                • Leoric
                                                • Lt. Morales

                                              Quest System Updates

                                              • Visual effects that appear around a Hero upon completing a Talent or Ability Quest have been updated to make them more visually apparent.
                                              • The following Heroes have updated art to coincide with quest system updates:
                                                • Chromie
                                                • Jaina

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                                              User Interface

                                              Quest System Updates

                                              • A quest column has been added to the Talents tab on the in-game Score Screen.
                                                • Baseline quests, such as Kel’Thuzad’s Master of the Cold Dark or Nazeebo’s Voodoo Ritual, will appear in this column and quest progress will be visible to all players in the match.
                                              • Notifications will now appear in the in-game Event Log (AKA Kill Feed) whenever a player completes a quest or reaches an important quest milestone.
                                              • Quest resets will now appear next to the portrait of the slain enemy in the Event Log.
                                                • Ex: Flamestrike’s icon art will appear next to Kael’thas’ portrait in the Event Log if he is killed prior to completing the Convection quest.
                                              • Upon completing a quest, a personal notification will now display for the player at the top center of the screen stating the name of the completed quest.

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                                              Battlegrounds

                                              Ranked Battleground Rotation Update

                                              • Added to Rotation
                                                • Infernal Shrines
                                                • Tomb of the Spider Queen
                                              • Removed from Rotation
                                                • Towers of Doom
                                                • Warhead Junction
                                                • Garden of Terror
                                              • The full Ranked Battleground Rotation is now as follows:
                                                • Battlefield of Eternity
                                                • Blackheart's Bay
                                                • Braxis Holdout
                                                • Cursed Hollow
                                                • Dragon Shire
                                                • Infernal Shrines
                                                • Sky Temple
                                                • Tomb of the Spider Queen
                                              • As a reminder, Hanamura has been temporarily removed from all play modes except Custom Games in order to undergo changes. As a result, the new rotation will feature 8 Battlegrounds, rather than 9.

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                                              Heroes

                                              AssassinSupportWarrior
                                              ChromieLt. MoralesLeoric
                                              Jaina

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                                              Assassin

                                              Chromie

                                              Divider_Hero_Chromie_Crop.png

                                              Abilities

                                              • Sand Blast (Q)
                                                • Scaling reduced from 4% to 2% per level.
                                                • Damage reduced from 400 to 300.
                                                • !Quest added:  
                                                  • Hit 80 Heroes with Sand Blast. Hitting with consecutive casts counts as 2 hits.
                                                • !Rewards:  
                                                  • Increase Sand Blast damage by 5 for each Hero hit.
                                                  • After hitting 80 Heroes, Sand Blast leaves an Echo behind.  The next time Sand Blast is cast, the Echo also casts an untalented Sand Blast that deals 40% damage.

                                              Talents

                                              • Level 1
                                                • (New) Mounting Sand (Q)
                                                  • If Chromie hits with a third consecutive Sand Blast, it counts as hitting 3 Heroes.
                                                • Compounding Aether (Q)
                                                  • ​Removed
                                              • Level 2
                                                • (New) Timely Surprise (E)
                                                  • Sand Blast and Dragon's Breath's cooldowns are reset when Time Trap is triggered.
                                              • Level 11
                                                • (New) Here and There (Active)
                                                  • Activate to have Chromie swap places with her Sand Blast Echo.  30 second cooldown.
                                                • Reaching Through Time (Q + W)
                                                  • ​Removed
                                              • Level 18
                                                • Past and Future Me (Q)
                                                  • Removed.
                                                • Piercing Sands (Q)
                                                  • Moved from Level 2.
                                                  • Adjusted Functionality:
                                                    • Sand Blast now pierces targets, dealing damage to any additional Heroes hit.
                                                • Loophole (R)
                                                  • Removed.
                                                • (New) Stuck in a Loop (R)
                                                  • Temporal Loop teleports the target a second time after the first completes.

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                                                Jaina

                                                Divider_Hero_Jaina_Crop.png

                                                Abilities

                                                • Frostbite (Trait)
                                                  • !Quest added:
                                                    • Deal 15,000 damage to Chilled enemy Heroes
                                                  • !Reward: Gain the Improved Ice Block ability
                                                    • Improved Ice Block: Activate to place Jaina in Stasis and gain Invulnerability for 2.5 seconds.  When this effect expires, nearby enemies are Chilled.  40 second cooldown
                                                • Summon Water Elemental (R)
                                                  • Cooldown reduced from 80 to 60 seconds
                                                  • Mana cost reduced from 75 to 60

                                                Talents

                                                • Level 1
                                                  • Conjurer’s Pursuit (Passive)
                                                    • Removed
                                                  • (New) Fingers of Frost (Passive)
                                                    • Gathering Regen Globes increases your Mana Regeneration by .1 per second, up to 2 per second.  Reward: After gathering 20 Regeneration Globes, the damage bonus of Frostbite is increased by 10%.
                                                • Level 7
                                                  • Frostbitten (Passive)
                                                    • Removed
                                                  • Ice Floes (E)
                                                    • New Functionality:
                                                      • Doubles the width of Cone of Cold.  Hitting Chilled enemy Heroes with Cone of Cold reduces its cooldown by 2.5 seconds, up to a 5 second maximum reduction.
                                                  • (New) Icefury Wand (Passive)
                                                    • Your basic attacks against Chilled targets deal 75% bonus damage and reduce the cooldown of Blizzard by 1 second.
                                                • Level 20
                                                  • Improved Ice Block (Active)
                                                    • Removed
                                                  • Arcane Power (Active)
                                                    • Removed
                                                  • (New) Ice Blink (Active)
                                                    • Activate to teleport a short distance and Chill nearby enemies.  60 second cooldown.
                                                  • Cold Snap (R)
                                                    • Now also reduces the cooldown of Ring of Frost by 10 seconds per enemy Hero hit.
                                                  • Deep Chill (Trait)
                                                    • Moved from Level 1
                                                      • New Functionality:
                                                        • Frostbite’s slow amount now stacks a second time, slowing enemy Heroes by up to 40%.
                                                LEVEL (TIER)Jaina Talents
                                                1 (1)Winter's Reach (Q)Lingering Chill (Trait)(!) Fingers of Frost (Passive)
                                                4 (2)Frost Shards (Q)Arcane Intellect (Trait)Frost Armor (Passive)
                                                7 (3)Ice Floes (E)Ice Lance (Q)Icefury Wand (Passive)
                                                10 (4)Summon Water ElementalRing of Frost
                                                13 (5)Storm Front (W)Ice Barrier (Trait)Ice Veins (Active)
                                                16 (6)Snowstorm (W)Northern Exposure (E)Numbing Blast (E)
                                                20 (7)Cold Snap (R)Wintermute (R)Ice Blink (Active)Deep Chill (Trait)
                                                • (!) indicates a Questing Talent.
                                                • Italic text indicates a NEW Talent.
                                                • Underlined text indicates a MOVED Talent.

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                                                Support

                                                Lt. Morales

                                                Divider_Hero_LtMorales_cropped.png

                                                Miscellaneous

                                                • Morales now uses Energy to fuel her Healing Beam. All other abilities are free to cast.
                                                  • Morales can hold up to 100 Energy.

                                                Abilities

                                                • Caduceus Reactor (Trait)
                                                  • New Functionality:
                                                    • While channeling Healing Beam, Morales heals herself for 2% of her maximum life per second.
                                                • Healing Beam (Q)
                                                  • Channeling Healing Beam costs 6 Energy per second
                                                  • Morales generates 6 Energy per second after not channeling Healing Beam for 3 seconds.
                                                  • Healing amount reduced from 96 to 90
                                                • Safeguard (W)
                                                  • Cooldown reduced from 15 seconds to 12 seconds
                                                • Displacement Grenade (E)
                                                  • A visual indicator for the detonation area is now visible to Lt. Morales.
                                                • Stim Drone (R)
                                                  • Cast time reduced from 1 second to .5 seconds
                                                • Medivac Dropship (R)
                                                  • Takeoff minimum delay reduced from 4 seconds to 3 seconds
                                                  • Health reduced from 1593 to 956

                                                Talents

                                                • Level 1
                                                  • Feedback Loop (W)
                                                    • Removed
                                                  • Scouting Drove (Active)
                                                    • Removed
                                                  • Clear! (E)
                                                    • Moved from Level 7
                                                    • New Functionality:
                                                      • !Quest: Hit Heroes with Displacement Grenade.
                                                      • !Reward: After hitting 15 Heroes, Displacement Grenade’s cooldown is reduced from 12 seconds to 8 seconds.
                                                      • !Reward: After hitting 30 Heroes, Displacement Grenade’s area is increased by 25%.
                                                  • (New) Caduceus Feedback (Passive)
                                                    • Basic Attacks generate 1 Energy, increased to 4 against Heroes.
                                                  • (New) Life Support (W)
                                                    • Gain 2 Energy each time Safeguard prevents damage, to a maximum of 20 Energy per cast.
                                                • Level 4
                                                  • Bioshield (Q)
                                                    • Removed
                                                  • Automated Block (Passive)
                                                    • Removed
                                                  • Infused Grenade (E)
                                                    • Removed
                                                  • Trauma Trigger (Passive)
                                                    • Moved from Level 1
                                                    • Cooldown Increased to 60 Seconds
                                                    • New Functionality:
                                                      • Gain 30 Armor for 3 seconds after taking damage while under 40% life.
                                                  • (New) Cellular Reactor (Active)
                                                    • Consume 30 Energy to heal 40% of maximum life over 4 seconds.
                                                  • (New) Blast Shield (E)
                                                    • Hitting a Hero with Displacement Grenade grants Lt Morales 2 Energy and a shield equal to 8% of her maximum health, stacking up to 5 times.
                                                • Level 7
                                                  • Calldown: MULE (Active)
                                                    • Removed
                                                  • Cleanse (Active)
                                                    • Removed
                                                  • (New) Physical Therapy (W)
                                                    • Casting Safeguard removes all Slows from the target. When a slow is removed this way, the cooldown of Safeguard is reduced by 4 seconds.
                                                  • (New) Vanadium Plating (W)
                                                    • Safeguard grants an additional 25 Armor while the bearer is Stunned and its duration does not decay.
                                                  • Prolonged Safeguard (W)
                                                    • Moved from Level 1
                                                    • New Functionality:
                                                      • Increase Safeguard duration by 50%.
                                                • Level 13
                                                  • Intensive Care (Q)
                                                    • Removed
                                                  • Couples Therapy (Q)
                                                    • Removed
                                                  • Preventative Care (Q)
                                                    • Removed
                                                  • Spell Shield (Active)
                                                    • Removed
                                                  • (New) EMP Grenade (Q)
                                                    • Displacement Grenade deals increased damage to shields and additional damage over 2 seconds.
                                                  • System Shock (E)
                                                    • Moved from Level 16
                                                    • New Functionality:
                                                      • Heroes hit by Displacement Grenade have their damage reduced by 30% for 4 seconds.
                                                  • Second Opinion (E)
                                                    • Moved from Level 16
                                                    • New Functionality:
                                                      • If Displacement Grenade hits 2 or more Heroes, its cooldown is reduced to 1 second.
                                                • Level 16
                                                  • (New) Extended Care (Q)
                                                    • Increases the range of Healing Beam by 40%.
                                                  • (New) First Responder (Q)
                                                    • If you have more than 70 energy, your Healing Beam heals for 25% more.
                                                  • Shield Sequencer (W)
                                                    • New Functionality:
                                                      • Safeguard gains an additional charge.
                                                • Level 20
                                                  • Transfusion (R)
                                                    • Removed
                                                  • Medbay (R)
                                                    • Removed
                                                  • Caduceus Reactor 2.0 (Trait)
                                                    • New Functionality:
                                                      • Increases the healing of Caduceus Reactor from 2% to 6%.
                                                  • Storm Shield
                                                    • Removed
                                                  • (New) Hyperactivity (R)
                                                    • Reduces the cooldown of Stim Drone from 90 seconds to 45 seconds and increases the movement speed bonus from 25 to 50%.
                                                  • (New) Safe Zone (R)
                                                    • Heroes are Protected from damage for 2 seconds after unloading from Medivac Dropship.
                                                  • (New) Reinforcements (Active)
                                                    • Reduces the cooldown of Medivac Dropship from 60 to 30 seconds.
                                                    • Activate to call down a Medivac at your Hall of Storms that only allies can enter. Activate again to order the Dropship to travel to the original cast location and unload its cargo. 30 second cooldown. Shares a cooldown with Medivac Dropship.
                                                LEVEL (TIER)Lt. Morales Talents
                                                1 (1)Caduceus Feedback (Passive)Life Support (W)Clear! (E)
                                                4 (2)Cellular Reactor (Active)Trauma Trigger (Passive)Blast Shield (E)
                                                7 (3)Physical Therapy (W)Vanadium Plating (W)Prolonged Safeguard (W)
                                                10 (4)Medivac DropshipStim Drone
                                                13 (5)EMP Grenade (Q)System Shock (E)Second Opinion (E)
                                                16 (6)Extended Care (Q)First Responder (Q)Shield Sequencer (W)
                                                20 (7)Hyperactivity (R)Safe Zone (R)Reinforcements (Active)Caduceus Reactor 2.0 (Trait)
                                                • (!) indicates a Questing Talent.
                                                • Italic text indicates a NEW Talent.
                                                • Underlined text indicates a MOVED Talent.

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                                                Warrior

                                                Leoric

                                                Divider_Heroes_Leoric_Cropped.png

                                                Stats

                                                • Basic Attack Damage reduced from 150 to 105
                                                  • New functionality – Wrath of the Bone King
                                                    • Leoric's first two Basic Attacks cleave for 100% damage. His third Basic Attack deals 100% additional damage to his main target

                                                Abilities

                                                • Skeletal Swing (Q)
                                                  • No longer deals bonus damage to non-Heroic targets
                                                  • Cooldown increased from 8 to 14 seconds
                                                  • Mana Cost increased from 50 to 80
                                                  • Damage increased from 125 to 150
                                                  • Additional Functionality:
                                                    • If Skeletal Swing hits a Hero, refund 50% of the Cooldown and Mana Cost
                                                • Drain Hope (W)
                                                  • Lowered damage and healing from 25% to 20% of the target’s maximum Health
                                                • Drain Essence (W)
                                                  • Lowered healing from 12.5% to 10% of target’s maximum Health
                                                  • Lowered cooldown from 11 to 9 seconds
                                                • Entomb (R)
                                                  • Cooldown increased from 50 to 75 seconds
                                                  • Mana cost increased from 75 to 90
                                                • March of the Black King (R)
                                                  • Cooldown reduced from 80 to 50 seconds
                                                  • Mana cost reduced from 100 to 75
                                                  • Damage increased from 183 to 250
                                                  • Heal increased from 7% to 12%

                                                Talents

                                                • Level 1
                                                  • Mana Thirst (Q)
                                                    • Removed
                                                  • Block (Passive)
                                                    • Removed
                                                  • Reanimation (Trait)
                                                    • Removed
                                                  • Fealty Unto Death (Passive)
                                                    • Moved from Level 4
                                                  • Consume Vitality (Q)
                                                    • Moved from Level 16
                                                    • New Functionality:
                                                      • Lowers the Cooldown of Skeletal Swing by 2 seconds
                                                      • Heroes hit by Skeletal Swing heal Leoric for 4% of his maximum health
                                                      • No longer adds any additional effect while in Undying form
                                                  • Ossein Renewal (Active)
                                                    • ​Moved from Level 7
                                                    • New Functionality:
                                                      • Activate to heal Leoric for 30% of his maximum Health over 5 seconds. Regeneration Globes lower the Cooldown of this ability by 20 seconds. 120 second cooldown.
                                                • Level 4
                                                  • Ghastly Reach (Q)
                                                    • Moved from Level 7
                                                  • Paralyzing Rage (Q)
                                                    • Moved from Level 7
                                                  • (New) Kneel, Peasants! (Q)
                                                    • Increase the damage of Skeletal Swing to Minions and Mercenaries by 75%
                                                • Level 7
                                                  • Drain Momentum (W)
                                                    • Moved from Level 13
                                                    • No longer grants a movement speed bonus (removes the self-slow)
                                                    • Added Functionality:
                                                      • If Drain Hope lasts the full duration, gain 30% movement speed for 4 seconds
                                                  • Lingering Apparition (E)
                                                    • Removed
                                                  • Willing Vessel (W)
                                                    • ​Moved from Level 4
                                                    • Drain Hope’s healing is increased from 20% to 25% of the target’s maximum Health
                                                    • Added Functionality:
                                                      • If Drain Hope lasts the full duration, immediately heal for an additional 5% of your max health
                                                • Level 13
                                                  • Burning Rage (Passive)
                                                    • Removed
                                                  • Spell Shield (Active)
                                                    • Removed
                                                  • Unyielding Despair (W)
                                                    • Moved from Level 16
                                                    • Cooldown reduction per second Drain Hope is active decreased from 1 to .5 seconds
                                                    • Added Functionality:
                                                      • If you complete a full duration Drain Hope, lower its Cooldown by an additional 3 seconds
                                                  • Hardened Bones (W)
                                                    • ​Moved from Level 4
                                                    • New Functionality:
                                                      • Leoric gains 20 Armor while Drain Hope is active. If Drain Hope lasts the full duration, the Armor remains for 3 seconds
                                                  • (New) Ominous Wraith (E)
                                                    • Wraith Walk lasts 100% longer and lowers the damage of all enemy Heroes passed through by 50% for 4 seconds
                                                • Level 16
                                                  • Renewed Swing (Q)
                                                    • Removed
                                                  • Imposing Presence (Active)
                                                    • Removed
                                                  • Royal Focus (E)
                                                    • Moved from Level 4
                                                    • New Functionality:
                                                      • Increase the damage of your next Skeletal Swing by 50% after using Wraith Walk. Every enemy Hero hit with Skeletal Swing lowers the Cooldown of Wraith Walk by 7 seconds
                                                  • Crushing Hope (W)
                                                    • Moved from Level 13
                                                    • Bonus damage dealt by a full duration Drain Hope increased from 10 to 15% of target’s maximum Health
                                                  • (New) Mithril Mace (Passive)
                                                    • Gain 20% Attack Speed
                                                    • !Quest – Kill Minions and Heroes
                                                    • For every 10 Minions or 1 Hero kill, increase your Attack Speed by an additional 3%, up to a maximum bonus of 30%
                                                • Level 20
                                                  • Hardened Shield (Active)
                                                    • Removed
                                                  • Buried Alive (R)
                                                    • Added Functionality:
                                                      • Enemies inside the Entomb are silenced. The duration of Entomb is lowered from 4 to 3 seconds
                                                  • Death March (R)
                                                    • New Functionality:
                                                      • The attached Drain Hopes are now gain all talent bonuses
                                                  • Spectral Leech (Passive)
                                                    • Leoric’s Basic Attacks deal an additional 2.5% of the targets max HP and heals Leoric for twice that amount
                                                  • (New) Burning Despair (Passive)
                                                    • Deal 40 damage in an area around yourself. Double the damage and area of effect while Drain Hope is active.
                                                  • (New) Shroud of the Dead King (Active)
                                                    • Activate to become Protected for 3 seconds. 75 second cooldown.
                                                LEVEL (TIER)Leoric Talents
                                                1 (1)Consume Vitality (Q)Fealty Unto Death (Trait)Ossein Renewal (Active)
                                                4 (2)Ghastly Reach (Q)Paralyzing Rage (Q)Kneel, Peasants! (Q)
                                                7 (3)Willing Vessel (W)Drain Momentum (W)Hopelessness (W)
                                                10 (4)EntombMarch of the Black King
                                                13 (5)Unyielding Despair (W)Hardened Bones (W)Ominous Wraith (E)
                                                16 (6)Crushing Hope (W)Royal Focus (E)(!) Mithril Mace (Passive)
                                                20 (7)Buried Alive (R)Death March (R)Spectral Leech (Passive)Burning Despair (Passive)Shroud of the Dead King (Active)
                                                • (!) indicates a Questing Talent.
                                                • Italic text indicates a NEW Talent.
                                                • Underlined text indicates a MOVED Talent.


                                                Collection

                                                New Bundles – The following new Bundles and Skin Packs are available for a limited time!

                                                • Court of the Archlich Bundle
                                                • Kel’Thuzad Heroic Bundle
                                                • Star Lich Kel’Thuzad Skin Pack
                                                • Purple Rage Bundle

                                                New Skins

                                                • Kel’Thuzad
                                                  • Archlich Kel’Thuzad
                                                  • Blightlord Kel’Thuzad
                                                  • Northrend Kel’Thuzad
                                                  • Scourge Kel’Thuzad
                                                  • Star Lich Kel’Thuzad
                                                    • Eternal Star Lich Kel’Thuzad
                                                    • Frost Star Lich Kel’Thuzad
                                                    • Hunter Star Lich Kel’Thuzad
                                                    • Neutron Star Lich Kel’Thuzad
                                                • Jaina
                                                  • Dreadlord Jaina
                                                    • Abyssal Dreadlord Jaina
                                                    • Blighted Dreadlord Jaina
                                                    • Saronite Dreadlord Jaina
                                                    • Unholy Dreadlord Jaina
                                                  • Theramore Jaina
                                                    • Citrine Theramore Jaina
                                                    • Emerald Theramore Jaina
                                                    • Midnight Theramore Jaina
                                                    • Ruby Theramore Jaina
                                                    • Theramore Sorceress Jaina
                                                • Sonya
                                                  • Death Knight Sonya
                                                    • Blighted Death Knight Sonya
                                                    • Unholy Death Knight Sonya
                                                    • Black Knight Sonya
                                                    • Naxxramas Knight Sonya
                                                  • Deathbringer Sonya
                                                    • Abyssal Deathbringer Sonya
                                                    • Plagued Deathbringer Sonya
                                                    • Sanguine Deathbringer Sonya
                                                    • Ymirjar Deathbringer Sonya
                                                • Zagara
                                                  • Crypt Queen Zagara
                                                    • Abyssal Crypt Queen Zagara
                                                    • Blighted Crypt Queen Zagara
                                                    • Saronite Crypt Queen Zagara
                                                    • Sillithus Crypt Queen Zagara
                                                    • Unholy Crypt Queen Zagara
                                                • Alarak
                                                  • Amethyst Highlord Alarak
                                                • Gul’dan
                                                  • Wretched Shadow Council Gul'dan
                                                • Kerrigan
                                                  • Fighting Cheerleader Kerrigan
                                                  • Heartbreaker Cheerleader Kerrigan
                                                • Li-Ming
                                                  • Sapphire Volleyball Li-Ming
                                                • Malfurion
                                                  • Exiled Druid of the Flame Malfurion
                                                • Medivh
                                                  • Magus Medivh the Green
                                                • Raynor
                                                  • Amphibious Commander Raynor
                                                • Probius
                                                  • Terran Probius Red One
                                                  • Terran Probius X1
                                                • Samuro
                                                  • Genius Monkey King Samuro
                                                  • Golden Monkey King Samuro
                                                  • Midnight Monkey King Samuro
                                                • Tyrande
                                                  • Virtuous Blood Elf Tyrande
                                                • Valla
                                                  • Lavender Deputy Valla
                                                • Zul’jin
                                                  • Coral Warbringer Zul'jin
                                                  • Desert Warbringer Zul'jin

                                                Mounts

                                                • The following Mounts have been awarded to players who reached Platinum in Hero League or Bronze in Team League during 2017 Ranked Season 2:
                                                  • Earthbreaker Grizzly
                                                  • Dreambreaker Grizzly
                                                  • Netherbreaker Grizzly
                                                • The following Mounts have been awarded to players who reached Master or higher in Hero League or Team League during 2017 Ranked Season 2:
                                                  • Epic Earthbreaker Grizzly
                                                  • Epic Dreambreaker Grizzly
                                                  • Epic Netherbreaker Grizzly

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                                                Bug Fixes

                                                General

                                                • Fixed a number of typo and tooltip errors across several aspects of the game.

                                                Battlegrounds

                                                • Boss: Captured Bosses will now correctly use their area of effect Abilities when attacking down a lane.
                                                • Haunted Mines: Fixed an issue that could cause Heroes to become Invulnerable for a fraction of a second while entering or exiting the Mines.
                                                • Try Mode: Sentinel will now correctly gain bonus damage after completing the Ranger Talent’s quest using the Complete Quests button.

                                                Heroes, Abilities, and Talents

                                                • Stasis: Fixed an issue in which cooldowns for self-cast Stasis effects, such as Ice Block, or Chromie’s Time Out, would not count down until respawn if the Hero was killed immediately after that Stasis effect concluded.
                                                • Arthas: After learning the Shattered Armor Talent, Heroes rooted by Frost Presence’s quest reward will now correctly have their Armor reduced.
                                                • Azmodan: Manually clicking the All Shall Burn Ability will no longer cause a framerate drop.
                                                • Chen: Will no longer gain multiple Freshest Ingredient stacks when collecting a single Regeneration Globe if multiple allied Heroes are nearby.
                                                • Chen: Medivh’s Ley Line Seal can no longer cause Chen and his Storm, Earth, Fire Spirits to exist at the same time.
                                                • Cho: Rune Bomb’s area of effect indicator will no longer visually shrink if Cho’gall was affected by the Shrink Ray Talent while casting Rune Bomb.
                                                • D.Va: Fixed an issue that could cause D.Va to become unresponsive when entering the Dragon Knight or Garden Terror after using Lt. Morales’ Medivac.
                                                • Garrosh: Intimidation will no longer slow non-Heroic enemies’ attack speeds.
                                                • Garrosh: Fixed an issue that could cause Wrecking Ball to fail to throw a target but go on a full cooldown.
                                                • Greymane: Can now correctly cast Go for the Throat a second time after using the Ability to kill D.Va’s Mech.
                                                • Muradin: Haymaker will now properly knock back and damage secondary targets in its path.
                                                • Muradin: Fixed an issue that caused Muradin’s abilities to cast quickly and without animations if queued up during Dwarf Toss.
                                                • Li-Ming: Learning the Zei’s Vengeance and Arcane Orbit Talents will no longer cause Arcane Orb to deal reduced damage at close-range.
                                                • Lt. Morales: Medivac UI will no longer persist on-screen when entering the Medivac as it is destroyed.
                                                • Samuro: Switching places with a Mirror Image will no longer cancel queued commands.
                                                • Samuro: Clicking a control group to select a Mirror Image after learning Illusion Master will no longer cancel active Move Commands being carried out by that Image.
                                                • Stitches: Hook will now cancel abilities that can be channeled while moving, such as Azmodan’s All Shall Burn.
                                                • The Butcher: Floating Combat Text will now correctly display Crit damage dealt by Basic Attacks benefitting from the Brutal Strike Talent.

                                                Sound

                                                • Stukov: Massive Shove’s sound effects will no longer persist after the target is killed or collides with terrain.

                                                User Interface

                                                • Draft Mode: Fixed an issue preventing players from selecting the Lunar Rooster Mount in Draft Lobbies. 

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