Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until November 12. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


Quick Navigation:


General

  • Call of the Nexus
    • Players who queue for Quickmatch games using roles that are in short supply will receive 50% bonus experience for being team players. Just look for the “Call of the Nexus” Bonus Experience indicator located above each Hero when viewing the Hero Selection screen.
      • NOTE: Call of the Nexus will not be active immediately active, but will be enabled a short time after this patch hits the live servers.
  • Boost
    • What was once called a Stimpack is now a Boost, and in addition to buffing your own experience and Gold gains at the end of a match, all players will receive 5% bump in experience for each player in their match who had an active Boost. That mean players can receive up to a 45% XP bonus if all 10 players in game have a Boost active!
    • In addition to stacking Boost XP buffs, you’ll now be able to retroactively Boost your Gold and XP gains at the end of a match by applying a Boost from the Score Screen.

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Design

  • Channeled Healing Abilities
    • Alextrasza’s Lifebinder (R) and Rehgar’s Ancestral Healing (R) abilities are no longer cancelled under any conditions other than enemy abilities that remove the target from play (Devouring Maw, Gorge, Cocoon.)
  • Spell Power Modifiers
    • The following abilities and talents have been updated to have any percentage-based spell power modifiers stack additively when calculating damage: (This is the default behavior for all other abilities and talents unless otherwise stated in the tooltip)
      • Zul’jin’s Buzzsaw (R) talent
      • Hanzo’s Dragonstrike (R) center damage effect
      • Gul’dan’s Rampant Hellfire (Q) talent
    • The following abilities have had their tooltips updated to reflect that percentage-based spell power modifiers will stack multiplicatively when calculating damage:
      • Kael’thas’ Phoenix (R) ability
      • Nazeebo’s Vile Infection (Passive) talent
      • Li Li’s Lightning Serpent (W) talent
      • Li-Ming’s Arcane Orbit (W) talent

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Battlegrounds

  • Dragon Shire:
    • Dragon Shire has received updated Battleground art (including an updated Dragon Knight)

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    New Hero: Orphea (Assassin)

    Rejecting the dark power her father had begun to consort with, Orphea tried to run away from the Raven Lord's influence. But after witnessing King's Crest fall to his machinations, she was convinced she needed to stand and fight. She now vows to protect the innocent – as a Hero of the Nexus.

    Trait

    • Overflowing Chaos (Trait)
      • Hitting an enemy Hero with a Basic Ability grants 1 Chaos. Chaos can stack up to 3 times.
      • While Orphea has Chaos, her Basic Attacks against Heroes consumes all Chaos, dealing 50% increased damage per stack, and healing for 100% of the damage dealt.

    Basic Abilities

    • Shadow Waltz (Q)
      • After 0.5 seconds, deal 150 damage to enemies in a line.
      • Hitting a Hero with Shadow Waltz sets its cooldown to 2 seconds and causes Orphea to dash a short distance upon moving.
    • Chomp (W)
      • After 0.6 seconds, deal 285 damage to nearby enemies in front of Orphea.
    • Dread (E)
      • Release a wave of dread that deals 85 damage to enemies hit.
      • Dread erupts 0.75 seconds after reaching the end of its path, dealing 175 damage and Slowing enemies in the area by 25% for 2 seconds.

    Heroic Abilities

    • Eternal Feast (R)
      • After 1.5 seconds, deal 210 damage in an area.
      • Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
    • Crushing Jaws (R)
      • After 1.25 seconds, pulls enemies in an area towards the center, dealing 275 damage and Stunning them for 0.75 seconds.

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    User Interface

    • Additional space for Heroes has been added to the Hero select screen.
    • Battlegrounds with mechanics that add additional (default hotkey: F) buttons (Warhead Junction, Snow Brawl, etc.) have had the appearances of their panels unified.
    • A new “Bundles” page has been added to the Collection tab.

     


    Heroes

    Assassin
    Gul'dan

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    Assassin

    Gul'dan

    Divider_Hero_Guldan_crop.png
    Talents
    • Level 16
      • Rampant Hellfire (Q)
        • ​Damage bonus increased from 8 to 10%

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    Collection

    NOTE: Many of the new items announced at BlizzCon 2018 will not be immediately available with this patch but will be added to the game in the coming weeks.
    New Bundles
    • The following new bundles are only available for a limited time!
      • Orphea Heroic Bundle
    • The following bundles have been added to the collection:
      • Welcome to the Nexus Bundle
      • Heroic Reinforcement Bundle
    New Announcers
    • Orphea
    • Ka
    • Neithis
    New Mount
    • Raven Runner
      • Haunted Raven Runner
      • Bloodmoon Raven Runner
    New Skins
    • Orphea
      • Hallowed Orphea
      • Verdant Orphea
      • Slacker Orphea
      • RCHS Slacker Orphea
      • Spoiled Slacker Orphea
    New Portraits, Sprays, and Emojis
    • Several new emoji packs, sprays, and portraits have also been added to the game. 

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    Bug Fixes

    General
    • Fixed an issue that caused some Shielding and Healing values to track improperly on the score/stats screen.
    • Fixed an issue allowing some summoned units to grant vision of Heroes inside brush if placed at the edge of the brush.
    Art
    • Fixed an issue causing some spell effects associated with taunt animations to appear after the animation was canceled.
    • Whitemane: Fixed an issue causing Witch Whitemane’s custom mount animation to cease playing after she died once in a match.
    User Interface
    • Fixed a number of tooltip issues and inaccuracies across the game.
    Heroes, Abilities, and Talents
    • Kerrigan: Fixed an issue that disabled Health and Mana regeneration during Chrysalis.
    • Stukov: Fixed an issue preventing Lurking Arm from revealing damaged targets if they were at the edge of its area of effect.
    • Tyrande: Fixed an issue preventing Elune’s Chosen from healing allies if damage was dealt to Shielded/Protected targets.


      Click here to discuss this post with other players in the official Heroes of the Storm forums.

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      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until October 15. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


      Quick Navigation:


      General

      • Heroes of the Storm no longer supports DirectX 9 and the 32-bit version of the client.

      Battlegrounds

      Unranked Battleground Rotation:

      • The Battleground Rotation for all Unranked modes has been adjusted to the following:
        • Alterac Pass
        • Battlefield of Eternity
        • Blackheart's Bay
        • Braxis Holdout
        • Cursed Hollow
        • Dragon Shire
        • Garden of Terror
        • Hanamura Temple
        • Infernal Shrines
        • Sky Temple
        • Tomb of the Spider Queen
        • Towers of Doom
        • Volskaya Foundry
        • Warhead Junction
        • Haunted Mines: Haunted Mines has been removed from all gameplay modes. It will still be available to be played in Custom Games.
        • Mercenaries: Sappers can no longer have their charge attack interrupted by a Silence effect. Silencing Sappers will still prevent them from starting to channel this ability


          New Hero: Mal'Ganis (Warrior)

          Cunning and intelligent, Mal'Ganis was chosen to bring Arthas Menthil into the Lich King's service. After manipulating the prince into purging Stratholme of life, he finally fell to Frostmourne as Arthas's first act as the Lich King's champion... yet a demon does not die so easily.

          Trait

          • Vampiric Touch
            • Mal'Ganis heals for 45% of damage dealt to enemy Heroes and 15% of damage dealt to non-Heroes.
          Basic Abilities
          • Fel Claws (Q)
            • Violently slash in the chosen direction, dealing 78 damage to enemies.
            • Reactivate to slash up to 2 more times. The third slash Stuns enemies for 0.75 seconds.
          • Necrotic Embrace (W)
            • Desecrate the air, dealing 119 damage to nearby enemies and gaining 25 Armor for 3 seconds.
          • Night Rush (E)
            • After 0.75 seconds, gain 50% Movement Speed for 2 seconds. While active, Mal'Ganis can move through enemy Heroes and put them to Sleep for 2.5 seconds.
          Heroic Abilities
          • Carrion Swarm (R)
            • After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 74 damage per second to enemies.
            • Vampiric Touch heals for 100% of Carrion Swarm's damage to Heroes.
          • Dark Conversion (R)
            • Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.

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          Design

          Support Heroes
          • We've unified certain Support abilities to only work on Heroes (not minions or Mercenaries):
          Alexstrasza
          • Gift of Life (Q)
          • Breath of Life (Q-Dragon Form)
          Brightwing
          • Pixie Dust (E)
          Li Li
          • Healing Brew (Q)
          Rehgar
          • Healing Totem (Active - Level 4)
          • Earth Shield (W - Level 13)
          Tyrande
          • Light of Elune (Q)
          Uther
          • Holy Light (Q)
          Developer Comment: We're unifying the vast majority of our heals for their intended purpose: healing allied Heroes.  We're maintaining the ability for a few heals to affected Minions still where we think it's an important part of their gameplay: Lt. Morales Healing Beam (so that she can heal herself), Rehgar's Chain Heal (to allow bounces travel across Minions), Tyrael's Righteousness (because shielding Minion waves is part of the lane interaction with the ability), and Uther's Holy Radiance (to unify expectations, since it can damage Minions).

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          Heroes

          Support
          Ana

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          Support

          Ana

          Divider_Hero_Ana.png
          Abilities
          • Healing Dart (Q)
            • Healing Dart will now pierce targets at full Health.

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          Collection

          New Bundles
          • The following new bundles are available for a limited time!
            • Mal'Ganis Heroic Bundle
            • Death & Undeath Bundle
            • Meat Wagon Bundle
          New Announcer
          • Mal'Ganis
          New Mount
          • Meat Wagon
            • Northrend Meat Wagon
            • Blackrock Meat Wagon
            • Deathguard Meat Wagon
          New Skins
          • Mal'Ganis
            • Dreadmachine Mal'Ganis
            • Neocarbon Dreadmachine Mal'Ganis
            • Master Deadmachine Mal'Ganis
            • Infernal Mal'Ganis
            • Northrend Mal'Ganis
          New Portraits, Sprays, and Emojis
          • Several new emoji packs and portraits have also been added to the game. 

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          Bug Fixes

          General
          • AI Heroes: Fixed multiple cases of AI-controlled Heroes incorrectly using their abilities.
          • Spell Power: Fixed an issue where Spell Power would no longer affect a Hero’s abilities after they died. (For example: Jaina’s Blizzard will now continue to deal bonus damage if she received increased Spell Power but died before the second and third waves.)
          • Statis/Time Stop: Fixed an issue where player created terrain could move Heroes affected by Stasis or Time Stop.
          Battlegrounds
          • Garden of Terror: Fixed an issue where all three Garden Terrors could spawn in a single lane.
          • Minions/Mercenaries: Fixed an issue where Heroes could block the movement of Catapults, preventing them from passing through intact gates.
          User Interface
          • Fixed an issue where a space would appear before the player’s name in a Whisper.
          Heroes, Abilities, and Talents
          • Ana: Fixed an issue where Ana’s Shrike healing was not accurately reflecting her damage done (via Spell Power or her target’s Armor).
          • Chromie: Fixed an issue where Temporal Loop’s return location would appear incorrect if a movement ability was used by the target.
          • Diablo: Fixed an issue where Diablo would not be displaced by knockback and similar effects while casting Overpower.
          • Gall: Fixed an issue where not all cases of Damage Reduction would work on Gall.
          • Gul’dan: Fixed an issue where Darkness Within’s bonus Spell Power would not increase the healing of Drain Life.
          • Kharazim: Can now Radiant Dash to all allied units, including Mercenaries, Creep Tumors, and Toxic Nests.
          • Li-Ming: Fixed an issue where Tal’Rasha’s Elements would grant bonus damage to Calamity after being twice in a row.
          • Murky: Egg Hunt’s Slime no longer benefits from Slime talents.
          • Sylvanas: Targets of Mind Control will now clear their move orders when affected by the ability.
          • Uther: Fixed an issue where Holy Fire’s damage was affected by Spell Power.


            Click here to discuss this post with other players in the official Heroes of the Storm forums.

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            Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until September 24. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.

            NOTE: This patch also includes balance changes for an update that will be hitting the live servers later this week. You can find those notes here.


            Quick Navigation:


            General

            New Event: Fall of King’s Crest

            • The Fall of Kings Questline is now available for players. The hunt is on for the generals of the Raven Lord!
            • Loot Chests have been replaced with Seasonal Loot chests for the duration of this event.

            Ranked Play

            • Team League
              • Team League now supports all party sizes, including solo players.
                • All solo players will need to choose which League to play for the first time after the patch.
            Developer Comment: Heroes of the Storm is primarily a team-based experience and, with this change, we’re hoping to make it easier to have that experience without putting restrictions on party size. In our current system, competitive solo players do not have many opportunities to find groups of players to play with in a ranked queue. To give these players more options for their competitive experience, we have removed all party size queue restrictions from Team League. Our hope is that this leads to a more robust Team League experience and that solo players find more regular groups to play with.


            Battlegrounds

            Garden of Terror

            • Garden of Terror has received significant gameplay and layout changes. Find out more in the Garden of Terror Spotlight video or on the updated Garden of Terror Battleground site.


            Art

            Heroes, Abilities, and Talents

            • Kerrigan and Brightwing have received some new and updated art to coincide with their gameplay updates.

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            User Interface

            • Mercenary Camp and Banner floating text has received readability improvements.

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            Heroes

            AssassinSupport
            KerriganBrightwing

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            Assassin

            Kerrigan

            Divider_Hero_Kerrigan_Crop.png

            Abilities

            • Ravage (Q)
              • Charges increased from 1 to 2
              • Range reduced from 8 to 6
              • Mana cost reduced from 40 to 20
              • Damage reduced from 210 to 130
              • Added functionality:
                • Now also refunds 20 Mana when used on an enemy that dies within 1.5 seconds
            • Impaling Blades (W)
              • Damage reduced from 261 to 180
            • Primal Grasp (E)
              • Pull damage reduced from 114 to 25
              • Added functionality:
                • 2.5 seconds after using Primal Grasp, Kerrigan damages all nearby enemies for 180 damage
            • Summon Ultralisk (R)
              • Splash radius increased from 1.5 to 2
              • The initial cast of Ultralisk is now directional skill shot that causes the Ultralisk to charge in the targeted direction until impacting an enemy Hero. It deals 250 damage and stuns for .5 seconds to the first Hero it hits.
            • Assimilation (Trait)
              • Shield amount increased from 10 to 15% of damage dealt

            Talents

            • Level 1
              • Siphoning Impact (Q)
                • New functionality:
                  • Using Ravage on an enemy Hero grants an additional 90 Assimilation Shield
              • Assimilation Mastery (Trait)
                • Moved from level 7
                • No longer increases the duration of Assimilation Shield
                • In addition to increasing Kerrigan’s Health and Mana Regeneration by 100% while Assimilation is active, now also causes Regeneration Globes to grant 40 Assimilation Shield per second while active
              • Fury of the Swarm (Passive)
                • Moved from level 4
                • New functionality:
                  • Kerrigan gains 10% more Assimilation Shields from Basic Attacks. Casting Ravage causes Kerrigan’s next 2 Basic Attacks within 3 seconds to splash for 100% damage around the target
              • Sharpened Blades (W)
                • Removed
              • Block (Passive)
                • Removed
            • Level 4
              • New Talent - Sharpened Blades (Q)
                • !Quest: Every time an enemy Minion or Hero dies within 1.5 seconds of being damaged by Ravage, increase Ravage's damage by .5 (5 for Heroes), up to 50
                • !Reward: After reaching 50 damage, gain an additional 50 damage
              • New Talent - Kinetic Fulmination (W)
                • Damaging an enemy increases the damage of Kerrigan's next Impaling Blades by 15%. Stacks up to 150%. Lasts 10 seconds.
              • Psionic Pulse (E)
                • New functionality:
                  • Primal Grasp deals damage a second time 2.5 seconds after the initial burst
              • Clean Kill (Q)
                • Removed
              • Envenom (Active)
                • Removed
            • Level 7
              • New Talent - Queen of Blades (Q)
                • Every time Primal Grasp's pull or explosion hits an enemy Hero, reduce the cooldown of Ravage by 4 seconds
              • New Talent - Boundless Fury (Q)
                • Casting Ravage on an enemy Hero grants a charge of Ravage. Can only occur on each Hero once every 10 seconds
              • Bladed Momentum (Passive)
                • Now only triggers when attacking enemy Heroes
                • Now works with splash damage from Fury of the Swarm
              • Blade Torrent (W)
                • Removed
            • Level 13
              • New Talent - Psionic Barrier (E)
                • Kerrigan gains 15 Spell Armor for 4 seconds for every enemy Hero she hits with Primal Grasp's pull or explosion
              • New Talent - Volatile Power (Trait)
                • Increase the base Shield amount gained from Assimilation by 15%, but reduce the duration of Assimilation Shields from 6 to 3 seconds
              • New Talent - Chrysalis (Active)
                • Activate to place Kerrigan in a chrysalis with 550 Health for 5 seconds. Kerrigan regenerates 5% Health per second while inside the chrysalis. 90 second cooldown.
              • Eviscerate (Q)
                • Removed
              • Double Strike (Q)
                • Removed
              • Queen’s Rush (Active)
                • Removed
            • Level 16
              • New Talent - Mounting Potency (Q)
                • Casting Ravage on an enemy increases Kerrigan's Spell Power by 5% for 4 seconds, stacking up to 40%
              • New Talent - Painful Spikes (W)
                • After stunning an enemy with Impale, Kerrigan deals an additional 75 damage the next 6 times she damages them within the next 5 seconds
              • New Talent - Unbridled Energy (R)
                • When Kerrigan damages a Hero with a Heroic Ability she gains 30% Spell Power for 4 seconds
              • Aggressive Defense (Trait)
                • Removed
              • Essence for Essence (Active)
                • Removed
              • Overdrive (Active)
                • Removed
            • Level 20
              • Omegastorm (R)
                • New Functionality:
                  • Maelstrom's duration is increased by .125 seconds every time it damages an enemy Hero
              • New Talent - Assimilation Blades (Trait)
                • Damaging an enemy increases Kerrigan's Basic Attack damage by 4%, up to 40%, for 5 seconds
              • Psionic Shift (Active)
                • Shield amount is now doubled when damaging enemy Heroes
              • Nexus Blades (Passive)
                • Removed
            Developer Comment: Kerrigan is receiving an update to increase the tactical depth of using her abilities and increase the impact that her Talents have on her playstyle. We've reduced the range on Ravage but added a second charge so that smart Kerrigan players can use it to maneuver on the battlefield, as well as utilize a lot of her Talents to get the most out of the ability. We've added a secondary explosion to Primal Grasp so that Kerrigan will want to continue to worry about her positioning after her initial engagement occurs, as well as provide the opportunity for new Talent interactions. We've also added a skillshot component to Ultralisk so that the Heroic can feel like it has a big moment when it is first unleashed. Overall, Kerrigan should play mostly the same, but have increased room for mastery and playstyle specific builds.

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            Support

            Brightwing

            Divider_Hero_Brightwing_Crop.png

            Abilities

            • Arcane Flare (Q)
              • Outer damage from 87 to 75
              • Inner damage from 260 to 180
              • Missile speed increased ~30%
              • Added functionality:
                • If an enemy Hero is hit by the center of Arcane Flare, instantly pulse a free Soothing Mist
            • Polymorph (W)
              • Duration from 1.25 to 1.5 seconds
              • Cooldown from 10 to 12 seconds
            • Pixie Dust (E)
              • Range from 8 to 7
            • Phase Shift (Z)
              • Cooldown from 55 to 60 seconds
              • Added functionality:
                • Heals the target for 20% of their maximum health
            • Soothing Mist (D)
              • Heal amount reduced from 115 to 105
              • Added functionality:
                • Activate to instantly pulse a calming wave, clearing all Stun, Root, Slow, and Silence effects from nearby allies
                • 120 second cooldown
            • Emerald Wind (R)
              • No longer grants passive healing to Soothing Mist
              • Damage reduced from 303 to 225
              • Cooldown reduced from 60 to 50 seconds

            Talents

            • Level 1
              • Greater Polymorph (W)
                • Moved from Level 16
                • New functionality:
                  • Increase the cast range of Polymorph by 30%. Anytime a nearby enemy Hero is killed, reset the Cooldown of Polymorph
              • Hyper Shift (Z)
                • New functionality:
                  • Increase the heal amount of Phase Shift to 30% of targets max Health
                  • Every Minion killed near you lowers the cooldown of Phase Shift by 2 seconds
              • Pixie Charm (1)
                • New functionality:
                  • Every Minion killed near you grants you a Bribe Stack. Hitting an enemy with the center portion of Arcane Flare grants you 5 Bribe Stacks
            • Level 4
              • Manic Pixie (E)
                • Removed
              • Unstable Anomaly (W)
                • New functionality:
                  • Increase the slow amount of Polymorph to 40%. When it expires, it explodes dealing 2% of all nearby enemy Heroes max Health in damage
              • Dream Shot (Q)
                • Moved from Level 1
                • New functionality:
                  • Increase the range of Arcane Flare by 50%. If it hits an enemy Hero, lower the cooldown to 2 seconds.
              • New Talent – Magic Spit (D)
                • Increase your Basic Attack range by 20%. Attacks against Heroes reduce the cooldown of Soothing Mist’s active by 5 seconds
            • Level 7
              • Mistified (D)
                • Removed
              • Cleanse (Active)
                • Removed
              • Phase Shield (Z)
                • Removed
              • Sticky Flare (Q)
                • Moved from Level 13
                • New functionality:
                  • Arcane Flare slows Heroes by 20% for 3 seconds, or 40% if hit by the center of Arcane Flare
              • Peekaboo! (Z)
                • Moved from Level 4
                • Added functionality:
                  • Also grants the you and your target a temporary health Shield
              • New Talent – Critical Mist (D)
                • If Calming Mist removes a status effect from an ally, instantly heal them for 200
            • Level 13
              • Ice Block (Active)
                • Removed
              • Shield Dust (E)
                • Removed
              • Pixie Boost (E)
                • Movement Speed decay duration increased from 1.5 to 3 seconds
                • Movement Speed bonus reduced to 40%
              • New Talent – Safety Dust (E)
                • Increase the duration of Pixie Dust by 1 second. Healing dealt by Brightwing is increased by 25% on targets with Pixie Dust
              • New Talent – Pixie Power (E)
                • Lower the cooldown of Pixie Dust by 3 seconds and increase the Spell Armor it grants to 50
            • Level 16
              • Bouncy Dust (E)
                • Removed
              • Hardened Focus (Passive)
                • Removed
              • New Talent – Phase Out (Active)
                • Activate to phase out and become invulnerable for .5 seconds
                  • 20 second cooldown
              • New Talent – Hush (Q)
                • Enemy Heroes hit with the center of Arcane Flare are Silenced for 1 second and deal 25% less damage for 3 seconds.
            • Level 20
              • Double Wyrmhole (R)
                • Removed
              • Continuous Winds (R)
                • Removed
              • Revitalizing Mist (D)
                • Removed
              • Storm Shield (Active)
                • Removed
              • New Talent – Invisible Friends (R)
                • Blink Heal grants you and the target stealth. They are unrevealable for .5 seconds. While under this effect, they regenerate 20 Health Per Second
              • New Talent – Intensive Winds (R)
                • Lower the cooldown of Emerald Wind to 3 seconds. It now costs 200 Mana
              • New Talent – Faerie Protector (Active)
                • Activate to instantly cast Pixie Dust on all nearby allied Heroes
                • 60 second cooldown
              • New Talent – Speedy Dragon (Passive)
                • Gain 20% permanent movement speed
            Developer Comment: Late last year we decided that we wanted to add a fun mini-game to Brightwing utilizing her Arcane Flare as the focal point. As it often happens, while making the initial changes we started diving in deeper and deeper. Nearly a year later, we are excited to showcase a fully updated talent tree alongside some fundamental game-play changes to our resident Faerie Dragon. With a baseline AoE cleanse-type effect and added healing potential to her Arcane Flare, Brightwing should bring some new major play-making abilities to her team.

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            Collection

            New Bundles

            • The following new bundles are available for a limited time:
              • Fall of King’s Crest Bundle
              • Spectral Wyrm Alextrasza Skin Pack
              • Spider Warden Maiev Skin Pack
              • Cursed Witch Whitemane Skin Pack
              • Phantom Knight Zarya Skin Pack

            New Announcers

            • Queen Nightshade
            • Blackheart
            • Lady of Thorns

            New Skins

            • Alexstrasza
              • Spectral Wyrm Alexstrasza
              • Infernal Wyrm Alexstrasza
              • Phantom Wyrm Alexstrasza
            • Brightwing
              • Spectral Bewitching Brightwing
            • Kerrigan
              • Spectral Countess Kerrigan
            • Maiev
              • Spider Warden Maiev
              • Forgotten Spider Warden Maiev
              • Night Spider Warden Maiev
            • Whitemane
              • Cursed Witch Whitemane
              • Forgotten Witch Whitemane
              • Court Witch Whitemane
            • Zarya
              • Phantom Knight Zarya
              • Infernal Knight Zarya
              • Geist Knight Zarya

            New Mounts

            • Redeemed Tombstone
            • Corrupted Tombstone
            • Copper Money Pig
            • Pumpkin Eye Pad
            • Sunny Side Eye Pad

            New Portraits, Sprays, and Emojis

            • Several new emoji packs and portraits have also been added to the Heroes of the Storm Collection tab.

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            Bug Fixes

            General

            • Fixed several confusing or incorrect tooltips across all parts of the game.
            • Drag Scroll: Fixed an issue that could occasionally cause the camera to jump in the direction of the cursor when using the drag scroll feature.
            • Reconnect: Fixed an issue that could cause players to lose control of their Hero if they reconnect while piloting a vehicle.
            • AI: A number of improvements have been made to AI Hero behavior.

            Art

            • Chromie: Fixed an issue that caused Chromie’s hourglass to go missing during her Hearthstone animation.

            Heroes, Abilities, and Talents

            • Abathur: Fixed an issue preventing Monstrosity from gaining damage when nearby enemy minions die.
            • Alarak & Gazlowe: Fixed an issue that allowed Gazlowe and Alarak to cast charged abilities while time stopped.
            • Ana: Fixed an issue that allowed Ana to used Eye of Horus shots between mine levels on Haunted Mines.
            • Lúcio: Fixed an issue preventing Lúcio from issuing attack commands while silenced.
            • Mephisto: Fixed an issue preventing the Static Barrier talent from granting Mephisto shields if damage was dealt to Shields or Protected Heroes.
            • Raynor: Raynor’s Raider will now clear attack or move order when entering or exiting the mines on Haunted Mines.
            • Stealth: Fixed an issue that prevented Ping markers from being visible on clones if the clones were created after the ping was initiated.

            User Interface

            • Fixed an issue that caused Garrosh’s Groundbreaker splat to appear under the wrong team color in observer mode.
            • Fixed an issue that could cause Heroes to fail to play stun animations and effects if stunned twice in quick succession.
            • Lúcio: Fixed an issue causing the UI displaying the number of allies in range of crossfade to stop working after Lúcio exits a vehicle.

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            Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until September 3. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


            Quick Navigation:


            General

            • Certain game visuals now appear smoother, such as Channel/Duration progress bars and Fog of War.
            • Dynamic Spell Power Updating
              • Ability Damage is now calculated while abilities are in flight instead of only at the time of cast.


            Battlegrounds

            • Hanamura Temple
              • Hanamura has been renamed to Hanamura Temple and has received a significant gameplay update.
              • Hanamura Temple has been added to the Battleground Rotation.
            • Battleground Rotation
              • The Unranked Battleground Rotation has been updated to the following (For PTR, only Hanamura Temple will be available in queues):
                • Cursed Hollow
                • Dragon Shire
                • Alterac Pass
                • Hanamura Temple
                • Towers of Doom
                • Infernal Shrines


              New Hero: Mephisto

              Dul’Mephistos, the Lord of Hatred, is said to the be most cunning among his brethren. Even while imprisoned in a soulstone, his vile influence corrupted the Zakarum and manipulated them into breaking the seal, giving him free reign to reunite the Prime Evils and enslave humanity.

              Trait

              • Lord of Hatred
                • Hitting enemy Heroes with Basic Abilities reduces Mephisto's Basic Ability cooldowns.
                • Skull Missile and Shade of Mephisto grant 1.5 seconds of cooldown reduction per Hero hit, and Lightning Nova grants 0.3 seconds per Hero hit.
              Basic Abilities
              • Skull Missile (Q)
                • Conjure a skull that travels in the target direction after 0.75 seconds, dealing 127 damage to enemies hit and Slowing Heroes hit by 25% for 2 seconds.
              • Lightning Nova (W)
                • A ring of lightning appears around Mephisto for 2.5 seconds. Enemies within the ring take 48 damage every 0.25 seconds.
                • Each time a cast of Lightning Nova hits a Hero, its damage is increased by 4%, up to 40%.
              • Shade of Mephisto (E)
                • Teleport to a location, dealing 78 damage to nearby enemies and leaving behind a Shade of Mephisto at Mephisto's original location. After 2.5 seconds, Mephisto is teleported back to the Shade's location.
              Heroic Abilities
              • Consume Souls (R)
                • Channel for 2.5 seconds, revealing all enemy Heroes. After the Channel completes, all enemy Heroes take 357 damage and are Slowed by 40% for 2.5 seconds.
              • Durance of Hate (R)
                • After 1 second, unleash a wave of evil spirits that Root the first enemy Hero hit for 2 seconds and deal 160 damage to them over the same duration.
                • Durance of Hate spreads outwards from its initial target, Rooting and damaging additional nearby enemy Heroes.

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              User Interface

              Jaina

              • Jaina has received updated UI elements for her baseline Frostbite quest

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              Heroes

              Support
              Tyrande

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              Support

              Tyrande

              Divider_Hero_Tyrande_Crop.png
              Stats
              • Basic Attack damage reduced from 82 to 55
              • Basic Attack range increased from 5.5 to 6
              Abilities
              • Light of Elune (Q)
                • Heal increased from 270 to 275
                • Cooldown increased from 11 to 15 seconds
                • Mana cost reduced from 30 to 10
                • New functionality:
                  • Now has two charges that refresh simultaneously.
                  • The cooldown is lowered by 1.5 seconds every time you Basic Attack.
                  • The cooldown is lowered by 1.5 seconds every time you damage an enemy Hero with an ability.
                  • There is a one second cooldown between charge uses.
              • Sentinel (W)
                • Mana cost reduced from 70 to 50
                • Cooldown reduced from 18 to 15 seconds
                • Damage reduced from 165 to 120
                • The Sentinel baseline quest has been removed.
              • Lunar Flare (E)
                • Damage reduced from 195 to 150
              • Hunter’s Mark (D)
                • Armor reduction decreased from 25 to 15
                • Range increased from 5.5 to 6
              • Shadowstalk (R)
                • Cooldown increased from 60 to 80 seconds
                • New functionality:
                  • Grant Stealth to all Allied Heroes and heal them for 400 Health over 10 seconds.

              Talents

              • Level 1
                • Moonlit Arrows (Q)
                  • Moved from Level 4
                • Celestial Attunement (Q)
                  • Moved from Level 4
                  • New functionality:
                    • Light of Elune now removes all Stuns and Slows from its target
                • Kaldorei Resistance (Q)
                  • Moved from Level 4
                  • Duration of Spell Armor decreased from 6 to 3 seconds
                  • Maximum stacks of Spell Armor decreased from 3 to 2
              • Level 4
                • Ranger (W)
                  • Moved from Level 1
                  • Bonus travel damage increased from 75 to 150%
                  • Added functionality:
                    • Activate to have your next Sentinel pierce all targets. 30 second cooldown.
                • Lunar Blaze (E)
                  • Moved from Level 1
                  • New functionality:
                    • Increase the range of Lunar Flare by 50%
                    • Quest: Hitting a Hero increases the damage of Lunar Flare by 5% up to a maximum of 100%
                • Trueshot Aura (Active)
                  • Moved from Level 7
                  • New functionality:
                    • Tyrande permanently gains 20% Basic Attack damage.
                    • Activate - Instantly reset Hunter’s Mark and grant nearby allies 20% additional Basic Attack damage for 5 seconds. 60 second cooldown.
              • Level 7
                • Mark of Mending (D)
                  • Moved from Level 16
                • Elune’s Chosen (Active)
                  • Moved from Level 16
                  • Duration increased from 5 to 10 seconds
                  • Your Basic Attacks heal your target for 200% of the damage they deal. 30 second Cooldown.
                • New Talent: Everlasting Light (Q)
                  • The healing granted by the second charge of Light of Elune is increased by 40% if used on a different target.
              • Level 13
                • Quickening Blessing (Q)
                  • Movement Speed decreased from 30 to 20%
                  • Added functionality:
                    • Tyrande permanently gains 10% Movement Speed
                • Ranger’s Mark (D)
                  • Moved from Level 1
                  • New functionality:
                    • Basic Attacks lower the cooldown of Hunter’s Mark by 1 second. Tyrande’s Basic Attacks against marked targets extend the duration of Hunter’s Mark by .5 seconds
                • Harsh Moonlight (W)
                  • Adjusted functionality:
                    • The first Hero hit with Sentinel is slowed by 40% and deals 40% less damage for 4 seconds.
              • Level 16
                • Overflowing Light (Q)
                  • Removed
                • Huntress’ Fury (D)
                  • Moved from Level 7
                  • Basic Attacks now splash to all nearby targets
                  • Range increase reduced from 50 to 25%
                  • Added functionality:
                    • Increases the duration of Hunter’s Mark by 1 second
                • Empower (W)
                  • Moved from Level 13
                  • New functionality:
                    • Reduce the cooldown of Sentinel by 3 seconds. The first enemy hit takes an additional 7% of their Maximum Health in damage.
                • Darnassian Archery (Passive)
                  • Moved from Level 7
                  • Damage bonus per attack increased from 5 to 10%
                  • Duration increased from 4 to 8 seconds
              • Level 20
                • Eyes of the Huntress (R)
                  • Enemy reveal duration reduced from 3 to 2 seconds
                  • Added functionality:
                    • Increase Shadowstalk’s heal by 50% for allies who are under 50% of their Maximum Health
                • Shooting Star (Passive)
                  • Attacks needed reduced from 10 to 8
                  • No longer requires Heroic targets to gain stacks
                  • No longer only targets Heroic units (but does prefer them)
                Developer Comment: While we enjoy the flexibility of Tyrande's kit, she has struggled to find a home in the current meta. As we started looking at broadening our Hero roles, we felt like we had an opportunity to make some simple yet very substantial changes to our Night Elf Priestess. This rework pulls her slightly away from her hybrid status, reducing her damage output potential while introducing a lot more healing potential. While she keeps the vast majority of her older talents, they have been updated and shuffled to better coincide with her changes. We have enjoyed playing her internally and are excited to see what our players can do with her!  

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                Collection

                New Bundles
                • The following new bundles are available for a limited time! Be sure to check out the latest In-Development blog for more details.
                  • Mephisto Heroic Bundle
                  • Hellforged Heroes Bundle
                New Announcers
                • Mephisto
                • Beleth
                • Athena
                New Skins
                • Mephisto
                  • Star Wraith Mephisto
                  • Cybernetic Star Wraith Mephisto
                  • Eternal Star Wraith Mephisto
                  • Golden Mephisto
                  • Soulburn Mephisto
                New Portraits, Sprays, and Emojis
                • Several new emoji packs and portraits have also been added to the game. You can get a look in our most recent In-Development blog.

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                Bug Fixes

                General
                • Loading Screen: Fixed an issue that could cause a vertical black line to appear on loading screens in certain resolutions.
                • Custom Games: Fixed an issue that could cause game stalls when launching custom games with more than 8 players.
                Art
                • Fixed an issue that could cause Heroes to appear to walk on their mounts if certain abilities were cast immediately after mounting.
                Battlegrounds
                • Volskaya Foundry: Fixed an issue that caused Time Stop effects to fail to cancel channels on the Volskaya Protector.
                User Interface
                • The Unstoppable effect now has a status duration bar underneath nameplates.
                • Alarak: Alarak's Deadly Charge now has an icon in the death recap screen.
                • Ana: Ana's abilities amplified by Nano Boost's Spell Power buff now display critical effects.
                Heroes, Abilities, and Talents
                • Cassia: Fixed an issue that could cause the stun effect from Valkyrie to end early if the target collided with terrain.
                • Diablo: Fixed an issue that prevented Diablo from being thrown by Garrosh’s Wrecking Ball if Diablo was casting Overpower.
                • Johanna & Li-Ming: Fixed an issue that prevented some “marked” effects from being consumed if the target was Shielded or Protected.
                • Lunara & Stitches: Fixed an issue that could cause permanent screen shaking if Lunara was hooked by Stitches under certain conditions.

                Mac

                • Fixed an issue that caused responsiveness degradation when using the middle-mouse button on fullscreen settings.

                  Click here to discuss this post with other players in the official Heroes of the Storm forums.

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                  Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until August 6. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                  Quick Navigation:


                  General

                  • Reduced the amount of bandwidth required to transfer gameplay information between the client and server.
                  • Reduced the size of replay files.


                  New Hero: Whitemane

                  As the High Inquisitor of the Scarlet Crusade, Sally Whitemane zealously leads her champions in a never-ending war against the undead. Under her guiding Light, all who have been touched by the plague of death will be purged by her cleansing flame… no matter how much they protest.

                  Trait
                  • Zeal
                    • Whitemane’s Healing abilities apply Zeal for 8 seconds.
                    • Allies with Zeal are healed for 100% of the damage Whitemane deals to Heroes.
                  Basic Abilities
                  • Desperate Plea (Q)
                    • Mana: 30
                    • No cooldown
                    • Heal an allied Hero for 145 and gain Desperation for 4 seconds.
                    • Desperation increases Desperate Plea’s Mana cost by 60 and stacks up to 3 times.
                  • Inquisition (W)
                    • Channel on an enemy Hero for up to 3 seconds, dealing 53 damage every 0.5 seconds and slowing them by 30%
                  • Searing Lash (E)
                    • After 0.5 seconds, smite enemies in a straight line for 82 damage.
                    • If the first strike hits an enemy Hero, a second strike will occur after a short delay.
                  Heroic Abilities
                  • Scarlet Aegis (R)
                    • Cooldown: 60 seconds
                    • Bolster the spirits of nearby allied Heroes, healing them for 250 and granting them 40 Armor for 4 seconds.
                  • Divine Reckoning (R)
                    • Cooldown: 100 seconds
                    • After a 1 second delay, consecrate an area for 4 seconds, dealing 50 damage every 0.5 seconds to enemies in the area.​

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                  Art

                  • Hero, Skin, and Mount platforms in the Collections menus have received a visual update.

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                  Design

                  Summon Abilities
                  • Summoned creatures (Zagara Roaches, Azmodan Demons, etc.) now deal ability damage which can be enhanced by the Hero’s Ability Power.
                  • Summoned creatures now obey Blind and Evade rules.

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                  Heroes

                  AssassinSupport
                  ChromieStukov

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                  Assassin

                  Chromie

                  Divider_Hero_Chromie_Crop.png
                  Stats
                  • Basic Attack Range has been increased from 5.5 to 7

                  Abilities

                  • Sand Blast (Q)
                    • No longer gains bonus damage when hitting enemy Heroes
                    • Range has been decreased from 17 to 15
                    • Scaling damage increased from 2 to 4%
                    • Echo scaling damage increased from 2 to 4%
                    • Cast time decreased from 1 to .8 seconds
                    • Mana cost decreased from 20 to 15
                  • Past and Future Me (Sand Blast Quest)
                    • Echo unlock requirements reduced from 60 to 50 Sand Blast hits
                  • Dragon’s Breath (W)
                    • Mana cost reduced from 70 to 50
                    • Range decreased from 17 to 15
                    • Dragon’s Breath’s ground splat is now visible to enemies .5 seconds after cast
                    • Damage reduced from 480 to 360
                    • Cooldown reduced from 12 to 9 seconds
                  • Trait Addition: Bronze Talons
                    • Hitting an enemy Hero with a Basic Ability increases the damage of Chromie’s next Basic Attack by 100%

                  Talents

                  • Level 1
                    • Mounting Sand (Q)
                      • Additional Functionality:
                        • Now also increases the damage of Sand Blast’s Echo by 40%
                    • Timewalker’s Pursuit (Active)
                      • Adjusted Functionality:
                        • No longer grants Mana Regeneration per Regen Globe gathered. Now grants 1 extra Mana Regeneration on quest complete.
                  • Level 2
                    • Bronze Talons (Passive)
                      • Removed
                    • New Talent: Draconic Barrage (Trait)
                      • Increase the bonus Basic Attack damage from casting Abilities by an additional 100%. Hitting an enemy Hero with Sand Blast grants 2 empowered Basic Attacks.
                  • Level 5
                    • Mobius Loop (W)
                      • New functionality:
                        • If an enemy Hero is hit by Dragon’s Breath, lower the cooldown by 2 seconds and refund the Mana cost
                    • Chrono Sickness (E)
                      • Slow amount reduced from 50 to 35%
                  • Level 11
                    • Time Out (Active)
                      • Duration reduced from 7 to 5 seconds
                  • Level 14
                    • Fast Forward (Q)
                      • Range requirement reduced from 75 to 70%
                    • Quantum Overdrive (Active)
                      • Ability Power bonus increased from 20 to 25%
                  Developer Comment: We’re making a few changes to Chromie to reduce the frustration when playing against her and to reduce her wide power variance between games. A number of these changes are designed to increase counter-play when playing against Chromie, like reducing her range on her abilities and letting enemies see Dragon’s Breath shortly after it has been cast. In exchange, Chromie’s Sand Blast has a shorter cast time, and she will now have a modified version of Bronze Talons baseline, where she can weave in auto-attacks for hitting enemy Heroes with her abilities. The reason we decided to give her the additional Bronze Talons trait is so that Chromie players are encouraged to interact more with their opponents. We’re rewarding them for getting into more dangerous positions with the possibility of increased damage output. This also lets us redistribute her damage away from her high burst, long range abilities, and more into something her opponents have a better opportunity to play around. We like Chromie’s unique place in our game as a long-range, artillery mage that requires enemies to pay attention to their positioning but over time we found that she simply had too much range and burst for players to feel like they had an engaging experience when playing against her. While we’ve had a blast with these changes, we’ll continue to keep an eye on her going forward and are prepared to make additional tweaks as needed.

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                  Support

                  Stukov

                  Divider_Hero_Stukov.png
                  Talents
                  • Level 1
                    • Low Blow (E)
                      • Moved from Level 13
                      • Bonus damage reduced from 150 to 100%
                    • Poppin’ Pustules (D)
                      • No longer has a Quest component
                      • New functionality:
                        • Detonating a Weighted Pustule within 1.5 seconds of it expiring increases its damage by 100% and applies its damage and slow in an area
                      • Explosion radius reduced from 4.5 to 3.75
                  • Level 4
                    • Biotic Armor (Q)
                      • Physical Armor reduced from 50 to 15
                      • Now works on all targets that have Healing Pathogen
                      • Additional Functionality:
                        • Now also grants 50 Physical Armor for 2.5 seconds to targets who have Healing Pathogen when Bio-Kill Switch is detonated
                    • Vigorous Reuptake (D)
                      • No longer has a Quest component
                      • New functionality:
                        • Bio-Kill Switch’s healing is increased by 25% if 3 or more targets have Healing Pathogen on them when Bio-Kill Switch is detonated
                  • Level 7
                    • Within My Reach (E)
                      • Removed
                    • The Long Pitch (W)
                      • Bonus range reduced from 100 to 50%
                      • Additional functionality:
                        • Detonating 2 or more Weighted Pustules with a single cast of Bio-Kill Switch causes the cooldowns of non-Heroic abilities to recharge 100% faster for 3 seconds.
                    • Growing Infestation (E)
                      • Moved from Level 1
                      • No longer increases the cooldown of Lurking Arm
                      • New functionality:
                        • Now reduces Lurking Arm’s channel duration to 4 seconds
                  • Level 13
                    • It Hungers (E)
                      • Moved from Level 7
                      • New functionality:
                        • Increase the range of Lurking Arm by 20%. If Lurking Arm hits enemy Heroes 15 times, reset its cooldown and refund its Mana cost
                  • Level 20
                    • Push Comes to Shove (R)
                      • Speed bonus removed
                      • Additional functionality:
                        • After colliding with terrain, enemy Heroes are slowed by 50% for 4 seconds
                    • Top Off (Q)
                      • Moved from Level 4
                      • Bonus healing reduced from 50% to 30%
                      • Adjusted Functionality:
                        • Increased healing is now applied to all targets that have Healing Pathogen
                  Developer Comment: In the same vein as our earlier changes to Kael’thas, we felt that Stukov could use some love in the talent diversity department. We’ve made a number of functionality changes that should open up new builds and play styles, particularly in his earlier talent tiers.

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                  Collection

                  New Bundles
                  • The following new bundles are available for a limited time! Be sure to check out the latest In-Development blog for more details.
                    • Bow Before Viper Bundle
                    • Whitemane Heroic Bundle
                    • Sidewinder Ana Skin Pack
                    • Imperator Stukov Skin Pack
                    • Deathfang Genji Skin Pack
                  New Announcers
                  • Whitemane
                  New Skins
                  • Whitemane
                    • Scarlet Whitemane
                    • Twilight Whitemane
                    • Celestial Empress Whitemane
                    • Galactic Empress Whitemane
                    • Warpspace Empress Whitemane
                  • Ana
                    • Sidewinder Ana
                    • Noxious Sidewinder Ana
                    • Arctic Sidewinder Ana
                  • Stukov
                    • Imperator Stukov
                    • Noxious Imperator Stukov
                    • Arctic Imperator Stukov
                  • Genji
                    • Deathfang Genji
                    • Noxious Deathfang Genji
                    • Arctic Deathfang Genji
                  • Muradin
                    • Butterscotch Kandy King Muradin
                    • Frosted Kandy King Muradin
                  • Lunara
                    • Emerald Lunara
                  • Murky
                    • Clownfish Murky
                  • Chen
                    • Pristine Chen
                  • Chromie
                    • Obsidian Chromie
                  New Mounts
                  • Viper Dominator
                    • Hazardous Viper Dominator
                    • Noxious Viper Dominator
                  New Portraits, Sprays, and Emojis
                  • Several new emoji packs and portraits have also been added to the game. You can get a look in our most recent In-Development blog.

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                  Bug Fixes

                  General
                  • Fixed a number of typo and tooltip errors across several aspects of the game.
                  • Fixed an issue causing some abilities to repeatedly automatically cast if right-click was held.
                  • Quick Cast: Fixed an issue causing some vector targeted abilities to behave as if quick cast was always enabled.
                  Sound
                  • Increased the volume of Alarak’s announcer pack.
                  Art
                  • Diablo: Fixed an issue with the geometry of Diablo’s tail.
                  Battlegrounds
                  • Alterac Pass: Fixed an issue that could cause the Cavalry’s aura effect to fail to display on low settings.
                  Heroes, Abilities, and Talents
                  • Hanzo: The Target Practice quest tracker will now differentiate between targets that have been hit 3 times and those who haven’t been hit at all.
                  • Leoric: Fixed an issue causing the visual effect seen on Heroes affected by Ominous Wraith to fail to appear.
                  • Lt. Morales: Healing Beam will no longer heal units affected by Time Stop.
                  • Medivh: Medivh the Black’s raven has been updated to match the theme of the skin.
                  • Medivh: Medivh can now be selected while in Raven Form when attempting to view his target info panel.
                  • Medivh: Portal Mastery portals can now be affected by cooldown reduction.

                  Click here to discuss this post with other players in the official Heroes of the Storm forums.

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                  Heroes of the Storm PTR Notes – July 2, 2018

                  Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until July 9. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                  Quick Navigation:


                  Ranked Play

                  Third Ban
                  • A third Hero ban has been added to draft modes as part of the initial ban phase.
                    • During the initial ban phase, teams will alternate until each has banned two Heroes.
                    • Ban and pick times have been adjusted in order to offset the addition of the new ban.
                  • The number of level 5+ Heroes required to participate in Hero League has been increased from 14 to 16 to ensure players will always have a Hero available if they pick last.
                  Rank Point Decay
                  • Diamond, Master, and Grand Master Hero League players who have placed in the current season but haven’t completed any games in a while will be considered “inactive”.
                  • Once a player becomes inactive, they will receive a small amount of rank and MMR decay each day until they complete one Hero League match.
                    • Diamond, Master, and Grand Master each have their own threshold for inactivity.
                    • Players can earn additional “grace period” days by regularly playing Hero League matches during the current season.
                  • Inactive players can avoid decay and regain active status by playing a single Hero League match to completion.
                  LeagueInactive Days Before DecayExtra "Grace Period" Days
                  Diamond2010
                  Master1510
                  Grand Master1010
                  Seeding Changes
                  • Players who enter ranked play for the first time can no longer be seeded into placement matches higher than Gold 5.
                  • Players who return to Hero League after an extended break will no longer be re-seeded into placement matches based on their performance in other modes.
                  Hero League Matchmaking Changes
                  • Ratings Rather Than Points
                    • For Master and Grand Master players, the Master-level players they are matched with and against are now determined by skill rating, and rank points no longer play a role.
                      • This should provide better experiences for players of very high skill levels who start playing later in a season.
                      • These players’ games should have allies and opponents of more consistent skill levels, which also match their own.
                  • Match Quality Restrictions and Notifications
                    • Players below Master who have waited fewer than three minutes in queue will not be placed into any matches that are outside of the game quality restrictions that would have been used if the match had been formed around that player.
                    • Players will now receive a notification in the UI when these quality restrictions are expanded in order to help them find a match more quickly.
                  • Stricter Rank Difference Requirements
                    • Master and Grand Master players will now only be matched with allies and opponents who are within 1 division of their own ranks. This means:
                      • Master players can be matched with players who are either ranked Diamond 1 or Grand Master, but never both.
                      • Grand Master players will not be matched with players below Masters.
                    • This restriction will not loosen for players in Europe and North America. However, it can loosen for players in other regions after they have waited in queue for 1 hour.
                  • Stricter Rating Differences
                    • Master and Grand Master players now have narrower ranges of acceptable skill ratings for the players they are matched with. For example:
                      • It is extremely unlikely that a top Grand Master player will be matched with a Master who is on the cusp of demotion to Diamond.
                      • If a Master player is placed into a Grand Master game, it is because that player’s skill rating is very similar to that of the Grand Master players.
                        • In this situation, the Master player’s ranked points have not yet caught up to their rating.

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                  Battlegrounds

                  Mercenaries
                  • Heroes can no longer Heal, Shield, or target allied Mercenaries with Abilities unless an Ability specifically states that Mercenaries are valid targets.
                  Alterac Pass
                  • Ice Giants
                    • Attack speed reduced by approximately 30%.
                    • Neutral Ice Giant Attack damage increased from 240 to 312.
                    • Captured Ice Giant Attack damage increased from 400 to 520.
                  • Cavalry
                    • The damage bonus provided by Cavalry units is now a flat 10%, and no longer scales with each completed event.
                  Battlefield of Eternity
                  • Minimap
                    • The Minimap icons that represent Immortals during an event have received updates.
                      • The opposing Immortal now uses an icon depicting crossed axes, while the allied Immortal displays a shield icon.
                      • This should help players more quickly identify which Immortal to attack and which to defend.
                  Braxis Holdout
                  • Beacons
                    • Now become contested immediately when Heroes from both teams are on the point.
                  • Zerg Waves
                    • The baseline zerg wave has been strengthened significantly.
                      • This should encourage teams to split up in order to defend against an incoming zerg wave, rather than send all five players to attack with an allied wave.
                  • Beacon Progress Bars
                    • The progress bars in the lower-right corner of the screen have received visual updates to coincide with the above changes.

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                  Heroes

                  AssassinSpecialistSupport
                  CassiaAzmodanAlexstrasza
                  Chromie
                  Raynor

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                  Assassin

                  Cassia

                  Abilities
                  • Blinding Light (W)
                    • Now also deals 50 damage (+4% per level) to enemies in the target area.

                  Return

                  Chromie

                  Abilities
                  • Time Trap (E)
                    • Melee Heroes who can see a Time Trap can now use melee attacks to destroy it without triggering its effects.

                  Return

                  Raynor

                  Stats
                  • Health increased from 1,302 to 1,450.
                  • Health Regeneration increased from 2.71 to 3.02.
                  • Basic Attack damage reduced from 122 to 92.
                  • Basic Attack range is now set to 6.5 and is no longer based on Raynor’s Trait.
                  • Scaling increased from 4% to 5% per level.
                  Abilities
                  • New Trait: Give ‘Em Some Pepper
                    • Every 4th Basic Attack splashes in a small area and deals 125% more damage to the primary target.
                  • Penetrating Round (Q)
                    • Damage reduced from 240 to 220.
                    • Mana cost reduced from 60 to 50.
                    • Additional functionality:
                      • Slows enemy Movement Speed by 20% for 2 seconds.
                      • Knockback distance is based on the target’s proximity to Raynor.
                  • Inspire (W)
                    • Cooldown increased from 10 to 12 seconds.
                    • New functionality:
                      • Raynor and all nearby allied Minions and Mercenaries gain 30% Attack Speed and 10% Movement Speed for 4 seconds.
                      • Casting Inspire resets Raynor’s Basic Attack cooldown.
                  • Adrenaline Rush (E)
                    • Cooldown increased from 30 to 45 seconds.
                    • Mana cost increased from 0 to 75.
                    • New functionality:
                      • Heal Raynor for 25% of his maximum Health over 1 second. Raynor’s Basic Attacks reduce Adrenaline Rush’s cooldown by 0.5 seconds, doubled against Heroes.
                  • Raynor’s Raider (R)
                    • Health increased from 766 to 1,000.
                    • Damage per missile reduced from 31 to 24.
                    • Attacks per second increased from 0.8 to 2.
                    • New functionality:
                      • Summon a Banshee that assists Raynor. The Banshee deals 96 damage per second and regenerates 75 Health per second if it hasn’t taken damage in the last 4 seconds. Can reactivate to retarget or move the Banshee.
                      • The Banshee respawns automatically after 45 seconds.
                  Talents
                  • Level 1
                    • Seasoned Marksman (Passive)
                      • Removed.
                    • Scouting Drone (Active)
                      • Removed.
                    • New Talent: Veteran Marksman (Trait)
                      • Quest: Every time the primary target of Give ‘Em Some Pepper is a Hero, permanently increase its damage bonus by 0.75%.
                    • New Talent: Ace in the Hole (Passive)
                      • Deal 35% more damage to Stunned or Slowed enemies.
                    • New Talent: Exterminator (Passive)
                      • Basic Attacks deal 50% more damage to Minions, Mercenaries, and Monsters. This is increased to 100% while Inspire is active.
                  • Level 4
                    • Focused Attack (Passive)
                      • Removed.
                    • Vigorous Assault (Passive)
                      • Removed.
                    • Confident Aim (Q)
                      • Removed.
                    • Relentless Leader (Passive)
                      • Removed.
                    • Fight or Flight (E)
                      • Moved from Level 7.
                      • New functionality:
                        • Reduce Adrenaline Rush’s cooldown by 10 seconds. Casting Adrenaline Rush grants 25 Armor for 4 seconds.
                    • New Talent: Sustaining Rounds (Trait)
                      • Give ‘Em Some Pepper heals Raynor for 3% of his maximum Health, increased to 6% if the primary target is a Hero.
                    • New Talent: Behemoth Armor (Passive)
                      • Gain 250 bonus maximum Health.
                      • Quest: Every time Give ‘Em Some Pepper’s primary target is a Hero, gain an additional 5 maximum Health.
                  • Level 7
                    • Hamstring Shot (Q)
                      • Removed.
                    • Revolution Overdrive (W)
                      • Removed.
                    • Puttin’ On A Clinic (Passive)
                      • Removed.
                    • New Talent: Fuel the Rush (Passive)
                      • While Inspire is active, increase Adrenaline Rush's cooldown reduction from Basic Attacks by 200%.
                    • New Talent: Unstable Compound (Trait)
                      • Increase the area of Give ‘Em Some Pepper by 15%, and enemies hit by it are Slowed by 10% for 3 seconds.
                    • New Talent: Heavy Slugs (Active)
                      • Activate to increase the distance of the next Penetrating Round by 30% and increase its Slow duration to 6 seconds. 30 second cooldown.
                  • Level 13
                    • Giant Killer (Passive)
                      • Removed.
                    • Double-Barreled (Q)
                      • Removed.
                    • Steel Resolve (W)
                      • Removed.
                    • New Talent: Debilitating Rounds (Passive)
                      • Decrease the cooldown of Penetrating Round by 3 seconds. While Inspire is active, Penetrating Round’s Slow is increased by 20%.
                    • New Talent: Rallying Cry (W)
                      • Increase the duration of Inspire by 1 second. Casting Inspire grants nearby allied Heroes 10% Movement and Attack Speed for its duration.
                    • New Talent: Giddy-Up (W)
                      • Gain 10% Movement Speed while mounted and unmounted. Inspire grants 10% more Movement Speed.
                  • Level 16
                    • Executioner (Passive)
                      • Removed.
                    • Cluster Round (Q)
                      • Removed.
                    • Bullseye (Q)
                      • Removed.
                    • Give Me More (E)
                      • Moved from Level 1.
                      • New functionality:
                        • Increase Adrenaline Rush healing by 50%. While Inspire is active, gain 1 Basic Attack range.
                    • New Talent: Paint Them Red (Q)
                      • Increase the damage of Penetrating Round by 50% and heal for 100% of the damage it deals to Heroes.
                    • New Talent: Bounty Hunter (Trait) (D)
                      • If Give ‘Em Some Pepper’s target is a Hero, it deals an additional 3% of their maximum Health as damage and grants Raynor 10 Armor for 3 seconds.
                      • Activate Give ‘Em Some Pepper to apply it to Raynor’s next Basic Attack. 40 second cooldown.
                  • Level 20
                    • Scorched Earth (R)
                      • Removed.
                    • A Card to Play (Passive)
                      • Removed.
                    • Nexus Frenzy (Passive)
                      • Removed.
                    • Dusk Wing (R)
                      • Increase the damage, Health, and leash range of Raynor’s Raider by 100%. When it dies, both Inspire and Adrenaline Rush are activated for free.
                    • New Talent: Indomitable Resolve (R)
                      • Give ‘Em Some Pepper lowers the cooldown of Hyperion by 5 seconds if the primary target is a Hero. Inspire grants Raynor Unstoppable for 2 seconds.
                    • New Talent: Weak Spot Acquired (Trait)
                      • An enemy Hero who is the primary target of Give ‘Em Some Pepper has their Armor reduced by 25 for 2 seconds.
                    • New Talent: Execute (Passive)
                      • Increase Attack Speed by 20%. Your Basic Attack damage is increased by 25% against targets below 50% Health.
                  LEVEL (TIER)Raynor Talents
                  1 (1)(!) Veteran Marksman (Trait)Ace in the Hole (Passive)Exterminator (Passive)
                  4 (2)Fight or Flight (E)Sustaining Rounds (Trait)(!) Behemoth Armor (Passive)
                  7 (3)Fuel the Rush (Passive)Unstable Compound (Trait)Heavy Slugs (Active)
                  10 (4)Hyperion (R)Raynor’s Raider (R)
                  13 (5)Debilitating Rounds (Passive)Rallying Cry (W)Giddy-Up (W)
                  16 (6)Paint Them Red (Q)Give Me More! (E)Bounty Hunter (Trait)
                  20 (7)Indomitable Resolve (R)Dusk Wing (R)Weak Spot Acquired (Trait)Execute (Passive)
                  • (!) indicates a Quest Talent.
                  • Italic text indicates a NEW Talent.
                  • Underlined text indicates a MOVED Talent.
                  Developer Comment: We're extremely excited to bring Raynor’s long-awaited rework to the Nexus! We've been reading and absorbing all the amazing feedback that you have sent us over the past year and think the new design will do him justice. We've massively increased his wave-clear potential with a new Trait and completely overhauled his Talent tree (one of the oldest in the game). Raynor mains should have a whole new set of tools to play around with while new users should still be able to pick him up and right-click their way to victory. We have been having a ton of fun with the changes and hope you do as well. As always, please send us any feedback you have and get ready to fill your enemies full of daylight!

                  Return


                  Specialist

                  Azmodan

                  Stats
                  • Health reduced from 2,738 to 2,464.
                  • Health Regeneration reduced from 5.7031 to 5.1328.
                  Abilities
                  • General of Hell (Trait) (D)
                    • Renamed to Demon Lieutenant.
                    • New Functionality:
                      • Summon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds. 60 Second cooldown.
                      • Can now be cast on the Minimap.
                      • Can be used while channeling All Shall Burn.
                  • Globe of Annihilation (Q)
                    • New Quest:
                      • Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation.
                    • Reward:
                      • Each stack of Annihilation increases Globe of Annihilation’s damage by 1, up to 400.
                    • Greatly reduced the delay before impact warning effects appear.
                    • Range reduced from 35 to 30.
                    • Casting time reduced from 0.75 to 0.5625 seconds.
                  • Demon Warrior (W)
                    • Can now be cast while channeling All Shall Burn.
                    • No longer has charges.
                    • Demon Warriors now deal a small amount of damage to nearby enemies every second.
                    • Health increased from 365 to 390.
                    • Attack damage reduced from 37 to 28.
                    • Attack range reduced from 1.5 to 1.
                    • Movement Speed reduced from 4 to 3.6.
                  • All Shall Burn (E)
                    • New functionality:
                      • Channel a beam of death on an enemy, dealing 136 damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 272 damage to the target.
                      • Azmodan’s Movement Speed is reduced by 40% while Channeling.
                    • Cooldown increased from 6 to 8 seconds.
                    • Mana cost changed from 12 per second to a flat 30 Mana.
                    • Range reduced from 7 to 6.
                  • Demonic Invasion (R)
                    • New Functionality:
                      • Rain a small army of Demonic Grunts down on enemies, dealing 65 damage per impact. Grunts deal 42 damage, have 750 Health and last up to 8 seconds. When Grunts die they explode, dealing 65 damage to nearby enemies.
                    • Grunt Health increased from 365 to 750.
                    • Grunt Health now decays over 8 seconds.
                    • Grunt attack damage reduced from 51 to 42.
                    • Cooldown reduced from 100 to 90 seconds.
                    • Mana cost reduced from 100 to 60.
                  • New Heroic Ability: Tide of Sin (R)
                    • Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage. 30 second cooldown.
                  Talents
                  • Level 1
                    • Taste for Blood (Q)
                      • Removed.
                    • Sieging Wrath (Q)
                      • Removed.
                    • Gluttony (Q)
                      • Moved from Level 4.
                      • New functionality:
                        • Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 3.
                        • Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
                    • New Talent: Greed (Q)
                      • Increase the timeframe in which Minion kills grant Annihilation from 1.5 to 3 seconds.
                      • Quest: After gaining 200 Annihilation, the damage Globe of Annihilation deals against Minions and Mercenaries is increased by 20%.
                    • New Talent: Wrath (Q)
                      • Basic Attacks against Heroes under 75% Health grant 1 Annihilation.
                      • Quest: After gaining 200 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan’s next Basic Attack against them within 4 seconds by the amount of Annihilation he has.
                  • Level 4
                    • Hellish Hirelings (Trait)
                      • Removed.
                    • Army of Hell (W)
                      • New Functionality:
                        • Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
                    • Hellforged Armor (W)
                      • Moved from Level 13
                      • New Functionality:
                        • Demon Warriors and Lieutenants gain 35 armor and last 4 seconds longer.
                    • Battleborn (Passive)
                      • Moved from Level 16
                      • New Functionality:
                        • Azmodan’s Basic Attacks reduce the cooldown of Summon Demon Warrior by 0.5 seconds and Demon Lieutenant by 1 second.
                  • Level 7
                    • Infernal Globe (Q)
                      • Removed.
                    • Bound Minion (Trait)
                      • Removed.
                    • Gluttonous Ward (Active)
                      • Removed.
                    • Master of Destruction (E)
                      • Moved from Level 1.
                      • New Functionality:
                        • All Shall Burn’s final damage applies to all enemies in an area around the target and grants 2 Annihilation per Hero hit.
                    • New Talent: Bombardment (Q)
                      • After casting Globe of Annihilation, Azmodan’s Basic Attacks within the next 3 seconds have an additional 2.75 range and can hit 2 additional targets. Hitting Heroes with Basic Attacks empowered by Bombardment grant 1 Annihilation.
                    • New Talent: Art of Chaos (Q)
                      • If Globe of Annihilation hits 2 or more Heroes, restore 25 Mana. If it hits 3 or more Heroes, gain an extra 5 Annihilation.
                  • Level 13
                    • Hedonism (Q)
                      • Removed.
                    • Infused Power (E)
                      • Removed.
                    • New Talent: Brutish Vanguard (W)
                      • Demon Warriors gain 25% increased Health and Slow nearby enemies by 20%.
                    • New Talent: Cydaea’s Kiss (Q)
                      • Reduces the Channel time of All Shall Burn by 0.5 seconds. If All Shall Burn’s Channel lasts its full duration against a Hero, Azmodan is healed for 5% of his maximum Health.
                    • New Talent: Chain of Command (Trait) (D)
                      • Demon Lieutenants also grant 25% increased damage to nearby friendly Minions, Mercenaries, and Azmodan’s summoned Demons.
                  • Level 16
                    • Demonic Smite (Trait)
                      • Removed.
                    • Sin for Sin (Active)
                      • Removed.
                    • Forced Recruiment (D)
                      • Removed.
                    • Sin’s Grasp (E)
                      • Moved from Level 4.
                      • New Functionality:
                        • Increases the range of All Shall Burn by 20%.
                        • If All Shall Burn channels for its full duration on a Hero, its cooldown is reduced by 4 seconds.
                    • New Talent: Hell Rift (E)
                      • If the channel lasts its full duration, a Demon Warrior is summoned at your target and your Demon Warriors deal 100% increased damage for 4 seconds.
                    • New Talent: Total Annihilation (Q)
                      • Globe of Annihilation deals additional percentage based damage to Heroes.
                  • Level 20
                    • New Talent: Siegebreaker (R)
                      • Azmodan’s Demons deal 50% increased damage to Structures.
                    • New Talent: Black Pool (R)
                      • Globes of Annihilation empowered by Tide of Sin also leave a Black Pool at their impact location for 5 seconds. Enemies within the pool lose 8 Armor per second, and take 56 damage per second.
                    • New Talent: Pride (Q)
                      • After gaining 400 Annihilation, Globe Of Annihilation’s area is increased by 15% and its damage is increased by 100.
                    • New Talent: Trample (Active)
                      • Activate to charge a short distance, dealing 240 damage and Slowing enemies caught in the path by 60% for 1 second. 60 second cooldown.
                  LEVEL (TIER)Azmodan Talents
                  1 (1)(!) Greed (Q)(!) Gluttony (Q)(!) Wrath (Q)
                  4 (2)Army of Hell (W)Hellforged Armor (W)Battleborn (Passive)
                  7 (3)Art of Chaos (Q)Bombardment (Q)Master of Destruction (E)
                  10 (4)Demonic Invasion (R)Tide of Sin (R)
                  13 (5)Brutish Vanguard (W)Cydaea’s Kiss (Q)Chain of Command (Trait)
                  16 (6)Total Annihilation (Q)Hell Rift (E)Sin’s Grasp (E)
                  20 (7)Siegebreaker (R)Black Pool (R)Pride (Q)Trample (Active)
                  • (!) indicates a Quest Talent.
                  • Italic text indicates a NEW Talent.
                  • Underlined text indicates a MOVED Talent.
                  Developer Comment: In Azmodan’s update, we’ve embraced and expanded his role as a late-game siege monster. He now has a baseline stacking quest for Globe of Annihilation that’s a hybrid of the old Taste for Blood and Sieging Wrath Talents. Whether you’re focusing on PvE or PvP objectives you should see Globe of Annihilation become more powerful as a game goes on. To compensate for this increase in baseline power, we’ve made Globe’s impact area more quickly visible to enemies, which will give them a chance to dodge their impending doom. We’ve also made major mechanical changes to Black Pool (now called Tide of Sin) and focused it solely on Globe’s damage without the need for targeting or alt-casting. Demon Warriors are now individually stronger and deal constant AoE damage, but are slower and no longer have multiple charges. The new All Shall Burn should be much more consistently useful and certain Talent combinations can be used boost Azmodan’s short to mid-range potential. Demon Lieutenant (formerly General Of Hell) is still a global pushing ability, but is less reliant on needing a large Minion wave to get value. Demonic Invasion’s changes are geared towards expanding its use in PvP scenarios without affecting its old structure-bustin’ potential. Dropping an Invasion on the enemy team will force them to run away or take a large amount of delayed damage.

                  Return


                  Support

                  Alexstrasza

                  Abilities
                  • Life-Binder (R)
                    • Now also heals Alexstrasza and her target for 300 Health per second during channeling.

                  Return


                  Collection

                  New Bundles and Skin Packs
                  • The following new bundles will soon become available for a limited time:
                    • Heroes of the Dorm 2018 Bundle – Available starting the week of July 10 until July 23.
                    • Raiders of Warchrome Bundle – Available starting the week of July 10 until August 6.
                  • The following new skin packs will become available the week of July 10 until August 6:
                    • Dominus Vile Azmodan Skin Pack
                    • Diesel Speaker Nazeebo Skin Pack
                    • Roadraider Raynor Skin Pack
                  Warchrome Skins
                  • Azmodan
                    • Dominus Vile Azmodan
                    • Hazardus Vile Azmodan
                    • Machinus Vile Azmodan
                  • Nazeebo
                    • Diesel Speaker Nazeebo
                    • Hexplug Diesel Speaker Nazeebo
                    • Neon Diesel Speaker Nazeebo
                  • Raynor
                    • Roadraider Raynor
                    • Ghostly Roadraider Raynor
                    • Nameless Roadraider Raynor
                  Additional New Skins
                  • Arthas
                    • Ruby Frostwyrm Arthas
                    • Stromgarde Prince Arthas
                  • Azmodan
                    • Champion Azmodunk
                  • E.T.C.
                    • Fel E.T.C.
                    • New Glam Metal E.T.C.
                  • Gul’dan
                    • Shadowmoon Gul’dan
                  • Kerrigan
                    • Champion Cheerleader Kerrigan
                  • Li-Ming
                    • Champion Striker Li-Ming
                  • Samuro
                    • Fel Burning Blade Samuro
                    • Draenor Burning Blade Samuro
                  New Mounts
                  • Celestial Billie
                    • This Mount will be granted to players the first time they purchase gems using real money following the release of this patch.
                  • Helldorado
                    • Helldorado
                    • Ghostly Helldorado
                    • Nameless Helldorado

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                    Bug Fixes

                    General
                    • Fixed a number of typo and tooltip errors across several aspects of the game.
                    Art
                    • Diablo: Will no longer appear to face the wrong direction while walking after Shadow Charge is interrupted.
                    • Malthael: Fear the Reaper’s icon art in the buff bar now correctly matches its icon art in the Talent pane.
                    Battlegrounds
                    • Haunted Mines: Fixed an issue that could cause the Grave Golem in the Mines to stop issuing Basic Attacks and casting its Root Ability when defending against nearby Heroes.
                    • Warhead Junction: Visual effects created by Boss and Podling Abilities are no longer visible through the Fog of War.
                    • Try Mode: Changing the Enemy Hero setting to None and then using the Set Level button no longer causes an enemy Hero to spawn.
                    Heroes, Abilities, and Talents
                    • Abilities: Fixed an issue in which certain Abilities, like Stukov’s Lurking Arm, could be unintentionally canceled immediately after casting.
                    • Alarak: Deadly Charge will now always fire in the direction the player clicked, instead of the direction Alarak was facing when the Ability was cast.
                    • Alexstrasza: Can no longer use Cleansing Flame to switch between the upper and lower levels of Haunted Mines.
                    • Alexstrasza: Fixed an issue that could cause Cleansing Flame to fail if it was cast in the same moment that Dragonqueen was ending.
                    • Cassia: Fixed an issue in which the Plate of the Whale Talent required more Basic Attacks to be absorbed per Health Regeneration stack than intended.
                    • Deckard: Can now correctly use Healing Potions while affected by Zarya’s Graviton Surge.
                    • Deckard: Canceling Stay Awhile and Listen no longer prevents the next source of damage from waking Sleeping enemies.
                    • Diablo: No longer becomes unable to use any Abilities if Shadow Charge fails to cast.
                    • Diablo: Fixed an issue that could prevent Diablo from using additional Abilities after casting Shadow Charge on an enemy who is using a dash, like Chen’s Flying Kick or Illidan’s Dive.
                    • D.Va: Shift-queuing movement commands during Boosters no longer causes D.Va to become stuck indefinitely.
                    • Garrosh: Can now correctly cast Into the Fray on Unstoppable allied Heroes.
                    • Garrosh: Warlord’s Challenge no longer cancels Abilities that end upon taking damage, like Muradin’s Second Wind or Fenix’s Shield Capacitor.
                    • Nova: After learning Anti-Armor Shells, the Target Info Panel now displays the correct amount of Basic Attack damage dealt.
                    • Sleep: Damage over time effects that do not initially apply damage, like Gul’dan’s Corruption and Blaze’s Combustion, will now correctly wake Sleeping enemies.
                    • Stukov: Healing Pathogen’s timer is no longer visually removed if the target becomes Polymorphed.
                    • Takedown Credit: Fixed an issue in which takedown credit could still be granted to a Hero even if they left combat long before the target was killed.
                    • The Butcher: Ruthless Onslaught’s visual effects will no longer persist on the target if they interrupt the Ability by entering Stealth.
                    • Valeera: Sinister Strike’s targeting indicator now more closely matches the Ability’s area of effect.
                    • Varian: Colossus Smash now moves Varian to a valid landing location, rather than placing him within a space that’s already occupied by the target.
                    Sound
                    • Sonya: The La Pantera Sonya skin no longer plays sword impact sound effects when attacking Structures.

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                    Head to the official Heroes of the Storm forums to discuss this post with other players.

                    Official Heroes Forums

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                    Heroes of the Storm PTR Notes – June 4, 2018

                    Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until June 11. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                    Quick Navigation:


                    Echoes of Alterac

                    Catch additional details about the Echoes of Alterac event on the Heroes of the Storm website!

                    PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.

                    An age-old rivalry has flared up as the Horde and Alliance battle for dominance over a strategic pass through the Alterac Mountains. Generals from each faction are rallying Heroes to their banners in an effort to gain the upper hand in the struggle to control Alterac Pass. You must decide whether to side with Vanndar Stormpike and the Alliance, or Drek’thar and the Horde. Choose wisely! Your decision is permanent, and these battle-hardened Generals will not tolerate traitors among their ranks.

                    Starting the week of June 12, until July 9, those who successfully complete quests for their General of choice will be handsomely rewarded with in-game loot, including a Warcraft Reinforcements Chest, which guarantees a Warcraft Hero of epic or higher rarity.
                    Alliance Quest Chain and Rewards
                    • Reconnaissance: Play 4 games as a Warcraft Hero.
                      • Reward: Warcraft Reinforcements Loot Chest.
                    • Raiding Camp: Achieve 50 Takedowns in winning games.
                      • Reward: Alliance Portrait.
                    • Carry the Banner: Play 6 games with a friend.
                      • Reward: Alliance Banner.
                    • For the Alliance: Win 8 games as a Warcraft Hero.
                      • Rewards: Swift Ram Mount.
                    Horde Quest Chain and Rewards
                    • Scout: Play 4 games as a Warcraft Hero.
                      • Reward: Warcraft Reinforcements Loot Chest.
                    • Strike Back: Achieve 50 Takedowns in winning games.
                      • Reward: Horde Portrait.
                    • Gaining Drek’thar’s Favor: Play 6 games with a friend.
                      • Reward: Horde Banner.
                    • For the Horde: Win 8 games as a Warcraft Hero.
                      • Rewards: Raging Wolf Mount.

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                    New Battleground: Alterac Pass

                    Learn even more about Alterac Pass by visiting the Heroes of the Storm website!

                    Alterac Pass is a three-lane Battleground where Heroes must free imprisoned allied troops, call in their cavalry, and take down the opposing General to claim the Pass for their faction. In addition to enemy forces, the Alterac Mountains are home to many treacherous hazards! Heroes must remain vigilant, as a simple misstep into a mud pit can prove fatal. As well, teams would be wise to recruit the Armored Gnolls and Ice Giants who inhabit the Pass before the enemy faction can harness the deadly creatures for their own gain.
                    Cores Replaced by Generals
                    • Each team’s Core has been replaced by a General who will aid them in fending off attackers.
                      • Vanndar Stormpike leads the Alliance (left team) in driving back the Horde forces at Alterac Pass.
                      • Drek'Thar has rallied the Horde (right team) to aid in defending the Pass against Alliance invaders.
                    • Each General receives bonus Armor and damage based on the number of allied Keeps remaining. Destroy enemy Keeps to weaken their General.
                    • When attacking a General directly, be prepared to finish the job! Vanndar and Drek’thar will regenerate Health once they are out of combat.
                    • In addition to their Basic Attacks, they can also use two Abilities:
                      • Whirlwind: Deals damage in an area around the General.
                      • Charge: The General dashes to the target enemy, dealing damage.
                    Capture Prison Camps to Call in the Cavalry!
                    • Three minutes after a match begins, a Prison Camp will spawn for each team. Invade enemy territory to reach the opposing Prison Camp, take out the Guards, and free the allied prisoners to call in a Cavalry Charge!
                      • Channel an opposing Prison Camp to begin a breakout, and then free the prisoner by preventing the enemy team from regaining control of the Camp for 30 seconds.
                        • Watch out for enemy Heroes and Guards! They will attempt to stop any attackers and Channel on their Prison Camp to retake control.
                        • Each subsequent breakout will require the capturing team to maintain control for an additional 10 seconds, up to a maximum of 50 seconds.
                    • Once a team frees the prisoners at an enemy camp, allied Cavalry will charge down all three lanes, attacking any enemies and Structures in their paths.
                      • Cavalry units generate an aura that increases nearby Minion and Hero Movement Speeds, and grants a damage bonus to nearby allied Heroes.
                        • The aura’s damage bonus will increase based on the number of Prison Camp events completed so far, up to a maximum of 3 events.
                          • Cavalry on both teams will benefit from these increases independent of which team won each Prison Camp event.
                    • Subsequent Prison Camps will spawn at random within a range of time after all Cavalry from the previous event have been eliminated. This range of time is determined as follows:
                      • From 110 – (# of game minutes elapsed * 2) seconds to 150 – (# of game minutes elapsed * 2) seconds.
                      • For example: If all Cavalry from the most recent event are defeated at the 10-minute mark, the next set of Prison Camps will spawn at random between 90 and 130 seconds later.
                    Mercenaries
                    • Armored Gnolls – Siege Camp
                      • Watch out for the Gnolls who inhabit the Pass! They’re formidable creatures who wield a cleaving attack that can shred a Hero’s Armor in no time.
                    • Ice Giants – Boss Camp
                      • The Ice Giants at the northern and southernmost points of the Pass tend to mind their own business, but once provoked, they’ve been known to hurl deadly balls of ice—and even stomp the ground in an effort to Slow or Stun their foes.
                    Mud Pits
                    • Combatants who don’t mind where they step can fall victim to one of several mud pits that have sprung up within Alterac Pass.
                      • Any Hero who enters a mud pit will find their Movement Speed reduced by 16% per second, to a maximum of 60%, for as long as they remain there.
                      • Upon finding solid ground, the Hero will regain Movement Speed at 50% per second.
                    Please Note: Alterac Pass will become available for play in three stages over the next few weeks:
                    • Public Test Realm: Alterac Pass is available for play in the PTR from today until June 11.
                    • Non-Ranked Modes: During the week of June 19, Alterac Pass will enter Quick Match, Unranked, and Versus A.I. matchmaking queues, as well as Custom Games.
                    • Ranked Play: During the week of July 10, Alterac Pass will enter the Ranked Battleground Rotation.

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                    New Hero: Yrel

                    Learn even more about Yrel by visiting her Hero page on the Heroes of the Storm website!

                    After traveling to an alternate Draenor, the forces of Azeroth saved the acolyte Yrel from the Iron Horde. With their aid, she rose to the rank of Exarch and fought back the demonic invasion of her world. Now, she finds herself where time, space, and dimensions converge: the Nexus.

                    Trait
                    • Divine Purpose (D)
                      • Activate to instantly charge Yrel's next Basic Ability at no mana cost.
                      • Passive: Yrel's Basic Abilities charge up over 1.5 seconds, increasing in effectiveness, but reducing Yrel's Movement Speed by 25%.
                    Basic Abilities
                    • Vindication (Q)
                      • Unleash holy energy around Yrel, dealing 38 damage to nearby enemies and healing her for 96.
                      • Charging up this Ability increases its damage up to 125, and Healing up to 320.
                    • Righteous Hammer (W)
                      • Swing Yrel's hammer, dealing 38 damage to enemies in front of her and knocking them away.
                      • Charging up this Ability increases its knockback distance, and damage up to 125. Enemies hit at maximum charge are Stunned for 0.75 seconds.
                    • Avenging Wrath (E)
                      • Leap to a location, dealing 150 damage to enemies in an area and Slowing them by 50% for 1 second.
                      • Charging up this Ability increases its range.
                    Heroic Abilities
                    • Ardent Defender (R)
                      • Surround Yrel in a barrier for 3 seconds, absorbing all damage taken and Healing her for 50% of the damage received.
                    • Sacred Ground (R)
                      • Yrel sanctifies the ground around her, gaining 40 Armor until she leaves the area.

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                    Art

                    Hero Select Screen
                    • Starting today, troops will now make their Hero selections among the snowy, picturesque peaks of Alterac.
                    Heroes, Abilities, and Talents
                    • The following Heroes have received updated visual effects for their Abilities:
                      • Auriel
                      • Muradin

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                    User Interface

                    PTR Note: The menu change listed below is present on the Public Test Realm but will be added to the live version of Heroes of the Storm in a separate patch within the next few days.

                    Main Menu
                    • The region selector dropdown has been removed from the Main Menu (ESC) in order to help prevent edge-case issues that could affect other game features and result in a poor experience for the player.

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                    Design

                    Vehicles
                    • Vehicle Exit hotkey has been moved to the Trait key (default: “D”), and Vehicle Trait hotkeys have been moved to the Heroic key (default: “R”). This includes:
                      • Dragon Knight
                      • Garden Terror
                      • Triglav Protector
                      • Blaze's Bunker Drop
                    Heroes, Abilities, and Talents
                    • Ragnaros: Empower Sulfuras will now miss when Ragnaros is Blinded, and the Ability’s cooldown will be consumed.
                    • Abathur: Allied and enemy Symbiote hosts will now display a crown icon above their portraits on the Minimap.

                    PTR Note: The following changes to Armor and Structures are present on the Public Test Realm but will be added to the live version of Heroes of the Storm in a separate balance patch within the next few days.

                    Armor
                    • Baseline Armor has been removed from a number of Heroes. Please see the specific changes to individual Heroes below.
                    Developer Comment: We have experimented with baseline Armor on some of our Heroes for some time, but we’ve decided to remove this functionality for now. The problem with it that we’ve found over time is that baseline Armor was difficult to communicate visually. It therefore ended up being a largely hidden power that didn’t have any major changes on gameplay. Going forward, we’ll prefer to make Armor—and other mechanics that are effective against Heroes and damage types—more interesting when they are tied to game mechanics. To clarify, while we are removing baseline Armor from Heroes, we still like Armor that is tied to a window of time or has an obvious display on the Hero when it is active. Some examples include Greymane in Worgen form and Cho’gall’s Ogre hide.
                    Structures
                    • Fort Tower experience reduced from 500 to 250.
                    • Fort experience increased from 1,000 to 1,200
                    • Keep experience increased from 1,650 to 2,050
                    • Towers of Doom
                      • Fort Tower experience reduced from 500 to 250.
                      • Fort experience increased from 1,100 to 1,200.
                      • Keep experience increased from 1,900 to 2,050.
                        • Note: Towers of Doom Forts upgrade to Keeps when the Tunnels open, approximately 12 minutes into a match.
                    Developer Comment: We’re taking some of the experience offered by outer Towers and distributing it amongst other Structures in an effort to keep teams closer in levels for a little while longer. We still want to reward skillful play, but a team that completes the first objective is frequently able take out a lot of the opposing team’s outer Structures. Not only did this open up a strategic advantage (Healing Fountains get destroyed, Fortifications provide less safety), but it also pushes the winning team further ahead. Usually, this results in one team reaching level 10 before their opponents, allowing them to snowball to an even greater lead. We’d like to instead slow down early game leads, so that winning teams have to play well for a longer period of time.

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                    Heroes

                    PTR Note: The Hero changes listed below are present on the Public Test Realm but will be added to the live version of Heroes of the Storm in a separate balance patch within the next few days.

                    AssassinMulticlassSpecialistSupportWarrior
                    CassiaVarianZagaraAurielAnub'arak
                    FenixBrightwingArthas
                    GenjiStukovDiablo
                    Kael'thasGarrosh
                    MaievJohanna
                    Lunara

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                    Assassin

                    Cassia

                    Stats
                    • Health increased from 1,660 to 1,840
                    • Health Regeneration decreased from 4.0 to 3.828.
                    Abilities
                    • Avoidance (Trait)
                      • Physical Armor while moving unmounted decreased from 65 to 40.

                    Return

                    Fenix

                    Stats
                    • Unit radius reduced from 1.25 to 1.125. Fenix’s radius now matches Heroes like Stitches and Ragnaros.

                    Return

                    Genji

                    Abilities
                    • Cyber Agility (Trait)
                      • Cooldown increased from 12 to 15 seconds.
                    Talents
                    • Level 1
                      • Agile Dismount (Trait)
                        • Cooldown reduction increased from 7 to 10 seconds.

                    Return

                    Kael'thas

                    Stats
                    • Unit radius reduced from 1.15 to 1.0. Kael’thas’ radius now matches Heroes like E.T.C. and Zagara.
                    Abilities
                    • Living Bomb (W)
                      • Periodic damage increased from 40 to 42.
                    Developer Comment: After years of battling in the Nexus, Kael’thas finally learned the reason why puny interlopers could foil his clearly superior plans and went to the tailor to get his cape trimmed.

                    Return

                    Maiev

                    Abilities
                    • Umbral Bind (W)
                      • Cooldown increased from 12 to 14 seconds.
                    • Spirit of Vengeance (E)
                      • Cooldown increased from 10 to 13 seconds.
                      • Damage increased from 100 to 180.
                      • Adjusted functionality:
                        • No longer deals bonus damage to Heroes.
                        • Instead, if Spirit of Vengeance hits an enemy Hero, its cooldown is reduced by 4 seconds.
                    Talents
                    • Level 4
                      • Blade Dance (Q)
                        • Area of effect reduced from 4 to 3.5.
                    Developer Comment: The cooldown increase for Umbral Bind will grant the Warden’s enemies a bit more of a reprieve between cases of being chained. We are also shifting some of the complexity of Spirit of Vengeance into cooldown reduction upon hitting a Hero, rather than providing bonus Hero damage. This increases Maiev’s capability for wave-clear, rewards players that use the ability to engage, and reduces its usefulness as an escape. Overall, Maiev’s kit is still slightly over-performing, and we’re hoping these changes will get her into a sweet spot.

                    Return

                    Lunara

                    Talents
                    • Level 4
                      • Nature’s Culling (Trait)
                        • Bonus damage reduced from 150% to 125%.
                    • Level 7
                      • Choking Pollen (Q)
                        • Bonus damage against enemies who have 1 stack of Nature’s Toxin increased from 50% to 75%.
                        • Bonus damage against enemies who have 3 stacks of Nature’s Toxin increased from 100% to 125%.
                    Developer Comment: Lunara’s rework has put her pick rate, win rate, and Talent pick rates in a pretty good spot. These changes are to address Talent outliers, which we’ll continue to keep an eye on going forward.

                    Return


                    Multiclass

                    Varian

                    Stats
                    • Health increased from 1,924 to 2,116.
                    • Health Regeneration increased from 4.001 to 4.406.
                    Abilities
                    • Taunt (R)
                      • Passive Armor bonus removed
                      • Passive maximum Health bonus increased from 25% to 30%.

                    Return


                    Specialist

                    Zagara

                    Abilities
                    • Creep Tumor (Trait)
                      • Health reduced from 150 to 125.
                      • Health scaling increased from 3% to 4% per level.
                    • Hunter Killer (W)
                      • Health decreased from 471 to 420.
                      • Health scaling increased from 3.5% to 4.5% per level.
                      • Damage scaling increased from 4% to 5% per level.
                      • Movement Speed increased by 4%.
                    • Infested Drop (E)
                      • Impact damage scaling increased from 3% to 4% per level.
                      • Roachling Health reduced from 346 to 328.
                      • Roachling Health scaling increased from 3% to 4% per level.
                      • Roachling Damage scaling increased from 3% to 4% per level.
                    • Devouring Maw (R)
                      • Damage increased from 80 to 88.
                    • Nydus Network (R)
                      • Health reduced from 664 to 550.
                      • Health scaling increased from 3% to 4% per level.
                    Developer Comment: The Nexus has changed a lot since Zagara first arrived. Originally, she was the ultimate lane bully, known for pushing enemies out of lane with Hunter Killer and draining tower ammo with her summons. The arrival of new solo-laners who can challenge her power, combined with the removal of tower ammo, has made this part of her identity less special. The goals of these changes are twofold: first, to slightly reduce her early-game laning presence, largely by reducing the early-game Health of Hunter Killer. Our second goal is to buff her late-game teamfight capability, which we’re doing by improving the scaling on her abilities. Our general thinking is that she is mostly frustrating to lane against during the early game, and then she falls off in power and has less impact in teamfights, which results in allies relying on her to split-push instead of playing with her team. We’re hoping that with these changes she will be a more standard Hero in team compositions, and can be played as a solid backline damage dealer.
                    Talents
                    • Level 1
                      • Corpse Feeders (E)
                        • Damage reduction from non-Heroic sources increased from 40% to 50%.
                    • Level 16
                      • Brood Expansion (W)
                        • Cooldown reduction increased from 6 to 7 seconds.
                        • Now also reduces Hunter Killer’s Mana cost by 30.
                      • Corrosive Saliva (W)
                        • Damage increased from 2% to 2.5% of the target Hero’s maximum Health.

                    Return


                    Support

                    Auriel

                    Stats
                    • Health reduced from 1,758 to 1,700.
                    • Health regeneration reduced from 3.66 to 3.54.
                    Abilities
                    • Sacred Sweep (Q)
                      • Outer area damage reduced from 57 to 45.
                      • Inner area damage increased from 171 to 180.

                    Return

                    Brightwing

                    Abilities
                    • Soothing Mist (Trait)
                      • Heal amount increased from 109 to 112.
                    • Blink Heal (R)
                      • Heal amount increased from 192 to 200.

                    Return

                    Stukov

                    Abilities
                    • Bio-Kill Switch (Trait)
                      • Amount Healed after detonating a Healing Pathogen increased from 435 to 450.
                    • Healing Pathogen (Q)
                      • Healing per tick increased from 35 to 37.

                    Return


                    Warrior

                    Anub'arak

                    Stats
                    • Base Spell Armor removed.
                    • Health increased from 1,925 to 2,100.
                    • Health Regeneration increased from 4.012 to 4.375.
                    Abilities
                    • Harden Carapace (W)
                      • Mana cost reduced from 30 to 25.
                      • Additional functionality:
                        • Now also grants 40 Spell Armor while active.

                    Return

                    Arthas

                    Stats
                    • Base Physical Armor removed.
                    • Health increased from 2,524 to 2,650.
                    • Health Regeneration increased from 5.258 to 5.52.
                    Talents
                    • Level 1
                      • Rime (Passive)
                        • Physical Armor bonus increased from 60 to 75.

                    Return

                    Diablo

                    Stats
                    • Health increased from 2,567 to 2,618.
                    • Health Regeneration increased from 5.3515 to 5.4542.
                    • Basic Attack speed increased from 0.91 to 0.95.
                    Abilities
                    • Fire Stomp (W)
                      • Healing increased from 125% to 130% of the damage dealt.
                    Talents
                    • Level 1
                      • Feast on Fear (Q/E)
                        • Healing per second increased from 3.75% to 4%.
                        • Duration reduced from 4 to 3 seconds.
                      • Devil’s Due (Trait)
                        • Regeneration Globe and Healing Fountain bonuses increased from 2% to 2.25% per Soul.
                      • Soul Shield (Active)
                        • Cooldown reduced from 60 to 45 seconds.
                    • Level 4
                      • Sacrificial Soul (Q)
                        • Armor increased from 15 to 20.
                        • Armor granted after gathering 100 Souls increased from 30 to 40.
                      • Souls to the Flame (W)
                        • Healing increased from 1.25% to 1.3% per Soul.
                    • Level 13
                      • Devastating Charge (Q)
                        • Initial damage bonus reduced from 100% to 80%.
                        • Quest damage bonus increased from 15% to 20% per stack.
                        • Maximum quest damage bonus increased from 75% to 120%.
                    Developer Comment: Diablo is underperforming since his recent rework, so we’ve increased his baseline survivability. We expect him to rise as players settle into new builds and playstyles, but there was still room to buff the Lord of Terror. We’ve also addressed a few of the Talents that weren’t as strong as their counterparts. Additionally, we’ve reduced the duration of Feast on Fear, but increased its healing per tick, so Diablo players can get more value out of a few healing ticks before overriding it.

                    Return

                    Garrosh

                    Abilities
                    • Groundbreaker (Q)
                      • Cooldown increased from 7 to 8 seconds.
                    • Wrecking Ball (E)
                      • Cooldown increased from 12 to 14 seconds.
                    Talents
                    • Level 16
                      • Mortal Combo (Q)
                        • Cooldown reduction increased from 7 to 9 seconds.

                    Return

                    Johanna

                    Abilities
                    • Base Physical Armor removed.
                    • Health increased from 2,350 to 2,540.
                    • Health Regeneration increased from 4.895 to 5.289.
                    Talents
                    • Level 1
                      • Reinforce (Passive)
                        • Armor bonus increased from 50 to 75.

                    Return


                    Collection

                    New Bundles and Skin Packs
                    • The following new bundle will soon become available for a limited time:
                      • Yrel Heroic Bundle – Available starting the week of June 12 until June 25.
                      • Heroes of Warcraft Bundle – Available starting the week of June 12 until July 9.
                    New Announcers
                    • Yrel Announcer
                    • Drek'Thar Announcer
                    • Vanndar Announcer

                    New Skins

                    • Falstad
                      • Ironforge Falstad
                      • Midnight Buccaneer Falstad
                    • Greymane
                      • Seafarer Greymane
                    • Rehgar
                      • Gladiator Rehgar
                    • Varian
                      • Copper Varian
                      • Prince Varian
                    • Zul’jin
                      • Frostmane Zul’jin
                    New Portraits and Sprays
                    • We've once again teamed up with Carbot Animations to add even more HeroStorm-themed portraits and sprays in their signature art style!

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                    Bug Fixes

                    General
                    • Fixed a number of typo and tooltip errors across several aspects of the game.
                    A.I.
                    • Chromie: A.I. Chromie will no longer cast Temporal Loop on Vehicles, like the Dragon Knight or Garden Terror.
                    Art
                    • Abathur: Removed an excess visual effect that could appear after casting Symbiote on a Monstrosity while using the Xenotech Abathur skin.
                    • Abathur: Ultimate Evolution clones of Lil’ Ragnaros will now use the correct death model when the Ability expires or the clone is destroyed.
                    • Gall: The Double Back Talent now displays the base Dread Orb icon art the Talent selection pane.
                    • Genji: Genji no longer occasionally uses a default pose after being affected by a Time Stop effect during Dragonblade.
                    • Greymane: Hunter Greymane no longer hides his face behind his shoulder pad on the post-match summary screen.
                    • Leoric: The Consume Vitality Talent now displays the base Skeletal Swing icon art in the Talent selection pane.
                    • Medivh: The Mystic Assault Talent and Arcane Rift’s quest icon now display the base Arcane Rift icon art.
                    • Tassadar: The Psi-Infusion Talent now displays the base Psionic Storm icon art in the Talent selection pane.
                    Battlegrounds
                    • Try Mode: A.I. Heroes will now ignore Mercenary Camps. However, an allied Hero will still engage a Mercenary Camp if the player attacks it while that ally is following them.
                    • Volskaya Foundry: Minions can no longer clip through the northern Wall near the Fort in the bottom lane.
                    Heroes, Abilities, and Talents
                    • Artanis: Purifier Beam is now correctly interrupted if its target is a Hero with a post death effect, like Leoric or Uther, who is killed while the Ability is being cast.
                    • Deckard: Stay Awhile and Listen’s book model no longer visually persists if the Ability is interrupted by a Taunt effect.
                    • Deckard: Casting Horadric Cube while on a conveyor belt no longer causes the Ability’s area of effect to disjoint from its visual effects.
                    • Deckard: Casting Scroll of Sealing while on a conveyor belt no longer causes the Ability’s area of effect to disjoint from its visual effects.
                    • Deckard: Fixed an issue that could prevent a Healing Potion from being picked up if it was placed between an injured ally and Deckard when Deckard is at full Health.
                    • Fenix: Offensive Cadence will no longer stop functioning if Fenix is killed when his next Basic Attack would have triggered the Talent’s bonus damage.
                    • Li-Ming: Fixed an issue causing Disintegrate to deal one less damage tick than intended.
                    • Ragnaros: When cast on Ragnaros in his normal form, Alarak’s Rite of Rak’shir and Alexstrasza’s Blessing of the Red will not persist after casting Molten Core. However, Ragnaros will regain those marks once Molten Core expires.
                    Sound
                    • Abathur: Increased the volume of Xenotech Abathur's voiceover lines during Symbiote.
                    • Announcers: A number of Announcers’ countdown lines that play at the start of a match will no longer end earlier than intended.
                    • Hero Interactions: Fixed an issue that prevented unique voiceover lines from playing when a clash between two specific Heroes, such as Arthas vs. Uther, resulted in a kill.
                    • Leoric: Reduced the volume of Leoric’s Basic Attack sound effects.
                    • Tychus: Enemy A.I. Tychus was a little too chatty on the battlefield. He’s been ordered to do less talkin’ and more fightin’.
                    User Interface
                    • Abathur: Symbiote now correctly creates a crown icon above an allied target’s minimap portrait.
                    • Artanis: Damage dealt by the Plasma Burn Talent now displays correctly in Death Recaps.
                    • Stukov: Healing done by the Superstrain Talent no longer displays as “Unknown” in Death Recaps.
                    • Tychus: The Event Log now correctly displays the yellow Run and Gun icon upon completing the Dash Talent’s quest.

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                    Head to the official Heroes of the Storm forums to discuss this post with other players.

                    Official Heroes Forums

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                    Heroes of the Storm PTR Notes – May 14, 2018

                    Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until May 21. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                    Quick Navigation:


                    Nexomania!

                    PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.

                    La Parca Lunara and La Pantera Sonya are looking to recruit new tag-team partners for Nexomania, a contest where Heroes battle it out to become the Champions of the Nexus! Choose your partner, train up, and conquer the competition to claim the spoils of victory before Monday, June 11. Each of the four-part quest chains below grant different rewards based on who you side with, and the quests must be completed in order. Choose your partner wisely, because once you’ve picked Lunara or Sonya, your decision cannot be undone!

                    La Parca Lunara Quest Chain and Rewards
                    • Train Up, La Parca Style: Play 3 Games.
                      • Reward: Máscara de la Parca Portrait.
                    • Show Match, La Parca Style: Achieve 70 Takedowns in winning games.
                      • Reward: The Underworld Grip Spray.
                    • Climb the Ladder, La Parca Style: Win 6 games.
                      • Reward: Ojos de la Parca Animated Spray.
                    • Cage Match, La Parca Style: Achieve 100 Takedowns in winning games.
                      • Rewards: El Guapo Announcer and La Parca Lunara Portrait.
                    La Pantera Sonya Quest Chain and Rewards
                    • Train Up, La Pantera Style: Play 3 Games.
                      • Reward: Máscara de la Pantera Portrait.
                    • Show Match, La Pantera Style: Achieve 70 Takedowns in winning games.
                      • Reward: The Panther Forearm Spray.
                    • Climb the Ladder, La Pantera Style: Win 6 games.
                      • Reward: Furia de la Pantera Animated Spray.
                    • Cage Match, La Pantera Style: Achieve 100 Takedowns in winning games.
                      • Rewards: El Guapo Announcer and La Pantera Sonya Portrait.
                    Nexomania Loot Chests

                    Starting the week of May 22, Loot Chests earned through progression (except Hero-specific Chests), Heroes Brawl, or by spending Gems will be Nexomania Loot Chests. These Loot Chests guarantee at least one item from the Nexomania or Sun’s Out, Guns Out events. Step into the ring and start leveling-up to pin down some loot before the competition concludes on June 11!

                    Please Note: Loot Chests earned prior to the start of this event will not become Nexomania Loot Chests.

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                    Art

                    Heroes, Abilities, and Talents
                    • Diablo: Diablo and Archangel Diablo’s Abilities have received updated visual effects to coincide with Ability and Talent changes.
                    • Garrosh: Garrosh’s Abilities have received updated visual effects.
                    • Malfurion: A new leaf icon and timer will now appear above Regrowth targets’ nameplates to indicate remaining Heal duration.
                      • The icon and timer will change color based on Regrowth’s remaining Heal duration: from green to yellow at 10 seconds remaining, and then to red during the last 5 seconds.

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                    User Inteface

                    MVP Screen
                    • Players can no longer vote for themselves on the end of match awards screen.
                      • This should help encourage players to spread the love by commending others for their epic plays!
                    • The number of votes required to achieve epic and legendary commendations on the end of match awards screen have each been reduced by one vote.
                      • This has been done to account for the removal of self-voting. Previously, a self-vote could often make the difference for a player who was one vote shy of reaching epic or legendary status.
                    Loot Chests
                    • The Loot Chest carousel on the Loot screen now automatically switches to a Loot Chest type the player already owns, rather than always defaulting to Rare Loot Chests.

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                    Design

                    General
                    • Holding right-click and dragging the cursor to move is no longer interrupted when entering targeting mode prior to casting an Ability.
                    Movement Speed Visual Effects
                    • Visual effects for Movement Speed bonuses and Slows will now only display on units whose Movement Speeds are being increased or decreased by more than 5%.
                      • Previously, a Hero could display these visual effects even if their Movement Speed hadn’t been significantly altered. This could occur as a result of multiple stacking Movement Speed bonuses and Slows, or due to a stacking Quest Talent.

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                    Battlegrounds

                    Mercenaries
                    • Infernal Shrines
                      • The Khazra at the southernmost Mercenary Camp on Infernal Shrines now move into lane once they are captured, rather than path around the lane to attack opposing structures directly.

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                    Heroes

                    AssassinWarrior
                    LunaraDiablo

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                    Assassin

                    Lunara

                    Abilities
                    • Nature’s Toxin (Trait)
                      • Damage reduced from 34 to 30.
                    • Wisp (E)
                      • Mana cost removed.
                      • Wisp Movement Speed increased by 100%.
                      • Vision radius reduced from 7 to 6.
                      • Additional functionality:
                        • When a Wisp is in a bush for 2 seconds, its vision radius is increased by 75%.
                    Talents
                    • Level 1
                      • New Talent: Sentinel Wisp (E)
                        • When a Wisp is in a bush for 5 seconds, its vision radius is increased by 200% and reveals the surrounding area.
                      • Photosynthesis
                        • Removed.
                      • Cruel Spores (Q)
                        • Removed.
                      • New Talent: Hippity Hop (Z)
                        • After not Basic Attacking or taking damage for 5 seconds, increase the Movement Speed bonus of Dryad’s Swiftness by 10%.
                    • Level 4
                      • Timelost Wisp (E)
                        • Removed.
                      • Skybound Wisp (E)
                        • Removed.
                      • Dividing Wisp (E)
                        • Removed.
                      • Blossom Swell (Q)
                        • Moved from Level 1.
                        • Additional functionality:
                          • Now also increases Noxious Blossom’s range by 25%.
                      • Siphoning Toxin (Trait)
                        • Moved from Level 7
                        • Heal amount reduced from 18 to 9 Health per second.
                        • Additional functionality:
                          • When an enemy Hero has 3 stacks of Nature’s Toxin, this Healing increases to 28 per second.
                      • Nature’s Culling (Trait)
                        • Moved from Level 7.
                    • Level 7
                      • Choking Pollen (Q)
                        • Moved from Level 16.
                        • Bonus damage reduced from 125% to 50%.
                        • Additional functionality:
                          • This damage bonus increases by an additional 50% against enemies who have 3 stacks of Nature’s Toxin.
                    • Level 13
                      • Pestering Blossom
                        • Removed.
                      • New Talent: Endless Spores (W)
                        • Casting Crippling Spores while at least 2 enemy Heroes are afflicted with Nature’s Toxin reduces its cooldown by 3 seconds.
                      • Let Them Wither (W)
                        • Moved from Level 16
                        • Adjusted functionality:
                          • No longer increases Crippling Spores’ Slow amount. Instead, increases Crippling Spores’ Slow duration by 1 second and causes it to no longer decay.
                      • Giant Killer
                        • Removed.
                      • Abolish Magic (Active)
                        • Moved from Level 20.
                    • Level 16
                      • New Talent: Accelerated Contamination (Q)
                        • While at least 2 enemy Heroes are afflicted with Nature's Toxin, Noxious Blossom's cooldown recharges 100% faster.
                      • Invigorating Spores (W)
                        • Attack Speed bonus reduced from 50% to 30%.
                        • Additional functionality:
                          • Basic Attacks against enemy Heroes with 3 stacks of Nature’s Toxin deal damage equal to 1.5% of their maximum Health.
                      • Unfair Advantage (Trait)
                        • Moved from Level 13.
                        • Bonus damage increased from 50% to 60%.
                        • Now also deals this bonus damage to Rooted and Stunned Heroes.
                    • Level 20
                      • Forest’s Wrath (R)
                        • No longer increases Thornwood Vine’s speed.
                        • Additional functionality:
                          • Thornwood Vine now applies 2 stacks of Nature’s Toxin.
                      • Boundless Stride (R)
                        • Additional functionality:
                          • Now also decreases the Leaping Strike’s cooldown by 5 seconds.
                      • New Talent: Intensifying Toxin (Trait)
                        • Nature’s Toxin deals 40% more damage to enemies afflicted with 3 stacks.
                    LEVEL (TIER)Lunara Talents
                    1 (1)Sentinel Wisp (E)Natural Perspective (Trait)Hippity Hop (Z)
                    4 (2)Blossom Swell (Q)Siphoning Toxin (Trait)Nature’s Culling (Trait)
                    7 (3)Splintered Spear (Q)Choking Pollen (Q)Wild Vigor (W)
                    10 (4)Thornwood Vine (R)Leaping Strike (R)
                    13 (5)Endless Spores (W)Let Them Wither (W)Greater Spell Shield (Passive)Abolish Magic (Active)
                    16 (6)Accelerated Contamination (Q)Star Wood Spear (W)Invigorating Spores (W)Unfair Advantage (Passive)
                    20 (7)Forest’s Wrath (R)Boundless Stride (R)Intensifying Toxin (Trait)Galloping Gait (Z)
                    • (!) indicates a Questing Talent.
                    • Italic text indicates a NEW Talent.
                    • Underlined text indicates a MOVED Talent.
                    Developer Comment: Our goals for Lunara’s rework are twofold: first, we want to add some gameplay to Wisp and consolidate its related talents into something more interesting. We also want to give Lunara more potential playstyles, which we’re doing by adding some new powerful talents into her tree. Because we added so much more power into her talents, we had to reduce her baseline power by a marginal amount to compensate. We’ve had a blast with Lunara in our internal playtests, and we’re excited to release her new and improved version into the wild!

                    Return


                    Warrior

                    Diablo

                    Abilities
                    • Shadow Charge (Q)
                      • Range increased from 7 to 8.5.
                      • Mana cost increased from 60 to 70.
                      • Damage reduced from 75 to 40.
                      • Terrain collision damage reduced from 150 to 120.
                      • No longer grants Armor.
                      • Now also increases Movement Speed by 15% for 2 seconds.
                    • Fire Stomp (W)
                      • Now unleashes fire waves in a large cone in the chosen direction, rather than a 360° area around Diablo.
                      • Number of fire waves reduced from 8 to 5.
                      • Multiple fire waves can now hit the same target.
                      • Cooldown increased from 6 to 8 seconds.
                      • Mana cost reduced from 40 to 30.
                      • Outgoing fire wave damage reduced from 54 to 12.
                      • Returning fire wave damage reduced from 81 to 36.
                        • Damage dealt by returning fire waves now counts as critical damage.
                      • Now Heals Diablo for 125% of the damage dealt to Heroes.
                    • Overpower (E)
                      • Mana cost reduced from 60 to 40.
                    • Lightning Breath (R)
                      • Range increased from 10.5 to 12.
                      • Each tick of Lightning Breath damage now also Slows enemies hit by 5% for 2 seconds, up to a maximum of 50%.
                    Talents
                    • Level 1
                      • New Talent: Feast on Fear (Passive)
                        • Stunning an enemy Hero with Shadow Charge or Overpower Heals Diablo for 15% of his maximum Health over 4 seconds.
                      • Soul Shield (Active)
                        • Moved from Level 7.
                        • New functionality:
                          • Activate to gain Spell Armor equal to 25 plus 50% of Diablo's current Souls for 4 seconds. 60 second cooldown.
                          • Every time Diablo damages an enemy Hero, reduce this cooldown by 1 second.
                      • Bulwark (Q)
                        • Removed.
                    • Level 4
                      • New Talent: Sacrificial Soul (Q)
                        • Stunning an enemy Hero with Shadow Charge grants 5 Souls and 15 Armor for 4 seconds. While at 100 Souls, increase this Armor to 30.
                      • New Talent: Souls to the Flame (W)
                        • Fire Stomp grants 1 Soul every 3 times it damages an enemy Hero and Heals for an additional 1.25% of its damage dealt per Soul.
                      • Life Leech (Passive)
                        • Moved from Level 1.
                        • New functionality:
                          • Diablo gains 1 Soul and Heals for 1.5% of his maximum Health for every Basic Attack against an enemy Hero. While at 100 Souls, increase this Healing to 3% of his maximum Health.
                      • From the Shadows (Q)
                        • Removed.
                      • Speed Demon (Passive)
                        • Removed.
                      • Demonic Strength (E)
                        • Removed.
                    • Level 7
                      • New Talent: Eternal Flames (W)
                        • When Diablo Stuns an enemy Hero with Overpower or Shadow Charge, Fire Stomp’s cooldown is reset.
                      • Malevolence (Passive)
                        • Using Basic Abilities causes Diablo’s next Basic Attack within 6 seconds to deal an additional 100 Spell Damage. Stores up to 2 charges.
                      • Soul Feast (Trait)
                        • Removed.
                      • Diabolical Momentum (Passive)
                        • Basic Attacks now also reduce Fire Stomp’s cooldown.
                        • Cooldown reduction granted per Basic Attack decreased from 1.5 to 0.75 seconds.
                    • Level 13
                      • Devastating Charge (Q)
                        • Adjusted functionality:
                          • Now increases Shadow Charge’s terrain collision damage by 100%, rather than a percentage of the target’s maximum Health.
                          • Quest: Each time an enemy Hero takes terrain collision damage, increase this bonus by 15%, to a maximum of 75%.
                      • New Talent: Cruelty (Passive)
                        • Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 5 seconds, up to 100%.
                      • Hellfire (W)
                        • New functionality:
                          • Each enemy Hero hit by Fire Stomp grants 2% Spell Power for 10 seconds, up to 30%.
                      • Fire Devil (W)
                        • Removed.
                    • Level 16
                      • Debilitating Flames (W)
                        • New functionality:
                          • Enemy Heroes hit by Fire Stomp are Slowed by 5% for 4 seconds, up to 50%. Heroes Slowed 25% or more by Debilitating Flames deal 50% less damage.
                      • New Talent: Overpowering Nightmare (E)
                        • Gain 2 additional charges of Overpower, with a 2 second cooldown between uses.
                      • Fearful Presence (Active)
                        • Removed.
                    • Level 20
                      • Dying Breath (R)
                        • Now reduces Apocalypse’s cooldown by 20 seconds per enemy Hero hit (to a minimum total cooldown of 5 seconds), rather than reducing its cooldown by a static amount.
                      • Hellstorm (R)
                        • No longer increases Lightning Breath’s range.
                        • Bonus duration increased from 50% to 200%.
                      • Lord of Terror (Active)
                        • Now also grants 5 Souls per enemy Hero hit.
                    LEVEL (TIER)Diablo Talents
                    1 (1)Feast on Fear (Passive)Devil’s Due (Trait)Soul Shield (Trait)
                    4 (2)Sacrificial Soul (Q)Souls to the Flame (W)Life Leech (Passive)
                    7 (3)Eternal Flames (W)Malevolence (Passive)Diabolical Momentum (Passive)
                    10 (4)Apocalypse (R)Lightning Breath (R)
                    13 (5)Devastating Charge (Q)Cruelty (Passive)Hellfire (W)
                    16 (6)Domination (E)Debilitating Flames (W)Overpowering Nightmare (E)
                    20 (7)Dying Breath (R)Hellstorm (R)Lord of Terror (Active)Hellgate (Active)
                    • (!) indicates a Questing Talent.
                    • Italic text indicates a NEW Talent.
                    • Underlined text indicates a MOVED Talent.
                    Developer Comment: Diablo's update aims to give the Lord of Terror more control over his kit and add fun new gameplay without compromising his core identity in the Nexus. We're putting the power in the hands of Diablo players by allowing them to target their Fire Stomps and allowing multiple fire waves to hit the same Hero to help execute the perfect combo. We're adding self-healing to Fire Stomp so that Diablo has a way to maintain his health beyond relying on a Support to heal him. Shadow Charge now grants increased Movement Speed to reduce situations where enemies are just beyond Overpower’s reach after charging in. Diablo’s level 4 Talents all allow him to collect souls in new ways, so he can still get the most out of his Trait during low takedown games. There is also a spiderweb of fun synergies and interactions between the Talents in his tree, so we're excited to see what creative combinations players will latch onto.

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                    Collection

                    New Bundles
                    • Sun’s Out, Guns Out event items have returned for the duration of the Nexomania event! Add them to your collection by opening Nexomania Loot Chests or purchasing the Sun’s Out 2017 Bundle.
                    • The following new bundles are available for a limited time!
                      • Hell’s Screamers Bundle
                      • Match of the Century Bundle
                      • Sun’s Out 2017 Bundle
                    New Announcer
                    • El Guapo
                    New Skins
                    • Diablo
                      • El Chamuco Diablo
                      • Underworld Chamuco Diablo
                      • Hell’s Screamer Diablo
                    • E.T.C.
                      • El Mariachi E.T.C.
                      • Underworld Mariachi E.T.C.
                      • Festival Mariachi E.T.C.
                    • Garrosh
                      • El Jefe Garrosh
                      • El Fuego Garrosh
                      • Underworld Jefe Garrosh
                    • Kharazim
                      • Dropkick Kharazim
                      • Champion Dropkick Kharazim
                      • Dropdead Kharazim
                    • Lunara
                      • La Parca Lunara
                      • La Catrina Lunara
                      • Los Muertos Lunara
                    • Sonya
                      • La Pantera Sonya
                      • La Pantera Dorada Sonya
                      • Underworld Pantera Sonya
                    New Mounts
                    • Luchihuahua
                      • Hell's Screamer Luchihuahua
                      • Underworld Luchihuahua
                    • Pigñata
                      • Hell's Screamer Pigñata
                      • Lucha Pigñata

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                    Bug Fixes

                    General
                    • Fixed a number of typo and tooltip errors across several aspects of the game.
                    A.I.
                    • General: After casting Hearthstone, A.I. Heroes will now wait in the Hall of Storms to restore most of their Health and Mana before leaving.
                    • D.Va: Fixed an issue that prevented A.I. D.Va from casting Boosters.
                    • Deckard: Learning Bottomless Flask no longer causes Allied A.I. Heroes to remain near a Healing Potion’s location indefinitely.
                    • Sgt. Hammer: A.I. Sgt. Hammer will no longer become stuck in a Vent behind the opposing bottom-lane Fort on Battlefield of Eternity.
                    • The Butcher: Fixed an issue in which A.I. Butcher would repeatedly cast and then cancel Ruthless Onslaught.
                    • The Butcher: Fixed an issue that prevented A.I. Butcher from casting Butcher’s Brand.
                    Heroes, Abilities, and Talents
                    • Artanis: The Target Purified Talent no longer causes Purifier Beam to acquire Invulnerable targets after its initial target dies.
                    • Chromie: Time Traps revealed by Abilities like Tassadar’s Oracle can now be correctly auto-acquired as Basic Attack targets.
                    • Fenix: The Talent tooltips for Singularity Charge and Mobile Offense now correctly append to the Ability tooltip for Weapon Mode: Phase Bomb.
                    • Garrosh: Casting Into the Fray on Abathur now correctly interrupts Symbiote Channeling.
                    • Genji: A damage over time preview now correctly appears in Genji’s Health bar when affected by Lunara’s Nature’s Toxin.
                    • Johanna: Can no longer escape Zagara’s Devouring Maw early if Iron Skin expires while inside the Maw.
                    • Junkrat: Can now move himself while he is Unstoppable by detonating a nearby Concussion Mine.
                    • Malfurion: Reduced Healing applied by Strangling Vines now correctly lasts for its full 3 second duration, even if Entangling Roots expires or its Root effect is removed.
                    • Medivh: Dying while attempting to redirect Ley Line Seal after learning Medivh Cheats! no longer causes its targeting indicator to visually persist on the terrain.
                    • Nova: Fixed an issue that could cause Holo Decoys to stop attacking nearby targets.
                    • Nova: Fixed an issue in which Holo Decoys would not Basic Attack enemy Heroes if Nova did not have enough Mana to cast any of her Abilities.
                    • Nova: Armor reductions granted by Anti-Armor Shells and Crippling Shot now stack correctly when applied to the same target.
                    • Sonya: Battle Rage no longer grants bonus damage versus Monsters.
                    • Tassadar: Plasma Shield Healing done after completing the Khaydarin Resonance quest is now correctly tracked on the in-game stats screen (TAB).
                    • Tassadar: The Talent tooltip for Khala’s Light now correctly states that only Heroes will gain Armor when Plasma Shield expires or breaks. This was only a tooltip correction; functionality has not been changed.
                    • Thrall: Invulnerable Heroes who are within bounce range after casting Chain Lightning on a nearby target will no longer grant Crash Lightning quest progress.
                    • The Lost Vikings: Casting Spin to Win! no longer causes offscreen Vikings to play false “under attack” voice lines.
                    • Zul’jin: Using Guillotine with the Buzzsaw Talent to kill Nova’s Holo Decoys or Samuro’s Mirror Images no longer grants Healing.
                    Sound
                    • Lt. Morales: Replaced incorrect voice processing for voice lines used by the base Lt. Morales and First Lt. Morales skins.
                    • Volskaya Foundry: Achieving victory will now correctly cause Overwatch-themed music to play.
                    User Interface
                    • Loadouts: The Hero’s name at the top of the Loadout pane will now update correctly when switching among Heroes during Hero Select.
                    • Collection: Fenix now correctly appears when using the terms “Protoss” and “Dragoon” to filter the Hero roster.

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                    Head to the official Heroes of the Storm forums to discuss this post with other players.

                    Official Heroes Forums

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                    Heroes of the Storm PTR Patch Notes – April 16, 2018

                    Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until April 23. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                    Quick Navigation:


                    New Hero: Deckard

                    An avid scholar, Deckard Cain has dedicated his life to the pursuit of knowledge. He has been an advisor, storyteller, and friend to Sanctuary’s greatest heroes, guiding them through peril time and again. When Deckard speaks, it’s wise to stay awhile and listen.

                    Trait
                    • Fortitude of the Faithful
                      • When at least 1 other allied Hero is nearby, Deckard gains 10 Armor and his Basic Abilities recharge 50% faster.
                    Basic Abilities
                    • Healing Potion (Q)
                      • Toss a Healing Potion on the ground that heals the first allied Hero that comes in contact with it for 230.
                      • Limit 5 active Potions.
                    • Horadric Cube (W)
                      • Throw the Horadric Cube, dealing 80 damage to all enemies in the area and Slowing them by 40% for 1.75 seconds.
                    • Scroll of Sealing (E)
                      • Unfurl an enchanted scroll, forming a triangle that deals 150 damage to enemies inside and Roots them for 1.5 seconds.
                    Heroic Abilities
                    • Stay Awhile and Listen (R)
                      • After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after.
                      • Enemies can only be put to Sleep once per cast, and Sleep’s effects end instantly if they take damage.
                    • Lorenado (R)
                      • Vector Targeting.
                      • Create a swirling lorenado that travels in the targeted direction, continually knocking away any enemies that come into contact with it.

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                    Art

                    Heroes, Abilities, and Talents
                    • Gul’dan: Has received updated visual effects to make his Abilities easier to spot during battle.

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                    User Interface

                    Draft Mode
                    • Hero portraits in Draft Lobbies will now use 2D Base Hero art rather than animated 3D Hero Skin models in order to help make Hero picks easier to differentiate from one another at a glance.
                      • For example: It should now be easier to tell whether a teammate has selected Falstad or Muradin during a draft.

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                    Design

                    Quests
                    • Skillshots, as well as other Abilities and Talents that search for targets, will now pass through Invulnerable targets without granting quest progress.

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                    Heroes

                    AssassinSpecialistWarrior
                    CassiaSylvanasBlaze
                    FenixZagara
                    Genji

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                    Assassin

                    Cassia

                    Talents
                    • Level 7
                      • Surge of Light (Active)
                        • Now has a 0.25 second cooldown between uses.

                    Return

                    Fenix

                    Talents
                    • Level 1
                      • Mobile Offensive (Passive)
                        • Now grants its Basic Attack damage bonus after any movement, rather than only after unmounted movement.

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                    Genji

                    Stats
                    • Health increased from 1550 to 1620.
                    • Health Regen increased from 3.2304 to 3.3750.
                    • Basic Attack damage increased from 42 to 44.
                    Abilities
                    • Cyber Agility (Trait) (D)
                      • Cooldown increased from 10 to 12 seconds.
                    • Swift Strike (E)
                      • Range reduced from 14 to 12.
                    • Dragonblade (R)
                      • Damage increased from 220 to 240.
                      • Removed functionality:
                        • Killing an enemy Hero who was recently hit by Dragonblade no longer resets Swift Strike’s cooldown.
                    Talents
                    • Level 1
                      • Agile Dismount (Trait)
                        • Cooldown reduction increased from 5 to 7 seconds.
                    • Level 13
                      • Double Jump (Trait)
                        • No longer increases Cyber Agility’s cooldown.
                    • Level 20
                      • The Dragon Becomes Me (R)
                        • Additional Functionality:
                          • Now also resets Swift Strike’s cooldown if an enemy Hero dies within 2 seconds after being hit by Dragonblade.
                    Developer Comment: We’re making some changes to Genji to try and make him less frustrating to play against and give opponents more options to counter him. While we think resetting Swift Strike’s cooldown after killing enemy Heroes with Dragonblade made for cool, flashy plays, it shut down too many other Heroes too often. It also caused too many games to become about how much value Genji was able to get out of Dragonblade. We like the flashiness that Dragonblade resets can provide, so we’re keeping that functionality, but we’re now adding it to his Level 20 Storm Talent version of the Heroic. We’re also increasing his Health and Basic Attack damage, reducing the range of Swift Strike, and increasing the cooldown of Cyber Agility to reduce his mobility while boosting his base stats to compensate.

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                    Specialist

                    Sylvanas

                    Abilities
                    • Shadow Dagger (W)
                      • Shadow Dagger now briefly reveals enemies upon spreading to them.

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                    Zagara

                    Abilities
                    • Nydus Network (R)
                      • The player can now exit Nydus Worms in a direction of their choosing by right-clicking.

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                    Warrior

                    Blaze

                    Abilities
                    • Bunker Drop (R)
                      • Players can now exit Blaze's Bunker in the direction of their choosing by right-clicking.
                      • The Bunker’s hitbox has been adjusted to more closely match its model. This should reduce situations in which players could unintentionally enter Blaze’s bunker when clicking nearby.

                    Return


                    Collection

                    New Bundles
                    • The following new bundles are available for a limited time! Be sure to check out the latest In-Development blog for more details.
                      • Deckard Heroic Bundle
                      • Nephalem Bundle
                    New Announcers
                    • Deckard
                    • Raven Lord
                    • Grave Keeper
                    New Skins
                    • Deckard
                      • Afflicted Deckard
                      • Angelic Deckard
                    • Wastewalker Deckard
                      • Diesel Wastewalker Deckard
                      • Scourged Wastewalker Deckard
                    • Cassia
                      • Soaring Cassia
                    • Johanna
                      • Nephalem Johanna
                    • Kharazim
                      • Nephalem Kharazim
                      • Northern Kharazim
                    • Li-Ming
                      • Nephalem Li-Ming
                    • Malthael
                      • Sinuous Grave Warden Malthael
                    • Nazeebo
                      • Nephalem Nazeebo
                      • Ceremonial Nazeebo
                      • Rain Nazeebo
                      • Sunrise Nazeebo
                    • Sonya
                      • Nephalem Sonya
                    • The Butcher
                      • Petrified Butcher
                    • Valla
                      • Nephalem Valla
                    New Mounts
                    • Road Chariot
                      • Exalted Road Chariot
                      • Hoarfrost Road Chariot
                    Mount Removal
                    • Lucky Piggy Bank
                      • The Lucky Piggy Bank Mount, which can only be purchased using gold, will be removed from the Collection when this patch is released to the live version of Heroes next week.
                    New Portraits and Sprays
                    • We've once again teamed up with Carbot Animations to add even more HeroStorm-themed portraits and sprays in their signature art style! Catch a preview in the latest In-Development blog.

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                    Bug Fixes

                    General
                    • Fixed a number of typo and tooltip errors across several aspects of the game.
                    A.I.
                    • Hanzo: Fixed an issue that could cause A.I. Hanzo to repeatedly Channel and cancel Storm Bow.
                    Art
                    • Blaze: Icon art has been swapped for the Adhesive Petroleum and Oil Dispersal Talents.
                    • Lunar Sylvanas: Fixed an issue causing Lunar Sylvanas to play an incorrect animation on the Most Played screen.
                    Battlegrounds
                    • Checkpoint: Hanamura (Brawl): The Brawl Info tooltip now correctly states that Health Packs restore 35% Health and Mana.
                    • Tomb of the Spider Queen: The left-side team’s bottom Fort can no longer attack enemy Heroes who are just beyond the Gate.
                    • Try Mode: Tychus’ Dash Talent now correctly grants its Movement Speed reward after using the Complete Quests button.
                    • Try Mode: Uther’s Silver Touch Talent now correctly grants its second Mana cost reduction reward to Holy Light after using the Complete Quests button.
                    Heroes, Abilities, and Talents
                    • Abathur: The number of Minions Absorbed stacks no longer appear inconsistent in the Buff bar after Abathur dies while a Monstrosity is active.
                    • Abathur: Fixed an issue causing Spike Burst’s visual effects to appear much larger than intended when cast while targeting a Mercenary with Symbiote.
                    • Alarak: Free Lightning Surge casts granted by the Lightning Barrage Talent now correctly display its cast range indicator.
                    • Ana: Nano Boost’s duration bar now appears next to, rather than replaces, any existing Ability duration bars for the targeted Ally, like Sonya’s Whirlwind.
                    • Brightwing: Can now correctly cast Blink Heal on Turrets and Biotic Emitters that were placed by Brightwing herself.
                    • Cho: Entering a Stasis effect, like Zeratul’s Void Prison, while Surging Fist is charging no longer places Surging Fist on full cooldown.
                    • Fog of War: Hitting an enemy with certain targeted, ranged Abilities, like Sylvanas’ Shadow Dagger, just before the target enters Fog of War or a Line of Sight Blocker now correctly reveal that enemy.
                    • Fog of War: Fixed an issue in which attempting to cast a targeted Ability through the Fog of War on a snapshot of a unit that no longer exists could cause the Hero to path into the terrain and become stuck.
                    • Greymane: Partial progress earned toward the Wizened Duelist Talent’s next attack damage bonus will no longer persist after dying.
                    • Hanzo: Natural Agility now activates correctly after being hit by Phase Prism near a tower.
                    • Illidan: Can now correctly cast Dive on Ragnaros in Molten Core form.
                    • Kel’Thuzad: Phylactery can no longer be activated before its animation completes.
                    • Li-Ming: Spell Armor granted by the Force Armor Talent is now correctly consumed when hit by Ability damage from non-Heroic sources.
                    • Rexxar: The tooltip for Misha, Focus! no longer lists a cooldown.
                    • Rexxar: Switching seats in a Triglav Protector no longer causes Rexxar to become unresponsive.
                    • The Lost Vikings: Stealth granted by the Spy Games Talent is now correctly applied for 3 seconds after Erik moves.
                    • Thrall: Killing Minions who were hit by Chain Lightning now correctly causes Echo of the Elements quest progress visual effects to appear near Thrall, rather than allies.
                    • Uther: Fixed an issue in which Uther could briefly use activated Talents after death, but prior to entering Eternal Vanguard form.
                    • Uther: The Silver Touch Talent’s quest rewards no longer incorrectly benefit Flash of Light.
                    • Zagara: The Infest Talent now correctly boosts nearby Ranged Minion damage by 100%.
                    • Zeratul: After death, Zeratul’s body will no longer teleport to the location of his last Vorpal Blade target.
                    Sound
                    • Gul’dan: The voiceover line that plays while idling on Gul’dan’s Hero page in the Collection no longer ends early.
                    User Interface
                    • Pings: Fixed an issue in which muting a player would not prevent icons related to that player’s pings from appearing.
                    • Hotkeys: Fixed an issue that could occasionally cause Heroes to ignore Force Move commands.

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                    Heroes of the Storm PTR Patch Notes – March 19, 2018

                    Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until March 26. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                    Quick Navigation:


                    StarCraft 20th Anniversary

                    Join us in celebrating StarCraft’s 20th anniversary with new StarCraft-themed portraits you can earn just by logging into Heroes of the Storm from March 27 through April 23.

                    StarCraft 20th Anniversary Portrait Rewards

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                    New Hero: Fenix

                    As one of the greatest heroes in protoss history, Fenix’s deeds on the battlefield are legendary. After falling to the zerg during the invasion of Aiur, his body was recovered and implanted into a dragoon so he could continue to fight. Not even death can stop Fenix from achieving glory and valor.

                    Trait

                    • Shield Capacitor
                      • Fenix has a permanent 800 Shield, which regenerates at 80 per second after not taking damage for 5 seconds.

                    Basic Abilities

                    • Plasma Cutter (Q)
                      • Create a laser beam at the target point that circles around Fenix twice, dealing 150 damage to enemies hit and Slowing them by 25% for 4 seconds.
                    • Switch Weapon Mode (W)
                      • Activate to switch between Weapon Mode: Repeater Cannon and Weapon Mode: Phase Bomb.
                      • Weapon Mode: Phase Bomb
                        • Basic Attacks have 1.5 increased range, deal 25% more damage, and splash to nearby enemies.
                      • Weapon Mode: Repeater Cannon
                        • Basic Attack speed increased by 150%.
                    • Warp (E)
                      • Warp to targeted location, phasing out after 0.5 seconds, and arriving 0.75 seconds later.

                    Heroic Abilities

                    • Purification Salvo (R)
                      • Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 86 damage each. Deals 50% increased damage to Slowed targets.
                    • Planet Cracker (R)
                      • After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 105 damage every 0.25 seconds to non-Structure enemies hit.

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                    Art

                    Heroes, Abilities, and Talents

                    • Heroes will no longer leave a behind a “ghost” that fades away after casting Hearthstone.

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                    User Inteface

                    In-Game UI

                    • Party Frames
                      • Muting another player’s pings will now also mute any death timer pings that player issues by ALT + clicking the party frames UI at the top of the screen.
                      • While in Undying form, Leoric’s party frame Health bar will display how much time remains before he respawns.
                    • Score Screen (TAB)
                      • Icons have replaced the column headers on the in-game score screen. Hover the mouse cursor over the icons for a brief description of each column.

                    Draft Mode

                    • Hero and player nameplates that appear beneath Hero portraits have swapped positions.
                      • Hero names will now appear in the upper nameplate, and player names will appear in the lower nameplate.
                    • Allied Hero names are now visible to teammates before they lock in their picks.
                      • The opposing team’s Hero names will not appear until those players lock in their picks.
                      • Spectators cannot see Hero names for either team until each player locks in their pick.
                    • The opposing team’s player names are no longer visible during a draft.
                      • Spectators cannot see player names for either team until all players in the draft lobby have locked in their Hero picks.

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                    Battlegrounds

                    Try Mode

                    • Two additional target dummies have been added to Try Mode to assist in testing Abilities and Talents that can hit multiple targets.

                    Heroes Brawl

                    • AzmoDUNK!
                      • Each Gem turned in now grants 3 Taste for Blood stacks.
                      • Killing a Hero with Globe of Annihilation now resets its cooldown and refunds its Mana cost.
                    Developer Comment: With AzmoDUNK, we want to really reward successful dunks. To do so, we’ve added a free throw after a successful kill with a Globe. This should allow for some really exciting hot streaks. We’ve also updated the Tomb mechanic to give stacks of Taste for Blood, allowing a team who plays the mechanic to build stacks quite a bit quicker.

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                    Design

                    Shields

                    • Armor will now mitigate bonus damage dealt to Shields by effects like Varian's Shattering Throw and Kel'Thuzad's Strip Shields.

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                    Heroes

                    AssassinMulticlassSupport
                    TracerVarianLi Li

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                    Assassin

                    Tracer

                    Stats

                    • Health increased from 1206 to 1350.
                    • Health Regeneration increased from 5.0234 to 5.6250.
                    • Basic Attack damage increased from 27 to 29.

                    Abilities

                    • Blink (Q)
                      • Charge cooldown increased from 6 to 8 seconds.
                    • Melee (W)
                      • Damage reduced from 254 to 220.
                    • Recall (E)
                      • Cooldown increased from 26 to 30 seconds.
                    • Pulse Bomb (R)
                      • Damage reduced from 420 to 360.
                      • Secondary damage reduced from 210 to 180.
                      • Scaling damage increased from 5.5% to 6%.

                    Talents

                    • Level 7
                      • Bullet Time (Q)
                        • Cooldown reduction increased from 0.1 to 0.15 seconds.
                      • Jumper (Q)
                        • Additional functionality:
                          • Now also increases the Blink’s cooldown by 2 seconds.
                    • Level 10
                      • Quantum Spike (R)
                        • Bonus damage reduced from 10% to 8% maximum Health.
                    Developer Comment: As part of our ongoing effort to trim the frustration of playing against certain Heroes, we are making some tuning changes to Tracer. The general philosophy for these changes is threefold: reduce her overall mobility over time, reduce her burst damage, and increase the amount of time that she needs to stay in range of opponents in order to be effective. While we understand that reducing her burst damage via Melee and Pulse Bomb are significant nerfs to her power, we are compensating her by increasing her Health and Basic Attack damage. This should reward Tracer players who are able to bob and weave through opposing skillshots while staying on their target.

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                    Multiclass

                    Varian

                    Stats

                    • Health reduced from 2322 to 1850.
                    • Health Regeneration reduced from 4.8375 to 3.8542.
                    • Health scaling increased from 3% to 4% per level.
                    • Basic Attack damage reduced from 91 to 74.
                    • Basic Attack damage scaling increased from 3.5% to 4%.

                    Abilities

                    • Heroic Strike (Trait)
                      • Damage reduced from 140 to 125.
                      • Damage scaling increased from 3.5% to 4% per level.
                    • Lion’s Fang (Q)
                      • Added functionality:
                        • Hitting an enemy heals Varian for 35 (+4% per level), increased to 140 against Heroes.
                    • Parry (W)
                      • Cooldown increased 8 to 10 seconds.
                      • Mana cost increased from 15 to 20.

                    Talents

                    • Level 1
                      • Overpower (W)
                        • Damage bonus increased from 20% to 30%.
                    • Level 4
                      • Taunt (R)
                        • Moved from level 10.
                      • Colossus Smash (R)
                        • Moved from level 10.
                        • Armor reduction decreased from 25 to 20.
                      • Twin Blades of Fury (R)
                        • Moved from level 10.
                    • Level 7
                      • Lionheart (Q)
                        • Increases Lion’s Fang healing for damage dealt to Heroes by 50%.
                      • Victory Rush (Passive)
                        • Healing reduced from 400 to 350.
                        • Cooldown reduced from 60 to 30 seconds.
                        • Cooldown reduction granted per nearby Minion or Monster death reduced from 15 to 10 seconds.
                      • Live by the Sword (W)
                        • Removed.
                    • Level 10
                      • Shield Wall (W)
                        • Moved from level 4.
                        • Now also reduces Parry’s cooldown 5 seconds, but removes 1 charge.
                      • Warbringer (E)
                        • Moved from level 4
                        • Now also allows Varian to charge to allied Heroes.
                    • Level 20
                      • Demoralizing Shout (Active)
                        • Damage reduction increased from 25% to 40%.
                    Developer Comment: We're making a simple change to Varian by moving his Heroic Abilities to Level 4, but this will have large impact on the way he feels during a game. By allowing Varian to get his Heroic Ability earlier, he can fulfill the role his team needs before one team develops a significant lead over the other. This increase in Varian’s early-game power justifies reducing some of the overwhelming power he gains after level 10, and creates a more even experience for Varian and his opponents throughout a game.

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                    Support

                    Li Li

                    Talents

                    • Level 1
                      • Wind Serpent (W)
                        • New functionality:
                          • Reduces Cloud Serpent’s cooldown by 2 seconds.
                          • Casting Cloud Serpent also launches Blinding Wind at an enemy near the target.
                    • Level 4
                      • Hindering Winds (W)
                        • Slow amount reduced from 30% to 25%.

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                    Collection

                    New Bundles

                    • The following new bundles are available for a limited time! Be sure to check out the latest In-Development blog for more details.
                      • Fenix Heroic Bundle
                      • StarCraft 20th Anniversary Bundle
                      • Protoss 20th Anniversary Bundle
                      • Terran 20th Anniversary Bundle
                      • Zerg 20th Anniversary Bundle
                      • Zergling Bundle

                    New Announcers

                    • Fenix
                    • Adjutant
                    • Mira Han

                    New Skins

                    • Fenix
                      • Rusted Fenix
                      • Experimental Fenix
                    • Ruinwalker Fenix
                      • Colossal Ruinwalker Fenix
                      • Withered Ruinwalker Fenix
                    • Artanis
                      • Zer’atai Artanis
                    • Azmodan
                      • Infested Azmodan
                    • Brightwing
                      • Primal Brightwing
                    • Dehaka
                      • Feral Dehaka
                    • Gul’dan
                      • Brooding Gul’dan
                    • Johanna
                      • Shakuras Johanna
                    • Tassadar
                      • Chosen Crypt King Tassadar
                      • Exiled Crypt King Tassadar

                    New Mounts

                    • Celestial Ursa
                      • This mount will replace the Celestial Raptor as a first-time gem purchase reward. Unlock it by purchasing gems for the first time after this patch has been released.
                    • Umojan Cyber Ram
                    • Zergling
                      • Char Zergling
                      • Kaldir Zergling

                    New Portraits and Sprays

                    • We teamed up with Carbot Animations to create a ton of new HeroStorm-themed portraits and sprays in their signature art style! Catch a preview in the latest In-Development blog.

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                    Bug Fixes

                    General

                    • Fixed a number of typo and tooltip errors across several aspects of the game.
                    • Loot Chests: Fixed a rare issue that could prevent players from receiving a Loot Chest on Hero level-up.

                    A.I.

                    • Chromie: Fixed an issue preventing A.I. Chromie from casting Sand Blast.
                    • Gazlowe: A.I. Gazlowe will no longer interrupt its own Doubloon turn-ins on Blackhearts Bay in order to place Rock-It! Turrets.
                    • Leoric: A.I. Leoric will no longer remain stationary after activating Wraith Walk.
                    • Malfurion: A.I. Malfurion will no longer attempt to cast Entangling Roots on non-Heroic enemies.
                    • Medivh: A.I. Medivh wil no longer become stuck after attempting to use a Mine Entrance on Haunted Mines while in Raven Form.
                    • Murky: Fixed an issue that could cause A.I. Murky to repeatedly place Egg in the same location, even if its existing Egg was undamaged.

                    Art

                    • Gazlowe: Dying and respawning after learning Robo-Goblin will no longer remove the player’s selected skin from the Robo-Goblin model.
                    • Malthael: Reaper's Mark visual effects will no longer persist if the target is killed just before Reaper’s Mark is applied.
                    • Nazeebo: Choosing the Superstition Talent while Nazeebo is dead will no longer cause Spell Shield visual effects to persist on the terrain after subsequent deaths.
                    • Loot Chests: The D.Haka portrait will no longer display placeholder art on the Loot Chest rewards screen.
                    • Mecha Tassadar: Attacking while using the Mecha Morph Mount will no longer cause Distortion Beam to visually originate above Mecha Tassadar’s head.

                    Battlegrounds

                    • Battlefield of Eternity: Destroying a Healing Fountain in the middle lane will no longer cause Minimap icons for Healing Fountains in other lanes to disappear.
                    • Braxis Holdout: Destroying a Healing Fountain will no longer cause Minimap icons for Healing Fountains in the top lane to disappear.
                    • Haunted Mines: Queueing movement commands during Hearthstone Channeling while in the Mines will no longer cancel Hearthstone.
                    • Volskaya Foundry: Fixed an issue that could cause Heroes who were piloting a Triglav Protector to become unresponsive after the Protector is destroyed by a Damage over Time effect.
                    • Warhead Junction: Fixed an issue that could cause Heroes to teleport back to the Hall of Storms after moving to a specific area of terrain before the game begins.

                    Heroes, Abilities, and Talents

                    • Abathur: Monstrosities will no longer deal area of effect damage on death if Abathur hasn’t learned the Volatile Mutation Talent.
                    • Alarak: Rite of Rak’shir can no longer be removed when Samuro casts Mirror Image or Chen casts Storm, Earth, Fire.
                    • Anub’arak: Cocoon will no longer trap Pilot-form D.Va if she has already successfully cast Call Mech.
                    • Blaze: After learning Oil Dispersal, Oil Spill’s targeting indicator now correctly increases in size to reflect the Ability’s new area of effect.
                    • Blaze: Casting Flame Stream on a target who is standing in an unignited Oil Spill will now correctly register as two Flame Stream hits, rather than one.
                    • Blaze: Unignited Oil Spills will no longer reduce enemy Structures’ Attack Speeds after learning the Nanomachine Coating Talent.
                    • Blaze: Flame Stream is no longer visible through the Fog of War when cast near the edge of the enemy team’s vision.
                    • Dehaka: Fixed an issue that could cause Drag visual effects to persist indefinitely if the Ability connected across unpathable terrain.
                    • D.Va: Self-Destruct’s charge percentage will now correctly reset to 0% between rounds during Heroes Brawls.
                    • Gall: Shove can no longer be cast while Cho is being pulled by Stitches’ Hook.
                    • Genji: Fixed an issue that could cause enemy targeted Abilities to hit Genji rather than the intended target during Dragonblade.
                    • Greymane: Fixed an issue that could cause Razor Swipe’s area of effect and damage to become disjointed from Greymane’s location.
                    • Hanzo: Reactivating Dragon’s Arrow via the Play of the Game Talent after the Arrow has traveled beyond Warhead Junction’s playable area will no longer teleport Hanzo to an unreachable location.
                    • Illidan: Hitting two Heroes with Sweeping Strike at maximum range will now correctly apply the bonus damage granted by the Battered Assault Talent.
                    • Kel’Thuzad: Chilling Touch can now correctly deal damage to Gall’s Eye of Kilrogg.
                    • Kharazim: Seven-Sided Strike will now correctly target Stealth enemy Heroes who have been revealed.
                    • Leoric: Will no longer become permanently Unstoppable if he is affected by Stasis during Wraith Walk.
                    • Li Li: Casting Cloud Serpent on Pilot-form D.Va just before she casts Call Mech will no longer prevent the Serpent from following Mech-form D.Va.
                    • Lunara: Queued Leaping Strikes will no longer continue to target an enemy Hero who enters Stealth before the Heroic Ability actually fires.
                    • Malfurion: Entangling Roots will no longer affect non-Heroic targets.
                    • Ragnaros: Blind and Evasion effects will no longer cause Empower Sulfuras’s Ability Damage to miss.
                    • Rexxar: Completing the Hunter-Gatherer Talent’s quest now correctly grants bonus Armor to Misha.
                    • Rexxar: Misha, Focus! will now correctly grant Misha its passive 15% Movement Speed bonus.
                    • Samuro: Casting Mirror Image now correctly clears any Move commands that had been queued for the real Samuro.
                    • Stitches: Hook visual effects will no longer persist indefinitely if the target is thrown by Garrosh’s Wrecking Ball while being pulled toward Stitches.
                    • Stukov: Will no longer become unresponsive after attempting to cast Lurking Arm behind the allied Hall of Storms.
                    • The Lost Vikings: Spin to Win! visual effects are no longer visible through the Fog of War near the edge of the enemy team’s vision.
                    • Tracer: Can no longer cast Pulse Bomb while Channeling to launch a Nuke on Warhead Junction.
                    • Tyrande: Fixed an issue that could cause Sentinel’s visual effects to become slightly disjointed from the Ability’s path of travel.
                    • Uther: Devotion’s tooltip now more clearly communicates that allied Heroes affected by Uther’s Basic Abilities will gain Armor, rather than Heroes Healed by Uther’s Basic Abilities. This is a tooltip correction only; the Trait’s functionality has not been changed.
                    • Valeera: Activating Crippling Poison, Wound Poison, or Thistle Tea will no longer clear queued orders or Abilities.
                    • Valla: Fixed an issue that could prevent Hungering Arrow from seeking, or dealing damage to, targets after the first when cast at maximum range.

                    Sound

                    • Hanzo: Will no longer play an incorrect voiceover line to allies upon casting Hearthstone.
                    • Illidan: The volume for Illidan’s voiceover during The Hunt has been reduced to better match other game sounds.

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                    Heroes of the Storm PTR Patch Notes – February 26, 2018

                    Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until March 5. As always, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                    Quick Navigation:


                    Art

                    Heroes, Abilities, and Talents

                    • Nova: Precision Strike has received updated visual effects.
                    • Sgt. Hammer: Has received a custom Hearthstone animation.
                    • Thrall: After learning the Thunderstorm Talent, a UI indicator will now appear under the Health bar of Thrall’s most recent Chain Lightning target.

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                    Design

                    Trait Quests

                    • The following Hero Traits are now categorized as Repeatable Quests:
                      • Alarak: Sadism
                        • Quest progress visual and sound effects will now play when earning Takedown credit.
                        • Alarak’s Sadism Quest will now appear on the in-game Score Screen (TAB)
                      • Diablo: Black Soulstone
                        • Quest progress and completion visual and sound effects will now play when Diablo gains Souls.
                        • Quest completion will now appear in the Event Log on the left side of the screen.
                        • Diablo’s Black Soulstone Quest will now appear on the in-game Score Screen (TAB).

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                    Heroes

                    SpecialistSupportWarrior
                    MedivhAnaSonya

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                    Specialist

                    Medivh

                    Medivh has received significant updates with today’s patch. Find his detailed changes below, and then head to the Sonya and Medivh Gameplay Updates blog for more insight behind these changes.

                    Stats

                    • Health scaling increased from 4% to 4.5% per level
                    • Health Regeneration scaling increased from 4% to 4.5% per level

                    Abilities

                    • Arcane Rift [Q]
                      • Damage reduced from 200 to 170
                      • Additional Functionality:
                        • Quest: Hit 40 enemy Heroes without dying.
                        • Reward: Permanently increase Arcane Rift’s damage by 75 and the cooldown reduction granted for hitting a Hero by 1 second
                    • Force of Will [W]
                      • Cooldown increased from 5 to 8 seconds
                      • Mana cost increased from 50 to 60
                      • Upon expiration, allies are healed for 20% of the damage absorbed
                    • Portal [E]
                      • Cooldown reduced from 20 to 16 seconds
                      • Mana cost reduced from 75 to 65  

                    Talents

                    • Level 1
                      • Winds of Celerity [Z]
                        • Moved from Level 13
                      • Portal Mastery (Active)
                        • Additional Functionality:
                          • Portals can now be cast while in Raven form
                      • Raven’s Intellect (Z)
                        • Additional Functionality:
                          • Now also increases Health regeneration by 75% while in Raven form.
                        • Mana regeneration bonus reduced from 100% to 75%
                    • Level 4
                      • Bird’s Eye View (Trait)
                        • Removed
                      • Mage Armor [E]
                        • New functionality:
                          • An ally now gains 25 Armor for 4 seconds the first time they enter a Portal.
                      • Raven Familiar [E]
                        • Moved from Level 7
                        • Additional functionality:
                          • Now also Slows enemies by 30% for 2.5 seconds.
                          • A Raven now joins an ally each time they enter a Portal
                      • Dust of Appearance (Active)
                        • Adjusted Functionality:
                          • Permanently increases vision range in Raven Form by 25%.
                          • Activate to greatly increase Medivh’s vision range for 5 seconds, and reveal enemy Heroes in the area for 8 seconds. Does not cancel Raven form.
                    • Level 7
                      • The Master’s Touch [Q]
                        • Removed
                      • Arcane Explosion [W]
                        • New functionality:
                          • Deals 90 damage to nearby enemies when Force of Will expires. Also deals an additional 100% of damage taken, up to 365 bonus damage
                        • Explosion radius increased from 3 to 3.5
                      • New Talent: Mystic Assault [Q]
                        • If Arcane Rift hits an enemy Hero, Medivh’s next Basic Attack within 6 seconds deals 40% more damage and Heals for 40% of the damage dealt
                      • New Talent: Force of Magic [W]
                        • Preventing 268 or more damage with a single Force of Will grants Medivh 20% Spell Power for 12 seconds. This can stack up to 2 times
                    • Level 13
                      • Quickening [Q]
                        • Removed
                      • Astral Projection [E]
                        • Removed
                      • Circle of Protection [W]
                        • Moved from Level 16
                        • Now applies a talented version of Force of Will to nearby allies
                        • Radius increased from 2.5 to 3
                      • Enduring Will [W]
                        • Moved from Level 16
                        • New functionality:
                          • If Force of Will absorbs 268 damage, its cooldown is reduced to 3 seconds
                      • Reabsorption [W]
                        • Moved from Level 16
                        • Increases Force of Will’s Healing to 50% of the damage taken
                    • Level 16
                      • Arcane Charge [Q]
                        • Moved from Level 7
                        • Damage bonus reduced from 30% to 15%
                      • Stable Portal [W]
                        • Moved from Level 1
                        • New Functionality:
                          • Reduces Portal’s cooldown by 25% and increases Portal duration by 50%
                      • New Talent: Temporal Flux (Passive)
                        • Basic Attacks reduce Medivh’s Heroic cooldown by 1 second. Hitting enemy Heroes with Arcane Rift reduces Medivh’s Heroic cooldown by 3 seconds
                    • Level 20
                      • Invisibility (Active) renamed to: Dust of Disappearance (Active)
                        • No longer costs Mana
                    LEVEL (TIER)Medivh Talents
                    1 (1)Winds of Celerity [Z]Raven’s Intellect [Z]Portal Mastery (Active)
                    4 (2)Mage Armor [E]Raven Familiar [E]Dust of Appearance (Active)
                    7 (3)Mystic Assault [Q]Arcane Explosion [W]Force of Magic [W]
                    10 (4)Poly Bomb [R]Ley Line Seal [R]
                    13 (5)Circle of Protection [W]Enduring Will [W]Reabsorption [W]
                    16 (6)Arcane Charge [Q]Temporal Flux [Q]Stable Portal [E]
                    20 (7)Glyph of Poly Bomb [R]Medivh Cheats! [R]Guardian of Tirisfal [Q]Arcane Brilliance (Active)Dust of Disappearance (Active)
                    • (!) indicates a Questing Talent.
                    • Italic text indicates a NEW Talent.
                    • Underlined text indicates a MOVED Talent.

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                    Support

                    Ana

                    Abilities

                    • Shrike (Trait)
                      • Added functionality:
                        • Ana Heals for 50% of Shrike damage dealt to Heroes
                    • Healing Dart [Q]
                      • Healing reduced from 237 to 215
                    • Biotic Grenade [W]
                      • Adjusted functionality:
                        • Amplified Healing now only affects Ana’s Healing output
                        • Amplified Healing duration increased from 3 to 4 seconds
                    • Nano Boost [R]
                      • Cooldown increased from 50 to 60 seconds
                      • Mana cost increased from 40 to 60
                    • Eye of Horus [R]
                      • Self-cancelling no longer places the Ability on a 10 second cooldown
                      • Cooldown reduced from 60 to 45 seconds
                      • Mana cost reduced from 75 to 45
                      • Number of shots reduced from 8 to 6

                    Talents

                    • Level 1
                      • Grenade Calibration [W]
                        • Add base functionality
                        • The amplified healing effect of Biotic Grenade now works on all healing
                      • Piercing Darts [E]
                        • 1st quest unlock
                          • Range increase from 50 to 25%
                        • 2nd quest unlock
                          • Range increase from 50 to 25%
                      • Detachable Box Magazine (Passive)
                        • 1st quest unlock
                          • New functionality
                            • The self-healing for Shrike now also applies to non-Heroes
                    • Level 4
                      • Aim Down Sights (Trait)
                        • Shrike activation cooldown reduced from 10 to 3 seconds
                      • Air Strike [W]
                        • Airborne duration reduced from 4 to 3 seconds
                    • Level 7
                      • Debilitating Dart (Active)
                        • Cooldown reduced from 45 to 20 seconds
                      • Mind-Numbing Agent (Trait)
                        • Spell Power reduction per Shrike stack decreased from 15% to 10%

                    Return


                    Warrior

                    Sonya

                    Sonya has received significant updates with today’s patch. Find her detailed changes below, and then head to the Sonya and Medivh Gameplay Updates blog for more insight behind these changes.

                    Talents

                    • Level 1
                      • Block (Passive)
                        • Removed
                      • Furious Blow [W]
                        • Moved from Level 16
                        • New functionality
                          • Every fourth Seismic Slam deals 40% more damage and costs no Fury.
                      • New Talent: Tough as Nails (Passive)
                        • Every 12 seconds gain a stack of Block that grants 75 Physical Armor against the next Hero Basic Attack. Stores up to 3 charges. Cooldown refreshes 200% faster while Fury is active.
                    • Level 4
                      • Focused Attack (Passive)
                        • Removed
                      • Shattered Ground [W]
                        • New Functionality:
                          • Seismic Slam deals 75% damage to all targets hit and its splash damage travels 66% farther.
                      • Mercenary Lord (Passive)
                        • Removed
                      • New Talent: Battle Rage (Active)
                        • Passively increases damage dealt to Mercenaries by 25%.
                        • Activate to Heal for 10% of Sonya’s maximum Health. 30 second charge cooldown. Stores up to 3 charges.
                    • Level 7
                      • Follow Through (Passive)
                        • Removed
                      • Ferocious Healing (Active)
                        • Removed
                      • Shot of Fury (Trait)
                        • Moved from Level 1
                        • New Functionality:
                          • Activate to instantly gain 50 Fury. 40 Second cooldown.
                          • After casting Seismic Slam, your next Basic Attack deals 40% more damage.
                    • Level 13
                      • Aftershock [W]
                        • Removed
                      • Spell Shield (Passive)
                        • Removed
                      • No Escape (Trait)
                        • Moved from Level 16
                        • Movement Speed bonus reduced from 25% to 20%.
                      • New Talent: Ruthless [E]
                        • Whirlwind deals an additional 50 damage to Heroes below 33% Health. This damage does not generate additional Healing.
                    • Level 16
                      • Imposing Presence (Active)
                        • Removed
                      • New Talent: Giant Slammer [W]
                        • Seismic Slam deals an additional 2% of Heroes’ maximum Health as damage.
                      • New Talent: Rampage (Passive)
                        • Increases Basic Attack damage by 25%.
                        • Basic Attacks decrease the Ancient Spear’s cooldown 0.75 seconds.
                    • Level 20
                      • Anger Management [R]
                        • Removed
                      • Nexus Blades (Passive)
                        • Removed
                      • Ignore Pain (Active)
                        • Armor reduced from 75 to 60.
                      • Composite Spear [Q]
                        • Moved from Level 7
                        • New functionality:
                          • Increases Ancient Spear’s range by 50%.
                          • Hitting an enemy Hero with Ancient Spear grants 25 armor for 4 seconds.
                      • New Talent: Striding Giant [R]
                        • Wrath of The Berserker increases maximum Health by 10% and grants the Striding Giant Ability while it is active.
                        • Striding Giant can be activated to become Unstoppable for 2 seconds. 30 second cooldown.
                    LEVEL (TIER)Sonya Talents
                    1 (1)Furious Blow [W]War Paint (Passive)Tough as Nails (Passive)
                    4 (2)Shattered Ground [W]Hurricane [E]Battle Rage (Active)
                    7 (3)Poisoned Spear [Q]Life Funnel (E)Shot of Fury (Trait)
                    10 (4)Leap (R)Wrath of the Berserker (R)
                    13 (5)Mystical Spear [Q]Ruthless [E]No Escape (Trait)
                    16 (6)Giant Slammer [W]Rampage (Passive)Nerves of Steel (Active)
                    20 (7)Arreat Crater [R]Striding Giant [R]Composite Spear [Q]Ignore Pain (Active)
                    • (!) indicates a Questing Talent.
                    • Italic text indicates a NEW Talent.
                    • Underlined text indicates a MOVED Talent.

                    Return


                    Collection

                    New Bundles

                    • The following new bundles are available for a limited time!
                      • Enforcers Bundle
                      • Enforcer Johanna Heroic Bundle
                      • Paramedic Morales Heroic Bundle
                      • Watchdog Greymane Heroic Bundle
                      • Medivh Remastered Bundle
                      • Sonya Remastered Bundle

                    New Skins

                    • Greymane
                      • Watchdog Greymane
                      • Arctic Watchdog Greymane
                      • Desert Watchdog Greymane
                    • Johanna
                      • Enforcer Johanna
                      • Arctic Enforcer Johanna
                      • Vigilante Enforcer Johanna
                    • Lt. Morales
                      • Paramedic Morales
                      • Covert Paramedic Morales
                      • Fiery Paramedic Morales
                    • Azmodan
                      • Competitive Azmodunk
                    • Lúcio
                      • Vermelho Lúcio
                    • Medivh
                      • Dark Medivh
                    • Sonya
                      • Angelic Sonya

                    New Mounts

                    • STORM Strider
                      • Smart STORM Strider
                      • Supercharged STORM Strider
                    • Lucky Piggy Bank
                      • The Lucky Piggy Bank mount can be purchased for 7,000 gold
                    • Ranked Season Mount Rewards
                      • The following Mounts have been awarded to players who reached Platinum in Hero League or Bronze in Team League:
                        • Elemental Boar
                        • Azure Elemental Boar
                        • Verdant Elemental Boar
                      • The following Mounts have been awarded to players who reached Master or higher in Hero League or Team League:
                        • Epic Elemental Boar
                        • Epic Azure Elemental Boar
                        • Epic Verdant Elemental Boar

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                    Bug Fixes

                    General

                    • Fixed a number of typo and tooltip errors across several aspects of the game.

                    Art

                    • Abathur: Fixed a pair of small holes in Xenotech Abathur’s model.
                    • Blaze: Talent icons for Adhesive Petroleum and Oil Dispersal now use different colors so they are easier to differentiate at a glance.
                    • Greymane: Greymane’s Health bar will no longer move during his victory animation.
                    • Greymane: The Doctor Wolf & Stein skin’s Inner Beast visual effects no longer appear misaligned during Greymane’s Hearthstone animation.
                    • Sgt. Hammer: Neosteel Plating’s visual effects now correctly match Sgt. Hammer’s model while in Siege Mode.
                    • Tassadar: Moving while in the Mecha Tassadar Skin’s Mount form on Sky Temple will no longer cause flickering visual effects to appear on-screen.
                    • Valeera: After activating Crippling Poison and Wound Poison, visual effects on Valeera’s blades will no longer flicker while she is riding certain mounts.

                    Battlegrounds

                    • Mage Wars (Brawl): Kael’thas can now correctly cast Verdant Spheres as soon as its cooldown completes.
                    • Mercenaries: Fixed an issue in which neutral Mercenaries could spawn twice at their Mercenary Camp under specific circumstances.
                    • Try Mode: Zul’jin’s Headhunter Talent will now progress correctly after killing The Lost Vikings.

                    Heroes, Abilities, and Talents

                    • Brightwing: Soothing Mist will no longer Heal allies who are standing nearby while Brightwing is inside Anub’arak’s Cocoon, Lt. Morales’ Medivac, Stitches’ Gorge, or Zagara’s Devouring Maw.
                    • Brightwing: Phase Shift can no longer be cast on Allies who are in Stasis.
                    • D.Va: Fixed an issue that could cause Big Shot to deal no damage after learning the Pew! Pew! Pew! Talent and becoming affected by another damage or Spell Power reduction effect.
                    • Gall: Shadow Bolt Volley’s targeting reticle is no longer visible to enemies through the Fog of War.
                    • General: Fixed an issue that allowed certain Abilities to affect enemy Heroes in their own Hall of Storms:
                      • Alarak – Telekinesis [W]
                      • Brightwing – Emerald Wind [R]
                      • Dehaka – Drag [Q]
                      • Medivh – Ley Line Seal [R]
                      • Stitches – Hook [Q]
                    • Hanzo: Casting Storm Bow with Quick Cast turned off will no longer prevent the player from issuing movement commands by holding down right-click.
                    • Hanzo: Issuing a Stop or Hold command will now correctly halt Hanzo’s movement and cancel Storm Bow’s primed state.
                    • Hanzo: Casting Storm Bow immediately after Dragon's Arrow will no longer cause Hanzo to become stuck in Storm Bow’s primed state.
                    • Hanzo: Striking an enemy Hero with Sonic Arrow just before they enter their Hall of Storms will no longer cause Sonic Arrow to display odd visual effects.
                    • Nazeebo: Using a mine entrance or exit on Haunted Mines during Gargantuan’s summoning animation will no longer cause Nazeebo to lose control of the Gargantuan.
                    • Raynor: Cooldown reduction granted by A Card to Play will no longer trigger twice after killing Leoric or Uther.
                    • Rexxar: Entering a Garden Terror while Misha is dead will no longer prevent Rexxar from issuing commands to Misha after she respawns.
                    • Samuro: Can no longer swap places with a Mirror Image that is in the allied Hall of Storms.
                    • Samuro: Mirror Images now correctly play Level Up and Quest Completion visual effects when Samuro levels up or completes a quest.
                    • Sgt. Hammer: Commands can now correctly be queued while Sgt. Hammer is returning to Tank Mode.
                    • Tassadar: Fixed an issue that could cause Basic Attacks in Archon form to deal splash damage twice to secondary attack targets after learning Prismatic Link.
                    • Tassadar: Completing the Templar’s Will quest and learning Twilight Archon will no longer grant extended range to Tassadar’s first Basic Attack in Twilight Archon form.
                    • Tyrael: The remaining duration on bonus Armor granted by the Stalwart Angel Talent after using El’Druin’s Might to teleport will now correctly appear in the Buff Bar.
                    • Tyrande: The Darnassian Archery Talent’s Buff Bar icon now correctly displays the current number of stacks in addition to its duration.
                    • Zagara: Fixed an issue that could cause Heroes who were caught in the center of Devouring Maw to display their exit locations before Devouring Maw expired.

                    Sound

                    • Ana: Debilitating Dart activation is no longer audible when the player camera is far from Ana’s location.
                    • Falstad: Lightning Rod is no longer audible to enemies through the Fog of War.
                    • Greymane: Gilnean Cocktail will now correctly play sound effects when it hits a target in the Fog of War.

                    User Interface

                    • Minimap: Ping icons will no longer appear faded on the Minimap while shaders are set to medium.
                    • Score Screen: The in-game Score Screen will now correctly track quest progress for D.Va’s Crash Course Talent.

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                    InvisibleDividerLine_800x50.png

                    Heroes of the Storm PTR Patch Notes - January 29, 2018

                    Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until February 5. During this time, we kindly request your assistance in trying out the new content before we officially release the patch. As always, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                    Lunar Festival 2018

                    Join us in celebrating Lunar Festival this year by completing matches in Versus A.I., Quick Match, Unranked, or Ranked modes, and you’ll pick up some sweet new loot! The event kicks off during the week of Tuesday, February 6, and concludes on Monday, March 5, so be sure to complete the quests below before Lunar Festival comes to an end.

                    Quests and Rewards

                    • Part 1: Play 2 Games
                      • Reward: Cute Lunar Skyrocket Spray
                    • Part 2: Play 5 Games
                      • Reward: Lunar Warcrest Banner
                    • Part 3: Play 8 Games
                      • Reward: Cute Lunar Guardian Portrait
                    • Part 4: Win 5 Games
                      • Reward: Lunar Skyrocket Mount
                    You can also stop by the Lunar Festival 2018 mini-site to learn more about the event and find out how you can earn ornate Lunar Festival 2018 Loot Chests just by playing Heroes of the Storm!

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                    New Hero: Maiev

                    Maiev Shadowsong stood watch over the imprisoned Betrayer for ten thousand years, and hunted him relentlessly after he was released. Some say she’s determined; others say she’s obsessed. Either way, she will stop at nothing to ensure the security of her world.

                    Trait

                    • Vault of the Wardens (D)
                      • Leap into the air, becoming immune to all hostile effects for 0.75 seconds.
                      • Passive: Maiev has 15 Armor.

                    Basic Abilities

                    • Fan of Knives (Q)
                      • Deal 180 damage to enemies in a crescent area.
                      • Hitting at least 2 enemy Heroes with Fan of Knives reduces its cooldown to 0.5 seconds, and refunds the Mana cost.
                    • Umbral Bind (W)
                      • Maiev’s next Basic Attack cleaves and applies a tether to enemy Heroes hit for 2.5 seconds. If a tethered Hero moves too far from Maiev, they are pulled toward her, dealing 110 damage and breaking the tether.
                    • Spirit of Vengeance (E)
                      • Send a shadow of Maiev outward that will return to its cast location, dealing 100 damage to enemies along both paths. Deals 100% more damage to enemy Heroes.
                      • Reactivate to Blink to the shadow’s location.

                    Heroic Abilities

                    • Containment Disc (R)
                      • Throw a glaive in the target direction. If an enemy Hero is hit, Containment Disk can be reactivated to remove their vision and Time Stop them for 4 seconds.
                      • Containment Disc automatically activates 6 seconds after hitting a Hero.
                    • Warden's Cage (R)
                      • Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar re knocked to the center of the cage, and that Avatar is consumed. Warden Avatars last 7 seconds.

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                    User Interface

                    Voice Chat

                    • NOTE: While available in the PTR, Voice Chat will not be enabled on the live servers until a later date. 
                    • Voice chat for Parties and Teams has been introduced to Heroes of the Storm.
                      • By default, players will automatically join Party voice chat.
                      • Team voice chat is opt-in, but can be toggled to auto-join in the Voice Chat settings. There is a team voice reminder dialog at the beginning of matches that is enabled by default, but can be disabled.
                      • If Team voice auto-join is enabled and you are already in party voice, a confirmation dialog will appear that defaults to Join.
                    • Voice settings can be adjusted in the Voice Chat tab of the Options menu.
                      • A voice chat widget is also available in the top left of most screens. This widget lets you quickly change channels or join/leave voice channels.
                        • This can be found in the Tab screen while in a match.
                      • Microphone and speaker icons can be clicked on to mute/unmute.

                    Target Info Panel

                    • Target Info Panels have been introduced to allow players to investigate a unit's gameplay stats in real time.
                      • The Target Info Panel will display in the top left of the screen after selecting a friendly or enemy target with left-click.
                        • ​The Target Info Panel can be repositioned by clicking and dragging to your desired location.
                          • ​Double-clicking the info panel will reset it to the default position.
                      • The Target Info Panel will display the following information:
                        • Health & Health Regen
                        • Mana & Mana Regen
                        • Basic Attack Damage
                        • Attacks per Second
                        • Attack Range
                        • Spell Power Modifier
                        • Movement Speed
                        • Physical & Spell Armor

                    Battleground Objective Counters

                    • All Battlegrounds with turn-in mechanics (Blackheart’s Bay, Tomb of the Spider Queen, Booty Coffers Heroes Brawl) will now show a visual indicator when a team’s gathered objective count is high enough to complete a turn-in.

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                    Art

                    General

                    • Pings: Ping icons that appear overhead have received updated visual effects.

                    Heroes, Abilities, and Talents

                    • Abathur: A crown icon will now appear above Heroes’ Minimap portraits when they are affected by Abathur’s Symbiote.
                    • Ana: An overlay will now display for Heroes affected by Nano Boost.
                    • Archangel Diablo: Apocalypse visual effects that appear on the terrain have been updated to make them more obvious to players on both teams.
                    • Falstad: Hinterland Blast visual effects now more closely match the edges of its area of effect.
                    • Junkrat: Frag Launcher’s targeting reticle has received updated art.
                    • Leoric: Entomb’s targeting reticle has received updated art to better reflect the Ability’s shape.
                    • Li-Ming: Magic Missiles have received updated visual effects to make them more apparent.
                    • Lt. Morales: An overlay will now display for Heroes affected by Stim Drone.
                    • Tychus: Minigun visual effects have been updated to make the Ability more apparent while it is active.
                    • Tychus: Overkill’s retargeting icon has received updated art.
                    • The following heroes have received updated visual effects to coincide with Talent changes:
                      • Greymane
                      • Malthael

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                    Battlegrounds

                    Ranked Battleground Rotation

                    • The Battleground rotation for Ranked Play is unchanged, and remains as follows:
                      • Battlefield of Eternity
                      • Braxis Holdout
                      • Cursed Hollow
                      • Dragon Shire
                      • Infernal Shrines
                      • Sky Temple
                      • Tomb of the Spider Queen
                      • Towers of Doom
                      • Volskaya Foundry

                    Volskaya Foundry

                    • Triglav Protector
                      • The Protector will gain 10 Armor and 25% increased damage if both the Pilot and Gunner seats are occupied
                      • Base Health has been increased from 9500 to 10450
                      • Health Scaling has been increased by 10%
                      • Pilot: Rocket Fist (W)
                        • Duration of structure debuff effect has been increased from 2 to 4 seconds
                      • Gunner: Gatling Cannon (W)
                        • Gatling Cannon will now fire immediately, instead of after a short delay
                        • Gatling Cannon rounds will now travel 50% faster

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                    Heroes

                    AssassinWarrior
                    GreymaneTyrael
                    Malthael

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                    Assassin

                    Greymane

                    Abilities

                    • Gilnean Cocktail (Q)
                      • Mana cost reduced from 70 to 55
                      • Explosion area increased by ~15%

                    Talents

                    • Level 1
                      • Perfect Aim (Q)
                        • Mana refund for hitting a Hero reduced from 50 to 35
                    • Level 4
                      • Draught Overflow (Q)
                        • Removed
                    • Level 7
                      • Wizened Duelist (Passive)
                        • New functionality:
                          • Every 6 Attacks against an enemy Hero increases Greymane’s Basic Attack damage by 1%, up to 30%. Gain triple benefit from attacking in Worgen form. Half of these bonuses are lost on death.
                    Developer Comment: We made these changes in an effort to increase Greymane’s build diversity. Gilnean Cocktail felt a little lackluster without its associated Talents, so made parts of them baseline. While you can still enhance Gilnean Cocktail through talents, we wanted it to feel like a valuable part of your kit if you choose a more Basic Attack-oriented build. We've also redesigned Wizened Duelist to be less of a feast or famine Quest by shifting its requirements to something that a Greymane in a losing game can still accomplish. This also has the added benefit of being a reward that can be accomplished regardless of the lethality of a game (since the average number of deaths can vary greatly between different levels of play).

                    Return to Heroes

                    Malthael

                    Stats

                    • Basic Attacks now cleave in a radius of 3.25 in an arc in front of Malthael
                    • Damage reduced from 117 to 82 

                    Abilities

                    • Soul Rip (Q)
                      • Healing reduced from 44 to 36 per enemy hit
                    • Death’s Shroud (E)
                      • Width increased from 2.25 to 3
                    • Reaper's Mark (Trait)
                      • Damage reduced from 2% to 1.75% of an enemy's maximum Health
                    • Tormented Souls (R)
                      • No longer applies Armor to Malthael
                    • Last Rites (R)
                      • Cooldown reduced from 75 to 65 seconds
                      • Malthael can now also gain Quest credit if the enemy Hero dies within 1.5 seconds of Last Rites damage
                      • Range increased from 4 to 5

                    Talents

                    • Level 4
                      • Die Alone (Q)
                        • This now once again applies bonus damage if only 1 Hero is marked, even if multiple other non-Heroes are also marked
                      • Throwing Shade (E)
                        • Reduced the hits needed to complete the quest from 20 to 15
                      • Black Harvest (Trait)
                        • Quest completion requirement increased from 150 to 180 seconds
                    • Level 7
                      • Massacre (W)
                        • Moved from Level 16 to Level 7
                      • Touch of Death (Active)
                        • Cooldown reduced from 30 to 25 seconds
                    • Level 13
                      • Soul Siphon (Q)
                        • Reduced the healing from 4% to 3.75% versus Heroes
                      • Ethereal Existence (Trait)
                        • Maximum Physical Armor reduced from 40 to 30
                    • Level 16
                      • Mortality (W)
                        • Moved from Level 7 to Level 16
                        • Damage increased from 4 to 6% of an enemy Hero's maximum Health
                      Developer Comment: Malthael, while powerful, has relied heavily on Tormented Souls to apply his Reaper's Mark during team fights. By making his Basic Attacks cleave and increasing the usability of Death's Shroud, we're providing more ways to him to apply his Mark to multiple enemies. Not only does this increase his survivability and damage without relying solely on Tormented Souls, it also gives him more options to use Wraith Strike. We've also sought to increase the usability of Last Rites to make it a more enticing Heroic option. Lastly, the ability to apply Reaper's Mark reliably makes it much more powerful, so we've adjusted the tuning of its damage and associated Talents.

                      Return to Heroes


                      Warrior

                      Tyrael

                      Talents

                      • Level 1
                        • Salvation (W)
                          • Healing on shield destruction increased from 125 to 140
                        • Ardent Restoration (Passive)
                          • Healing increased from 12.5 to 13.75 per stack over 5 seconds
                      • Level 4
                        • Stalwart Armor (Q)
                          • Armor reduced from 25 to 20

                      Return to Heroes


                      Collection

                      Head over to the latest In-Development blog to catch a preview of all the new cosmetic items coming to the Nexus with this patch.

                      New Bundles

                      • Maiev Heroic Bundle – Available until February 19, 2018
                      • Lunar Festival 2018 Bundle – Available until March 5, 2018
                      • Lunar Festival Classic Bundle – Available until March 5, 2018

                      New Announcer

                      • Maiev

                      New Skins

                      • Maiev
                        • Darnassian Maiev
                        • Dusk Maiev
                        • Hellwarden Maiev
                          • Bonewarden Maiev
                          • Dreadwarden Maiev
                          • Hordewarden Maiev
                          • Plaguewarden Maiev
                      • Kael’thas
                        • Lunar Kael’thas
                        • Jade Lunar Kael’thas
                        • Heavenly Lunar Kael’thas
                      • Sylvanas
                        • Lunar Sylvanas
                        • Jade Lunar Sylvanas
                        • Soaring Lunar Sylvanas
                      • Cassia
                        • Lunar Cassia
                        • Azure Lunar Cassia
                        • Honored Lunar Cassia
                        • Jade Lunar Cassia
                        • Midnight Lunar Cassia
                      • Zul’jin
                        • Lunar Zul’jin
                        • Ancestral Lunar Zul’jin
                        • Cruel Lunar Zul’jin
                        • Jade Lunar Zul’jin
                        • Ornamented Lunar Zul’jin
                      • Arthas
                        • Royal Mystic Kingdoms Arthas
                      • Azmodan
                        • Lunar Azmodan
                      • Genji
                        • Lunar Genji
                      • Illidan
                        • Dragon Lunar Illidan
                      • Jaina
                        • Jade Lunar Jaina
                      • Li-Ming
                        • Blossom Lunar Li-Ming
                        • Heavenly Lunar Li-Ming
                        • Imperial Lunar Li-Ming

                      New Mounts

                      • Lunar Skyrocket – Unlocked by completing the Lunar Festival 2018 event quest.
                        • Golden Lunar Skyrocket – Purchasable using Gold
                      • Lunar Guardian
                        • Jade Lunar Guardian
                        • Marble Lunar Guardian

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                      Bug Fixes

                      General

                      • Fixed a number of typo and tooltip errors across several aspects of the game.

                      Art

                      • Jaina: Corrected some minor clipping affecting Arcanist Jaina’s clothing.
                      • Samuro: Shadows will no longer appear to flicker behind Monkey King Samuro on the post-match score screen. 

                      Battlegrounds

                      • Battlefield of Eternity: Fixed a visual issue that could cause the outlines generated by Natural Agility to dip below the terrain in certain locations.
                      • Braxis Holdout: Fixed an issue in which A.I. Heroes would pace near an enemy Gate rather than attack the Core.
                      • Garden of Terror: Fixed an issue in which Structures affected by Overgrowth could stop attacking indefinitely under specific circumstances.
                      • Blackheart’s Revenge Brawl: Damage will no longer interrupt channeling while Heroes are attempting to use teleportation portals.
                      • Escape from Braxis Brawl: Bosses can no longer push unpathable terrain created by Tyrael’s Holy Ground Talent.
                      • Try Mode: The effects of Ana’s Aim Down the Sights Talent are now correctly removed after using the Reset Talents Button.
                      • Try Mode: Sgt. Hammer’s bonus attack range, granted by the Graduating Range Talent, is now correctly removed after using the Reset Talents Button.

                      Heroes, Abilities, and Talents

                      • Ana: Shrike Doses after the first will now correctly deal bonus damage when Ana is affected by increased Spell Power.
                      • Auriel: Basic Attack damage dealt by Auriel’s Bestow Hope target will no longer generate less than the intended amount of Energy.
                      • D.Va: A.I. Heroes will now attempt to flee the area surrounding D.Va’s Mech during Self-Destruct.
                      • Junkrat: Will no longer become separated from his rocket when issuing movement commands during Rocket Ride.
                      • Li Li: Blinding Wind will now correctly deal damage to neutral Mercenaries.
                      • Li-Ming: The Astral Presence icon is no longer missing its mouseover tooltip.
                      • Lunara: Leaping Strike can no longer be cast while Rooted.
                      • Rehgar: Fixed an issue preventing the Hunger of the Wolf Talent from applying bonus damage to Ghost Wolf attacks at level 16.
                      • Tassadar: The Psionic Echo Talent’s timer bar will now correctly appear next to the Archon timer when both are active at once.
                      • Valeera: The Cheap Shot tooltip appended to Blade Flurry after breaking Stealth now correctly states it will Blind the target.
                      • Zeratul: Blink will now correctly break invisibility.

                      Sound

                      • Valeera: Thistle Tea activation is no longer audible to nearby enemies while Valeera is in Stealth.
                      • Settings: Hero voice reactions are no longer audible when the Voices setting is disabled.

                      User Interface

                      • Hotkeys: Basic Hotkeys can now be assigned to mouse buttons.
                      • Loading Screen: Removed an outdated loading screen tooltip relating to Tower Ammunition.

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                      Heroes of the Storm PTR Notes — January 2, 2018

                      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until January 8. During this time, we kindly request your assistance in trying out the new content before we officially release the patch. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                      New Hero: Blaze

                      Cpl. Miles "Blaze" Lewis has always been drawn to the flame, but it wasn't until he joined up with Raynor's Raiders that he put his pyromania to good use. He's seen his fair share of battles since then, and has never failed to bring the heat.

                      Trait

                      • Pyromania
                        • Gain 25 Armor and deal 40 damage to nearby enemies every 0.5 seconds for 4 seconds. Each Hero hit by Flame Stream reduces Pyromania's cooldown by 5 seconds.

                      Basic Abilities

                      • Flame Stream (Q)
                        • Fire two streams of flame that deal 83 damage to enemies hit. Flame Stream sets fire to Oil Spills it comes in contact with.
                      • Oil Spill (W)
                        • Vector Targeting.
                        • Dispense a slick of oil that lasts for 5 seconds and Slows enemies that come in contact with it by 40%. Flame Stream can set Oil Spills on fire for 2.5 seconds, dealing 18 damage every 0.3 seconds to enemies inside. While on fire, Oil Spills no longer Slow enemies. Additionally, Blaze is Healed for 49 Health every 0.3 seconds while standing in flaming Oil Spills. Stores up to 2 charges.
                      • Jet Propulsion (E)
                        • After 0.5 seconds, charge forward, colliding with the first enemy Hero hit, dealing 52 damage to them and nearby enemy Heroes. Enemies hit are also Stunned for 1.25 seconds.

                      Heroic Abilities

                      • Bunker Drop (R)
                        • After 0.5 seconds, deploy and enter a Bunker with 1300 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 179 damage to enemies in a line. Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed.
                      • Combustion (R)
                        • Channel up to 2.6 seconds. Once Channeling ends, nearby enemies are Slowed by 60% and take 48 damage  every 0.5 seconds. Combustion's Slow and damage over time durations are extended the longer Blaze Channels, from 1 second up to 5 seconds. Blaze's Movement Speed is reduced by 50% while Channeling.

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                      Art

                      Heroes, Abilities, and Talents

                      • Malfurion has received updated visual effects to coincide with Talent changes.

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                      Battlegrounds

                      Battlefield of Eternity

                      • The Minimap will now indicate upcoming Immortal spawn locations 30 seconds after the game begins.
                        • Subsequent Immortal indicators will appear on the Minimap shortly after a previously summoned Immortal has been defeated.
                        • Swap locations will not appear on the Minimap when an Immortal has been reduced to 50% Health.

                      Heroes Brawl

                      • Dodge Brawl
                        • Chromie’s Health has been increased from 3 to 5
                        • Ghost Chromies now display player names overhead
                        • The in-game camera will now lock to Ghost Chromie until a new round begins

                      Ranked Battleground Rotation

                      • The Battleground rotation for Ranked Play has not been changed.

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                      Heroes

                      SupportWarrior
                      MalfurionJohanna


                      Support

                      Malfurion

                      Stats

                      • Basic Attack Damage reduced from 64 to 60

                      Abilities

                      • Regrowth (Q)
                        • Mana cost reduced from 45 to 35
                        • No longer has an initial heal effect
                        • Heal amount per tick decreased from 27 to 20
                        • Duration increased from 15 to 20 seconds
                      • Moonfire (W)
                        • Mana cost reduced from 15 to 10
                        • Damage reduced from 100 to 90
                        • Added functionality:
                          • For every enemy Hero hit with Moonfire, instantly heal all targets with an active Regrowth for 140
                      • Entangling Roots (E)
                        • No longer effects non-Heroic targets
                      • Tranquility (R)
                        • Duration reduced from 10 to 8 seconds
                        • Cooldown reduced from 100 to 80 seconds
                        • Mana cost reduced from 100 to 80
                        • Added functionality:
                          • All Heroes with an active Regrowth effect gain 10 Armor while in range of Tranquility

                      Talents

                      • Level 1
                        • Shan’do’s Clarity (D)
                          • Functionality changed:
                            • The cooldown of Innervate regenerates 25% faster for each active Regrowth
                        • Scouting Drone (Active)
                          • Removed
                        • New Talent – Nature’s Swiftness (Q)
                          • Malfurion passively gains 5% Movement Speed for each active Regrowth
                      • Level 4
                        • Full Moonfire (W)
                          • Removed
                        • Strangling Vines (E)
                          • Moved from Level 7
                          • New functionality:
                            • Enemy Heroes rooted by Entangling Roots receive 25% less healing for 2 seconds
                        • New Talent – Deep Roots (E)
                          • Entangling Roots grow 25% larger and last 25% longer
                      • Level 7
                        • Tenacious Roots (E)
                          • Moved from Level 16
                          • New functionality:
                            • Root duration is increased by 25%. If Malfurion becomes stunned, refresh the cooldown of Entangling Roots
                        • New Talent – Nature’s Cure (Active)
                          • Activate: Remove all stuns, roots and slows from allies with an active Regrowth. 45 second cooldown.
                        • New Talent – Wild Growth (W)
                          • Every time your Moonfire hits an enemy Hero, increase the duration of all active Regrowths by 1 second
                      • Level 13
                        • Shrink Ray (Active)
                          • Removed
                        • Life Seed (Passive)
                          • Removed
                        • Revitalize (Q)
                          • Moved from Level 16
                        • Hindering Moonfire (W)
                          • Moved from Level 7
                      • Level 16
                        • Ysera’s Gift (Q)
                          • Bonus heal amount increased from 40 to 60%
                        • New Talent – Moonlit Harmony (W)
                          • Increase the heal of your Moonfire by 15% for every active Regrowth
                        • New Talent – Nature's Balance (W)
                          • Increase the area of Moonfire by 25% and the duration of Regrowth by 5 seconds
                      • Level 20
                        • Serenity (R)
                          • New functionality:
                            • Every Hero hit with Moonfire lowers the cooldown of Tranquility by 3 seconds. While active, Tranquility's healing is increased by 10% for each active Regrowth
                        • Storm Shield (Active)
                          • Removed
                        • Rewind (Active)
                          • Removed
                        • Lunar Shower (W)
                          • Moved from Level 7
                          • New functionality:
                            • Hitting an enemy Hero reduces the cooldown of Moonfire by 1 second and ramps the damage of the next Moonfire by 20%, stacking up to 3 times
                        • New Talent – Lifebloom (Q)
                          • Casting Regrowth on a player instantly heals them for 10% of their missing Health

                      LEVEL (TIER)Malfurion Talents
                      1 (1)Nature's Swiftness (Q)Celestial Attunement (W)Shan'do's Clarity (D)
                      4 (2)Strangling Vines (E)Deep Roots (E)(!) Vengeful Roots (E)
                      7 (3)Wild Growth (Passive)Tenacious Roots (E)Nature's Cure (Active)
                      10 (4)TranquilityTwilight Dream
                      13 (5)Hindering Moonfire (W)Revitalize (D)Ice Block (Active)
                      16 (6)Ysera's Gift (Q)Nature's Balance (Passive)Moonlit Harmony (Passive)
                      20 (7)Serenity (R)Astral Communion (R)Lifebloom (Q)Lunar Shower (W)
                      • (!) indicates a Questing Talent.
                      • Italic text indicates a NEW Talent.
                      • Underlined text indicates a MOVED Talent.

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                      Warrior

                      Johanna

                      Abilities

                      • Falling Sword (R)
                        • Johanna can no longer take damage or be targeted while initially casting Falling Sword​ 


                      Collection

                      General

                      • Items in the Collection have received updated UI colors to improve readability

                      New Bundle

                      • Blaze Heroic Bundle – Available until January 22, 2017

                      New Announcer

                      • Blaze

                      New Skins

                      • Blaze
                        • Hazardous Blaze
                        • Veteran Blaze
                        • Fel Reaver Blaze
                          • Abominable Fel Reaver Blaze
                          • Coldfire Fel Reaver Blaze
                          • Infernal Fel Reaver Blaze
                          • Smoldering Fel Reaver Blaze
                      • Probius
                        • Ara Tribe Probius
                        • Nerazim Probius

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                      Bug Fixes

                      General

                      • Fixed a number of typo and tooltip errors across several aspects of the game.

                      Art

                      • Abathur: Casting Ultimate Evolution will no longer cause visual effects to persist on the terrain at Abathur’s previous location.
                      • Valla: The color of Lavendar Deputy Valla’s scarf has been updated to match the rest of the skin.

                      Heroes, Abilities, and Talents

                      • Abathur: Locusts will now correctly retain their selected skins during Ultimate Evolution.
                      • Chen: Fixed an issue that could cause Chen to become unresponsive if Wandering Keg’s duration expired while the barrel was too close to unpathable terrain.
                      • Garrosh: Talent descriptions for Inner Rage and Brute Force will no longer swap when selecting either Talent.
                      • Junkrat: Total Mayhem will no longer trigger twice if Junkrat is killed by the secondary Basic Attack damaged granted by the Giant Killer Talent.
                      • Junkrat: Casting Rocket Ride will no longer cause an empty Health Bar to appear.
                      • Junkrat: Fixed an issue in which Ripper Air could grant cooldown reduction to Concussion Mine if a Summon, such as a Creep Tumor, Healing Ward, etc., was also hit when the Mine was detonated.
                      • Nazeebo: Gargantuan Stomp can no longer be cast while the Gargantuan is stunned or polymorphed.
                      • Samuro: Illusion Master can no longer be cast while Samuro is airborne after being hit by an effects like Junkrat’s Concussion Mine detonation.
                      • Samuro: Issuing a Hold Position command to Samuro’s Mirror Images and then selecting one of them will no longer cause the others to cancel the Hold Position command.
                      • Zul’jin: Lacerate’s Talent icon is now correctly colored blue, rather than purple.

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                      We’ve just releaseed a new PTR patch for Heroes of the Storm in order to apply balance changes alongside a few bug fixes.


                      Heroes

                      Assassin

                      Hanzo

                      Divider_Hero_Hanzo_crop.png

                      Stats

                      • Basic Attack damage increased from 160 to 176

                      Abilities

                      • Storm Bow (Q)
                        • Damage increased from 270 to 297
                      • Scatter Arrow (W)
                        • Damage increased from 85 to 93
                      • Sonic Arrow (E)
                        • Damage increased from 150 to 165
                      • Dragonstrike (R)
                        • Damage increased from 52 to 58
                      • Dragon’s Arrow (R)
                        • Damage increased from 100/200/350 to 130/260/390

                      Talents

                      • Level 20
                        • Play of the Game (R)
                          • Damage increased from 120 to 132

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                        Bug Fixes

                        Heroes & Talents

                        • Sgt. Hammer: The Hyper-Cooling Engines talent will no longer grant cooldown reduction from basic attacks against non-Heroic targets while in Siege Mode.
                        • Tychus & Stitches: Tychus can now be affected by Stitches’ Gorge while in Commandeer Odin.

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                        PTR Note: While most of the listed changes are available on the PTR with today’s patch, some will not be present until the November 29 live balance patch.


                        Heroes

                        AssassinSpecialistSupportWarrior
                        TychusSgt. HammerAlexstraszaJohanna
                        Zul'jinAnaSonya
                        Auriel
                        Brightwing
                        Kharazim
                        Li Li
                        Lt. Morales
                        Lúcio
                        Malfurion
                        Rehgar
                        Stukov
                        Tassadar
                        Tyrande
                        Uther

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                        Assassin

                        Tychus

                        Divider_Hero_Tychus_Crop.png

                        Abilities

                        • Minigun (Trait)
                          • Mana cost removed

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                        Zul'jin

                        Abilities

                        • Guillotine (R)
                          • Damage reduced from 350 to 330

                        Talents

                        • Level 1
                          • Recklessness (Trait)
                            • Adjusted functionality:
                              • When below 75% Health, gain 10% Spell Power
                              • When below 50% Health, gain 20% Attack Damage
                        • Level 4
                          • Amani Rage (Active)
                            • Duration of heal increased from 6 to 10 seconds
                            • Armor value reduced from 10 to 5
                        • Level 7
                          • Arcanite Axes (W)
                            • No longer lowers the cooldown of Twin Cleave
                          • Vicious Assault (Q)
                            • Added functionality:
                              • Also increases the duration of Zul’jin’s Grievious Throw effect by 3 seconds
                        • Level 13
                          • Lacerate (W)
                            • Slow amount reduced from 15 to 10%
                        • Level 16
                          • Wrong Place Wrong Time (W)
                            • Apex damage from 150 to 100

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                        Specialist

                        Sgt. Hammer

                        Divider_Hero_SgtHammer_Crop.png

                        • Sgt. Hammer’s Basic Attack is now more responsive.

                        Abilities

                        • Artillery (Trait)
                          • Removed (including the +1 Basic Attack range)
                        • Siege Mode (D)
                          • Moved to D (Trait)
                          • Mana cost removed
                          • Basic Attack range bonus increased from 5 to 6
                          • Sgt. Hammer now deals 20% bonus damage to all enemies while in Siege Mode, instead of 30% bonus to Minions and Structures.
                          • Sgt. Hammer can no longer cast abilities while entering Siege Mode.
                        • Spider Mines (Q)
                          • While in Siege Mode, the cast range is increased by 100%
                          • Mana cost reduced from 50 to 45
                        • Concussive Blast (W)
                          • Cone narrowed from 60 degrees to 45 degrees
                          • While in Siege Mode, the cast range is increased by 50%
                          • Mana cost reduced from 75 to 60
                        • (New Ability) Neosteel Plating (E)
                          • Activate to gain 25 Armor for 2 seconds.
                          • While in Siege mode, increase this to 50 Armor.
                          • 12 second cooldown, 30 Mana

                        Talents

                        • Level 1
                          • Advanced Artillery (D)
                            • New functionality:
                              •  Now increases Siege Mode’s splash damage to 50% and its radius by 25%.
                          • Resistant (D)
                            • Removed
                          • Ambush (D)
                            • Adjusted functionality:
                              • Sgt. Hammer now also enters Stealth after not dealing damage, taking damage, or using an Ability for 3 seconds while in Siege Mode.
                          • Regeneration Master
                            • Removed
                          • (New Talent) Maelstrom Rounds
                            • Activate to increase Sgt. Hammer’s Basic Attack damage by 40% for 5 seconds. Maximum 3 charges. 90 second charge cooldown. Basic Attacks in Siege Mode against enemy Structures reduce this cooldown by 5 seconds.
                        • Level 4
                          • Vigorous Assault (Passive)
                            • Removed
                          • Focused Attack (Passive)
                            • Removed
                          • Excessive Force (W)
                            • Removed
                          • Barricade (W)
                            • Moved from Level 13
                          • (New Talent) Siege Tactics (E)
                            • Sgt. Hammer becomes Unstoppable for 2 seconds when she uses Neosteel Plating in Siege Mode.
                          • (New Talent) Regenerative Bio-Steel (D)
                            • Sgt. Hammer heals for 15% of her damage dealt with Basic Attacks in Siege Mode.
                        • Level 7
                          • Mine Field (Q)
                            • Removed
                          • First Aid (Active)
                            • Removed
                          • (New Talent) Pulse Detonation Core (Q)
                            • Spider Mines explode 3 times over 3 seconds, instead of destroying themselves immediately.
                          • Hover Siege (D)
                            • Moved from Level 16
                            • Movement Speed reduced from 50% to 25%.
                          • Graduating Range (D)
                            • Moved from Level 16
                            • Maximum range bonus reduced from 5.5 to 3.3
                        • Level 13
                          • First Strike (D)
                            • Removed
                          • Bullhead Mines (Q)
                            • Removed
                          • (New Talent) Tactical Mine Deployment (Q)
                            • Increases Spider Mine’s slow from 25% to 40%. Casting Thrusters leaves behind a trail of up to 5 Spider Mines while Sgt. Hammer is moving.
                          • (New Talent) Entrenched (W)
                            • Increases Concussive Blast’s damage and knockback distance by 75% while in Siege Mode.
                          • Hyper-Cooling Engines (Z)
                            • Moved from Level 7
                            • New functionality:
                              • Each enemy Hero hit with a Basic Attack in Siege Mode reduces the cooldown of Thrusters by 5 seconds.
                        • Level 16
                          • Stoneskin (Active)
                            • Removed
                          • Giant Killer (Passive)
                            • Moved from Level 13
                          • (New Talent) Mechanical Know-How (E)
                            • Neosteel Plating grants a Shield equal to 5% of Sgt. Hammer’s maximum Health for 2 seconds. If this Shield is destroyed, she deals 50% more Basic Attack damage for 5 seconds.
                        • Level 20
                          • Fury of the Storm (Passive)
                            • Removed
                          • Nexus Frenzy (Passive)
                            • Removed
                          • (New Talent) Shrapnel Mines (Q)
                            • Each Spider Mine explosion reduces enemy Armor by 10 for 3 seconds.
                          • (New Talent) Ultra Capacitors (D)
                            • Every enemy Hero hit with a Basic Attack while in Siege Mode increases Sgt. Hammer’s Attack Speed by 5% for 5 seconds, up to 40%.

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                        Support

                        Alexstrasza

                        Divider_Hero_Alexstrasza_crop.png

                        Stats

                        • Base Maximum Health reduced from 1787 to 1698
                        • Health Regen reduced from 3.72 to 3.54

                        Abilities

                        • Abundance (W)
                          • Cast range increased by 11%

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                        Ana

                        Divider_Hero_Ana.png

                        Stats

                        • Base Maximum Health reduced from 1682 to 1598
                        • Health Regen reduced from 3.5 to 3.32
                        • Basic Attack Damage reduced from 33 to 30

                        Abilities

                        • Healing Dart (Q)
                          • Heal amount reduced from 255 to 237
                        • Biotic Grenade (W)
                          • Heal amount reduced from 175 to 166
                          • Damage reduced from 60 to 57
                        • Eye of Horus (R)
                          • Heal amount reduced from 300 to 285
                          • Damage amount reduced from 175 to 166

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                        Auriel

                        Divider_Hero_Auriel_Crop.png

                        Stats

                        • Base Maximum Health reduced from 1850 to 1758
                        • Health Regen reduced from 3.85 to 3.66
                        • Basic Attack Damage reduced from 60 to 57

                        Abilities

                        • Sacred Sweep (Q)
                          • Outer damage reduced from 60 to 57
                          • Inner damage reduced from 180 to 171
                        • Detainment Strike (E)
                          • Normal damage reduced from 58 to 55
                          • Wall-strike damage reduced from 174 to 165
                        • Bestow Hope (D)
                          • Maximum Energy reduced from 505 to 475
                        • Crystal Aegis (R)
                          • Damage reduced from 270 to 255

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                        Brightwing

                        Divider_Hero_Brightwing_Crop.png

                        Stats

                        • Base Maximum Health reduced from 1470 to 1395
                        • Health Regen reduced from 3.06 to 2.91
                        • Basic Attack Damage reduced from 85 to 81

                        Abilities

                        • Arcane Flare (Q)
                          • Outer damage reduced from 91 to 87
                          • Inner damage reduced from 274 to 260
                        • Soothing Mist (Trait)
                          • Heal amount reduced from 115 to 109
                        • Blink Heal (R)
                          • Heal amount reduced from 204 to 194
                        • Emerald Wind (R)
                          • Damage reduced from 318 to 303

                        Talents

                        • Level 4
                          • Unstable Anomaly (W)
                            • Damage reduced from 114 to 108
                        • Level 7
                          • Phase Shield (Z)
                            • Shield amount reduced from 350 to 335

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                        Kharazim

                        Stats

                        • Basic Attack Damage reduced from 63 to 60

                        Abilities

                        • Breath of Heaven (W)
                          • Heal amount reduced from 290 to 276
                        • Divine Palm (R)
                          • Heal amount reduced from 1141 to 1084

                        Talents

                        • Level 1
                          • Transcendence (Trait)
                            • Heal amount reduced from 103 to 98
                        • Level 16
                          • Way of the Hundred Fists (E)
                            • Damage reduced from 50 to 45%

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                        Li Li

                        Divider_Hero_LiLi_Crop.png

                        Stats

                        • Base Maximum Health reduced from 1552 to 1475
                        • Health Regen from 3.23 to 3.07
                        • Basic Attack Damage reduced from 63 to 60

                        Abilities

                        • Healing Brew (Q)
                          • Heal amount increased from 177 to 190
                        • Cloud Serpent (W)
                          • Heal amount increased from 13.5 to 15
                          • Damage reduced from 27 to 26
                        • Blinding Wind (E)
                          • Damage reduced from 140 to 133
                        • Jug of 1000 Cups (R)
                          • Heal amount increased from 66.5 to 70
                        • Water Dragon (R)
                          • Damage reduced from 318 to 300

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                        Lt. Morales

                        Divider_Hero_LtMorales_cropped.png

                        Stats

                        • Base Maximum Health reduced from 1550 to 1472
                        • Health Regen reduced from 3.23 to 3.07
                        • Basic Attack Damage reduced from 88 to 83

                        Abilities

                        • Healing Beam (Q)
                          • Heal amount reduced from 90 to 86
                        • Displacement Grenade (E)
                          • Damage reduced from 210 to 198

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                        Lúcio

                        Divider_Hero_Lucio.png

                        Stats

                        • Base Maximum Health reduced from 1518 to 1442
                        • Health Regen reduced from 3.16 to 3
                        • Basic Attack Damage reduced from 24 to 23

                        Abilities

                        • Soundwave (Q)
                          • Damage reduced from 112 to 105
                        • Amp It Up (E)
                          • Heal amount reduced from 15.5 to 15
                        • Sound Barrier (R)
                          • Shield amount reduced from 1392 to 1296
                        • Reverse Amp (R)
                          • Damage reduced from 14 to 13

                        Talents

                        • Level 13
                          • Back in the Mix (Passive)
                            • Heal amount reduced from 260 to 245
                        • Level 16
                          • Rejuvenescencia (E)
                            • Heal amount reduced from 3 to 2.5% of allies’ Maximum Health

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                          Malfurion

                          Divider_Hero_Malfurion_Crop.png

                          Stats

                          • Base Maximum Health reduced from 1682 to 1598
                          • Health Regen reduced from 3.5 to 3.33
                          • Basic Attack Damage reduced from 67 to 64

                          Abilities

                          • Regrowth (Q)
                            • Initial heal amount reduced from 150 to 142
                            • Heal over time amount reduced from 28 to 27
                          • Moonfire (W)
                            • Damage from 105 to 100
                          • Entangling Roots (E)
                            • Damage from 39 to 37
                          • Tranquility (R)
                            • Heal amount reduced from 40 to 38
                          • Twilight Dream (R)
                            • Damage reduced from 374 to 355

                          Talents

                          • Level 1
                            • Moonburn (W)
                              • Removed
                            • (New Talent) Celestial Alignment (W)
                              • Increase Moonfire’s reveal duration from 2 to 5 seconds. Malfurion’s Basic Attacks deal 100% additional damage to targets revealed by Moonfire
                          • Level 4
                            • Vengeful Roots (E)
                              • Treant Attack damage reduced from 70 to 65
                              • Scaling damage per quest stack reduced from 8 to 7

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                            Rehgar

                            Divider_Hero_Rehgar_Crop.png

                            Stats

                            • Basic Attack Damage reduced from 120 to 113

                            Abilities

                            • Chain Heal (Q)
                              • Heal amount reduced from 250 to 240
                            • Lightning Shield (W)
                              • Damage reduced from 35 to 32
                            • Ancestral Healing (R)
                              • Heal amount reduced from 1552 to 1475

                            Talents

                            • Level 1
                              • Lightning Bond (W)
                                • Removed

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                              Stukov

                              Abilities

                              • Healing Pathogen (Q)
                                • Heal amount reduced from 37 to 35
                              • Lurking Arm (E)
                                • Damage reduced from 36 to 34
                              • Bio-kill Switch (D)
                                • Heal amount reduced from 500 to 475
                              • Flailing Swipe (R)
                                • Damage reduced from 50 to 48
                              • Massive Shove (R)
                                • Damage reduced from 200 to 190

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                              Tassadar

                              Divider_Hero_Tassadar_Crop.png

                              Stats

                              • Base Maximum Health reduced from 1355 to 1287
                              • Health Regen reduced from 2.82 to 2.68

                              Abilities

                              • Plasma Shield (Q)
                                • Shield amount reduced from 475 to 455
                              • Psionic Storm (W)
                                • Damage reduced from 44 to 41
                              • Archon (R)
                                • Bonus Attack damage reduced from 166 to 158

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                              Tyrande

                              Divider_Hero_Tyrande_Crop.png

                              Stats

                              • Base Maximum Health from 1591 to 1511
                              • Health Regen reduced from 3.32 to 3.15
                              • Basic Attack Damage reduced from 82 to 80

                              Abilities

                              • Sentinel Shot (W)
                                • Damage reduced from 173 to 165
                              • Lunar Flare (E)
                                • Damage reduced from 205 to 195
                              • Starfall (R)
                                • Damage reduced from 91 to 88

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                              Uther

                              Divider_Hero_Uther_Crop.png

                              Stats

                              • Basic Attack Damage reduced from 78 to 75

                              Abilities

                              • Holy Light (Q)
                                • Heal amount reduced from 380 to 362
                              • Holy Radiance (W)
                                • Heal amount reduced from 185 to 177
                                • Damage reduced from 185 to 177
                              • Flash of Light (Q)
                                • Heal amount reduced from 242 to 230
                              • Hammer of Justice (E)
                                • Damage reduced from 114 to 109
                              • Divine Storm (R)
                                • Damage reduced from 178 to 170

                              Talents

                              • Level 4
                                • Holy Fire (Passive)
                                  • Damage reduced from 14 to 13

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                                Warrior

                                Johanna

                                Divider_Hero_Johanna_Crop.png

                                Abilities

                                • Iron Skin (Trait)
                                  • Mana cost removed

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                                Sonya

                                Divider_Hero_Sonya.png

                                Talents

                                • Level 7
                                  • Poisoned Spear (Q)
                                    • Damage reduced from 150 to 125%

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                                Bug Fixes

                                General

                                • Mac: Fixed an issue that caused game crashes on Mac clients.
                                • Mac: Fixed an issue causing unintended options to display on certain Mac clients.
                                • Sound: Fixed an issue causing Hero voiceover lines to be heard globally by both teams.

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                                InvisibleDividerLine_800x50.png

                                Heroes of the Storm PTR Notes — November 20, 2017

                                Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until December 11. During this time, we kindly request your assistance in trying out the new content before we officially release the patch. As always, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                  General

                                  Performance-Based Matchmaking

                                  PTR Note: The performance-based matchmaking system will not be available on the Public Test Realm until the week of November 27

                                  • The matchmaking system has been updated to include a performance-based data-driven system, which takes individual player performance into account when determining MMR gains and losses.
                                  • Under this new system, players will now reach their intended Matchmaking Rating quicker and more accurately.
                                  • Read our recent blog about Performance-Based Matchmaking to learn more.

                                  Game Camera Height

                                  • In-game Camera height has been significantly increased in order to provide more visibility of the battlefield.

                                  Terrain Outlines

                                  • Outlines will now display on terrain when playing Junkrat or Lúcio. This should allow for a more accurate view of what can be used for Frag Launcher bounces and Wall Rides.

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                                  New Hero: Hanzo

                                  Once heir to the Shimada clan's criminal empire, Hanzo abandoned his birthright after he almost killed his younger brother. He now strives to perfect his skills as a warrior, and sees the Nexus and its endless conflict as the ideal training ground.

                                  • PTR Note: In order to focus playtesting and feedback on the 2018 Gameplay Update and Stealth changes found in this patch, Hanzo will not be available for play on the Public Test Realm until the week of November 27

                                  Trait

                                  • Natural Agility (D)
                                    • Target unpathable terrain or a Structure to jump to the other side of it.

                                  Basic Abilities

                                  • Storm Bow (Q)
                                    • Activate to charge an arrow that deals 270 damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled. Reactivate to fire.
                                  • Scatter Arrow (W)
                                    • Fire an arrow that deals 85 to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 85 damage each to the first enemy hit.
                                  • Sonic Arrow (E)
                                    • Fire an arrow that grants vision in a large area 8 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 150 damage to them and follows them as they move.

                                  Heroic Abilities

                                  • Dragonstrike (R)
                                    • After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 52 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 150% damage.
                                  • Dragon’s Arrow (R)
                                    • Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 100 damage to all nearby enemies and Stunning them for 0.5 seconds.
                                    • After traveling a medium distance, the damage is increased to 200 and the Stun duration to 1.25 seconds.
                                    • After traveling a long distance, the damage is increased to 350 and the Stun duration to 2 seconds.

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                                  2018 Gameplay Update

                                  Battleground Objectives

                                  • The first Battleground objective event will now activate 90 seconds into the match, following a 30-second warning, for the following Battlegrounds:
                                    • Blackheart’s Bay
                                      • Doubloon Chests will now consistently spawn 3 minutes after the final Chest of the previous event has been captured.
                                    • Braxis Holdout
                                      • Beacon events after the first will now consistently spawn 2 minutes and 10 seconds after a previous Zerg wave has been defeated.
                                    • Dragon Shire
                                      • Shrines will now consistently spawn 2 minutes after a Dragon Knight has been killed.
                                  • The first Battleground objective event will now activate 3 minutes into the match, following a 30-second warning, for the following Battlegrounds:
                                    • Battlefield of Eternity
                                    • Cursed Hollow
                                    • Garden of Terror
                                    • Haunted Mines
                                    • Infernal Shrines
                                    • Sky Temple
                                    • Towers of Doom
                                    • Warhead Junction
                                  • The following Battleground objective timers are unchanged:
                                    • Tomb of the Spider Queen
                                    • Volskaya Foundry
                                  • The Minimap will now indicate the next objective spawn location for the following Battlegrounds:
                                    • Cursed Hollow
                                      • The first Tribute indicator will appear on the Minimap 30 seconds after the game begins, and subsequent indicators will appear 15 seconds after the previous Tribute has been captured.
                                    • Infernal Shrines
                                      • The first Shrine indicator will appear on the Minimap 30 seconds after the game begins, and subsequent indicators will appear 30 seconds after a Punisher is defeated.
                                      • Hover the cursor over a Shrine indicator on the Minimap to display whether it will be a Mortar, Frost, or Arcane Shrine.
                                    • Sky Temple
                                      • The first Temple indicators will appear on the Minimap 30 seconds after the game begins, as well as 30 seconds after all Temples in the same event have been depleted.
                                    • Towers of Doom
                                      • The first Altar indicators will appear on the Minimap 30 seconds after the game begins, as well as 30 seconds after the final Altars in an event has been captured.
                                    • Warhead Junction
                                      • The first Warhead indicators will appear on the Minimap 30 seconds after the game begins, as well as 30 seconds after the final Warhead in an event has been collected.

                                  Regeneration Globes

                                  • Regeneration Globes will now become neutral (claimable by both teams) if not claimed within 3 seconds.

                                  Structures

                                  • All attacking structures no longer have ammunition.
                                  • Walls will now be destroyed if their connected Towers and Gate are also destroyed. Walls can still be attacked normally.
                                  • Tower vision range has been increased by 25%
                                  • Tower damage to minions has been reduced by 25%
                                  • Structures now have a warmup period of .5 seconds before firing and must face their targets completely
                                    • Structure attack warning responsiveness has been significantly improved
                                  • Standalone Towers (found next to Forts and Keeps) have been removed.
                                    • The Health, granted Experience, and Damage of Standalone Towers has been redistributed into their surrounding gate Towers, Forts, and Keeps.
                                  • Forts and Keeps now have True Sight, meaning they will reveal and attack Stealthed Heroes.
                                    • True Sight is disabled while the Structure is disabled by effects such as the Raven Lord’s Curse or Sylvanas’ Black Arrow Trait.

                                  Minions

                                  • Minion base damage has been increased by roughly 10%
                                  • The 5 second delay before Minions spawn after the game begins has been removed.

                                  Mercenaries

                                  • Respawn Timers
                                    • Mercenary Camps will now spawn 60 seconds after the game begins
                                  • Siege Giant Camp
                                    • Siege Defenders
                                      • Defending Siege Giant attacks are now telegraphed on the terrain and can be dodged.
                                    • Siege Laners
                                      • Attack telegraphing and missile trajectory has been significantly improved.
                                  • Hellbat Camp
                                    • Respawn times have been doubled
                                    • Hellbats will now prioritize structures
                                      • Defender Hellbat Stats
                                        • Base health increased by 114%,
                                        • Health scaling increased by 160%
                                        • Damage increased by 83%
                                        • Damage scaling reduced by roughly 60%
                                      • Laner Hellbat Stats
                                        • Base health increased by roughly 18%
                                        • Health scaling increased by 25%
                                        • Base damage increased by 25%
                                        • Damage scaling decreased by 66%
                                          • Damage scaling will now stop after 20 minutes (previously 30)
                                        • Damage taken from structures reduced by 50%
                                    • Attacks now apply a 3-second stacking -5 Armor debuff to all targets, stacking up to 20 times (structures included)
                                  • Knight Camp
                                    • Wizard Knight Laner
                                      • Wizard Knight Laner has a Spell Armor Aura
                                        • Grants all nearby Allies (Minions, Mercenaries, and Heroes) 30 Spell Armor
                                          • Spell Armor is immediately removed upon leaving the aura area.
                                        • This Aura is destroyed when the Wizard is killed
                                    • Wizard Knight Defender
                                      • Grants nearby Knight Defenders a 15 Spell Armor aura
                                        • This Aura is destroyed when the Wizard is killed
                                  • Sapper Camp
                                    • Sapper Defenders
                                      • Now fire their attacks at target areas, instead of directly at Heroes. This behaves like the laning Sappers
                                    • Sapper Explosion damage now scales over time
                                    • Laning Sappers Health scaling increased by 33%
                                    • Respawn timer across all maps increased from 105 to 120 seconds
                                    • Laning Sappers now have 100 Armor vs Structures while charging and Towers will ignore charging Sappers

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                                  Art

                                  Heroes, Abilities, and Talents

                                  • Zeratul has received updated art to coincide with Talent changes.

                                  Minimap

                                  • Minimap art has been updated across all Battlegrounds.

                                  Stealth

                                  • Added an overlay to indicate when a Stealthed character goes Invisible
                                  • Added a new Stealth visual effect. Enemy Stealthed Heroes should now be easier to spot.

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                                  Battlegrounds

                                  Sandbox Custom Game Improvements

                                  • The following new cheats have been added to Sandbox Custom Games:
                                  • Spawn Camps
                                    • Respawn all Mercenary Camps.
                                  • Spawn Dummy
                                    • Creates a dialog allowing players to choose a type of dummy to spawn.
                                      • Player can then click in the game world to create a dummy of the selected dummy type at mouse cursor position.
                                      • One player cannot spawn more than 20 dummies.
                                    • When a player deals damage or heals a target dummy the Target Dummy Panel will pop up displaying the damage or healing dealt.
                                      • If player deals damage to multiple dummies with an AOE ability, the number will be the combination of damage done to all dummies.
                                      • If the team hasn't dealt damage or healing to any of the dummies for 8 seconds, the Target Dummy Panel will disappear for that team.
                                      • If a player hasn't dealt damage or healing to any of the dummies for 8 seconds, their damage and DPS will be reset to 0.
                                  • Clear Dummies
                                    • If the "Share Cheat" checkbox is unchecked, remove all the dummies created by all players.
                                    • If the "Share Cheat" checkbox is checked, remove all the dummies created by that player.
                                  • Toggle Fog of War
                                    • Disabling Fog of War for a team will remove Fog of War, revealing the whole map for that team.
                                  • Reset HP/MP
                                    • If the "Share Cheat" checkbox is unchecked, reset all players' Health and Mana to full.
                                    • If the "Share Cheat" checkbox is checked, reset the player's Health and Mana to full.
                                  • Complete Quests
                                    • If the "Share Cheat" checkbox is unchecked, complete all talent quests for all player.
                                    • If the "Share Cheat" checkbox is checked, complete all talent quests for that player.
                                  • Instant Respawn
                                    • If the "Share Cheat" checkbox is unchecked, instantly respawn all dead Heroes.
                                    • If the "Share Cheat" checkbox is checked, instantly respawn the player's Hero.

                                  Haunted Mines

                                  • Issuing a Move command within the Mines while on the Battleground’s upper level, or vice versa, will now cause the Hero to use the Mine Entrance or Exit that is the shortest distance from the issued order.
                                  • Summoned Grave Golem
                                    • Fort and Keep attacks no longer reduce attack speed
                                    • Will no longer interrupt its attacks mid-swing to use an Ability
                                    • Now passes through player-created walls rather than stopping to destroy them

                                  Ranked Battleground Rotation Update

                                  • Added to Rotation
                                    • Warhead Junction
                                  • Removed from Rotation
                                    • Volskaya Foundry
                                    • Garden of Terror
                                  • The full Ranked Battleground Rotation is now as follows:
                                    • Battlefield of Eternity
                                    • Braxis Holdout
                                    • Cursed Hollow
                                    • Dragon Shire
                                    • Infernal Shrines
                                    • Sky Temple
                                    • Tomb of the Spider Queen
                                    • Towers of Doom
                                    • Warhead Junction

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                                  Design

                                  Stealth

                                  • Stealth players will now become “Invisible” after remaining still for 1.5 seconds.
                                    • Invisible Heroes will not display the Stealth visual effect and can still be removed from Stealth by taking damage. This includes Heroes under the effects of temporary Stealth effects such as Samuro’s Windwalk or Tyrande’s Shadowstalk.
                                    • Additionally, Heroes cannot become Invisible while occupying a capture point, such as Braxis Holdout or Mercenary Camp Beacons. Instead, they will retain normal Stealth visual effects.

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                                  User Interface

                                  In-Game UI

                                  • General
                                    • Hero portraits will now be displayed when heroes are inside the following Vehicles, Battleground objectives, or Hero Abilities:
                                      • Dragon Knight
                                      • Garden Terror
                                      • Triglav Protector
                                      • Anub'arak - Cocoon
                                      • Lt. Morales – Medivac Dropship
                                      • Stitches - Gorge
                                      • Zagara - Devouring Maw
                                  • Manual Talent Tier and Hero Status Callouts
                                    • Players can now press ALT + left-click Hero portraits and the Team Level UI at the top of the screen to generate notifications for the following situations:
                                      • Press ALT + left-click an ally’s Hero portrait to inform teammates when that ally needs assistance.
                                      • ALT + left-clicking a dead Hero’s portrait will generate a chat message indicating that Hero’s remaining respawn time.
                                      • ALT + left-clicking an enemy Hero portrait will ping that Hero’s location on the Minimap if they are within allied vision. If that enemy is outside of allied vision, a chat message will inform allies that the Hero is missing.
                                      • Press ALT + right-click the Team Level UI to indicate when both teams are on even Talent tiers, or when one team has a Talent tier advantage over the other.

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                                  Heroes

                                  AssassinSpecialistWarrior
                                  NovaAbathurMuradin
                                  SamuroThe Lost Vikings
                                  Valeera
                                  Valla
                                  Zeratul

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                                  Assassin

                                  Nova

                                  Abilities

                                  • Snipe (Q)
                                    • Damage reduced from 310 to 255.
                                    • Baseline quest added:
                                      • Hitting an enemy Hero increases the damage of Snipe by 5% stacking 5 times. When at max stacks (5) it gains an additional 25% damage. If Snipe fails to hit a target, all stacks are lost.
                                  • Pinning Shot (W)
                                    • Damage reduced from 110 to 105
                                  • Holo Decoy (E)
                                    • Added functionality:
                                      • Decoys now deal 10% of Nova’s damage
                                    • Improved A.I. functionality
                                  • Permanent Cloak (Trait)
                                    • Added functionality:
                                      • Gain 15% movement speed while Stealthed
                                  • Triple Tap (R)
                                    • Damage per shot increased from 338 to 372
                                  • (New) Ghost Protocol (1)
                                    • Activate to instantly cloak, leave a Holo Decoy at your feet, and become unrevealable for .5 seconds.

                                  Talents

                                  • Level 1
                                    • Advanced Cloaking (Trait)
                                      • New functionality:
                                        • Increase your Stealth movement speed by 5% after remaining stealthed for 2 seconds. While Stealthed, gain 2 additional mana regeneration per second.
                                  • Level 7
                                    • Snipe Master (Q)
                                      • Removed
                                    • One in the Chamber (Passive)
                                      • Bonus damage reduced from 80 to 70%
                                    • Perfect Shot (Q)
                                      • Moved from Level 16
                                      • Cooldown reduction on Hero hit reduced from 3 to 2 seconds
                                  • Level 13
                                    • Psionic Efficiency (Q)
                                      • Bonus range increased from 10 to 15%
                                      • Adjusted functionality:
                                        • Now refunds the cost of Snipe on a successful Hero hit.
                                    • (New Talent) Ionic Force Field (Trait)
                                      • Gain 25 Armor for 2 seconds after losing stealth
                                  • Level 16
                                    • Lethal Decoy (E)
                                      • Damage bonus from clones increased from 40 to 50%
                                    • Explosive Round (Q)
                                      • Moved from Level 13
                                  • Level 20
                                    • (New Talent) Apollo Suit (Trait)
                                      • Reduce the cooldown of Permanent Cloak from 3 to 1 second
                                    • Precision Barrage (R)
                                      • ​Added functionality:
                                        • ​Now also reduces the cooldown of Precision Strike by 30 seconds.

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                                  Samuro

                                  Stats

                                  • Basic Attack damage increased from 88 to 110

                                  Abilities

                                  • Mirror Image (Q)
                                    • Samuro will now appear in the direction of the player’s Mouse Cursor when Mirror Image is cast.
                                    • Mirror Image damage is no longer a fraction of Samuro’s Attack Damage. Mirror Image base damage has been greatly reduced to 9.
                                    • Mirror Images are no longer instantly destroyed by Structures
                                  • Critical Strike (W)
                                    • Cooldown increased from 8 to 10 seconds
                                  • Illusion Master (R)
                                    • New functionality:
                                      • Reduce the cooldown of Advancing Strikes to 8 seconds
                                    • Now increases the attack damage of Mirror Images by 100%
                                    • Now also increases Samuro’s Basic Attack damage by 10%
                                  • Image Transmission (Trait)
                                    • Additional functionality:
                                      • Activate to switch places with the target Mirror Image, removing most negative effects from Samuro and the target Mirror Image. 25-second cooldown.

                                  Talents

                                  • Tooltips for various talents have been updated to reflect whether Samuro or his Mirror Images benefit from their effects
                                  • Level 1
                                    • Way of the Wind (E)
                                      • New Functionality: Gain 40% Movement Speed for 3 seconds upon entering or exiting Stealth by using Wind Walk
                                    • Way of the Blade (W)
                                      • No longer grants bonus Critical Strike damage
                                    • Way of Illusion (Q)
                                      • Mirror Images no longer benefit from this talent
                                  • Level 4
                                    • One with the Wind (E)
                                      • Armor gain now also lasts for 3 seconds after being revealed
                                      • Mirror Images now also gain Armor
                                      • Armor amount reduced from 60 to 30
                                  • Level 7
                                    • Phantom Pain (W)
                                      • Mirror Images no longer benefit from this talent
                                    • Crushing Blows (W)
                                      • Mirror Images no longer benefit from this talent
                                      • Bonus Critical Strike damage has been removed
                                      • Additional functionality:
                                        • Samuro’s Basic Attacks against enemy Heroes reduce the cooldown of Critical Strike by 1.5 seconds
                                  • Level 13
                                    • Kawarimi (E)
                                      • Reduced the time between Samuro issuing a new order after using Wind Walk and the image following it. It should now be harder for the new Image to follow Samuro’s new movements after using Wind Walk.
                                  • Level 16
                                    • Press the Attack (Trait)
                                      • Attack Speed bonus reduced from 15% to 10% per stack. Maximum bonus decreased from 60% to 40%
                                    • Harsh Winds (E)
                                      • Mirror Images no longer benefit from this talent
                                    • Merciless Strikes (W)
                                      • Mirror Images no longer benefit from this talent

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                                  Valeera

                                  Abilities

                                  • Vanish (D)
                                    • Movement Speed increased from 10% to 20%
                                  • Ambush (Q)
                                    • If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target.
                                    • Damage reduced from 180 to 130
                                    • Now also reduces enemy Armor by 10 for 4 seconds
                                  • Cheap Shot (W)
                                    • Stun duration reduced from 1.25 to .75 seconds
                                    • Now Blinds the target for 2 seconds after the stun effect ends
                                    • If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target
                                  • Garrote (E)
                                    • Silence duration increased from 2.25 to 2.75 seconds
                                    • If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target

                                  Talents

                                  • Level 1
                                    • Subtlety (D)
                                      • Adjusted functionality:
                                        • Now triggers when Valeera teleports to her target with Ambush, Cheap Shot, and Garrote.
                                      • Energy return reduced from 10 to 8 per second.
                                    • Crippling Poison (Active)
                                      • Slow duration reduced from 5 to 4 seconds.
                                      • Valeera’s poison is no longer removed after the first damaging Ability, but instead is applied by all Valeera's Abilities for 4 seconds. This duration does not start until Valeera damages her first enemy.
                                    • Combat Readiness (Passive)
                                      • Physical Armor increased from 50 to 60
                                  • Level 4
                                    • Wound Poison (Active)
                                      • Healing reduction duration decreased from 5 to 4 seconds
                                      • Valeera’s poison is no longer removed after the first damaging Ability, but instead is applied by all Valeera's Abilities for 4 seconds. This duration does not start until Valeera damages her first enemy
                                    • Hemorrhage (E)
                                      • Bonus damage to targets affected by Garrote increased from 25 to 50%
                                  • Level 7
                                    • Slice and Dice (E)
                                      • Valeera's Basic Attacks now restore 2 Energy.
                                  • Level 13
                                    • Death from Above (Q)
                                      • New functionality:
                                        • Ambush reduces the cooldown of Vanish by 4 seconds.
                                    • Blind (W)
                                      • Now increases the duration of Cheap Shot’s Blind from 2 to 4 seconds.
                                    • Strangle (E)
                                      • Spell Power reduction increased from 25% to 40%
                                      • Duration reduced from 7 to 6 seconds
                                  • Level 16
                                    • Assassinate (Q)
                                      • Bonus damage reduced from 100% to 50%
                                      • Now also increases the Armor reduction of Ambush by 10 when the target is isolated.
                                      • Moved from level 7
                                    • Expose Armor (E)
                                      • Removed.
                                  • Level 20
                                    • Nightslayer (D)
                                      • Removed.
                                    • Rupture (E)
                                      • Damage bonus now stacks immediately to 100%, instead of stacking up to 30%.
                                      • Moved from level 16
                                    • Elusiveness (D)
                                      • Moved from Level 13
                                      • Movement Speed bonus increased from 10% to 20%
                                  LEVEL (TIER)Valeera Talents
                                  1 (1)(!) Vigor (Passive)Subtlety (D)Combat Readiness (Passive)Crippling Poison (Active)
                                  4 (2)Relentless Strikes (Q)Hemorrhage (E)Initiative (D)Wound Poison (Active)
                                  7 (3)Mutilate (Q)(!) Fatal Finesse (W)Slice and Dice (E)
                                  10 (4)Smoke Bomb (R)Cloak of Shadows (R)
                                  13 (5)Death from Above (Q)Blind (W)Strangle (E)
                                  16 (6)Seal Fate (Q)Assassinate (Q)Thistle Tea (Active)
                                  20 (7)Adrenaline Rush (R)Enveloping Shadows (R)Rupture (E)Elusiveness (D)
                                  • (!) indicates a Questing Talent.
                                  • Italic text indicates a NEW Talent.
                                  • Underlined text indicates a MOVED Talent.

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                                  Valla

                                  Abilities

                                  • Level 1
                                    • Monster Hunter (Q)
                                      • Now tracks stacks instead of damage on the quest tracker

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                                  Zeratul

                                  Abilities

                                  • Shadow Assault (R)
                                    • Removed
                                  • (New Talent) Might of the Nerazim (R)
                                    • Passive: After using an Ability, Zeratul’s next Basic Attack within 6 seconds deals 40% more damage
                                    • Activate to duplicate the last ability cast. Damaging abilities deal 50% less damage. This ability does not benefit from talents. 20-Second Cooldown 

                                  Talents

                                  • Level 1
                                    • Vorpal Blade (1)
                                      • Added as a baseline ability. Default Hotkey: 1
                                    • (New Talent) Move Unseen (Passive)
                                      • Gain 25% bonus Movement Speed while Stealthed
                                    • Shadow Hunter (E)
                                      • Regen Globe required for quest completion reduced from 20 to 15
                                      • Mana cost reduction of Blink increased from 2 to 3
                                  • Level 4
                                    • Combo Slash (Passive)
                                      • Removed
                                    • Grim Task (Passive)
                                      • Removed
                                    • (New Talent) Psionic Strength (Passive)
                                      • Damaging an enemy Hero with Basic Attacks or Abilities increases Zeratul's damage by 6% for 3 seconds, stacking up to 5 times.
                                    • (New Talent) Darkness Descends (Active)
                                      • Passive: Increase Zeratul’s attack speed by 10%.
                                      • Activated ability – Zeratul gains 40% bonus attack speed for 5 seconds. 30-second cooldown
                                  • Level 7
                                    • Wormhole (E)
                                      • Duration increased from 2 to 3 seconds
                                    • Slip into Shadow (E)
                                      • Removed
                                    • (New Talent) Warp Skirmisher (1)
                                      • Vorpal Blade now has 2 charges. Casting Vorpal Blade also causes Zeratul's next Basic Attack within 6 seconds to deal 30% bonus damage
                                  • Level 16
                                    • Sentenced to Death (W)
                                      • Bonus damage reduced from 40 to 30%
                                    • Void Slash (Q)
                                      • Damage reduced from 40 to 30%
                                  • Level 20
                                    • Rewind (Active)
                                      • Removed
                                    • Nerazim Fury (R)
                                      • Removed
                                    • (New Talent) Twilight Falls (R)
                                      • Activating Might of the Nerazim resets the cooldown of all of Zeratul’s Basic Abilities
                                    • (New Talent) Shadow Mending (Passive)
                                      • Zeratul heals himself for 75% of Ability Damage Dealt to enemy Heroes

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                                  Specialist

                                  Abathur

                                  Abilities

                                  • Spawn Locust (Trait)
                                    • Health increased from 288 to 316 

                                  Talents

                                  • Level 1
                                    • Survival Instincts (Trait)
                                      • Bonus Health decreased from 50% to 40%
                                  • Level 7
                                    • Calldown: MULE (Active)
                                      • No longer refills Structure ammo

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                                  The Lost Vikings

                                  Talents

                                  • Level 4
                                    • It’s a Sabotage! (Passive)
                                      • No longer removes Structure ammo
                                      • Damage increased from 27 to 35

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                                  Warrior

                                  Muradin

                                  Talents

                                  • Level 4
                                    • Sledgehammer (Q)
                                      • No longer removes Ammo from structures

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                                  Collection

                                  Hero Price Reduction

                                  • Artanis’ prices have been reduced to 7,000 Gold and 625 Gems.

                                  New Bundles – The following new Bundles and Skin Packs are available for a limited time!

                                  • Hanzo Heroic Bundle
                                  • Winter Veil 2017 Bundle
                                  • Winter Veil Classic Bundle

                                  New Announcers

                                  • Hanzo

                                  New Skins

                                  • Hanzo
                                    • Kinoko Honzo
                                    • Sora Hanzo
                                    • Dragon Hanzo
                                    • Demon Hanzo
                                    • Farstrider Hanzo
                                      • Icebound Farstrider Hanzo
                                      • Iron Farstrider Hanzo
                                      • Holy Farstrider Hanzo
                                      • Scarlet Farstrider Hanzo
                                  • Genji
                                    • Storm Oni Genji
                                    • Golden Genji
                                    • Nihon Genji
                                  • Leoric
                                    • Immortal Space Lord Leoric
                                  • Lúcio
                                    • Azure Soundblast Lúcio
                                  • Lunara
                                    • Harvest Champion Lunara
                                  • Zarya
                                    • Citrine Thunderguard Zarya
                                    • Industrial Zarya

                                  New Mounts

                                  • The following Mounts have been awarded to players who reached Platinum in Hero League or Bronze in Team League during 2017 Ranked Season 3:
                                    • Titanium Cybersteed
                                    • Carbon Cybersteed
                                    • Master Cybersteed
                                  • The following Mounts have been awarded to players who reached Master or higher in Hero League or Team League during 2017 Ranked Season 3:
                                    • Epic Titanium Cybersteed
                                    • Epic Carbon Cybersteed
                                    • Epic Master Cybersteed

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                                  Bug Fixes

                                  General

                                  • Fixed a number of typo and tooltip errors across several aspects of the game.

                                  Art

                                  • Kharazim: Kharazim's arms and upper body now animated correctly during his dizzy animation.
                                  • Leoric: The Shroud of the Dead King Talent will now correctly play an animation and a sound when activated.
                                  • Samuro: Monkey King Samuro’s model will no longer exhibit flickering during Hero Select while running Medium or High graphic settings.
                                  • The Lost Vikings: Fixed an issue causing Baelog to cast superfluous shadows on the terrain.

                                  Battlegrounds

                                  • Sky Temple: Fixed an issue that could prevent Temple lasers from appearing correctly on the Minimap.
                                  • Structures: Auriel's Blinding Flash and Artanis' Suppression Pulse can no longer Blind Structures.
                                  • Towers of Doom: The Headless Horseman Boss is no longer incorrectly categorized as a Monster.
                                  • Volskaya Foundry: Fixed an issue in which Heroes on the outer edge of the Hall of Storms would not receive Healing or protection.

                                  Heroes, Abilities, and Talents

                                  • Alexstrasza: Life-Binder is no longer interrupted when entering or exiting Dragonqueen.
                                  • Diablo: Fixed an issue that could cause Shadow Charge to deal its collision damage multiple times under certain circumstances.
                                  • Garrosh: Casting Wrecking Ball on Mercenaries will no longer cause them to leash while in combat.
                                  • Gul'dan: Movement caused by a conveyor belt will no longer cancel Rain of Destruction channeling.
                                  • Kel'thuzad: The Power of Icecrown Talent will now correctly grant bonus Spell Power for enemy Heroes Slowed by Chains of Kel’Thuzad with the Chains of Ice Talent.
                                  • Li-Ming: Zei's Vengeance and Arcane Orb tooltips have been updated to clarify bonus damage functionality. Damage amounts have not been changed.
                                  • Lt. Morales: The Second Opinion Talent will now correctly grant cooldown reduction when one of the Heroes struck by Displacement Grenade is piloting a Vehicle, like the Garden Terror.
                                  • Lunara: Fixed an inconsistency that allowed Lunara to cast Leaping Strike over some, but not all, allied units after learning Boundless Stride.
                                  • Medivh: Creating a Portal entrance after learning Portal Mastery and then entering the Triglav Protector will no longer prevent him from using the Protector’s abilities.
                                  • Muradin: Learning Reverberation no longer incorrectly updates the Attack Speed Slow amount in Thunder Clap’s tooltip.
                                  • Murky: Spawn Egg with the Egg Hunt Talent can now be cast correctly on Volskaya Foundry’s conveyor belts.

                                  User Interface

                                  • Death Recap: Fortification Camp Turret attacks now display a Turret icon in the Death Recap screen.

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                                  InvisibleDividerLine_800x50.png

                                  Heroes of the Storm PTR Notes — November 6, 2017

                                  Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until November 13. During this time, we kindly request your assistance in trying out the new content before we officially release the patch. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                  General

                                  Dragons of the Nexus Event Quest

                                  A host of new portrait rewards are ready to swoop into your collection as our Dragons of the Nexus event takes flight! The event kicks off Tuesday, November 14, and lasts until December 12, so be sure to login and complete the quests below to start claiming your rewards.

                                  • Login Reward
                                    • Quest: Log in to Heroes of the Storm during the Dragons of the Nexus event.
                                      • Reward: Stained Glass Alexstrasza and Hanzo Portrait
                                  • 3 Part Quest Chain
                                    • Play Heroes of the Storm in Versus AI, Quick Match, Ranked, or Unranked to advance quest progress. Only one part will be active at any time, and each quest must be completed in order.
                                    • Part 1: Play 5 games
                                      • Reward: Dragonqueen Alexstrasza Portrait
                                    • Part 2: Play 5 games
                                      • Reward: Dragonstrike Portrait
                                    • Part 3: Achieve 90 takedowns in winning games
                                      • Reward: Stained Glass Dragon Knight Portrait
                                  • PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.

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                                  New Hero: Alexstrasza

                                  Alexstrasza, the queen of dragons, was empowered by the titans to be the guardian of all life on Azeroth. She has aided mortals time and again, even at great personal cost. Now, she soars across the Nexus, protecting life wherever she finds it.

                                  Trait

                                  • Dragonqueen
                                    • After 1.25 seconds, transform into a dragon and gain 500 Health. While Dragonqueen is active, Alexstrasza's Basic Abilities are empowered, her Basic Attacks deal 143 damage and heal allied Heroes for 43 in an arc in front of her, and the duration of incoming Slows, Roots, Blinds, and Stuns is reduced by 50%. Lasts 15 seconds.

                                  Basic Abilities

                                  • Gift of Life (Q)
                                    • Sacrifice 15% of Alexstrasza's current Health, healing an ally for 150% of that amount.
                                    • Dragonqueen: Breath of Life cooldown greatly reduced and does not cost Health.
                                  • Abundance (W)
                                    • Plant a seed of healing that blooms after 3 seconds, healing nearby allied Heroes for 20% of their maximum Health.
                                    • Dragonqueen: Preservation heal area and amount greatly increased.
                                  • Flame Buffet (E)
                                    • Launch a fireball, Burning enemies hit for 75 damage over 5.5 seconds.Hitting enemies that are already Burning deals 125 bonus damage upon impact, Slows them by 40% decaying over 2 seconds, and refunds the Mana cost.
                                    • Dragonqueen: Wing Buffet damage and Knockback enemies in an arc.

                                  Heroic Abilities

                                  • Life-Binder (R)
                                    • Bind Alexstrasa's life force with an allied Hero. After 2 seconds, the Hero with a lower percentage of Health is set to the same Health percentage as the other Hero..
                                  • Cleansing Flame (R)
                                    • After 1.25 seconds, take to the sky and drop fireballs at the position of your mouse cursor every 1.2 seconds for 6 seconds. Each fireball restores 300 Health to nearby allied Heroes, and deals 150 damage to nearby enemies.2 seconds after dropping all fireballs, Alexstrasza lands at the position of your mouse cursor.

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                                  AI

                                  General

                                  • Made improvements to Battleground strategies used by Elite AI Heroes.
                                  • Several additional Heroes have received tactical AI improvements, including:
                                    • Greymane
                                    • Johanna
                                    • Ragnaros
                                    • Rehgar
                                    • Rexxar
                                    • Valeera
                                    • Zarya

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                                  Art

                                  Heroes, Abilities, and Talents

                                  • Li Li has received updated visual effects to coincide with Talent changes.
                                  • Sgt. Hammer's Basic Attacks during Siege Mode now better convey area of effect damage.

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                                  Battlegrounds

                                  Bloodlust Brawl

                                  • All Minions, Mercs, and the Dragon Knight now have permanent Bloodlust.

                                  Developer Comment: When looking at this Brawl, we really love the Bloodlust buff. By powering up the Players and the Dragon Knight so much, the poor Minions really struggled to provide much value during the Brawl. In order to bring them up to speed with their Mercenary buddies, we’ve decided that all Minions could use permanent Bloodlust as well.

                                  Ranked Battleground Rotation Update

                                  • Added to Rotation
                                    • Battlefield of Eternity
                                    • Infernal Shrines
                                  • Removed from Rotation
                                    • Haunted Mines
                                    • Garden of Terror
                                  • The full Ranked Battleground Rotation is now as follows:
                                    • Battlefield of Eternity
                                    • Braxis Holdout
                                    • Cursed Hollow
                                    • Dragon Shire
                                    • Infernal Shrines
                                    • Sky Temple
                                    • Tomb of the Spider Queen
                                    • Towers of Doom
                                    • Volskaya Foundry

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                                  User Interface

                                  In-Game UI

                                  • Capture Points
                                    • Volskaya Foundry objective UI will now display “Contested” text when members of both teams are actively fighting over a capture point.
                                  • Core
                                    • Notifications that indicate when the allied Core is under attack have been made more apparent.
                                  • Talent Tier Advantage Callouts
                                    • In-game chat messages will now automatically appear for all players when a team reaches levels 10 and 20 in order to more clearly indicate when one team has a Heroic Ability or Storm Talent tier advantage over the other.
                                    • A follow-up message will appear when the second team reaches levels 10 and 20 to indicate that Heroic Abilities or Storm Talents are now available to both teams.

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                                  Heroes


                                  Support

                                  Li Li

                                  Divider_Hero_LiLi_Crop.png

                                  Abilities

                                  • Fast Feet (Trait)
                                    • Added Functionality:
                                      • Basic Ability Cooldowns recharge 50% faster while Fast Feet is active. 
                                  • Healing Brew (Q)
                                    • Cooldown increased from 3 to 4 seconds
                                    • Range reduced from 7 to 6
                                    • Mana Cost reduced from 30 to 25
                                  • Cloud Serpent (W)
                                    • Mana Cost increased from 30 to 40
                                    • Cooldown increased from 10 to 12 seconds.
                                    • Attack Speed increased from .75 to 1 attacks per second
                                    • Damage increased from 25 to 27 
                                    • Added Functionality:
                                      • Each time a Cloud Serpent attacks, the hero it is attached to is healed for a small amount.
                                  • Blinding Wind (E)
                                    • Cooldown increased from 9 to 12 seconds
                                    • Duration reduced from 2 to 1.5 seconds
                                    • Mana Cost decreased from 35 to 30
                                  • Jug of 1,000 Cups (R)
                                    • Cooldown reduced from 70 seconds to 20 seconds
                                    • Jug of 1,000 Cups can now be cancelled early
                                    • Added Functionality:
                                      • Each time an ally is healed by Jug of 1,000 Cups, its cooldown is increased by 2 seconds, to a maximum of 50 additional seconds.

                                  Talents

                                  • Level 1
                                    • Conjurer’s Pursuit (Passive)
                                      • Removed
                                    • Pro Toss (Q)
                                      • Removed
                                    • Timeless Creature (W)
                                      • Removed
                                    • Gale Force (E)
                                      • Moved to Level 13
                                      • New Functionality
                                        • Increases the duration of Blinding Wind from 2 to 3 seconds. Lili’s Basic Attacks against Blinded Heroes deal 50% more damage.
                                    • (New Talent) Free Drinks (Q)
                                      • If Healing Brew heals a target under 50% health, its Cooldown is reduced by 1 second and its mana cost is refunded.
                                    • (New Talent) Wind Serpent (W)
                                      • Cloud Serpent’s Cooldown is reduced by 3 seconds each time you hit a Hero with Blinding Wind.
                                    • (New Talent) Eager Adventurer (Trait)
                                      • Increases the duration of Fast Feet by 50% and Mana Regeneration is increased by 150% while Fast Feet is active. 
                                  • Level 4
                                    • Healing Ward (Active)
                                      • Removed
                                    • Mending Serpent (W)
                                      • Removed
                                    • Mass Vortex (E)
                                      • Moved to Level 13
                                      • New functionality:
                                        • Blinding Wind hits an additional target. If all targets hit are Heroes, they take 75% increased damage from Blinding Wind.
                                    • Lingering Blind (E)
                                      • Removed 
                                  • Level 7
                                    • Pitch Perfect (Q)
                                      • Removed
                                    • The Good Stuff (Q)
                                      • New functionality:
                                        • Healing Brew heals for an additional amount over 3 seconds. While Fast Feet is active, this amount is increased by 100%.
                                    • Lightning Serpent (W)
                                      • New functionality:
                                        • Cloud Serpent attacks bounce to 2 nearby Heroes for 50% damage.
                                    • Cleanse (Active)
                                      • Removed
                                    • (New Talent) Let's Go!
                                      • Activate to heal allied Hero for a small amount and make them unstoppable for 1 second. 40 second cooldown. The cooldown of this ability is affected by Fast Feet. 
                                  • Level 13
                                    • Elusive Feet (Trait)
                                      • Removed
                                    • Hindering Winds (E)
                                      • Moved to Level 4
                                      • Slow amount increased to 30%.
                                    • Surging Winds (E)
                                      • New functionality:
                                        • If at least two targets of Blinding Wind are Heroes, gain 10 Spellpower for 10 seconds and reduce the cooldown of Blinding Wind by 3 seconds. 
                                    • Shrink Ray (Active)
                                      • Removed 
                                  • Level 16
                                    • Shake It Off (Trait)
                                      • Moved to Level 20
                                      • New functionality:
                                        • While Fast Feet is active, gain 8 Armor per second, to a maximum of 30 armor.
                                    • Safety Sprint (Active)
                                      • Moved to Level 4
                                      • New functionality:
                                        • Activate to gain Fast Feet and increase its movement speed bonus to 30% for 2 seconds. 30 second cooldown.
                                    • Serpent Sidekick (W)
                                      • Moved to Level 4
                                      • New functionality:
                                        • Each time a Cloud Serpent attacks a Hero, its duration is increased by .5 seconds.
                                    • (New Talent) Pick Me Up (Q)
                                      • Healing Brew heals for 33% more if the target is under 50% life.
                                    • (New Talent) Blessings of Yu'lon (W)
                                      • Cloud Serpent attacks heal its bearer for an additional 1.5% of their maximum life. 
                                  • Level 20
                                    • Kung Fu Hustle (Trait)
                                      • Removed
                                    • Storm Shield (Active)
                                      • Removed
                                    • (New Talent) Mistweaver (Active)
                                      • Activate to heal all nearby Allies. 30 second cooldown. The cooldown of this ability is reduced by 1 second each time you or your cloud serpent attacks.

                                  LEVEL (TIER)Li Li Talents
                                  1 (1)Free Drinks (Q)Wind Serpent (W)Eager Adventurer (Trait)
                                  4 (2)Serpent Sidekick (W)Hindering Winds (E)Safety Sprint (Trait)
                                  7 (3)The Good Stuff (Q)Lightning Serpent (W)Let's Go! (Active)
                                  10 (4)Jug of 1,000 CupsWater Dragon
                                  13 (5)Gale Force (E)Surging Winds (E)Mass Vortex (E)
                                  16 (6)Two for One (Q)Pick Me Up (Q)Blessings of Yu'lon (W)
                                  20 (7)Jug of 1,000,000 Cups (R)Double Dragon (R)Mistweaver (Active)Shake It Off (Trait)
                                  • (!) indicates a Questing Talent.
                                  • Italic text indicates a NEW Talent.
                                  • Underlined text indicates a MOVED Talent.

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                                  Collection

                                  Hero Price Reduction

                                  • Li-Ming’s prices have been reduced to 7,000 Gold and 625 Gems.

                                  New Bundles – The following new Bundles and Skin Packs are available for a limited time!

                                  • Alexstrasza Heroic Bundle
                                  • Alexstrasza Skin Pack
                                  • Heroes of Luxoria Bundle
                                  • Superheroes of the Storm Bundle
                                  • Team Spirit Bundle

                                  New Announcers

                                  • Alarak
                                  • Alexstrasza

                                  New Skins

                                  • Alexstrasza
                                    • Ascendant Alexstrasza
                                    • Jade Alexstrasza
                                    • Saronite Alexstrasza
                                    • Snowfall Alexstrasza
                                    • Dark Queen Alexstrasza
                                      • Divine Queen Alexstrasza
                                      • Ice Queen Alexstrasza
                                      • Iridescent Queen Alexstrasza
                                      • Molten Queen Alexstrasza
                                    • Dragon Aspect Alexstrasza
                                      • Death Aspect Alexstrasza
                                      • Kaldorei Aspect Alexstrasza
                                      • Timeless Aspect Alexstrasza
                                      • Wild Aspect Alexstrasza
                                  • Azmodan
                                    • Three-peat Azmodunk
                                  • Cho’gall
                                    • Fel Warlord Cho'gall
                                    • Highmaul Cho'gall
                                  • Chromie
                                    • Elegant Dream Genie Chromie
                                    • Verdant Dream Genie Chromie
                                    • Violet Fel Queen Chromie
                                  • Greymane
                                    • Blackwald Hunter Greymane
                                  • Kael'thas
                                    • Spectre Cyberhawk Kael’thas
                                  • Kharazim
                                    • Sanguine Tiger Kharazim
                                    • Wildstone Tiger Kharazim
                                  • Medivh
                                    • Arcane Medivh
                                    • Emerald Knight Owl Medivh
                                  • Samuro
                                    • Midnight Monkey King Samuro
                                  • Varian
                                    • Obsidian Lionheart Varian

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                                  Bug Fixes

                                  General

                                  • Fixed a number of typo and tooltip errors across several aspects of the game.

                                  AI

                                  • Ana: AI Ana will no longer attempt to Heal allied Garden Terrors, Dragon Knights, or Triglav Protectors.
                                  • Haunted Mines: Fixed an issue in which AI Heroes would “B-Step” after the neutral Grave Golem was killed, rather than completing their Hearthstone casts.
                                  • Melee Lane Units: Melee Minions, Mercenaries, and Braxis Holdout’s melee Zerg units will no longer ignore an enemy Ragnaros in Molten Core form.

                                  Art

                                  • Malthael: Movement Speed bonus visual effects will now correctly appear if Malthael learns On a Pale Horse while mounted.
                                  • Mounts: Visual effects that appear around the Golden Nexus Charger will now correctly animate while using Low graphic settings.
                                  • Varian: Will once again leap toward his Colossus Smash target.

                                  Battlegrounds

                                  • Cursed Hollow: Sgt. Hammer’s Spider Mines will now correctly attack enemy Structures affected by the Raven Lord’s Curse.
                                  • Dragon Shire: Removed two targeting indicators for Dehaka’s Brushstalker that appeared in locations where no Brush was present.
                                  • Try Mode: Kel’Thuzad’s Master of the Cold Dark Trait Quest will now correctly apply its cooldown reduction bonus after using the Complete Quests button.

                                  Heroes, Abilities, and Talents

                                  • Abathur: Casting Ultimate Evolution on Jaina will no longer cause Abathur’s Calldown: MULE Talent icon to permanently switch to the icon for Improved Ice Block.
                                  • Abathur: Attempting to cast Toxic Next in an area that is already densely populated by existing Nests will no longer consume a charge without placing a new Toxic Nest.
                                  • Alarak: Learning Counter-Strike or Deadly Charge at level 20 will now correctly append that Ability’s description to the Sadism Trait tooltip.
                                  • Azmodan: All Shall Burn’s tooltip has been updated to clarify that its bonus Structure damage is a flat amount, rather than percentage-based.
                                  • Ana: A targeting indicator will now correctly appear when using Healing Dart charges granted by Active Reload.
                                  • Chromie: Fixed an issue in which certain Abilities, like Artanis’ Blade Dash, could prevent Temporal Loop from returning the target to its original location.
                                  • Brightwing: Arcane Flare’s targeting indicator will no longer visually persist on the terrain if cast outside the Gate during the pre-game countdown.
                                  • Garrosh: Stukov’s Weighted Pustule will no longer be removed from targets hit by Wrecking Ball or Into the Fray.
                                  • Gazlowe: Fixed an issue preventing Deth Lazor from being cast with less than 60 Mana after learning Hyperfocus Coils
                                  • Johanna: Blessed Hammer can no longer be activated during Falling Sword.
                                  • Junkrat: Fixed an issue in which certain Abilities, like Genji’s Dragonblade and Stitches’ Hook, could hit Junkrat during Rocket Ride just before he makes impact.
                                  • Kel’Thuzad: Glacial Spike will now correctly deal bonus damage granted by Ability Power gains.
                                  • Kel’Thuzad: The Hungering Cold Talent will now correctly deal its bonus damage to non-Heroic enemies rooted by Frost Nova.
                                  • Lt. Morales: Fixed an issue in which Lt. Morales could become immune to certain Stasis effects like Void Prison and Devouring Maw until death.
                                  • Lt. Morales: Casting Reinforcements in the allied Hall of Storms will no longer permanently remove Heroes inside the Medivac within from the Battleground’s playable area.
                                  • Lúcio: Learning Can’t Stop, Won’t Stop and then walking over Junkrat’s Steel Trap will no longer cause that trap to visually persist on Lúcio’s model.
                                  • Stukov: Nazeebo will now correctly be pushed if he is hit by Massive Shove while channeling Ravenous Spirit.
                                  • Tassadar: The Prismatic Link Talent will no longer cause Tassadar’s Basic Attack to chain to Kharazim during Seven-Sided Strike.
                                  • Tassadar: The Templar’s Will Talent’s second reward will no longer increase Basic Attack range in Archon form.
                                  • Uther: After learning Divine Protection, Devotion Armor will now stack correctly when Healing an allied Hero using Flash of Light during Eternal Vanguard.
                                  • Uther: Will no longer be teleported back to the allied Hall of Storms if Redemption’s cooldown completes while in Eternal Vanguard form.
                                  • Valla: Manticore will no longer deal its bonus damage to Valla’s Basic Attack target while Valla is Blind or the target is Evading.
                                  • Zagara: Nydus Network can no longer prevent Heroes from walking out of their Hall of Storms. 

                                  User Interface

                                  • Death Recap: The Ability icon and description for Gazlowe’s Rock-It! Turret will now correctly appear on the Death Recap screen.
                                  • Hotkeys: The Move command’s Quick Cast hotkey is no longer customizable.

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                                  InvisibleDividerLine_800x50.png

                                  Heroes of the Storm PTR Notes — October 9, 2017

                                  Our next Heroes of the Storm patch has just arrived to the Public Test Realm and will be available for playtesting until October 16. During this time, we kindly request your assistance in trying out some of the new content it contains before we officially release the patch to the live version of Heroes. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                  General

                                  New Special Event: Hallow's End 2017

                                  • Play 25 games during Hallow’s End in any mode except Custom Games, Training, or Heroes Brawl to earn spooky new items!
                                  • Here are some of the treats you’ll be able to unwrap by completing the three-part quest chain:
                                    • Part 1: Play 2 Games during Hallow’s End
                                      • Reward: Cartoon Headless Horseman Spray
                                    • Part 2: Play 8 Games during Hallow’s End
                                      • Reward: Hallow’s End Warcrest Banner
                                    • Part 3: Play 15 Games during Hallow’s End
                                      • Reward: Headless Horseman Portrait
                                  • PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.
                                  • Hallow's End Loot Chests
                                    • Once Hallow’s End begins after October 17, all Loot Chests you earn through progression (except Hero-Specific Chests), or purchase using Gems will be replaced with Hallow’s End Loot Chests. Weekly Brawl Rewards after October 20 will also award one Hallow’s End Chest.
                                    • Also starting with Hallow’s End, special event Loot Chests will now guarantee at least one of the limited-time items from that event—including portraits, sprays, skins, and mounts!
                                    • Until Hallow’s End concludes during the week of November 13, you’ll pick up one of these limited-time Loot Chests every time you level-up or earn a weekly Heroes Brawl reward. You can also head to the Loot tab in-game to purchase Rare Hallow’s End Chests directly using Gems. Additionally, please note that any Loot Chests you already own prior to the start of the event will not convert to Hallow’s End Chests.

                                  Hotkeys

                                  • The hotkeys to switch between the Stats, Talents, and Death Recap tabs of the leader panel (currently F1, F2, and F3) can now be rebound in the Hotkeys menu.
                                  • These hotkeys now provide quick access to the respective tab of the leader panel when the hotkey is held down.

                                  Windows XP/Vista Deprecation

                                  • In July, we announced our intention to end support for Windows XP and Windows Vista in Heroes of the Storm.  With this patch, Heroes of the Storm will no longer run on these two operating systems. Players who are affected by this change are encouraged to upgrade to a newer OS version.

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                                    New Hero: Junkrat

                                    The destruction of the Australian omnium left the area an irradiated waste and survivors like Jamison Fawkes were greatly affected by radiation. Now as the explosive-obsessed criminal Junkrat, he is renowned for leaving havoc and bedlam in his wake.

                                    Trait

                                    • Total Mayhem
                                      • Upon dying, drop 5 grenades that explode after 0.75 seconds, each dealing 250 damage to nearby enemies.

                                    Basic Abilities

                                    • Frag Launcher (Q)
                                      • Launch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 117 damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures. Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time.
                                    • Concussion Mine (W)
                                      • Place a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage. Limit 1 active mine.
                                    • Steel Trap (E)
                                      • Place a trap on the ground that arms after 2 seconds. Deals 130 damage to the first enemy that walks over it and Roots them for 2 seconds.Limit 1 active trap.

                                    Heroic Abilities

                                    • RIP-Tire (R)
                                      • Create a motorized bomb with 500 Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back, and dealing 750 damage to enemies in the center of the blast, and 450 damage to enemies outside of the center.
                                    • Rocket Ride (R)
                                      • After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.5 seconds, Junkrat lands, dealing 780 damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Altar and gains 150% additional Movement Speed until dismounted.

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                                    Battlegrounds

                                    Ranked Battleground Rotation Update

                                    • Added to Rotation
                                      • Sky Temple
                                      • Garden of Terror
                                      • Braxis Holdout
                                    • Removed from Rotation
                                      • Infernal Shrines
                                      • Battlefield of Eternity
                                      • Warhead Junction
                                    • The full Ranked Battleground Rotation is now as follows:
                                      • Cursed Hollow
                                      • Dragon Shire
                                      • Haunted Mines
                                      • Tomb of the Spider Queen
                                      • Towers of Doom
                                      • Volskaya Foundry
                                      • Sky Temple
                                      • Garden of Terror
                                      • Braxis Holdout

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                                    User Interface

                                    • Seasonal Item indicators have been added to items in Loot Chests and the Collection
                                    • Volskaya Foundry now has a unique “Point Guard” award for time spend standing on the Control Point
                                    • The Event Log is now enabled in the Observer UI

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                                    Heroes

                                    AssassinSpecialistSupportWarrior
                                    GallAbathurAnaCho
                                    GenjiNazeeboBrightwingD.Va
                                    Kel'ThuzadProbiusKharazimGarrosh
                                    LunaraZagaraLt. MoralesJohanna
                                    MalthaelStukovMuradin
                                    Zul'jin

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                                    Assassin

                                    Gall

                                    Divider_Hero_Gall_crop.png

                                    Abilities

                                    • Ogre Rage (D)
                                      • It should now be more apparent when Ogre Rage (D) is active

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                                    Genji

                                    Divider_Hero_Genji.png

                                    Talents

                                    • Level 20
                                      • The Dragon Becomes Me (R)
                                        • Duration increase per swing reduced from 1 to .75 seconds

                                    Kel'Thuzad

                                    Divider_Hero_Genji.png

                                    Abilities

                                    • Frost Blast (R)
                                      • Cooldown reduced from 80 to 70 seconds
                                      • Mana cost reduced from 70 to 60

                                    Talents

                                    • Level 4
                                      • Strip Shields (E)
                                        • Shield amount increased from 112 to 120
                                    • Level 13
                                      • Icy Grasp (W)
                                        • Increased slow duration from 1.5 to 2 seconds
                                      • Chain-Link (E)
                                        • Added functionality:
                                          • Also refunds the Mana cost of Chains Of Kel’Thuzad

                                    Lunara

                                    Divider_Hero_Lunara_crop.png

                                    Abilities

                                    • Wisp (E)
                                      • Move cooldown reduced from 5 to 1 seconds
                                      • Number of attacks required to kill the Wisp increased from 1 to 2

                                    Malthael

                                    Divider_Hero_Malthael.png

                                    Abilities

                                    • Reaper’s Mark (Trait)
                                      • Damage reduced from 2.25 to 2% of enemy Hero maximum Health

                                    Zul'jin

                                    Divider_Hero_Zuljin_crop.png

                                    Stats

                                    • Basic Attack Damage reduced from 106 to 90

                                    Abilities

                                    •  “You Want Axe?” Baseline Quest added
                                      • !Quest: Every 5 Basic Attacks against Heroes increases your Basic Attack damage by 1
                                      • !Reward: After landing 75 Basic Attacks on enemy Heroes, increase your Basic Attack range by 1.1
                                      • !Reward: After landing 150 Basic Attacks on enemy Heroes, your Twin Cleave will revolve twice
                                    • Grievous Throw (Q)
                                      • Duration decreased from 8 to 6 seconds
                                    • Twin Cleave (W)
                                      • Cooldown increased from 8 to 10 seconds
                                      • Mana cost increased from 50 to 60
                                    • Regeneration (E)
                                      • Health restoration increased from 25 to 30% of maximum Health

                                    Talents

                                    • Level 1
                                      • Boneslicer (Q)
                                        • New functionality:
                                          • Grievous Throw pierces all enemies and refunds 10 Mana per Hero hit. The effect is no longer is removed after 3 Basic Attacks.
                                      • You Want Axe? (Passive)
                                        • Removed
                                      • Headhunter (Active)
                                        • Moved from Level 4
                                        • New functionality:
                                          • !Quest: Kill all unique enemy Heroes. Each one increases your damage by 2%.
                                          • !Reward: Increase your Basic Attack range by 1.1.
                                      • Recklessness (Passive)
                                        • Moved from Level 7
                                        • Adjusted functionality:
                                          • Gain 10% bonus attack damage while below 75% life.
                                          • Gain 20% Spell Power while below 50% life.
                                    • Level 4
                                      • Troll’s Blood (E)
                                        • New functionality:
                                          • Increases Regeneration healing by 25%. If the effect fully finishes, also gain 10% of your maximum Mana.
                                      • (New Talent) Amani Rage (Active)
                                        • Activate to instantly lose 50% of your current Health and regain it over 6 seconds. Gain 10 Armor while this heal is active.
                                      • Voodoo Shuffle (Active)
                                        • Moved from Level 13
                                          • New functionality:
                                            • Passively lower the cooldown and mana cost of Regeneration by 33%. Activate to remove to all slow and root effects.
                                    • Level 7
                                      • Vicious Assault (Q)
                                        • New functionality:
                                          • Grievous Throw’s bonus damage is increased by 30%.
                                      • Arcanite Axes (W)
                                        • Moved from Level 1
                                        • New functionality:
                                          • Passively reduce the cooldown of Twin Cleave by 2 seconds.
                                          • !Quest: Hit enemy Heroes with Twin Cleave.
                                          • !Reward: Every enemy Hero hit increases the damage of Twin Cleave by .75. This talent has no cap.
                                      • Ferocity (Passive)
                                        • Moved from Level 16
                                    • Level 13
                                      • Eye of Zul’jin (Q)
                                        • New functionality:
                                          • Basic Attacks against enemies Heroes increase Zul’jin’s movement speed by 3% for 2 seconds, stacking up to 30%
                                      • Lacerate (Trait)
                                        • Moved from Level 16
                                      • Ensnare (Active)
                                        • Moved from Level 20
                                        • Now only hits enemy Heroes
                                        • Duration reduced from 3 to 1.5 seconds
                                        • Cooldown increased from 45 to 60 seconds
                                    • Level 16
                                      • Swirling Death (W)
                                        • Removed
                                      • Let the Killing Begin (Passive)
                                        • Moved from Level 4
                                      • Wrong Place Wrong Time (W)
                                        • Moved from Level 7
                                        • Adjusted functionality:
                                          • Heroes hit at the apex of your Twin Blades suffer an additional 150 damage and grant 5 stacks of You Want Axe.
                                      • (New talent) No Mercy (Q)
                                        • Basic Attacks against Heroes marked with Grievous Throw ignore Armor.
                                    • Level 20
                                      • Amani Resilience (R)
                                        • Added functionality:
                                          • Also increases the duration of Taz’Dingo by 1 second in addition to the current effects.
                                      • Buzzsaw (R)
                                        • Added functionality:
                                          • If Guillotine kills a Hero, instantly heal to full Health.
                                      • Forest Medicine (E)
                                        • Moved from Level 13
                                        • New functionality:
                                          • Regeneration no longer requires a channel and the heal cannot be interrupted.
                                    LEVEL (TIER)Zul'jin Talents
                                    1 (1)Boneslicer (Q)Recklessness (Passive)(!) Headhunter (Passive)
                                    4 (2)Troll's Blood (E)Voodoo Shuffle (Active)Amani Rage (active)
                                    7 (3)Vicious Assault (Q)(!) Arcanite Axes (W)Ferocity (D)
                                    10 (4)Taz'Dingo!Guillotine
                                    13 (5)Lacerate (W)Eye of Zul'jin (Passive)Ensnare (Active)
                                    16 (6)Wrong Place Wrong Time (W)No Mercy! (Passive)Let the Killing Begin (Passive)
                                    20 (7)Amani Resilience (R)Buzzsaw (R)Forest Medicine (E)
                                    • (!) indicates a Questing Talent.
                                    • Italic text indicates a NEW Talent.
                                    • Underlined text indicates a MOVED Talent.

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                                    Specialist

                                    Abathur

                                    Divider_Hero_Abathur_Crop.png

                                    Abilities

                                    • Spike Burst (W)
                                      • Damage increased from 116 to 120
                                    • Ultimate Evolution (R)
                                      • Cooldown from increased 50 to 70 seconds

                                    Nazeebo

                                    Divider_Hero_Nazeebo_Crop.png

                                    Stats

                                    • Health reduced from 1638 to 1502
                                    • Health Regeneration reduced from 3.4125 to 3.1291

                                    Abilities

                                    • Corpse Spiders (Q)
                                      • Damage increased from 35 to 36
                                    • Plague of Toads (E)
                                      • Damage reduced from 20 to 18
                                    • Voodoo Ritual (Trait)
                                      • Health per stack of Voodoo Ritual increased from 4 to 6
                                    • Ravenous Spirit (R)
                                      • Cast range increased by 1

                                    Talents

                                    • Level 13
                                      • Superstition (Passive)
                                        • New functionality:
                                          • Gain 40 Spell Armor, taking 40% less damage from Abilities.  Basic Attacks from enemy Heroes remove this bonus for 3 seconds
                                    • Level 16
                                      • Spider Colony (Q)
                                        • New functionality:
                                          • Every time a Spider attacks an enemy Hero, reduce the cooldown of Wall of Zombies and Plague of Toads by .25 seconds
                                    Developer Comment: We want to shift more of Nazeebo’s Health into the amount of Voodoo Ritual stacks he has, as the reward for Voodoo Ritual was mostly felt in unlocking Vile Infection at level 20. We’re changing Spider Colony to no longer reduce the cooldown of Corpse Spiders, because the synergy between the Spider Talents were so high that if you picked any one of them the rest of your Talent choices were locked in. Since we are changing the level 16 Talent to now affect Plague of Toads instead of Corpse Spiders, we’re shifting some of the damage out of Plague of Toads into Corpse Spiders. For Superstition, we wanted to get most of the spirit of what the old Talent did, but have more gameplay interactions. Often the only counter play to Superstition lied in what the enemy team composition was, and we’d rather have more counter play relying in decisions made during the course of the game.

                                    Probius

                                    Divider_Hero_Probius_crop.png

                                    Abilities

                                    • Warp in Pylon (D)
                                      • Health increased from 380 to 400

                                    Talents

                                    • Level 1
                                      • Gather Minerals (Passive)
                                        • Damage bonus increased from 25 to 35%
                                    • Level 13
                                      • Shield Battery (D)
                                        • Shield duration after leaving Pylon field reduced from 4 to 2 seconds
                                        • Shield amount increased from 12 to 14

                                    Zagara

                                    Divider_Hero_Zagara_Crop.png

                                    Stats

                                    • Base Maximum Health reduced from 1643 to 1575
                                    • Health regen reduced from 3.4 to 3.3

                                    Abilities

                                    • Devouring Maw (R)
                                      • Cooldown reduced from 100 to 80 seconds

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                                    Support

                                    Ana

                                    Divider_Hero_Ana.png

                                    Stats

                                    • Basic Attack Damage increased from 30 to 33

                                    Talents

                                    • Level 4
                                      • Overdose (Passive)
                                        • Adjusted functionality:
                                          • No longer applies to Biotic Grenade
                                          • Sleep Dart now applies 3 Doses to targets hit
                                    Developer Comment: Ana has had an incredibly successful launch into the Nexus, and seems to be falling into a great place balance-wise. We are still light on high-level data for her, so our changes this patch are very light. We realize that she has some synergy concerns and wanted to get a small jump on the largest catalyst to those – Overdose. While playing her internally before launch, we knew she had the potential to single-handedly shift the meta, not to mention increase the amount of double-support we see. Rest assured that we are keeping a close eye on both of these concerns and are prepared to act accordingly if the need arises.

                                    Brightwing

                                    Divider_Hero_Brightwing_Crop.png

                                    Miscellaneous

                                    • Phase Shift (Z) will now also call out the targeted ally in an allied chat announcement upon activation. 

                                    Abilities

                                    • Pixie Dust (E)
                                      • Spell Armor reduced from 30 to 25
                                    • Emerald Wind (R)
                                      • Soothing Mist bonus healing amount reduced from 8 to 5%

                                    Talents

                                    • Level 7
                                      • Phase Shield (Z)
                                        • Shield amount reduced from 400 to 350

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                                      Kharazim

                                      Divider_Heroes_Kharazim_Cropped.png

                                      Talents

                                      • Level 1
                                        • Transcendence (Trait)
                                          • Healing increased from 96 to 103 per 3 Basic Attacks
                                        • Insight (Trait)
                                          • Cooldown reduction increased from 1.5 to 1.75 seconds per 3 Basic Attacks

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                                      Lt. Morales

                                      Divider_Hero_LtMorales_cropped.png

                                      Stats

                                      • Base Maximum Health reduced from 1605 to 1550
                                      • Health regen reduced from 3.34 to 3.23

                                      Talents

                                      • Level 1
                                        • Clear (E)
                                          • Cooldown Reduction from first quest unlock reduced from 4 to 3 seconds
                                      • Level 4
                                        • Blast Shield (E)
                                          • Shield amount reduced from 8 to 6% of maximum Health
                                      • Level 13
                                        • Second Opinion (E)
                                          • Cooldown reduction for hitting 2 Heroes increased from 1 to 2 seconds

                                      Stukov

                                      Divider_Hero_Stukov.png

                                      Stats

                                      • Health from 1682 to 1590
                                      • Health regen from 3.504 to 3.3125

                                      Abilities

                                      • Healing Pathogen (Q)
                                        • Heal amount reduced from 40 to 37

                                      Talents

                                      • Level 1
                                        • Spine Launcher (Passive)
                                          • Damage reduction increased from 30 to 40%
                                        • Poppin Pustules (D)
                                          • Added functionality:
                                            • Now increases the final damage of Weighted Pustule by 50%
                                      • Level 16
                                        • Superstrain (Q)
                                          • Added functionality:
                                            • Now also applies to targets who are Rooted while under the effect of Healing Pathogen
                                        • Universal Carrier (Q)
                                          • Heal reduction decreased from 60 to 50%
                                        • Eye Infection (W)
                                          • Removed

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                                      Warrior

                                      Cho

                                      Divider_Hero_Cho_crop.png

                                      Abilities

                                      • Ogre Hide (D)
                                        • It should now be more apparent when Ogre Hide (D) is active.

                                      D.Va

                                      Divider_Hero_DVa.png

                                      Talents

                                      • Level 1
                                        • Rush-down (Q)
                                          • Cooldown reduction for dealing or taking damage increased from 5 to 7 seconds
                                        • Crash Course (Q)
                                          • Number of Heroes hit to complete Quest reduced from 25 to 20
                                        • Pro Moves (Passive)
                                          • Duration of the Movement Speed bonus increased from 1.25 to 1.5 seconds
                                      • Level 4
                                        • Diverting Power (W)
                                          • Movement Speed penalty reduced from 50 to 30%
                                      • Level 7
                                        • Nuclear Option (E)
                                          • Damage bonus increased from 50 to 70%
                                      • Level 20
                                        • Stop and Pop (R)
                                          • Damage bonus increased from 150 to 200%
                                        • Concussive Pulse (Active)
                                          • Cooldown reduced from 8 to 7 seconds

                                      Garrosh

                                      Divider_Hero_Garrosh_crop.png

                                      Talents

                                      • Level 20
                                        • Death Wish (R)
                                          • No longer increases the duration of Warlord’s Challenge

                                      Johanna

                                      Divider_Hero_Johanna_Crop.png

                                      Stats

                                      • Base Maximum Health increased from 2179 to 2350
                                      • Health regen increased from 4.5 to 4.9

                                      Abilities

                                      • Falling Sword (R)
                                        • Slow duration increased from 2.5 to 3 seconds

                                      Talents

                                      • Level 1
                                        • Hold Your Ground (D)
                                          • Additional Shield amount increased from 20 to 30%
                                      • Level 13
                                        • Roar (Q)
                                          • Damage for hitting 2 or more Heroes increased from 125 to 150%
                                        • Blessed Hammer (Active)
                                          • Damage increased from 80 to 84

                                      Muradin

                                      Divider_Hero_Muradin_Crop.png

                                      Stats

                                      • Basic Attack damage reduced from 97 to 88

                                      Abilities

                                      • “It’s Hammer Time!” Baseline Quest added
                                        • !Quest: Hit 25 enemy Heroes with Storm Bolt. Enemy Heroes who die within 2.5 seconds of being hit by Storm Bolt grant 3 stacks.
                                        • !Reward: Once you gained 25 stacks, Basic Attacks will reduce the cooldown of Storm Bolt by 1 second, and Storm Bolt will pierce the first target hit, hitting an additional target
                                      • Stormbolt (Q)
                                        • Mana cost decreased from 60 to 50
                                      • Avatar (R)
                                        • Mana cost decreased from 100 to 80
                                      • Haymaker (R)
                                        • Mana cost decreased from 80 to 60

                                      Talents

                                      • Level 1
                                        • Perfect Storm (Q)
                                          • No longer reduces the Mana cost of Storm Bolt
                                      • Level 4
                                        • Crowd Control (W)
                                          • Removed
                                        • Sledgehammer (Q)
                                          • Damage bonus reduced from 400 to 300%
                                        • Reverberation (W)
                                          • Attack and Movement Speed slow duration increased from .5 to 1 seconds
                                        • Thunder Burn (W)
                                          • Adjusted functionality:
                                            • Now requires hitting an enemy Hero to create a second Thunder Clap
                                            • Second Thunder Clap now also applies a 25% Attack Speed slow for 2.5 seconds.
                                      • Level 7
                                        • Piercing Bolt (Q)
                                          • Removed
                                        • Iron-Forged Momentum (Passive)
                                          • Removed
                                        • Landing Momentum (E)
                                          • Removed
                                        • Heavy Impact (E)
                                          • Moved from Level 16
                                        • Give ‘em the Axe! (Passive)
                                          • Moved from Level 16
                                          • Bonus damage reduced from 60 to 50%
                                        • Skullcracker (Passive)
                                          • No longer grants bonus Attack Speed
                                          • Added functionality:
                                            • Every 3rd Basic Attack against an enemy now deals 60% bonus damage in addition to the stun
                                      • Level 13
                                        • Burning Rage (Passive)
                                          • Removed
                                        • Spell Shield (Passive)
                                          • Removed
                                        • (New Talent) Bronzebeard Rage (Passive)
                                          • Passively deal damage to nearby enemies. Auto-attacking an enemy Hero who is stunned, rooted, or slowed increases the damage by 100% for 3 seconds
                                      • Level 16
                                        • Dwarf Launch (E)
                                          • Bonus range decreased from 50 to 40%
                                          • Bonus impact radius removed
                                          • Added functionality:
                                            • Hitting an enemy Hero now reduces the cooldown of Dwarf Toss by 3 seconds
                                        • Stoneform (D)
                                          • Healing reduced from 40 to 30% of Muradin’s Maximum Health
                                      • Level 20
                                        • Unstoppable Force (R)
                                          • New functionality:
                                            • While Avatar is active you gain 20 Armor and Basic Attacks reduce the cooldown of Thunder Clap and Dwarf Toss by .5 seconds
                                        • Grand Slam (R)
                                          • No longer reduces the Mana cost of Haymaker
                                          • Added functionality:
                                            • If an enemy Hero dies within 3 seconds of being hit by Haymaker, gain an additional charge of Haymaker
                                      LEVEL (TIER)Muradin Talents
                                      1 (1)Block (Passive)(!) Perfect Storm (Q)Third Wind (Trait)
                                      4 (2)Sledgehammer (Q)Reverberation (W)Thunder Burn (W)
                                      7 (3)Heavy Impact (E)Give 'em the Axe! (Passive)Skullcracker (Passive)
                                      10 (4)AvatarHaymaker
                                      13 (5)Healing Static (W)Thunder Strike (W)Bronzebeard Rage (Passive)
                                      16 (6)Dwarf Launch (E)Imposing Presence (Active)Stoneform (D)
                                      20 (7)Unstoppable Force (R)Grand Slam (R)Hardened Shield (Active)Rewind (Active)
                                      • (!) indicates a Questing Talent.
                                      • Italic text indicates a NEW Talent.
                                      • Underlined text indicates a MOVED Talent.

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                                      Collection

                                      Note: Seasonal Items from previous Hallow’s End events have also been temporarily re-added to the game. You can find more information in our Hallow’s End blog.

                                      New Skins

                                      • Junkrat
                                        • Drowned Junkrat
                                        • Rusted Junkrat
                                        • Convict Junkrat
                                        • Clowning Junkrat
                                        • Fallen Junkrat
                                          • Devilish Fallen Junkrat
                                          • Hellish Fallen Junkrat
                                          • Orcish Fallen Junkrat
                                          • Warped Fallen Junkrat
                                      • Cassia
                                        • Whirlpool Pirate Queen Cassia
                                        • Velvet Pirate Queen Cassia
                                      • Genji
                                        • Iron Dragon Genji
                                        • First Dragon Genji
                                      • Greymane
                                        • Dr. Wolf and Stein Greymane
                                        • Hazardous Dr. Wolf and Stein Greymane
                                        • Mysterious Dr. Wolf and Stein Greymane
                                        • StormPunk Dr. Wolf and Stein Greymane
                                        • Inferno Dr. Wolf and Stein Greymane
                                      • Zarya
                                        • Crimson High Gravity Zarya
                                      • Valeera
                                        • Vampire Slayer V
                                        • Rogue Vampire Slayer V
                                        • Phantom Vampire Slayer V
                                        • Midnight Vampire Slayer V
                                        • Coldheart Vampire Slayer V
                                      • Brightwing
                                        • Bewitching Brightwing
                                        • Spirited Bewitching Brightwing
                                        • Wild Bewitching Brightwing
                                        • Crimson Bewitching Brightwing
                                        • Dusk Bewitching Brightwing
                                      • Gazlowe
                                        • Paper Bag Gazlowe
                                        • Waste Bag Gazlowe
                                        • Bag of Bolts Gazlowe
                                        • Deep Bag Gazlowe
                                        • Awkward Paper Bag Gazlower
                                      • Murky
                                        • Garden Shambler Murky
                                        • Lilac Shambler Murky
                                        • Tulip Shambler Murky
                                        • Orchid Shambler Murky
                                        • Hibiscus Shambler Murky
                                      • Chromie
                                        • Creepie Chromie
                                        • Dottie Creepie Chromie
                                        • Haunted Creepie Chromie
                                        • Innocent Creepie Chromie
                                        • Monster Creepie Chromie
                                      • Cho’gall
                                        • Pump’kin Cho’gall
                                        • Fel Pump’kin Cho’gall
                                        • Twilight Pump’kin Cho’gall
                                        • Burning Pump’kin Cho’gall
                                        • Magic Pump’kin Cho’gall

                                      Mounts

                                      • Phantom Stallion
                                        • Picnic Phantom Stallion
                                        • Grim Phantom Stallion
                                        • Jack-o’-Phantom Stallion
                                        • Secret Phantom Stallion
                                        • Spectral Stallion

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                                      Bug Fixes

                                      General

                                      • Fixed a number of typo and tooltip errors across several aspects of the game.

                                      AI

                                      • AI Heroes controlling the Garden Terror will no longer become unresponsive.

                                      Art

                                      • D.Va: The keychain attached to D.Va’s Light Gun will now correctly appear during Hero Select.
                                      • Leoric: Fixed an issue preventing Leoric’s Basic Attack cleave animation from playing when using certain skins.
                                      • Tyrande: The area of effect indicator for Eagle Eye Tyrande’s Lunar Flare should now be more visually apparent when cast on Sky Temple while using Low graphic settings.
                                      • Zeratul: Zeratul’s face mask will no longer appear to stretch in the Collection while using Low graphic settings.

                                      Heroes, Abilities, and Talents

                                      • Brightwing: The channel for Phase Shift will now properly cancel if the allied target dies.
                                      • Brightwing: The channel for Phase Shift will now properly cancel if Brightwing is Rooted.
                                      • Garrosh: Casting Body Check with the Brute Force Talent on a Boss will no longer cause a Healing debuff icon to appear next to its Health bar.
                                      • Garrosh: Fixed an issue causing Body Check to receive less bonus damage than intended after casting Double Up to reach 50 Armor.
                                      • Jaina: Fixed an issue that prevented Summon Water Elemental from being cast on the opposite side of unpathable terrain in areas that are within range and visible to the player.
                                      • Johanna: Fixed an issue causing the Shield Glare to lower the cooldown of the Blinded by the Light talent by an incorrect amount.
                                      • Kel’Thuzad: Shadow Fissure can now be cast on the minimap.
                                      • Kel’Thuzad: Shadow Fissure can now be cast between map levels on the Haunted Mines battleground. 
                                      • Leoric: Fixed an issue causing enemy Heroes affected by Leoric’s Entomb ability to lose allied vision after Leoric had chosen the Buried Alive talent.
                                      • Lunara: Fixed an issue preventing Lunara from Leaping over several different friendly units after choosing the Boundless Stride talent. 
                                      • Rehgar: Fixed an issue that drastically reduced the attack range of Feral Lunge.
                                      • Stukov: Abilities that move Heroes, like Alarak’s Telekinesis and Stiches’ Hook, no longer remove Weighted Pustule from the affected Hero.
                                      • Valla: Caltrops will no longer display Health bars or selection rings when clicked.

                                      User Interface

                                      • Right clicking a player in your friends list and choosing the Whisper option will once again open the chat input field. 
                                      • Score Screen: Counters for Chromie’s Sand Blast and The Butcher’s Fresh Meat quests will now continue to increment on the in-game score screen after reaching their soft caps.
                                      • Score Screen: The counter for Lt. Morales’ Clear! Talent will no longer disappear from the in-game score screen while she is inside a Medivac.

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                                      InvisibleDividerLine_800x50.png

                                      This patch also includes changes that will be released to live servers later this week. You can find those notes here.

                                      Heroes of the Storm PTR Notes —September 18, 2017

                                      Our next Heroes of the Storm patch has just arrived to the Public Test Realm and will be available for playtesting until September 25. During this time, we kindly request your assistance in trying out some of the new content it contains before we officially release the patch to the live version of Heroes. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                      Jump to Section:


                                      General

                                      New Special Event: Pachimari Mania

                                      • Open Loot Boxes and be the first team to find the Golden Pachimari!
                                        • At the beginning of a match, Loot Boxes will spawn around your starting area. Open as many as you can, and try to find the legendary Golden Pachimari!
                                          • Opening a Loot Box will grant you a movement speed boost, enabling you to open even more boxes.
                                          • The player to open the most Loot Boxes on each team will be announced when the event ends, so be sure to always try your best!
                                        • The first team to find the Golden Pachimari will win the event and earn credit toward their Pachimari Mania quest progress!
                                      • Quests and Rewards
                                        • Pachimari Mania is a four-part quest chain. All quests must be completed in order, and only one quest will be active at a time.
                                          • Part 1: Find 2 Golden Pachimaris to earn a set of Pachimari in-game Emojis
                                          • Part 2: Find 5 Golden Pachimaris to earn a Pachimari-themed Banner
                                          • Part 3: Finding 8 Golden Pachimaris will unlock the Golden Pachimari spray
                                          • Part 4: Finding 10 Golden Pachimaris will unlock the Pachimari Portrait
                                      • PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.

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                                      New Hero: Ana

                                      As a founding member of Overwatch and one of the world's best snipers, Ana Amari uses her skills to protect the innocent. Though she went MIA after losing her eye, Ana's sense of duty and responsibility has brought her back to the fight.

                                      Trait

                                      • Shrike
                                        • Basic Attacks apply a Dose to non-Structure enemies, dealing an additional 44 damage over 5 seconds, stacking up to 5 times.

                                      Basic Abilities

                                      • Healing Dart (Q)
                                        • Fire a dart which heals the first allied Hero hit for 250 Health.
                                      • Biotic Grenade (W)
                                        • Toss a Grenade at the target area. Allied Heroes hit are healed for 175 Health and receive 25% increased healing for 3 seconds. Enemies hit take 60 damage and receive 100% less healing for 2 seconds.
                                      • Sleep Dart (E)
                                        • Fire a dart that Sleeps the first enemy Hero hit, rendering them unable to act for 3 seconds. Sleep’s effects end instantly if the target takes damage after the first 0.5 seconds.
                                        • Cannot be used on Vehicles.

                                      Heroic Abilities

                                      • Nano Boost (R)
                                        • Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.
                                        • Cannot be used on Ana.
                                      • Eye of Horus (R)
                                        • Assume a sniping position, gaining the ability to fire up to 8 specialized rounds with unlimited range. Rounds hit the first allied or enemy Hero or enemy Structure in their path. Allies are healed for 300 and enemies are damaged for 175. Deals 50% damage to Structures.
                                        • Ana is unable to move while Eye of Horus is active.

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                                      Battlegrounds

                                      New Battleground: Volskaya Foundry

                                      • Objective
                                        • Control Points
                                          • Throughout the match a Control Point will activate at one of three locations, beginning in a neutral capture state.
                                          • Once a player stands on the control point without any enemies, they gain control progress for their team at a steady rate.
                                          • If an enemy enters the point, the point becomes contested and will not gain or lose control progress.
                                          • When a team's control progress hits 100, they gain control of the point.
                                          • As long as a team has control of the point, they gain victory progress at a steady rate.
                                            • Victory progress does not decay for any reason.
                                          • Overtime: When a point is at 99% victory progress about to tick over to 100%, it will stay at 99% and enter the overtime state if there are any enemy heroes on the point or the point just flipped from the enemy's control.
                                          • When a team's victory progress hits 100%, they win the event. The control point deactivates and a two-person Triglav Protector spawns on the point for the winning team after a short delay.
                                        • Triglav Protector
                                          • Pilot Abilities
                                            • Charge (Q)
                                              • After .5 seconds, charge to the target unit's current location and deal damage in an area.  Deals double damage to structures and minions. 8 second cooldown
                                            • Rocket Fist (W)
                                              • Launch a Rocket Fist that impacts the first Hero or Structure hit.  Roots Heroes for 1 second.  Disables Structures for 2 seconds.  Destroys all minions in its path. 14 second cooldown.
                                            • Shield Emitter (E)
                                              • Grants 25 armor to vehicle and grants a Shield to all nearby allies equal to 25% of their maximum health. 16 second cooldown.
                                          • Gunner Abilities
                                            • Particle Cannon (Q)
                                              • Enables the Particle Cannon ability and increases its range over 3 seconds. Reactivate to launch an orb dealing damage in an area. 5 sec cooldown.
                                            • Gatling Cannon (W)
                                              • Fires a barrage of cannon fire at the location of your cursor for 4 seconds. 11 second cooldown.
                                            • Scorching Laser (E)
                                              • A laser quickly cuts a line across the terrain dealing light damage. A secondary explosion triggers 0.75 seconds later for heavy damage. 10 second cooldown.

                                      New Sandbox Custom Game: Volskaya Foundry

                                      • A sandbox version of Volskaya Foundry has been added to Custom Games.
                                        • Much like Sandbox version of Cursed Hollow, this Battleground allows up to 10 players at once to use a variety of “cheats” to test the limits of their Heroes, and the Battleground.
                                        • Sandbox Volskaya Foundry also features a “Triglav Protector” button, which allows a player to immediately spawn a Protector at their Hero’s location.

                                      Vehicles

                                      • All vehicles, including the Dragon Knight, Garden Terror, and Triglav Protector are now Unstoppable.
                                      Developer Comment:  Prior to this patch, crowd control effects on vehicles were reduced by 50%. Initially, displacement effects affecting vehicles were not reduced at all. Over time, we’ve made the decision to make some abilities unable to target vehicles. As our hero roster grew, so did the amount of special rules associated with vehicle interactions. Instead of continuing to maintain a list of special interactions, we’ve opted to simplify the behavior and make vehicles Unstoppable. To compensate for the increased vehicle strength, we’ve also looked at each vehicle’s balance numbers.

                                      Ranked Battleground Rotation Update

                                      • Added to Rotation
                                        • Volskaya Foundry
                                        • Haunted Mines
                                        • Towers of Doom
                                      • Removed from Rotation
                                        • Blackheart’s Bay
                                        • Braxis Holdout
                                        • Sky Temple
                                      • The full Ranked Battleground Rotation is now as follows:
                                        • Battlefield of Eternity
                                        • Cursed Hollow
                                        • Dragon Shire
                                        • Haunted Mines
                                        • Infernal Shrines
                                        • Tomb of the Spider Queen
                                        • Towers of Doom
                                        • Volskaya Foundry
                                        • Warhead Junction

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                                      AI

                                      General

                                      • AI Heroes will now perform more dynamic strategies.
                                      • Many Heroes have received tactical AI improvements, including:
                                        • Anubarak
                                        • Arthas
                                        • Azmodan
                                        • Brightwing
                                        • The Butcher
                                        • Falstad
                                        • Illidan
                                        • Kael’Thas
                                        • Kerrigan
                                        • E.T.C.
                                        • Li Li
                                        • The Lost Vikings
                                        • Malfurion
                                        • Muradin
                                        • Nazeebo
                                        • Raynor
                                        • Stitches
                                        • Sylvanas
                                        • Thrall
                                        • Uther
                                        • Valla
                                        • Xul
                                        • Zul’jin
                                      • Read our recent blog, “Under the Hood: AI” for an in-depth look at these and upcoming AI improvements.

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                                      Sound

                                      Voice Lines

                                      • Voice lines that have been selected for use in players’ Loadouts have had their volume increased in-game.
                                      • Now have a larger 3D falloff, increased sound exclusivity, and can interrupt other voice lines.

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                                      User Interface

                                      In-Game UI

                                      • Banners
                                        • Banners that are placed after completing an objective, capturing Mercenaries, etc., will now display the name of the player who owns that Banner.
                                      • Healing Indicators
                                        • Increased and Decreased Healing indicators have been added and will now appear next to Heroes’ healthbars when they are affected by healing modifier effects, such as Ana’s Biotic Grenade.
                                      • Minimap
                                        • Hero icons on the Minimap now indicate which direction that Hero is facing.

                                      Daily Quests

                                      • A new “Play 2 Games as an Overwatch Hero” Daily Quest has been added.

                                      Social

                                      • Players under level 5 can no longer whisper non-friends using chat channel player lists.
                                      • However, players under level 5 who receive a whisper from a non-friend can whisper that player back.

                                      Collection

                                      • It should now be easier to differentiate between Owned and Unowned Items in your Collection.
                                        • Additionally, item prices are now always displayed on unowned items.
                                      • Item backgrounds and borders have received visual improvements and rarity coloring to help players more easily distinguish between items of different rarities.

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                                      Heroes

                                      AssassinSpecialistSupportWarrior
                                      ChromieAbathurBrightwingDehaka
                                      FalstadKharazimJohanna
                                      NovaRehgar

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                                      Assassin

                                      Chromie

                                      Divider_Hero_Chromie_Crop.png

                                      Abilities

                                      • Time Trap (E)
                                        • Now has a unique minimap icon.

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                                      Falstad

                                      Divider_Hero_Falstad_Crop.png

                                      Miscellaneous

                                      • Flight (Z) will now go on a 10 second cooldown when interrupted by enemy or allied abilities, including self-cancelling.
                                      • Flight (Z) now has an allied chat announcement upon activation. 

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                                      Nova

                                      Divider_Hero_Nova_Crop.png

                                      Abilities

                                      • Holo Decoy (E)
                                        • Sight range increased from 6 to 12 (now matches Heroes)

                                      Talents

                                      • Level 4
                                        • Remote Delivery (E)
                                          • Removed
                                        • Holo Stability (E)
                                          • New functionality:
                                            • Increases the cast range, sight range, and duration of Holo Decoy by 100%
                                      • Level 7
                                        • Anti-Armor Shells (Passive)
                                          • Added functionality:
                                            • Basic Attacks also decrease the physical Armor of your target by 10 for 3 seconds
                                      • Level 13
                                        • Psionic Efficiency (Q)
                                          • Range increase from 10 to 15%
                                      Developer Comment:  We made a few changes to our resident Ghost - mostly targeted at fixing some under-performing talents. Alongside that, we figured that we may as well point Anti-Armor Shells, you know, into a direction more befitting its name.

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                                      Specialist

                                      Abathur

                                      Divider_Hero_Abathur_Crop.png

                                      Miscellaneous

                                      • Deep Tunnel (Z) will now go on a 10 second cooldown when interrupted by enemy or allied abilities, including self-cancelling.
                                      • Deep Tunnel (Z) now has an allied chat announcement upon activation. 

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                                      Support

                                      Brightwing

                                      Divider_Hero_Brightwing_Crop.png

                                      Miscellaneous

                                      • Phase Shift (Z) will now go on a 10 second cooldown when interrupted by enemy or allied abilities.
                                      • Phase Shift (Z) now has an allied chat announcement upon activation. 

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                                      Kharazim

                                      Divider_Heroes_Kharazim_Cropped.png

                                      Abilities

                                      • Breath of Heaven (W)
                                        • Cooldown increased from 8 to 10 seconds
                                        • Mana cost increased from 60 to 65

                                      Talents

                                      • Level 1
                                        • Transcendence (Passive)
                                          • Healing increased from 73 to 96 per 3 Basic Attacks
                                        • Insight (Passive)
                                          • Cooldown reduction increased from 1 to 1.5 seconds per 3 Basic Attacks
                                      • Level 16
                                        • Dash of Light (Q + W)
                                          • Increased bonus healing from 50% to 75% for dashing to an ally
                                      Developer Comment:  These changes are designed to increase the power of Insight and Transcendence by shifting more of Kharazim's healing power pie into them. We want to encourage the same active gameplay that Iron Fist Kharazim's have, but increasing healing and utility instead of damage when the other Talents are chosen.

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                                      Rehgar

                                      Divider_Hero_Rehgar_Crop.png

                                      Abilities 

                                      • Chain Heal (Q)
                                        • Cast range reduced from 8 to 6
                                        • Bounce range reduced from 8 to 7
                                        • Primary target healing reduced from 334 to 250
                                        • Secondary bounce healing increased from 167 to 250
                                      Developer Comment:  We'd like to make positioning for Rehgar's Chain Heal matter more, so that we reward players and teams that can get the most of it. To do this we're reducing the range and radius of the heal, while also making the jumps a greater portion his overall healing.

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                                      Warrior

                                      Dehaka

                                      Divider_Hero_Dehaka_crop.png

                                      Miscellaneous

                                      • Brushstalker (Z) will now go on a 10 second cooldown when interrupted by enemy or allied abilities.

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                                      Johanna

                                      Divider_Hero_Johanna_Crop.png

                                      Abilities

                                      • Falling Sword (R)
                                        • Mana cost reduced from 100 to 90
                                        • Damage reduced from 365 to 183
                                        • Added functionality:
                                          • Now applies a 50% slow for 2.5 seconds after enemies are knocked into the air.

                                      Talents

                                      • Level 1
                                        • Laws of Hope (Active)
                                          • Moved from Level 4
                                            • Health Regeneration reduced from 10 > 1.5
                                            • Heal increased from 20% > 30% Maximum Health
                                            • Cooldown reduced from 60 > 40 seconds
                                        • Regeneration Master (Passive)
                                          • Removed
                                        • Righteous Smash (Q)
                                          • Removed
                                        • Hold Your Ground (D)
                                          • Moved from Level 13
                                          • No longer requires Iron Skin’s shield to be broken for the 4-second cooldown reduction
                                      • Level 4
                                        • Conviction (W)
                                          • Moved from Level 7
                                        • Sins Exposed (E)
                                          • Moved from Level 7
                                          • Damage increased from 68 > 90
                                        • Eternal Retaliation (W)
                                          • Cooldown reduction decreased from .75 seconds to .5 seconds 
                                      • Level 7
                                        • The Crusade Marches On (D)
                                          • Removed
                                        • (New Talent) Zealous Glare (E)
                                          • Increases the Blind duration of Shield Glare by .5 seconds. Your auto-attacks against Blinded heroes increases their Blind duration by 1 second, up to a maximum of 3 seconds 
                                        • Subdue (Q)
                                          • Moved from Level 13
                                            • New functionality:
                                              • Hitting 2 enemy Heroes with Punish causes the slow to be increased to 80% and no longer decay.
                                              • !Quest: Hit 4 enemy Heroes with a single cast of Punish. !Reward: Punish now always slows enemies by 80% and no longer decays.
                                      • Level 13
                                        • Roar (Q)
                                          • Moved from Level 4
                                          • Damage bonus reduced from 50% > 25%
                                          • Additional Functionality:
                                            • Punish deals 125% increased damage if it hits 2 or more enemy Heroes
                                        • Burning Rage (Passive)
                                          • Removed
                                        • Blessed Hammer (Active)
                                          • Moved from Level 16
                                            • New Functionality: Activate to create 2 hammers that spiral around Johanna. Hitting enemy Heroes with Shield Glare reduces the cooldown of this ability by 8 seconds. 30-second cooldown
                                            • Damage increased from 41 to 80
                                        • (New Talent) Holy Fury (W)
                                          • Deal damage to enemies around you. Each enemy Hero hit by Condemn increases the damage by 40% for 5 seconds
                                      • Level 16
                                        • Fanaticism (D)
                                          • Additional Functionality: Now also increases the duration of Iron Skin by 2 seconds
                                      • Level 20
                                        • Heaven’s Fury (R)
                                          • Cooldown reduction increased from 2 to 3 seconds
                                        • Indestructible (Passive)
                                          • Duration reduced from 5 to 4 seconds
                                        • Storm Shield (Active)
                                          • Removed
                                        • (New Talent) Blinded by the Light (Active)
                                          • Activate to grant nearby allies a shield equal to 25% of their maximum Health for 3 seconds. Hitting enemy Heroes with Shield Glare reduces this cooldown by 8 seconds. 60-second cooldown
                                      Developer Comment:  To her credit, Johanna has not needed many changes since she was first released into the Nexus. Her talent pick and win rates have been fair compared to most heroes, and she has almost always had a place in the meta. While she is not in dire need of changes, we saw an opportunity to spruce up her talent tree and give her some more interesting options to choose from on various tiers.

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                                      Collection

                                      Collection Adjustments

                                      • Loot Chests
                                        • Loot Chests purchased via the Loot tab will now only grant Rare Loot Chests, rather than Normal Loot Chests.
                                          • Please note: This only applies to Loot Chests purchased after this patch is applied to the live version of the game in each region. Normal Loot Chests the player already owns will not convert to Rare Loot Chests.
                                      • Rewards
                                        • The Celestial Steed Mount has been removed and replaced by the Celestial Raptor as a reward for purchasing Gems.
                                        • The 1,000 Gem reward for reaching level 5 has been removed.
                                          • Please note: Veteran players who have not logged in following the release of Heroes 2.0 earlier this year will no longer be able to claim this reward once this patch is applied to the live version of the game in each region.
                                      • Bundles
                                        • The Welcome Bundle has been removed from the Collection.

                                      New Skins

                                      • Ana
                                        • Midnight Ana
                                        • Burnished Ana
                                        • Sunset Ana
                                        • Twilight Ana
                                        • Medic Ana
                                        • Shrike
                                          • Agent Shrike
                                          • Aquamarine Shrike
                                          • Rescue Shrike
                                          • Stealth Shrike
                                      • Varian
                                        • Commandant Varian
                                        • Grand Commandant Varian
                                        • Recon Commandant Varian
                                        • Stealth Commandant Varian
                                        • Tundra Commandant Varian
                                      • Anub’arak
                                        • Deatholme Underking Anub’arak
                                      • Auriel
                                        • Kuroi Sakura Auriel
                                        • Sora Sakura Auriel
                                      • Azmodan
                                        • Lucky Azmodunk
                                      • Cassia
                                        • Aranoch Warmatron Cassia
                                        • Askari Warmatron Cassia
                                      • Dehaka
                                        • D.Haka
                                      • D.Va
                                        • Camo D.Va
                                        • Global Pro D.Va
                                        • Perfect Pro D.Va
                                        • X-Treme D.Va
                                      • Lúcio
                                        • Prime Ribbit Lúcio
                                        • Rosa Ribbit Lúcio
                                      • Nova
                                        • Moonlight Widowmaker Nova
                                      • Tracer
                                        • Hot Rod Turbo Tracer
                                      • Valeera
                                        • Emerald Bloodfang Valeera
                                        • Moonstone Bloodfang Valeera
                                      • Zarya
                                        • Golden Cyberdemon Zarya
                                        • Restored Cyberdemon Zarya

                                      Mounts

                                      • Illidan’s Nightmare
                                        • Wretched Illidan’s Nightmare
                                        • Crimson Illidan’s Nightmare
                                      • Invisible Horse
                                      • Celestial Raptor – As mentioned above, this Mount is awarded upon purchasing Gems.

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                                      Bug Fixes

                                      General

                                      • Fixed a number of typo and tooltip errors across several aspects of the game.

                                      Art

                                      • Zeratul: Zeratul’s mask will no longer stretch and bend oddly during Hero Select or in the Collection on low graphic settings.

                                      Battlegrounds

                                      • Blackheart’s Bay: Fixed an issue that could allow Medivh and Falstad to enter and stand in certain areas inside the enemy Hall of Storms.
                                      • Haunted Mines: The right-side team’s top Keep can no longer hit enemy Heroes who path into the Gate.
                                      • Try Mode: The You Want Axe? Talent will now correctly grant bonus Basic Attack range after using the Complete Quest button.
                                      • Try Mode: Garrosh will no longer continue to benefit from the Warbreaker Talent after clicking Reset Talents.
                                      • Try Mode: Toggling off Minion spawns will no longer cause AI Heroes to wait at their Fort Gates indefinitely.

                                      Heroes, Abilities, and Talents

                                      • Alarak: Rite of Rak’shir will no longer be placed on a dead target if it was cast just as that target took fatal damage.
                                      • Diablo: Fixed an issue that could prevent Diablo from traveling with his Shadow Charge target if another Hero stood between Diablo and his target.
                                      • D.Va: Using Boosters to smash destructible barrels on Blackheart’s Bay will no longer place the Ability on full cooldown.
                                      • D.Va: Fixed an issue that could cause D.Va to inconsistently activate Healing Wells while using Boosters.
                                      • D.Va: Dying while casting Call Mech will no longer create an untargetable Mech that persists until D.Va respawns.
                                      • D.Va: Mech deaths that occur while no enemy Heroes are nearby will now correctly grant XP and update D.Va’s death count on the in-game score screen.
                                      • D.Va: A Nuke’s area of effect indicator will no longer disappear if D.Va finishes channeling Nuke in the same moment that her Mech is destroyed.
                                      • Garrosh: Wrecking Ball will no longer end Rehgar’s Ghost Wolf.
                                      • Garrosh: Using Body Check with the Brute Force Talent on a Boss no longer causes the Healing debuff icon to appear next its Health bar.
                                      • Garrosh: Bloodthirst will no longer cause Garrosh to automatically retarget his Basic Attacks to the closest enemy.
                                      • Garrosh: Into the Fray will no longer place targeting indicators on attacking Hydralisks on Braxis Holdout.
                                      • Genji: Fixed an issue that could prevent Fort attacks from Slowing Genji if he has Dodge charges remaining, and there is another Genji on the opposing team.
                                      • Genji: Fixed an issue that could cause Dodge to behave inconsistently against Sylvanas’ and Lunara’s Basic Attacks.
                                      • Illidan: Abilities that can interrupt Dive, like Li-Ming’s Wave of Force, will no longer cause Illidan to become briefly unresponsive.
                                      • Jaina: Fixed an issue that prevented Jaina from casting Water Elemental if unpathable terrain existed between Jaina and the desired casting location.
                                      • Jaina: Fixed a typo in the Icy Veins tooltip which incorrectly stated that the Talent provided a 300% cooldown recharge rate , rather than 200%. This only affected the tooltip, and the Talent's functionality has not changed.
                                      • Johanna: Abilities that block pathing, such as Sonya’s Arreat Crater and Tassadar’s Force Wall, will no longer block Johanna’s movement during Falling Sword.
                                      • Leoric: Fixed an issue that could prevent the Mithril Mace Talent from granting bonus Attack Speed for Minion and Hero kills.
                                      • Leoric: Percentage damage dealt by the Spectral Leech Talent will now properly count as Ability damage rather than Basic Attack damage.
                                      • Probius: Floating Combat Text will now indicate the amount of Shields granted to Probius by a Pylon after learning Shield Battery, rather than displaying zero for each tick.
                                      • Stukov: Abilities that move Heroes, like Alarak’s Telekinesis and Stiches’ Hook, no longer remove Weighted Pustule from the affected Hero.
                                      • Sylvanas: Withering Fire can no longer target destructible barrels on Blackheart’s Bay.
                                      • The Lost Vikings: Can no longer clip into Gates on Braxis Holdout during the pre-game countdown.
                                      • The Lost Vikings: Casting Longboat Raid immediately after one of the Vikings is killed will no longer prevent the player from using Mortar during the Heroic Ability’s duration.
                                      • Tychus: The That’s the Stuff! Talent’s Heal indicator will no longer disappear if Tychus stops attacking before Minigun expires.
                                      • Tyrande: Sentinel can no longer leave the starting zone during the pre-game countdown.
                                      • Valla: Enemy Heroes who were broken out of Stealth by Hungering Arrow can now correctly be hit by subsequent Hungering Arrow strikes.
                                      • Valla: Caltrops dropped by the Vault Talent will no longer display Health bars, and are no longer selectable.
                                      • Zagara: Creep Tumors no longer exhibit a short delay before granting vision of the area affected by Creep.

                                      Sound

                                      • Li-Ming: Templar Li-Ming will now correctly play death sounds when killed.
                                      • Valeera: Enemy Heroes will no longer hear when Valeera primes her activated Talents, like Crippling Poison, when she is Stealthed.

                                      User Interface

                                      • Hotkeys: The Dragon Knight and Garden Terror will now correctly follow Force Move commands.

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                                      Heroes of the Storm PTR Notes — August 28, 2017

                                      Our next Heroes of the Storm patch has just arrived to the Public Test Realm and will be available for playtesting until September 4. During this time, we kindly request your assistance in trying out some of the new content it contains before we officially release the patch to the live version of Heroes. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                      Jump to Section:


                                      General

                                      New Special Event: Obey the Call

                                      • Slay heroes in Kel’Thuzad’s name to earn in-game rewards before the event concludes on September 25, 2017!
                                        • Each quest in this four-part chain must be completed in order, and only one quest will be active at any given time.
                                        • Games played in Versus A.I., Quick Match, Unranked, and Ranked modes all count toward quest progress.
                                        • Games played during the Acolyte, Necromancer, and Lich Lord quests must be won in order to earn takedown credit.
                                      • Quests and Rewards
                                        • Ghoul: Play a game with Kel’Thuzad present on either team.
                                          • Reward: Ghoul Portrait
                                        • Acolyte: Achieve 30 takedowns in winning games.
                                          • Reward: Acolyte Portrait
                                        • Necromancer: Achieve 60 takedowns in winning games.
                                          • Rewards: Necromancer Portrait and Necromancer’s Blight Spray
                                        • The Lich Lord: Achieve 90 takedowns in winning games.
                                          • Rewards: Kel’Thuzad Portrait and Naxxramas Warcrest Banner

                                      • PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week.

                                      Ranked Play

                                      • 2017 Ranked Season 3
                                        • Once today’s patch arrives to the live version of Heroes of the Storm, 2017 Ranked Season 2 will officially come to a close, and Season 3 will begin!
                                        • League standings will be reset and all players will need to play through 10 Placement Matches in order to receive their new starting ranks in Hero and Team Leagues for 2017 Season 3.
                                        • The matchmaking system’s certainty level in all players’ matchmaking ratings will once again be loosened in order to make it a little easier to move up and down the rankings during initial matches this season.
                                      • Placement Matches
                                        • Players with high matchmaking ratings (MMR) can now place as high as 1,000 points into Master League.
                                      • Grandmaster League
                                        • Promotions into Grandmaster League will now occur 2 weeks after a new Ranked Season begins.

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                                      New Hero: Kel'Thuzad

                                      Kel'Thuzad has faithfully served the Lich King both in life and after death. Reanimated as the Archlich of the Scourge and given domain of the Dread Necropolis, Naxxramas, Kel’Thuzad remains Arthas’s most trusted advisor and master of the cold dark.

                                      Trait

                                      • Master of the Cold Dark
                                        • Quest: Gain 1 Blight every time a Hero is Rooted by Frost Nova or hit by Chains of Kel'Thuzad.
                                        • Reward: After gaining 15 Blight, the cooldown of all Basic Abilities is reduced by 2 seconds.
                                        • Reward: After gaining 30 Blight, gain 75% Spell Power.

                                      Basic Abilities

                                      • Death and Decay (Q)
                                        • After 0.5 seconds, launch an orb that explodes upon hitting an enemy, dealing damage to enemies in the area. The explosion leaves behind a pool of decay that lasts 2 seconds, dealing damage every 0.5 seconds to enemies.
                                      • Frost Nova (W)
                                        • Create a nova that explodes after 1 second, dealing damage to enemies inside and Slowing them by 35% for 2.5 seconds. Enemies in the center are Rooted for 1 second.
                                      • Chains of Kel'Thuzad (E)
                                        • Launch a chain, dealing damage to the first enemy Hero or Structure hit. For 4 seconds after hitting an enemy, Chains can be reactivated to launch to an additional enemy, pulling both enemies together and Stunning them for 0.5 seconds.

                                      Heroic Abilities

                                      • Frost Blast (R)
                                        • Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals damage to its target and damages enemies in the area. All enemies hit by Frozen Tomb are Rooted for 1.5 seconds.
                                      • Shadow Fissure (R)
                                        • Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing  damage to enemies in its area.

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                                      Art

                                      General

                                      • Heroes of the Storm has received new loading screen art to celebrate Kel’Thuzad’s arrival to the Nexus.

                                      Heroes, Abilities, and Talents

                                      • Talent: Cleanse and similar Talents have received updated effects in order to increase visual clarity.
                                      • Nazeebo: The Jar and Spiders spawned by Corpse Spiders have received updated effects in order to increase visual clarity.
                                      • Alarak: The size of the indicator that appears above Rite of Rak'shir’s target has been reduced.
                                      • The following Heroes have received updated art to coincide with Talent changes:
                                        • Jaina
                                        • Leoric
                                        • Lt. Morales

                                      Quest System Updates

                                      • Visual effects that appear around a Hero upon completing a Talent or Ability Quest have been updated to make them more visually apparent.
                                      • The following Heroes have updated art to coincide with quest system updates:
                                        • Chromie
                                        • Jaina

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                                      User Interface

                                      Quest System Updates

                                      • A quest column has been added to the Talents tab on the in-game Score Screen.
                                        • Baseline quests, such as Kel’Thuzad’s Master of the Cold Dark or Nazeebo’s Voodoo Ritual, will appear in this column and quest progress will be visible to all players in the match.
                                      • Notifications will now appear in the in-game Event Log (AKA Kill Feed) whenever a player completes a quest or reaches an important quest milestone.
                                      • Quest resets will now appear next to the portrait of the slain enemy in the Event Log.
                                        • Ex: Flamestrike’s icon art will appear next to Kael’thas’ portrait in the Event Log if he is killed prior to completing the Convection quest.
                                      • Upon completing a quest, a personal notification will now display for the player at the top center of the screen stating the name of the completed quest.

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                                      Battlegrounds

                                      Ranked Battleground Rotation Update

                                      • Added to Rotation
                                        • Infernal Shrines
                                        • Tomb of the Spider Queen
                                      • Removed from Rotation
                                        • Towers of Doom
                                        • Warhead Junction
                                        • Garden of Terror
                                      • The full Ranked Battleground Rotation is now as follows:
                                        • Battlefield of Eternity
                                        • Blackheart's Bay
                                        • Braxis Holdout
                                        • Cursed Hollow
                                        • Dragon Shire
                                        • Infernal Shrines
                                        • Sky Temple
                                        • Tomb of the Spider Queen
                                      • As a reminder, Hanamura has been temporarily removed from all play modes except Custom Games in order to undergo changes. As a result, the new rotation will feature 8 Battlegrounds, rather than 9.

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                                      Heroes

                                      AssassinSupportWarrior
                                      ChromieLt. MoralesLeoric
                                      Jaina

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                                      Assassin

                                      Chromie

                                      Divider_Hero_Chromie_Crop.png

                                      Abilities

                                      • Sand Blast (Q)
                                        • Scaling reduced from 4% to 2% per level.
                                        • Damage reduced from 400 to 300.
                                        • !Quest added:  
                                          • Hit 80 Heroes with Sand Blast. Hitting with consecutive casts counts as 2 hits.
                                        • !Rewards:  
                                          • Increase Sand Blast damage by 5 for each Hero hit.
                                          • After hitting 80 Heroes, Sand Blast leaves an Echo behind.  The next time Sand Blast is cast, the Echo also casts an untalented Sand Blast that deals 40% damage.

                                      Talents

                                      • Level 1
                                        • (New) Mounting Sand (Q)
                                          • If Chromie hits with a third consecutive Sand Blast, it counts as hitting 3 Heroes.
                                        • Compounding Aether (Q)
                                          • ​Removed
                                      • Level 2
                                        • (New) Timely Surprise (E)
                                          • Sand Blast and Dragon's Breath's cooldowns are reset when Time Trap is triggered.
                                      • Level 11
                                        • (New) Here and There (Active)
                                          • Activate to have Chromie swap places with her Sand Blast Echo.  30 second cooldown.
                                        • Reaching Through Time (Q + W)
                                          • ​Removed
                                      • Level 18
                                        • Past and Future Me (Q)
                                          • Removed.
                                        • Piercing Sands (Q)
                                          • Moved from Level 2.
                                          • Adjusted Functionality:
                                            • Sand Blast now pierces targets, dealing damage to any additional Heroes hit.
                                        • Loophole (R)
                                          • Removed.
                                        • (New) Stuck in a Loop (R)
                                          • Temporal Loop teleports the target a second time after the first completes.

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                                        Jaina

                                        Divider_Hero_Jaina_Crop.png

                                        Abilities

                                        • Frostbite (Trait)
                                          • !Quest added:
                                            • Deal 15,000 damage to Chilled enemy Heroes
                                          • !Reward: Gain the Improved Ice Block ability
                                            • Improved Ice Block: Activate to place Jaina in Stasis and gain Invulnerability for 2.5 seconds.  When this effect expires, nearby enemies are Chilled.  40 second cooldown
                                        • Summon Water Elemental (R)
                                          • Cooldown reduced from 80 to 60 seconds
                                          • Mana cost reduced from 75 to 60

                                        Talents

                                        • Level 1
                                          • Conjurer’s Pursuit (Passive)
                                            • Removed
                                          • (New) Fingers of Frost (Passive)
                                            • Gathering Regen Globes increases your Mana Regeneration by .1 per second, up to 2 per second.  Reward: After gathering 20 Regeneration Globes, the damage bonus of Frostbite is increased by 10%.
                                        • Level 7
                                          • Frostbitten (Passive)
                                            • Removed
                                          • Ice Floes (E)
                                            • New Functionality:
                                              • Doubles the width of Cone of Cold.  Hitting Chilled enemy Heroes with Cone of Cold reduces its cooldown by 2.5 seconds, up to a 5 second maximum reduction.
                                          • (New) Icefury Wand (Passive)
                                            • Your basic attacks against Chilled targets deal 75% bonus damage and reduce the cooldown of Blizzard by 1 second.
                                        • Level 20
                                          • Improved Ice Block (Active)
                                            • Removed
                                          • Arcane Power (Active)
                                            • Removed
                                          • (New) Ice Blink (Active)
                                            • Activate to teleport a short distance and Chill nearby enemies.  60 second cooldown.
                                          • Cold Snap (R)
                                            • Now also reduces the cooldown of Ring of Frost by 10 seconds per enemy Hero hit.
                                          • Deep Chill (Trait)
                                            • Moved from Level 1
                                              • New Functionality:
                                                • Frostbite’s slow amount now stacks a second time, slowing enemy Heroes by up to 40%.
                                        LEVEL (TIER)Jaina Talents
                                        1 (1)Winter's Reach (Q)Lingering Chill (Trait)(!) Fingers of Frost (Passive)
                                        4 (2)Frost Shards (Q)Arcane Intellect (Trait)Frost Armor (Passive)
                                        7 (3)Ice Floes (E)Ice Lance (Q)Icefury Wand (Passive)
                                        10 (4)Summon Water ElementalRing of Frost
                                        13 (5)Storm Front (W)Ice Barrier (Trait)Ice Veins (Active)
                                        16 (6)Snowstorm (W)Northern Exposure (E)Numbing Blast (E)
                                        20 (7)Cold Snap (R)Wintermute (R)Ice Blink (Active)Deep Chill (Trait)
                                        • (!) indicates a Questing Talent.
                                        • Italic text indicates a NEW Talent.
                                        • Underlined text indicates a MOVED Talent.

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                                        Support

                                        Lt. Morales

                                        Divider_Hero_LtMorales_cropped.png

                                        Miscellaneous

                                        • Morales now uses Energy to fuel her Healing Beam. All other abilities are free to cast.
                                          • Morales can hold up to 100 Energy.

                                        Abilities

                                        • Caduceus Reactor (Trait)
                                          • New Functionality:
                                            • While channeling Healing Beam, Morales heals herself for 2% of her maximum life per second.
                                        • Healing Beam (Q)
                                          • Channeling Healing Beam costs 6 Energy per second
                                          • Morales generates 6 Energy per second after not channeling Healing Beam for 3 seconds.
                                          • Healing amount reduced from 96 to 90
                                        • Safeguard (W)
                                          • Cooldown reduced from 15 seconds to 12 seconds
                                        • Displacement Grenade (E)
                                          • A visual indicator for the detonation area is now visible to Lt. Morales.
                                        • Stim Drone (R)
                                          • Cast time reduced from 1 second to .5 seconds
                                        • Medivac Dropship (R)
                                          • Takeoff minimum delay reduced from 4 seconds to 3 seconds
                                          • Health reduced from 1593 to 956

                                        Talents

                                        • Level 1
                                          • Feedback Loop (W)
                                            • Removed
                                          • Scouting Drove (Active)
                                            • Removed
                                          • Clear! (E)
                                            • Moved from Level 7
                                            • New Functionality:
                                              • !Quest: Hit Heroes with Displacement Grenade.
                                              • !Reward: After hitting 15 Heroes, Displacement Grenade’s cooldown is reduced from 12 seconds to 8 seconds.
                                              • !Reward: After hitting 30 Heroes, Displacement Grenade’s area is increased by 25%.
                                          • (New) Caduceus Feedback (Passive)
                                            • Basic Attacks generate 1 Energy, increased to 4 against Heroes.
                                          • (New) Life Support (W)
                                            • Gain 2 Energy each time Safeguard prevents damage, to a maximum of 20 Energy per cast.
                                        • Level 4
                                          • Bioshield (Q)
                                            • Removed
                                          • Automated Block (Passive)
                                            • Removed
                                          • Infused Grenade (E)
                                            • Removed
                                          • Trauma Trigger (Passive)
                                            • Moved from Level 1
                                            • Cooldown Increased to 60 Seconds
                                            • New Functionality:
                                              • Gain 30 Armor for 3 seconds after taking damage while under 40% life.
                                          • (New) Cellular Reactor (Active)
                                            • Consume 30 Energy to heal 40% of maximum life over 4 seconds.
                                          • (New) Blast Shield (E)
                                            • Hitting a Hero with Displacement Grenade grants Lt Morales 2 Energy and a shield equal to 8% of her maximum health, stacking up to 5 times.
                                        • Level 7
                                          • Calldown: MULE (Active)
                                            • Removed
                                          • Cleanse (Active)
                                            • Removed
                                          • (New) Physical Therapy (W)
                                            • Casting Safeguard removes all Slows from the target. When a slow is removed this way, the cooldown of Safeguard is reduced by 4 seconds.
                                          • (New) Vanadium Plating (W)
                                            • Safeguard grants an additional 25 Armor while the bearer is Stunned and its duration does not decay.
                                          • Prolonged Safeguard (W)
                                            • Moved from Level 1
                                            • New Functionality:
                                              • Increase Safeguard duration by 50%.
                                        • Level 13
                                          • Intensive Care (Q)
                                            • Removed
                                          • Couples Therapy (Q)
                                            • Removed
                                          • Preventative Care (Q)
                                            • Removed
                                          • Spell Shield (Active)
                                            • Removed
                                          • (New) EMP Grenade (Q)
                                            • Displacement Grenade deals increased damage to shields and additional damage over 2 seconds.
                                          • System Shock (E)
                                            • Moved from Level 16
                                            • New Functionality:
                                              • Heroes hit by Displacement Grenade have their damage reduced by 30% for 4 seconds.
                                          • Second Opinion (E)
                                            • Moved from Level 16
                                            • New Functionality:
                                              • If Displacement Grenade hits 2 or more Heroes, its cooldown is reduced to 1 second.
                                        • Level 16
                                          • (New) Extended Care (Q)
                                            • Increases the range of Healing Beam by 40%.
                                          • (New) First Responder (Q)
                                            • If you have more than 70 energy, your Healing Beam heals for 25% more.
                                          • Shield Sequencer (W)
                                            • New Functionality:
                                              • Safeguard gains an additional charge.
                                        • Level 20
                                          • Transfusion (R)
                                            • Removed
                                          • Medbay (R)
                                            • Removed
                                          • Caduceus Reactor 2.0 (Trait)
                                            • New Functionality:
                                              • Increases the healing of Caduceus Reactor from 2% to 6%.
                                          • Storm Shield
                                            • Removed
                                          • (New) Hyperactivity (R)
                                            • Reduces the cooldown of Stim Drone from 90 seconds to 45 seconds and increases the movement speed bonus from 25 to 50%.
                                          • (New) Safe Zone (R)
                                            • Heroes are Protected from damage for 2 seconds after unloading from Medivac Dropship.
                                          • (New) Reinforcements (Active)
                                            • Reduces the cooldown of Medivac Dropship from 60 to 30 seconds.
                                            • Activate to call down a Medivac at your Hall of Storms that only allies can enter. Activate again to order the Dropship to travel to the original cast location and unload its cargo. 30 second cooldown. Shares a cooldown with Medivac Dropship.
                                        LEVEL (TIER)Lt. Morales Talents
                                        1 (1)Caduceus Feedback (Passive)Life Support (W)Clear! (E)
                                        4 (2)Cellular Reactor (Active)Trauma Trigger (Passive)Blast Shield (E)
                                        7 (3)Physical Therapy (W)Vanadium Plating (W)Prolonged Safeguard (W)
                                        10 (4)Medivac DropshipStim Drone
                                        13 (5)EMP Grenade (Q)System Shock (E)Second Opinion (E)
                                        16 (6)Extended Care (Q)First Responder (Q)Shield Sequencer (W)
                                        20 (7)Hyperactivity (R)Safe Zone (R)Reinforcements (Active)Caduceus Reactor 2.0 (Trait)
                                        • (!) indicates a Questing Talent.
                                        • Italic text indicates a NEW Talent.
                                        • Underlined text indicates a MOVED Talent.

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                                        Warrior

                                        Leoric

                                        Divider_Heroes_Leoric_Cropped.png

                                        Stats

                                        • Basic Attack Damage reduced from 150 to 105
                                          • New functionality – Wrath of the Bone King
                                            • Leoric's first two Basic Attacks cleave for 100% damage. His third Basic Attack deals 100% additional damage to his main target

                                        Abilities

                                        • Skeletal Swing (Q)
                                          • No longer deals bonus damage to non-Heroic targets
                                          • Cooldown increased from 8 to 14 seconds
                                          • Mana Cost increased from 50 to 80
                                          • Damage increased from 125 to 150
                                          • Additional Functionality:
                                            • If Skeletal Swing hits a Hero, refund 50% of the Cooldown and Mana Cost
                                        • Drain Hope (W)
                                          • Lowered damage and healing from 25% to 20% of the target’s maximum Health
                                        • Drain Essence (W)
                                          • Lowered healing from 12.5% to 10% of target’s maximum Health
                                          • Lowered cooldown from 11 to 9 seconds
                                        • Entomb (R)
                                          • Cooldown increased from 50 to 75 seconds
                                          • Mana cost increased from 75 to 90
                                        • March of the Black King (R)
                                          • Cooldown reduced from 80 to 50 seconds
                                          • Mana cost reduced from 100 to 75
                                          • Damage increased from 183 to 250
                                          • Heal increased from 7% to 12%

                                        Talents

                                        • Level 1
                                          • Mana Thirst (Q)
                                            • Removed
                                          • Block (Passive)
                                            • Removed
                                          • Reanimation (Trait)
                                            • Removed
                                          • Fealty Unto Death (Passive)
                                            • Moved from Level 4
                                          • Consume Vitality (Q)
                                            • Moved from Level 16
                                            • New Functionality:
                                              • Lowers the Cooldown of Skeletal Swing by 2 seconds
                                              • Heroes hit by Skeletal Swing heal Leoric for 4% of his maximum health
                                              • No longer adds any additional effect while in Undying form
                                          • Ossein Renewal (Active)
                                            • ​Moved from Level 7
                                            • New Functionality:
                                              • Activate to heal Leoric for 30% of his maximum Health over 5 seconds. Regeneration Globes lower the Cooldown of this ability by 20 seconds. 120 second cooldown.
                                        • Level 4
                                          • Ghastly Reach (Q)
                                            • Moved from Level 7
                                          • Paralyzing Rage (Q)
                                            • Moved from Level 7
                                          • (New) Kneel, Peasants! (Q)
                                            • Increase the damage of Skeletal Swing to Minions and Mercenaries by 75%
                                        • Level 7
                                          • Drain Momentum (W)
                                            • Moved from Level 13
                                            • No longer grants a movement speed bonus (removes the self-slow)
                                            • Added Functionality:
                                              • If Drain Hope lasts the full duration, gain 30% movement speed for 4 seconds
                                          • Lingering Apparition (E)
                                            • Removed
                                          • Willing Vessel (W)
                                            • ​Moved from Level 4
                                            • Drain Hope’s healing is increased from 20% to 25% of the target’s maximum Health
                                            • Added Functionality:
                                              • If Drain Hope lasts the full duration, immediately heal for an additional 5% of your max health
                                        • Level 13
                                          • Burning Rage (Passive)
                                            • Removed
                                          • Spell Shield (Active)
                                            • Removed
                                          • Unyielding Despair (W)
                                            • Moved from Level 16
                                            • Cooldown reduction per second Drain Hope is active decreased from 1 to .5 seconds
                                            • Added Functionality:
                                              • If you complete a full duration Drain Hope, lower its Cooldown by an additional 3 seconds
                                          • Hardened Bones (W)
                                            • ​Moved from Level 4
                                            • New Functionality:
                                              • Leoric gains 20 Armor while Drain Hope is active. If Drain Hope lasts the full duration, the Armor remains for 3 seconds
                                          • (New) Ominous Wraith (E)
                                            • Wraith Walk lasts 100% longer and lowers the damage of all enemy Heroes passed through by 50% for 4 seconds
                                        • Level 16
                                          • Renewed Swing (Q)
                                            • Removed
                                          • Imposing Presence (Active)
                                            • Removed
                                          • Royal Focus (E)
                                            • Moved from Level 4
                                            • New Functionality:
                                              • Increase the damage of your next Skeletal Swing by 50% after using Wraith Walk. Every enemy Hero hit with Skeletal Swing lowers the Cooldown of Wraith Walk by 7 seconds
                                          • Crushing Hope (W)
                                            • Moved from Level 13
                                            • Bonus damage dealt by a full duration Drain Hope increased from 10 to 15% of target’s maximum Health
                                          • (New) Mithril Mace (Passive)
                                            • Gain 20% Attack Speed
                                            • !Quest – Kill Minions and Heroes
                                            • For every 10 Minions or 1 Hero kill, increase your Attack Speed by an additional 3%, up to a maximum bonus of 30%
                                        • Level 20
                                          • Hardened Shield (Active)
                                            • Removed
                                          • Buried Alive (R)
                                            • Added Functionality:
                                              • Enemies inside the Entomb are silenced. The duration of Entomb is lowered from 4 to 3 seconds
                                          • Death March (R)
                                            • New Functionality:
                                              • The attached Drain Hopes are now gain all talent bonuses
                                          • Spectral Leech (Passive)
                                            • Leoric’s Basic Attacks deal an additional 2.5% of the targets max HP and heals Leoric for twice that amount
                                          • (New) Burning Despair (Passive)
                                            • Deal 40 damage in an area around yourself. Double the damage and area of effect while Drain Hope is active.
                                          • (New) Shroud of the Dead King (Active)
                                            • Activate to become Protected for 3 seconds. 75 second cooldown.
                                        LEVEL (TIER)Leoric Talents
                                        1 (1)Consume Vitality (Q)Fealty Unto Death (Trait)Ossein Renewal (Active)
                                        4 (2)Ghastly Reach (Q)Paralyzing Rage (Q)Kneel, Peasants! (Q)
                                        7 (3)Willing Vessel (W)Drain Momentum (W)Hopelessness (W)
                                        10 (4)EntombMarch of the Black King
                                        13 (5)Unyielding Despair (W)Hardened Bones (W)Ominous Wraith (E)
                                        16 (6)Crushing Hope (W)Royal Focus (E)(!) Mithril Mace (Passive)
                                        20 (7)Buried Alive (R)Death March (R)Spectral Leech (Passive)Burning Despair (Passive)Shroud of the Dead King (Active)
                                        • (!) indicates a Questing Talent.
                                        • Italic text indicates a NEW Talent.
                                        • Underlined text indicates a MOVED Talent.


                                        Collection

                                        New Bundles – The following new Bundles and Skin Packs are available for a limited time!

                                        • Court of the Archlich Bundle
                                        • Kel’Thuzad Heroic Bundle
                                        • Star Lich Kel’Thuzad Skin Pack
                                        • Purple Rage Bundle

                                        New Skins

                                        • Kel’Thuzad
                                          • Archlich Kel’Thuzad
                                          • Blightlord Kel’Thuzad
                                          • Northrend Kel’Thuzad
                                          • Scourge Kel’Thuzad
                                          • Star Lich Kel’Thuzad
                                            • Eternal Star Lich Kel’Thuzad
                                            • Frost Star Lich Kel’Thuzad
                                            • Hunter Star Lich Kel’Thuzad
                                            • Neutron Star Lich Kel’Thuzad
                                        • Jaina
                                          • Dreadlord Jaina
                                            • Abyssal Dreadlord Jaina
                                            • Blighted Dreadlord Jaina
                                            • Saronite Dreadlord Jaina
                                            • Unholy Dreadlord Jaina
                                          • Theramore Jaina
                                            • Citrine Theramore Jaina
                                            • Emerald Theramore Jaina
                                            • Midnight Theramore Jaina
                                            • Ruby Theramore Jaina
                                            • Theramore Sorceress Jaina
                                        • Sonya
                                          • Death Knight Sonya
                                            • Blighted Death Knight Sonya
                                            • Unholy Death Knight Sonya
                                            • Black Knight Sonya
                                            • Naxxramas Knight Sonya
                                          • Deathbringer Sonya
                                            • Abyssal Deathbringer Sonya
                                            • Plagued Deathbringer Sonya
                                            • Sanguine Deathbringer Sonya
                                            • Ymirjar Deathbringer Sonya
                                        • Zagara
                                          • Crypt Queen Zagara
                                            • Abyssal Crypt Queen Zagara
                                            • Blighted Crypt Queen Zagara
                                            • Saronite Crypt Queen Zagara
                                            • Sillithus Crypt Queen Zagara
                                            • Unholy Crypt Queen Zagara
                                        • Alarak
                                          • Amethyst Highlord Alarak
                                        • Gul’dan
                                          • Wretched Shadow Council Gul'dan
                                        • Kerrigan
                                          • Fighting Cheerleader Kerrigan
                                          • Heartbreaker Cheerleader Kerrigan
                                        • Li-Ming
                                          • Sapphire Volleyball Li-Ming
                                        • Malfurion
                                          • Exiled Druid of the Flame Malfurion
                                        • Medivh
                                          • Magus Medivh the Green
                                        • Raynor
                                          • Amphibious Commander Raynor
                                        • Probius
                                          • Terran Probius Red One
                                          • Terran Probius X1
                                        • Samuro
                                          • Genius Monkey King Samuro
                                          • Golden Monkey King Samuro
                                          • Midnight Monkey King Samuro
                                        • Tyrande
                                          • Virtuous Blood Elf Tyrande
                                        • Valla
                                          • Lavender Deputy Valla
                                        • Zul’jin
                                          • Coral Warbringer Zul'jin
                                          • Desert Warbringer Zul'jin

                                        Mounts

                                        • The following Mounts have been awarded to players who reached Platinum in Hero League or Bronze in Team League during 2017 Ranked Season 2:
                                          • Earthbreaker Grizzly
                                          • Dreambreaker Grizzly
                                          • Netherbreaker Grizzly
                                        • The following Mounts have been awarded to players who reached Master or higher in Hero League or Team League during 2017 Ranked Season 2:
                                          • Epic Earthbreaker Grizzly
                                          • Epic Dreambreaker Grizzly
                                          • Epic Netherbreaker Grizzly

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                                        Bug Fixes

                                        General

                                        • Fixed a number of typo and tooltip errors across several aspects of the game.

                                        Battlegrounds

                                        • Boss: Captured Bosses will now correctly use their area of effect Abilities when attacking down a lane.
                                        • Haunted Mines: Fixed an issue that could cause Heroes to become Invulnerable for a fraction of a second while entering or exiting the Mines.
                                        • Try Mode: Sentinel will now correctly gain bonus damage after completing the Ranger Talent’s quest using the Complete Quests button.

                                        Heroes, Abilities, and Talents

                                        • Stasis: Fixed an issue in which cooldowns for self-cast Stasis effects, such as Ice Block, or Chromie’s Time Out, would not count down until respawn if the Hero was killed immediately after that Stasis effect concluded.
                                        • Arthas: After learning the Shattered Armor Talent, Heroes rooted by Frost Presence’s quest reward will now correctly have their Armor reduced.
                                        • Azmodan: Manually clicking the All Shall Burn Ability will no longer cause a framerate drop.
                                        • Chen: Will no longer gain multiple Freshest Ingredient stacks when collecting a single Regeneration Globe if multiple allied Heroes are nearby.
                                        • Chen: Medivh’s Ley Line Seal can no longer cause Chen and his Storm, Earth, Fire Spirits to exist at the same time.
                                        • Cho: Rune Bomb’s area of effect indicator will no longer visually shrink if Cho’gall was affected by the Shrink Ray Talent while casting Rune Bomb.
                                        • D.Va: Fixed an issue that could cause D.Va to become unresponsive when entering the Dragon Knight or Garden Terror after using Lt. Morales’ Medivac.
                                        • Garrosh: Intimidation will no longer slow non-Heroic enemies’ attack speeds.
                                        • Garrosh: Fixed an issue that could cause Wrecking Ball to fail to throw a target but go on a full cooldown.
                                        • Greymane: Can now correctly cast Go for the Throat a second time after using the Ability to kill D.Va’s Mech.
                                        • Muradin: Haymaker will now properly knock back and damage secondary targets in its path.
                                        • Muradin: Fixed an issue that caused Muradin’s abilities to cast quickly and without animations if queued up during Dwarf Toss.
                                        • Li-Ming: Learning the Zei’s Vengeance and Arcane Orbit Talents will no longer cause Arcane Orb to deal reduced damage at close-range.
                                        • Lt. Morales: Medivac UI will no longer persist on-screen when entering the Medivac as it is destroyed.
                                        • Samuro: Switching places with a Mirror Image will no longer cancel queued commands.
                                        • Samuro: Clicking a control group to select a Mirror Image after learning Illusion Master will no longer cancel active Move Commands being carried out by that Image.
                                        • Stitches: Hook will now cancel abilities that can be channeled while moving, such as Azmodan’s All Shall Burn.
                                        • The Butcher: Floating Combat Text will now correctly display Crit damage dealt by Basic Attacks benefitting from the Brutal Strike Talent.

                                        Sound

                                        • Stukov: Massive Shove’s sound effects will no longer persist after the target is killed or collides with terrain.

                                        User Interface

                                        • Draft Mode: Fixed an issue preventing players from selecting the Lunar Rooster Mount in Draft Lobbies. 

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                                        Heroes of the Storm PTR Notes — July 31, 2017

                                        Our next Heroes of the Storm patch has just arrived to the Public Test Realm and will be available for playtesting until August 7. During this time, we kindly request your assistance in trying out some of the new content it contains before we officially release the patch to the live version of Heroes. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                        General

                                        Team Compositions

                                        • Quick Match
                                          • Quick Match will now prefer not to make mirror matches, the same hero on both teams, when other options are available.
                                        • Versus A.I.
                                          • Removed Mirror Matches: Players will no longer face duplicate enemy A.I. Heroes in this game mode.


                                        New Hero: Garrosh

                                        As the new warchief of the Horde, Garrosh is a proud and vicious warrior who rules with an iron fist. His hatred for the Alliance burns like wildfire, and he will stop at nothing to destroy them. By his axe, the orcs will reclaim their rightful glory.

                                        Trait

                                        • Armor Up
                                          • Garrosh gains 1 Armor for every 2% of maximum Health missing.

                                        Basic Abilities

                                        • Groundbreaker (Q)
                                          • Deal damage to enemies in an area. Heroes hit on the outer edge are pulled toward Garrosh.
                                        • Bloodthirst (W)
                                          • Deal damage to an enemy and Heal for 10% of Garrosh’s missing Health. Healing is increased by 100% against Heroes.
                                        • Wrecking Ball (E)
                                          • Throw a nearby enemy Hero, Minion, or Mercenary to the target location, dealing damage enemies near the impact and slowing them by 30% for 2.5 seconds.

                                        Heroic Abilities

                                        • Warlord's Challenge (R)
                                          • Silence nearby Heroes and force them to attack Garrosh for 1.5 seconds.
                                        • Decimate (R)
                                          • Deal damage to nearby enemies and Slow them by 30% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second.
                                          • Stores up to 3 charges.

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                                        Art

                                        Artanis

                                        • Daelaam Artanis' Twin Blades activation effect is now green to match the color of his warp blades.

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                                        User Interface

                                        General

                                        • Armor Indicators:
                                          • Armor buff and debuff indicators have been added next to Hero healthbars.
                                        • Cursor Cooldown Notifications:
                                          • An option to display ability cooldown indicators near your mouse cursor has been added.
                                            • This feature can be enabled or disabled in the options menu
                                        • MVP Banners:
                                          • The MVP player’s Banner will now show in the initial MVP screen.
                                        • In-Game Chat Improvements:
                                          • The in-game chat box can now be moved by clicking and dragging the directional arrow indicator seen when the chat box is open.
                                            • Double clicking the directional arrow indicator when the chat box is open will reset the position of the chat box.
                                          • In-game chat history can now be accessed using the ‘Page Up’ and ‘Page Down’ hotkeys.
                                          • A timestamp option has been added to display in-game times before chat messages.
                                          • Hero names will now display as Hero icons to the left of messages in chat.

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                                        Battlegrounds

                                        Map Rotation Update

                                        • The Ranked Map Rotation has been updated to include the following:
                                          • Braxis Holdout
                                          • Battlefield of Eternity
                                          • Sky Temple
                                          • Cursed Hollow
                                          • Blackheart's Bay
                                          • Towers of Doom
                                          • Warhead Junction
                                          • Dragon Shire
                                          • Garden of Terror

                                        Cursed Hollow

                                        • Audio and visual indicators have been added to alert players when there are 10 and 5 seconds remaining on the Raven Lord’s Curse.

                                        Heroes

                                        AssassinSpecialistSupportWarrior
                                        RagnarosProbiusAurielD.Va
                                        The ButcherSonya

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                                        Assassin

                                        Ragnaros

                                        Divider_Hero_Ragnaros_crop.png

                                        Abilities

                                        • Living Meteor (W)
                                          • Damage reduced from 72 to 68
                                        • Blast Wave (E)
                                          • Cooldown reduced from 10 to 9 seconds

                                        Talents

                                        • Level 1
                                          • Shifting Meteor (W)
                                            • Additional Functionality:
                                              • Each time an enemy is hit by Living Meteor, they take an additional 3% damage from subsequent hits by the same Meteor
                                          • Engulfing Flame (E)
                                            • Adjusted functionality:
                                              • No longer grants cooldown reduction on Blast Wave
                                              • Now also increases the damage of Blast Wave by 75%
                                        • Level 7
                                          • Superheated (E)
                                            • Removed
                                          • New Talent: Blistering Attacks (Passive)
                                            • Every 10 seconds, your next Basic Attack deals 60% bonus damage. Enemies hit by your Basic Abilities reduces this cooldown by 1 second
                                          • Molten Power (W)
                                            • Damage bonus increased from 15 to 20% per enemy Hero hit
                                        • Level 20
                                          • Lava Surge (R)
                                            • Cooldown reduction increased from 10 to 30 seconds

                                          The Butcher

                                          Divider_Hero_Butcher_crop.png

                                          Stats

                                          • Basic Attack damage lowered from 140 to 130

                                          Abilities

                                          • Fresh Meat (Trait)
                                            • Meat required to complete his quest increased from 125 to 200
                                            • Damage bonus per Meat stack decreased from 1 to .5
                                            • Meat dropped by enemy Heroes increased from 5 to 25
                                            • Bonus damage on quest completion increased from 100 to 125
                                            • Once the quest is completed, enemy Heroes continue to drop Meat, giving The Butcher 5 permanent Basic Attack damage per Meat collected

                                          Talents

                                          • Level 1
                                            • Abattoir (Trait)
                                              • Removed

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                                          Specialist

                                          Probius

                                          Divider_Hero_Probius_crop.png

                                          Abilities

                                          • Worker Rush (Z)​
                                            • Worker Rush can no longer be activated while the Worker Rush buff is still active. This will prevent players from accidentally placing the ability on cooldown when leaving the Hall of Storms.

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                                          Support

                                          Auriel

                                          Divider_Hero_Auriel_Crop.png

                                          • Auriel’s resource bar will now glow when at maximum Hope.

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                                          Warrior

                                          D.Va

                                          Divider_Hero_DVa.png

                                          Talents

                                          • Level 4
                                            • Diverting Power (W)
                                              • Instead of preventing D.Va from moving during Defense Matrix, this talent now adds an additional 50% slow.

                                          Sonya

                                          Divider_Hero_Sonya.png

                                          Abilities

                                          • Whirlwind (E)
                                            • The time required after activation before the ability can be canceled has been increased from .5 to 1 seconds. This should help prevent accidental cancellations.

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                                          Collection

                                          New Bundles – The following new Bundles and Skin Packs are available for a limited time!

                                          • Garrrosh Heroic Bundle
                                          • Mad Axe Garrosh Skin Pack
                                          • StarCrossed Bundle
                                          • Warcraft Armory Bundle

                                          New Skins

                                          • Garrosh
                                            • Shattered Hand Garrosh
                                            • Blackrock Garrosh
                                            • Deadly Garrosh
                                            • Glorious Garrosh
                                            • Mad Axe Garrosh
                                            • Biohazard Mad Axe Garrosh
                                            • Frozen Mad Axe Garrosh
                                            • Horde Axe Garrosh
                                            • Mutant Mad Axe Garrosh
                                          • Anub'arak
                                            • Anub'alisk
                                            • Enraged Anub'alisk
                                            • Kaldir Anub'alisk
                                            • Omega Anub'alisk
                                            • Venomous Anub'alisk
                                          • Li-Ming
                                            • Templar Li-Ming
                                            • Dark Templar Li-Ming
                                            • First Ascendant Li-Ming
                                            • Onyx Templar Li-Ming
                                            • Void Templar Li-Ming
                                          • E.T.C.
                                            • L800 E.T.C.
                                            • Angelic L800 E.T.C.
                                            • Horde L800 E.T.C.
                                            • Jungle L800 E.T.C.
                                            • Shock L800 E.T.C.
                                            • Spectre L800 E.T.C.
                                          • Abathur
                                            • Feral Swarm Abathur
                                          • Alarak
                                            • Amethyst Highlord Alarak
                                          • Dehaka
                                            • Savage Pack Leader Dehaka
                                          • D.Va
                                            • Devil Dogs Goliath D.Va
                                            • Spectre Goliath D.Va
                                          • Probius
                                            • Sargas Probius Prime
                                            • Solarite Probius Prime
                                          • Rehgar
                                            • Saronite Ironclaw Rehgar
                                          • Samuro
                                            • Warsong Hellblade Samuro
                                          • The Butcher
                                            • Grendel Butcherlisk
                                          • Valeera
                                            • Crimson Demon Hunter Valeera
                                            • Ivory Demon Hunter Valeera
                                          • Varian
                                            • Deadly Lo'Gosh Varian
                                          • Zul’jin
                                            • Arcane Emberlord Zul'jin

                                          New Mounts

                                          • Road Boar
                                            • Road Boar
                                            • Biohazard Road Boar
                                            • Frozen Road Boar
                                            • Horde Road Boar
                                            • Mutant Road Boar

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                                          Bug Fixes

                                          General

                                          • Fixed a number of typo and tooltip errors across several aspects of the game.

                                          Battlegrounds

                                          • Mercenaries: Heroes will no longer be pushed when allied Mercenaries path into them.
                                          • Minions: Catapults that are destroyed while their projectiles are mid-air will no longer deal half-damage.
                                          • Heroes Brawl: Fixed an issue that could cause increased loading times when entering Heroes.
                                          • Try Mode: The Reset Talents button now properly removes bonus damage earned by completing Medivh’s Arcane Charge Questing Talent. 
                                          • Try Mode: The Reset Talents button now properly removes the range and cooldown bonuses granted by Genji’s Agile Dismount Talent.
                                          • Braxis Holdout: Fixed a rare issue that could cause large units to get stuck on the corners of Structures. 
                                          • Warhead Junction: AI players will no longer become stuck in the southwest hand corner of the Battleground when retreating down the bottom lane. 

                                          Heroes, Abilities, and Talents

                                          • Alarak: Marking The Lost Vikings with Rite of Rak'Shir during their Longboat Raid Ability and then killing the Longboat will now correctly grant bonus Sadism and Rite of Rak’shir cooldown reduction.
                                          • Alarak & Artanis: Fixed an issue causing Deadly Charge to go on a full cooldown if Alarak is hit by Phase Prism while channeling.
                                          • Arthas: After Arthas completing the Frost Presence Questing Talent the Shattered Armor Talent will now correctly apply Armor Reduction to Heroes who have been rooted by Howling Blast. 
                                          • Cassia: Blinding Light will no longer reveal Stealthed enemy Heroes.
                                          • Chen: Medivh’s Ley Line Seal can no longer cause Chen and his Storm, Earth, Fire Spirits to exist simultaneously. 
                                          • D.Va: Now properly contests Objective Capture Points while exiting her Mech.
                                          • D.Va: Now properly contests and pushes Hanamura Payloads while exiting her Mech.
                                          • D.Va: D.Va’s Basic Attacks are now halted during her Taunt and Dance animations.
                                          • D.Va: The Call Mech status bar that appears under D.Va’s party frame portrait no longer persists after she dies and respawns in Mech Mode. 
                                          • Kharazim: Seven-Sided Strike will no longer target D.Va's Mech during Self-Destruct. 
                                          • Genji: X-Strike can now be properly self-cast. 
                                          • Greymane: Can now correctly cast Go For the Throat a second time after using the Ability to kill D.Va’s Mech. 
                                          • Lt. Morales: Entering a Medivac as it is destroyed will no longer cause the Medivac UI to persist on-screen. 
                                          • Probius: Pylons that are affected by a time stop, such as Zeratul’s Void Prison, will no longer cause Warp Rift’s cooldown to be paused for the duration of the effect.
                                          • Ragnaros: Lava Wave now correctly contributes to Ragnaros’ Siege Damage. 
                                          • Rexxar: Fixed an issue that could cause Misha to become briefly unresponsive after respawning if she was killed while Rexxar was affected by time stop effect. 
                                          • Samuro: Selecting Mirror Images via control groups will no longer cancel their active movement commands. 
                                          • Sonya: The Ancient Spear model will no longer visually persist when cast on an allied Gate prior to game start. 
                                          • Stasis: Fixed an issue in which cooldowns for self-stasis effects, like Chromie’s Time Out, would not begin counting down until the Hero respawned if that Hero was killed immediately after the self-stasis effect concluded.
                                          • Stealth: Fixed an issue that could cancel the Stealth effect provided by Valeera’s Vanish and Tyrande’s Shadowstalk when cast at a specific moment during those Heroes’ Basic Attacks.
                                          • Sylvanas: Can cast Possession on units spawned by Bosses on Warhead Junction.
                                          • Thrall: Fixed an issue allowing Sundering to be seen and heard through fog of war.
                                          • The Butcher: Fixed an issue preventing Ruthless Onslaught from activating when targeting an enemy that moves into fog of war. 
                                          • Tracer: Ricochet will no longer cause Tracer’s Basic Attacks to bounce to Stealthed Heroes. 
                                          • Tychus: Fixed an issue preventing Drakken Laser Drill from displaying a range indicator. 
                                          • Tyrael & The Butcher: Fixed an issue that allowed Sanctification to go off despite Tyrael being stunned by Ruthless Onslaught. 
                                          • Valla: Fixed an issue that prevented the Death Dealer talent from refreshing the cooldown of Vault after killing a structure. 
                                          • Valeera: Fixed an issue that caused Valeera to break Stealth if Sinister Strike was cast immediately before attempting to Vanish. 
                                          • Zul’jin: Fixed an issue preventing Zul’jin from self-casting Guillotine. 

                                          Sound

                                          • Stukov: Fixed an issue causing Massive Shove sound effects to play for too long if the target was pushed an exceptionally long distance.
                                          • Genji: Fixed an issue preventing the Shingan talent from playing quest tracking sounds if a target was hit with all 3 Shurikens. 
                                          • Hero VO: Fixed an issue that occasionally caused Heroes to play a previously selected Heroes’ voice line when locking in during draft mode. 

                                          User Interface

                                          • Quests: Fixed an issue causing Daily Quests to appear delayed upon initial login.
                                          • Heroes Brawls: Fixed an issue that could cause players to become stuck on ‘Waiting for Game Results’ after finishing a Heroes Brawl.

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                                          Heroes of the Storm PTR Notes — July 3, 2017

                                          Our next Heroes of the Storm patch has just arrived to the Public Test Realm and will be available for playtesting until July 10. During this time, we kindly request your assistance in trying out some of the new content it contains before we officially release the patch to the live version of Heroes. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                          New Hero: Stukov

                                          Alexei Stukov had a hard life, and an even harder death. He has been betrayed, shot into space, resurrected and infested, almost cured, and then experimented upon as the infestation returned. Now, his infestation spreads within the Nexus...

                                          Trait

                                          • Bio-Kill Switch (D)
                                            • Activate to detonate all of Stukov's Viruses. Each Healing Pathogen heals its target, and each Weighted Pustule does damage and Slows its target by 70% for 2 seconds. Can be cast while Channeling Lurking Arm.

                                          Basic Abilities

                                          • Healing Pathogen (Q)
                                            • Infest an allied Hero with a Healing Pathogen that heals the target for 240 Health over 4.5 seconds. Healing Pathogens can spread to a nearby allied Hero every 0.75 seconds, and a single Healing Pathogen can spread to each allied Hero 1 time.
                                          • Weighted Pustule (W)
                                            • Hurl a pustule that impacts all enemy Heroes in its path, dealing damage and Slowing by 5%, increasing to 50% over 3 seconds. Deals additional damage upon expiring or being removed.
                                          • Lurking Arm (E)
                                            • Channel at a target location, creating an area that Silences enemies inside and deals 144 damage per second to them. Deals 50% reduced damage to non-Heroes.Does not cost Mana while Channeling, and lasts until canceled or interrupted.

                                          Heroic Abilities

                                          • Flailing Swipe (R)
                                            • Swipe 3 times in front of Stukov over 1.75 seconds, dealing damage to enemies hit and knocking them away. Each swipe is larger than the previous.
                                          • Massive Shove (R)
                                            • Extend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, taking damage. Stukov gains 50 Armor while shoving an enemy.

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                                          Art

                                          Mounts

                                          • Run animations for Battle Raptor and Epic Battle Raptor Mounts have been updated.

                                          Heroes, Abilities, and Talents

                                          • Xul has received updated visual effects to coincide with Talent updates.

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                                          User Interface

                                          General

                                          • If the Heroes of the Storm client is minimized, or not the current focus window, it will now retake focus in the following situations:
                                            • If a player who was queued for matchmaking is removed from the queue.
                                            • When a game is found while a player is queued for matchmaking.
                                            • If a draft is cancelled and the player is removed from a draft lobby.

                                          Disable Screen Shake Setting

                                          • A new Disable Screen Shake setting has been added to the Gameplay tab in the Options Menu.
                                            • If this setting is enabled, the screen will no longer visibly shake when Forts and Keeps are destroyed.

                                          Emoji Autocompletion

                                          • The client will now display a list of suggested Emojis as it attempts to predict the player’s intended Emoji when they begin typing shorthand into the chat window. 

                                          Team League

                                          • The tooltip that displays when queue times for 2-player parties are lengthy will now include estimated wait times for parties of 2, 3 and 5 players.
                                            • Additionally, the Ranked Play interface has been adjusted, and the tooltip’s size and layout have been revised to help prevent it from overlapping other UI elements.

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                                          Battlegrounds

                                          Map Rotation Update

                                          • The Ranked Map Rotation has been updated to include the following:
                                            • Hanamura
                                            • Dragon Shire
                                            • Tomb of the Spider Queen
                                            • Cursed Hollow
                                            • Infernal Shrines
                                            • Garden of Terror
                                            • Warhead Junction
                                            • Haunted Mines
                                            • Towers of Doom
                                          • PTR Note: This rotation will not be present on the Public Test Realm, but will go into effect once the patch is officially released to the live version of the game in each region.

                                          Hanamura

                                          • Core Life increased from 7 to 8
                                          • Sapper Minions will no longer spawn for the enemy team after a Keep is destroyed
                                          • Map Objective:
                                            • First Payload spawn time increased by 15 seconds
                                            • Second Payload spawn time increased by 15 seconds
                                            • Payloads now grant 1200 XP upon reaching their destination
                                          • Mercenaries:
                                            • Fortification Camp
                                              • Turret power-up will now prioritize attacking Heroes
                                              • Turret power-up health has been increased by 10%
                                              • Turret power-up now deals double damage to Minions
                                            • Recon Camp
                                              • Dragon Spirits power-up no longer dismounts enemy Heroes
                                            • Support Camp
                                              • Initial Spawn time increased by 15 seconds
                                              • Health total decreased by 10%
                                              • Base attack damage decreased by 12%
                                              • Attack damage scaling reduced by roughly 60%
                                              • Self-heal ability cooldown increased by 2 seconds

                                          Heroes

                                          AssassinSpecialist
                                          RagnarosXul

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                                          Assassin

                                          Ragnaros

                                          Divider_Hero_Ragnaros_crop.png

                                          Abilities

                                          • Molten Core (D)
                                            • When Molten Core expires, the camera will now snap back to Ragnaros if he is not on screen.

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                                          Specialist

                                          Xul

                                          Divider_Hero_Xul_crop.png

                                          Abilities

                                          • Spectral Scythe (Q)
                                            • Mana cost reduced from 65 to 55
                                          • Cursed Strikes (W)
                                            • Mana cost reduced from 65 to 60
                                          • Bone Prison (E)
                                            • Now causes all active Skeletons to fixate on the target.

                                          Talents

                                          • Level 1
                                            • Shackler (Active)
                                              • Added functionality:
                                                • Basic Attacking a Hero that is slowed, rooted, or stunned reduces the cooldown of Bone Armor by 2 seconds.
                                          • Level 4
                                            • Reaper’s Toll (Q)
                                              • New functionality:
                                                • !Quest: Hit enemy Heroes with Spectral Scythe.
                                                • !Reward: After hitting 20 Heroes, reduce the cooldown by 3 seconds.
                                            • Jailors (Trait)
                                              • New functionality:
                                                • Cause 2 Skeletons to spawn when you cast Bone Prison. These do not count toward the maximum limit of Skeletons you can own.
                                                • !Quest: Spawn Skeletal Warriors.
                                                • !Reward: After spawning 80 Skeletons, when Skeletal Warriors fixate on an enemy from Bone Prison they gain 50% Movement and Attack Speed.
                                            • (New) Grim Scythe (W)
                                              • Every time Cursed Strikes damages enemies, reduce its cooldown by .5 seconds, up to 10 seconds.
                                          • Level 7
                                            • Trag’Oul’s Essence (Trait)
                                              • Moved from level 4 to level 7
                                              • Redesigned:
                                                • Skeleton Basic Attacks restore 1% Health and .4% Mana.
                                            • Harvest Vitality (W)
                                              • Redesigned:
                                              • Cursed Strikes heals Xul for 60% of the damage it deals to Heroes.
                                            • Weaken (W)
                                              • Now also increases the duration of Cursed Strikes Attack Speed slow from 2 to 3 seconds.
                                            • Rathma’s Blessing (Trait)
                                              • Removed
                                          • Level 13
                                            • Decrepify (Q)
                                              • Removed
                                            • Giant’s Curse (W)
                                              • Removed
                                            • Echoes of Death (Q)
                                              • Moved from level 16 to level 13
                                              • New functionality:
                                                • After an additional 1.5 seconds, 2 more Spectral Scythes appear next to the first and travel back to Xul dealing 75% damage.
                                            • (New) Rapid Harvest (W)
                                              • When Xul damages an enemy with Cursed Scythe, he gains 5% Attack Speed for 3 seconds, up to 75%.
                                            • Executioner (Passive)
                                              • Moved from 16 to 13.
                                          • Level 16
                                            • Skeleton Mastery (Trait)
                                              • Removed
                                            • Corpse Exposion (Trait)
                                              • Moved from level 13 to level 16
                                            • Bone Spear (Active)
                                              • Moved from level 20 to level 16
                                              • Cooldown increased from 10 to 12 seconds.
                                          • Level 20
                                            • Call of the Grave (R)
                                              • Removed
                                            • (New) Andariel’s Visage (R)
                                              • Xul is healed for 50% of the damage done by Poison Nova. Skeleton Warriors become Poison Skeletons, dealing 50% increased damage.
                                            • Raised Mage (R)
                                              • Renamed to Cold Hand of Death
                                              • New functionality:
                                                • No longer causes Skeletal Mages to spawn from dead Heroes.
                                                • Now causes Skeletal Warriors to become Frost Skeletons, causing their Basic Attacks to slow enemies by 30%.
                                            • (New) Kalan’s Edict (Trait)
                                              • Every time a Skeleton deals Basic Attack damage, reduce Xul’s Heroic cooldown by 1%.
                                          LEVEL (TIER)Xul Talents
                                          1 (1)Backlash (1)Shackler (1)Shade (1)
                                          4 (2)(!) Reaper's Toll (Q)Grim Scythe (W)(!) Jailors (D)
                                          7 (3)Harvest Vitality (W)Weaken (W)Trag'Oul's Essence (Trait)
                                          10 (4)Poison NovaSkeletal Mages
                                          13 (5)Echoes of Death (Q)Rapid Harvest (W)Executioner (Passive)
                                          16 (6)Amplify Damage (E)Corpse Explosion (Trait)Bone Spear (Active)
                                          20 (7)Andariel's Visage (R)Cold Hand of Death (R)Mortal Wound (Q)Kalan's Edict (Trait)
                                          • (!) indicates a Questing Talent.
                                          • Italic text indicates a NEW Talent.
                                          • Underlined text indicates a MOVED Talent.

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                                          Collection

                                          New Bundles – The following new Bundles and Skin Packs are available for a limited time!

                                          • Stukov Heroic Bundle
                                          • Admiral Krakenov Skin Pack
                                          • Terran It Up Bundle

                                          New Skins

                                          • Stukov
                                            • Dictator Stukov
                                            • Kaldir Stukov
                                            • UED Stukov
                                            • Zerus Stukov
                                            • Admiral Krakenov
                                            • Ghost Admiral Krakenov
                                            • Reef Admiral Krakenov
                                            • Tideswept Admiral Krakenov
                                            • Vice Admiral Krakenov
                                          • Auriel
                                            • Glorious Archangel Auriel
                                            • Shadow Demonic Auriel
                                          • Chromie
                                            • Leper Timewalker Chromie
                                          • Diablo
                                            • Skyborne Archangel Diablo
                                            • Horrific Prime Evil Diablo
                                            • Timeless Prime Evil Diablo
                                          • Illidan
                                            • Vordrassil Shan’do Illidan
                                          • Johanna
                                            • Holy Spellbreaker Johanna
                                          • Kerrigan
                                            • Queen of MEKA Kerrigan
                                            • Queen of Templar Kerrigan
                                          • Li-Ming
                                            • Infernal Archon Li-Ming
                                          • Muradin
                                            • Umojan Maraudin’ Muradin
                                          • Rexxar
                                            • Biohazard Raider Rexxar
                                          • Tyrael
                                            • Vengeful Archangel Tyrael
                                          • Xul
                                            • Bone Visage Xul
                                            • Classic Bone Visage Xul
                                            • Royal Bone Visage Xul
                                            • Rusted Bone Visage Xul
                                            • Skeletal Bone Visage Xul
                                            • Reaper Necromaster Xul

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                                          Bug Fixes

                                          General

                                          • Fixed a number of typo and tooltip errors across several aspects of the game.

                                          A.I.

                                          • Hanamura – Fixed an issue with AI players pacing near Payloads if a stealthed enemy was contesting.

                                          Art

                                          • Alarak – Lightning Surge will now display its effect when cast on Forts and Keeps.
                                          • Auriel – Fixed a visual issue with Auriel’s Bestow Hope crown when placed on a Tassadar in Archon form.
                                          • Uther – Fixed an issue with the Beacon of Light talent causing it to display the wrong icon.

                                          Battlegrounds

                                          • Hanamura – Fixed an issue preventing Turret power-ups from being damaged by the Boss’s Energy Ring ability.
                                          • Hanamura – Fixed an issue preventing Mercenaries from attacking Turret power-ups.
                                          • Haunted Mines – Fixed an issue that prevented skulls from being collected if a Haunted Miner was killed while over unpathable terrain.
                                          • Haunted Mines – Fixed a rare issue that could cause Grave Golems to push the same lane twice.
                                          • Mercenaries – Fixed an issue causing the Raven Mercenary’s Seeker Missile reveal effect to occasionally persist after the Seeker Missile detonated.
                                          • Sandbox Mode – Fixed an issue that caused duplicate D.Va Mechs to appear when using the ‘Move Here’ command with D.Va.
                                          • Warhead Junction – Fixed an issue preventing the damage-over-time effect applied by the Boss’s Podling spawns from being cleansed by abilities intended to cleanse these effects.
                                          • Warhead Junction – Fixed an issue causing players to be incorrectly flagged as AFK when standing near or collecting Warheads.

                                          Heroes, Abilities, and Talents

                                          • Alarak – Fixed an issue that prevented Rite of Rak’Shir from going on a reduced cooldown if used on a Nova Holo Decoy that expired.
                                          • Arthas – The attack speed slow applied by Frozen Tempest is now consistent with what is stated in the ability’s tooltip.
                                          • Chen – Fixed an issue preventing the stun duration of Anub’arak’s Burrow Charge from being reduced by Purifying Brew.
                                          • D.Va – Fixed an issue causing D.Va’s Mech to ignore ‘Hold Position’ commands.
                                          • D.Va – Fixed a rare issue that caused D.Va to become unresponsive if Big Shot was fired into the enemy Hall of Storms immediately before calling down a Mech.
                                          • D.Va – Fixed that issue that allowed D.Va’s Boosters to push enemies that were affected by Time Stop.
                                          • D.Va – Fixed an issue causing D.Va to destroy map mechanic pickups (such as Doubloons) when using Call Mech near them.
                                          • D.Va – Fixed an issue causing Defense Matrix to unintentionally reduce the effects of percentage damage abilities.
                                          • D.Va – Fixed an issue preventing pilot D.Va from immediately exiting her Mech after casting Self Destruct if there was not ample space available nearby.
                                          • Genji – Fixed an issue causing Genji to take partial damage from abilities that ended Deflect early, such as stuns and silences.
                                          • Greymane – Fixed an issue that could occasionally grant additional Go for the Throat procs after casting the free charge.
                                          • Kharazim – Fixed an issue that Stitches’ Vile Gas to deal damage to Kharazim while casting Seven-Sided Strike.
                                          • Murky – The Fish Eye talent will now properly reveal stealthed targets at the edge of its sight radius.
                                          • Murky – Fixed an issue causing Murky’s Fish Eye talent to permanently reduce his mounted movement speed. 
                                          • Nova – Fixed an issue preventing Holo Decoy from being cast in several locations on Garden of Terror and Infernal Shrines.
                                          • Probius – Fixed an issue preventing Probius from gathering minerals while inside the Garden Terror on Garden of Terror
                                          • Tassadar – Fixed an issue causing Tassadar to gain healing from the damage dealt by his Focused Beam talent.
                                          • Tychus – The primary target damage amount displayed in Overkill’s tooltip is now consistent with the damage dealt by the Ability.

                                          Sound

                                          • Diablo Announcer – Fixed an issue causing the Diablo announcer pack game start countdown to become out of sync.
                                          • Draft Mode – Fixed an issue causing Hero selection voiceover lines to occasionally echo.
                                          • Muradin – Fixed an issue causing a pop in Muradin’s Avatar voice lines when playing in certain locales.

                                          User Interface

                                          • Collection - Fixed an issue preventing the “Unseen Items” flag from clearing after viewing all highlighted items in the Collection.
                                          • Nova, Samuro – Fixed an issue preventing debuff timers from showing below clone’s health bars.
                                          • UI – Fixed an issue that could occasionally fail to display one team’s current experience total.

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                                          InvisibleDividerLine_800x50.png

                                          Heroes of the Storm PTR Notes — June 5, 2017

                                          Our next Heroes of the Storm patch has just arrived to the Public Test Realm and will be available for playtesting until June 12. During this time, we kindly request your assistance in trying out some of the new content it contains before we officially release the patch to the live version of Heroes. Just like last time, if you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


                                          General

                                          Malthael’s Bargain Event

                                          • Earn epic in-game rewards in both Diablo III and Heroes just by playing Heroes of the Storm with a friend!
                                            • Quest: Play 15 Games with friend in VS AI, QM, Ranked, and Unranked as Diablo Heroes
                                            • Heroes of the Storm Rewards: Leoric’s Phantom Charger, 1x Epic Loot Chest
                                            • Diablo III Rewards: Ghost Kerrigan Wings
                                          • The event begins during the week of June 12, and lasts until June 26. Click here to learn more about Malthael's Bargain.

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                                          New Hero: Malthael

                                          Once the Aspect of Wisdom, Malthael abandoned heaven after the Worldstone’s destruction. In secret, he had resolved to end the Eternal Conflict by becoming a Reaper of Souls and eliminating everything affected by demonic corruption, including humanity.

                                          Trait

                                          • Reaper’s Mark
                                            • Basic Attacks afflict non-Structure targets with Reaper’s Mark for 4 seconds. Marked enemies are revealed and take damage equal to 2.5% of their maximum Health every second.

                                          Basic Abilities

                                          • Soul Rip (Q)
                                            • Extract the souls of nearby enemies afflicted with Reaper’s Mark, dealing damage and Healing Malthael for a portion of the damage dealt to each target hit.
                                            • Heroic targets heal Malthael for an additional 3% of the Hero’s maximum Health.
                                          • Wraith Strike (W)
                                            • Instantly teleport through an enemy afflicted by Reaper’s Mark, dealing damage and refreshing Reaper’s Mark.
                                          • Death Shroud (E)
                                            • After 0.25 seconds, unleash a wave of dark mist that applies Reaper’s Mark to the enemies it hits.

                                          Heroic Abilities

                                          • Tormented Strike (R)
                                            • Gain 20 Armor and unleash a torrent of souls, continually applying Reaper’s Mark to enemies for 4 seconds.
                                          • Last Rites (R)
                                            • Apply a death sentence to an enemy Hero that, after 2 seconds, deals damage equal to 50% of their missing Health.
                                            • (!) Repeatable Quest: Enemies killed while under the effect of Last Rites permanently reduce its cooldown by 5 seconds, to a minimum of 15 seconds.

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                                          Art

                                          General

                                          • New loading screen art, created by artist Alex Horley, has been added in celebration of Malthael’s arrival to the Nexus.

                                          Heroes, Abilities, and Talents

                                          • A generic marker has been added to indicate when enemies can be killed by an ability.
                                            • This marker will appear above low-health enemies for Greymane and Malthael when Go for the Throat or Last Rites will deal fatal damage to the target.
                                          • Tracer's Basic Attacks have received performance improvements.
                                          • Genji's Dragon Claw button art has been updated to make progress easier to read at a glance.
                                          • The following Heroes have received updated visual effects to coincide with Talent updates:
                                            • Kerrigan
                                            • Malfurion
                                            • Thrall

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                                          User Interface

                                          General

                                          • Holding SHIFT + left-clicking an Announcer, Banner, Emoji, Portrait, Spray, or Voice Line in your Collection will now create a chat link that directs other players to that item.
                                            • If an item does not have its own page, the link will open to the relevant category in the Collection with that item's title in the search bar.

                                          Hero Select

                                          • A “Close to Leveling” sorting option has been added to non-draft Hero Select and the Profile’s Roster tab.
                                            • Use this sorting feature to quickly locate Heroes who require the least amount of XP in order to level-up.
                                            • When two or more Heroes are tied, those Heroes will be further sorted by release date.

                                          Hotkeys

                                          • Force Move
                                            • A Force Move command has been added to the Basic Hotkeys menu.
                                              • When a Hero receives a Force Move command, they will move to the target point without attacking any units on the way or anything that was clicked when the command was issued.
                                              • Heroes who attack while moving, like Tracer, will continue to attack enemies during a Force Move command. However, while using these Heroes, Force Move commands will prevent players from clicking a new target or accidentally switching from the locked-on target.
                                          • Modifier Hotkeys
                                            • ALT, CTRL, and SHIFT can now be set as Modifiers for Basic Hotkeys (Q, W, E, R, Attack, Move, etc.).

                                          Mastery Taunts

                                          Quest Log

                                          • Hero Levels that grant multiple progression rewards will no longer take up two or more slots in the Quest Log.
                                          • Instead, hovering the cursor over that slot will now display a tooltip that communicates all rewards granted upon reaching that level.
                                            • For example: Hovering the cursor over an upcoming Hero Level 10 reward will indicate that the player will receive 500 Gold and a Hero-Specific Loot Chest.

                                          Ranked Play

                                          • General
                                            • Lessened personal rank adjustments in both Hero and Team Leagues, which will allow players’ ranks to move more quickly during win or loss streaks.
                                          • Team League
                                            • Team League matchmaking will now allow players to wait indefinitely until the system finds a reasonable match for their skill level.
                                            • When average queue times for 2-player parties in Team League become lengthy, the leaders from additional 2-player parties attempting to enter the queue will see a warning message that they may be in for a long wait.
                                              • When this occurs, the party leader can choose to enter the lengthy queue if they are willing to wait, or cancel the queue to find additional party members and get a match more quickly.

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                                          Design and Gameplay

                                          General

                                          • Cooldowns for Abilities and Talents that can be toggled on and off have been unified to 0.5 seconds across the board. While most of these Abilities and Talents already had a 0.5 second delay, there were a few outliers, which have now been updated:
                                            • Anub'arak - Legion of Beetles (Active)
                                            • Thrall - Spell Shield (Active)
                                            • Murky - Never-Ending Murlocs (R)

                                          Talents

                                          • Bolt of the Storm
                                            • Range reduced by 20%
                                            • New Bolt of the Storm alternatives have been added to several Heroes
                                          Developer Comment:  While we love Bolt of the Storm and the playmaking potential that it provides, we believe that the talent is too often used as an extra escape. We have also received feedback that Bolt of the Storm could have more awesome moments if its playmaking potential were more tied to offensive use cases. Our goals with these changes are twofold: to consolidate Bolt of the Storm to heroes where we think it makes for awesome gameplay moments, and second to create use cases where it is more optimal to use Bolt of the Storm to make offensive plays. We hope that these changes create more interesting moments in the late-game where heroes can shine by making risky plays to ensure victory for their team.

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                                          Battlegrounds

                                          Map Rotation Update

                                          • Thanks for sharing your Map Rotation feedback with us! As a result of community-driven discussions, we’re making all 13 Battlegrounds available for play in Versus A.I., Quick Match, and Unranked modes.
                                          • Hero and Team League are now the only game modes that will feature a Map Rotation.
                                          • The Ranked Map Rotation has been updated to include the following:
                                            • Hanamura
                                            • Dragon Shire
                                            • Tomb of the Spider Queen
                                            • Cursed Hollow
                                            • Infernal Shrines
                                            • Sky Temple
                                            • Braxis Holdout
                                            • Blackheart’s Bay
                                            • Battlefield of Eternity
                                          • A new Map Rotation icon has been added to the Ranked Play screen.
                                            • Hover the cursor over the Map Rotation icon to display a list of all Battlegrounds currently available in Ranked matchmaking.
                                            • Find the Map Rotation icon next to the Grand Master Leaderboard and Ranked Guide buttons.

                                          Minions

                                          • Catapults
                                            • Can now slightly overlap with one another to help prevent them from becoming stuck against one another when multiple Catapults bunch up around a Core.

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                                          Heroes

                                          AssassinSupportWarrior
                                          KerriganLi LiStitches
                                          RaynorMalfurion
                                          Thrall

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                                          Assassin

                                          Kerrigan

                                          Divider_Hero_Kerrigan_Crop.png

                                          Talents

                                          • Level 20
                                            • Bolt of the Storm (Active)
                                              • Removed
                                            • New Talent – Psionic Shift (Active)
                                              • Activate to teleport a short distance and deal 50 damage to enemies in the area. Enemy Heroes hit give Kerrigan 300% of the damage dealt as Assimilation Shields. 70-second cooldown.

                                          Raynor

                                          Divider_Hero_Raynor_Crop.png

                                          Talents

                                          • Level 20
                                            • Bolt of the Storm (Active)
                                              • Removed

                                          Thrall

                                          Abilities

                                          • Chain Lightning (Q)
                                            • Cooldown increased from 6 to 7 seconds
                                            • Number of bounces increased from 2 to 3
                                            • Range of bounces decreased from 7 to 5
                                            • Mana cost increased from 40 to 45
                                          • Feral Spirit (W)
                                            • No longer stops upon the first enemy hero hit
                                            • Feral Spirit travels 25% further with each enemy hero hit
                                          • Frostwolf Resilience (Trait)
                                            • Heal amount decreased from 314 to 210

                                          Talents

                                          • Level 1
                                            • Block (Passive)
                                              • Removed
                                            • Rabid Wolves (W)
                                              • Removed
                                            • Seasoned Marksman (Active)
                                              • Removed
                                            • New Talent: Echo of the Elements (Q)
                                              • !Quest: Kill 10 minions or heroes within 1.5 seconds of them being hit by Chain Lightning
                                                • Reward: Decreases the mana cost of Chain Lightning by 20
                                              • !Quest: Kill 20 minions or heroes within 1.5 seconds of them being hit by Chain Lightning
                                                • Reward: Gain an additional charge of Chain Lightning
                                            • New Talent: Crash Lightning (Q)
                                              • !Quest: Hit at least 2 enemy heroes with a single cast of Chain Lightning
                                                • Reward: Increases bounce damage by 10 up to a maximum of 400
                                              • !Quest: Hit at least 2 enemy heroes, 20 times, with a single cast of Chain Lightning
                                                • Reward: Bounces of Chain Lightning now prioritize enemy heroes
                                            • Rolling Thunder (Q)
                                              • Added functionality:
                                                • Increases Chain Lightning’s maximum bounces by 1
                                          • Level 4
                                            • Ride the Lightning (Q)
                                              • Removed
                                            • Spirit Journey (W)
                                              • Removed
                                            • Envenom (Active)
                                              • Removed
                                            • New Talent: Feral Resilience (W)
                                              • Each enemy hero hit by Feral Spirit grants 2 charges of Block, granting 50 physical armor. Lasts until consumed or Feral Spirit is cast again.
                                            • New Talent: Frostwolf Pack (W)
                                              • !Quest: Hit 7 heroes with Feral Spirit. Progress is reset upon dying or if Feral Spirit doesn’t hit at least one enemy hero.
                                                • Reward: Decreases the cooldown from 12 to 6 seconds, and decreases the mana cost from 60 to 30
                                            • Mana Tide (Trait)
                                              • Mana gained increased from 15 to 20
                                              • Added functionality:
                                                • When Mana Tide procs, now also reduces basic ability cooldowns by 0.5 seconds.
                                          • Level 7
                                            • Wind Shear (E)
                                              • Removed
                                            • Stone Wolves (W)
                                              • Removed
                                            • New Talent: Maelstrom Weapon (E)
                                              • !Quest: Attack enemy heroes while Windfury’s movement speed bonus is active.
                                                • Reward: Increases attack damage by 1
                                              • !Quest: Attack 20 enemy heroes while Windfury’s movement speed bonus is active.
                                                • Reward: Increases the movement speed bonus of Windfury from 30% to 40%
                                              • !Quest: Attack 40 enemy heroes while Windfury’s movement speed bonus is active.
                                                • Reward: Permanently gain 15% increased movement speed.
                                            • New Talent: Ancestral Wrath (Active)
                                              • Each time Frostwolf Resilience activates, Thrall gains a stack of Ancestral Wrath, up to a maximum of 8. 
                                              • Activate to consume 8 stacks of Ancestral Wrath, stealing 15% of target hero’s maximum health over 3 seconds. Thrall heals for 150% of this amount over 3 seconds.
                                          • Level 13
                                            • Restless Wolves (W)
                                              • Removed
                                            • Giant Killer (Passive)
                                              • Removed
                                            • Spell Shield (Passive)
                                              • Removed
                                            • Frostwolf’s Grace (Trait)
                                              • Moved from Level 7
                                              • Healing amount increased from 100 to 150% of Feral Resilience 
                                              • Cooldown decreased from 30 to 15 seconds
                                            • New Talent: Spirit Shield (Passive)
                                              • Every 45 seconds, gain 50 Spell Armor against the next enemy ability and subsequent abilities for 1.5 seconds. Triggering Frostwolf Resilience reduces this Cooldown by 5 seconds. 
                                          • Level 16
                                            • Forked Lightning (Q)
                                              • Removed
                                            • Ride the Wind (E)
                                              • Removed
                                            • Blood for Blood (Active)
                                              • Removed
                                            • New Talent: Thunderstorm (Q)
                                              • !Quest: Cast Chain Lightning on a hero. Dying or casting it on the same hero twice in a row resets progress.
                                                • Reward: Chain Lightning slows targets by 8%, stacking up to 40%.
                                              • !Quest: Reach a 40% bonus slow.
                                                • Reward: Chain Lightning deals 25% more damage to the primary target.
                                              • This quest never completes and will reset even at maximum stacks. 
                                            • New Talent: Alpha Wolf (W)
                                              • Increases root duration from 1 to 1.5 seconds. 
                                              • For 3 seconds after being hit by a Feral spirit, Thrall’s basic attacks deal 3% of the targets maximum health.
                                          • Level 20
                                            • Bolt of the Storm (Active)
                                              • Removed
                                            • Worldbreaker (R)
                                              • Decreases Cooldown from 70 to 50 seconds
                                              • New Functionality:
                                                • No Longer travels indefinitely
                                                • Creates a pathing blocker for 3 seconds
                                            • New Talent: Wind Rush (Active)
                                              • Activate to teleport to a target location and gain Windfury
                                              • 70 second CD
                                          Developer Comment:  We started looking at Thrall for a talent update as many of his talents were older generic talents, and Thrall ended up having a clear build path. Our pillar for this update was creating more talent diversity and unique ways to play. The changes to Feral Spirit add new opportunities for Thrall to make big plays, while allowing him to continue his role as a lane bully, or play with the team, depending on your playstyle. Overall, Thrall is now flush with Quest talents, and this is something we wanted to explore and are excited for your feedback.

                                          Return to Heroes


                                          Support

                                          Li Li

                                          Divider_Hero_LiLi_Crop.png

                                          Talents

                                          • Level 20
                                            • Bolt of the Storm (Active)
                                              • Removed

                                          Malfurion

                                          Abilities

                                          • Moonfire (W)
                                            • Mana cost reduced from 20 to 15 
                                          • Regrowth (Q)
                                            • Mana cost increased from 40 to 45
                                            • Heal over time ticks reduced from 31 to 28 
                                          • Twilight Dream (R)
                                            • Passive Mana Regen functionality removed 

                                          Talents

                                          • Level 1
                                            • Moonburn (W)
                                              • New functionality:
                                                • Your Moonfire deals 75% bonus damage to Minions
                                                  • !Quest: Kill nearby Minions
                                                  • Reward: For every 5 nearby lane Minions killed, increase this damage bonus by 1%. After hitting 25% additional bonus damage, the bonus damage is also applied to Mercenaries and Monsters 
                                          • Level 4
                                            • Vengeful Roots (E)
                                              • Entangling Roots also spawns a Treant that lasts for 10 seconds.
                                                • Damage increased from 64 to 70
                                                • Treant damage no longer gains level scaling
                                              • !Quest: Hit Heroes with Entangling Roots
                                              • Reward: Every enemy Hero hit increases the damage of the Treant by 8 
                                            • Full Moonfire (W)
                                              • Moved from Level 13.
                                              • Mana cost reduction decreased from 10 to 5
                                              • Radius bonus decreased from 60 to 50% 
                                            • Versatile (D)
                                              • Removed
                                          • Level 7
                                            • Strangling Vines (E)
                                              • New functionality:
                                                • Heroes hit by Entangling Roots have all healing received reduced by 30% for the duration of the Root effect
                                            • Lunar Shower (W)
                                              • Moved from Level 16 
                                            • Hindering Moonfire (W)
                                              • Moved from Level 16 
                                            • MULE (Active)
                                              • Removed
                                            • Cleanse (Active)
                                              • Removed
                                          • Level 16
                                            • Hardened Focus (Passive)
                                              • Removed
                                            • New Talent – Ysera’s Gift (Q)
                                              • The heal-over-time portion of Regrowth is increased by 40% while you are above 75% Health 
                                              • New Talent – Revitalize (D)
                                                • Upon casting Innervate, Malfurion gains 50 Mana and his cooldowns refresh 50% faster for 5 seconds
                                          • Level 20
                                            • Bolt of the Storm (Passive)
                                              • Removed
                                            • Nightmare has been renamed to Astral Communion (R)
                                              • New functionality:
                                                • Slow effect has been removed.
                                                • When activated, channel for 1 second and then instantly teleport to the target location and cast Twilight Dream. This shares a cooldown with Twilight Dream.

                                          Return to Heroes


                                          Warrior

                                          Stitches

                                          Divider_Hero_StitchesPatched_Crop.png

                                          Talents

                                          • Level 20
                                            • Bolt of the Storm (Active)
                                              • Removed
                                            • Regenerative Bile (R)
                                              • ​Renamed to Potent Bile
                                                • New functionality:
                                                  • Healing and Movement Speed bonuses have been removed
                                                  • Putrid Bile duration bonus increased from 2 to 6 seconds
                                                  • Now increases the slow effect from 35 to 45%
                                            • Hungry Hungry Stitches (R)
                                              • Damage bonus has been removed.
                                              • Added Functionality:
                                                • While active, Gorge has increased range and can be repeatedly recast until the first target is expelled. Gorging a target outside of melee range will teleport Stitches to the target.
                                            • New Talent: Cannibalize (Passive)
                                              • Basic Attacks against enemy Heroes heal Stitches for 5% of his maximum Health.

                                          Return to Heroes


                                          Collection

                                          New Bundles – The following new Bundles and Skin Packs are available for a limited time!

                                          • Echoes of Tristram Bundle
                                          • Malthael Heroic Bundle
                                          • Grave Warden Malthael Skin Pack

                                          New Skins

                                          • Malthael
                                            • Spectral Malthael
                                            • Platinum Malthael
                                            • Toxic Malthael
                                            • Tarnished Malthael
                                            • Grave Warden Malthael
                                            • Angelic Grave Warden Malthael
                                            • Crimson Grave Warden Malthael
                                            • Frozen Grave Warden Malthael
                                            • Timelost Grave Warden Malthael
                                          • Li-Ming
                                            • Tal Rasha Li-Ming
                                            • Cobalt Tal Rasha Li-Ming
                                            • Crimson Tal Rasha Li-Ming
                                          • Murky
                                            • Sir Murkalot
                                            • Amber Sir Murkalot
                                            • Obsidian Sir Murkalot
                                            • Scarlet Sir Murkalot
                                            • Steel Sir Murkalot
                                          • Sylvanas
                                            • Blood Raven Sylvanas
                                            • Banshee Raven Sylvanas
                                            • Jungle Raven Sylvanas
                                            • Skeletal Raven Sylvanas
                                            • Wild Raven Sylvanas
                                          • Tyrael
                                            • Infernal Demonic Tyrael
                                          • Zeratul
                                            • Unraveler Zeratul
                                            • Ancient Unraveler Zeratul
                                            • Golden Unraveler Zeratul
                                            • Hollow Unraveler Zeratul
                                            • Noxious Unraveler Zeratul

                                          New Mounts

                                          • Golden Treasure Goblin – Can only be unlocked using Gold. Available for a limited time.
                                          • Cloud Mounts
                                            • Happy Cloud
                                            • Sad Cloud
                                            • Angry Cloud
                                          • Battle Raptor Mounts – Awarded to players who achieved Platinum in Hero League or Bronze in Team League during 2017 Ranked Season 1.
                                            • Battle Raptor
                                            • Crimson Battle Raptor
                                            • Deadly Battle Raptor
                                          • Epic Battle Raptor Mounts – Awarded to players who achieved Master in Hero League or Team League during 2017 Ranked Season 1.
                                            • Epic Battle Raptor
                                            • Epic Crimson Battle Raptor
                                            • Epic Deadly Battle Raptor

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                                          Bug Fixes

                                          General

                                          • Fixed a number of typo and tooltip errors across several aspects of the game.

                                          A.I.

                                          • Hanamura: A.I. players will no longer pace back and forth near the payload when a Stealthed enemy Hero is nearby.

                                          Art

                                          • Diablo: Prime Evil Diablo’s model while no longer freeze in place during its victory animation.
                                          • Murky: Octo-Grab’s model will no longer persist on the target if Murky is Stopped in the same moment that the Ability is cast.
                                          • Tyrande: Trueshot Aura will now correctly display visual effects on the terrain when graphics are set to Low.

                                          Battlegrounds

                                          • Braxis Holdout: Fixed an issue in which players could be kicked for inactivity while defending the Beacons.
                                          • Cursed Hollow: A small shadow will no longer appear at the location where a new Tribute is about to spawn when graphics are set to Low.
                                          • Dragon Shire: The Dragon Knight’s Savage Charge Ability will no longer cancel Anub’arak’s Burrow Charge.
                                          • Hanamura: The Mega Enforcer will no longer leash after consuming a Hero.
                                          • Hanamura: When the player is not holding an item, the Map Mechanic Ability button tooltip now correctly explains that Hanamura-specific Abilities can be earned by defeating Mercenaries.
                                          • Hanamura: Map Mechanic Turrets can now correctly attack the Mega Enforcer and Mercenaries.
                                          • Towers of Doom: Capturing an Altar will now properly reset that player’s AFK warning timer.
                                          • Try Mode: The Complete Quests button will now properly complete Gazlowe’s Clockwerk Steam Fists Quest Talent.
                                          • Try Mode: Complete Quests will now properly grant Ragnaros’s Catching Fire Quest Talent rewards.
                                          • Try Mode: Refresh Forts will no longer cause the cooldown timer above the Healing Fountain to disappear.
                                          • Mercenaries: Captured enemy Mercenaries will no longer drop Fresh Meat stacks for The Butcher or Mineral stacks for Probius.

                                          Heroes, Abilities, and Talents

                                          • Basic Attacks: Splash and Cleave damage will now correctly reveal targets who are hit while inside Bushes and Vents.
                                          • DoT Effects: Illidan’s Evasion, Chen’s Elusive Brew, and Xul’s Shade Armor will no longer prevent Damage over Time effects from displaying properly in their Health bars.
                                          • DoT Effects: Enemy Health bars will now correctly display damage over time effects after being hit by Swift Strike with the Strike at the Heart Talent.
                                          • Polymorphs: Fixed several issues in which Polymorph effects could incorrectly knock Heroes out of Stealth.
                                          • Abathur: Locusts will now assist Heroes who are attacking a Mercenary Camp rather than immediately traveling to a lane.
                                          • Abathur: Can now correctly cast Symbiote on an allied Nova’s Holo Decoys.
                                          • Anub’arak: An active Cocoon will no longer be destroyed if it is moved by Abilities that block pathing, such as Tyrael’s Holy Ground or Tassadar’s Force Wall.
                                          • Azmodan: All Shall Burn will now properly cancel any active Movement commands issued to Azmodan prior to casting.
                                          • Azmodan: General of Hell will now assist Azmodan while he is attacking a Mercenary Camp rather than immediately traveling to a lane.
                                          • Diablo: Fixed an issue that could allow Shadow Charge to Stun enemies who did not collide with the terrain.
                                          • Gazlowe: Can no longer cast Deth Lazor if he has less than the required amount of Mana.
                                          • Greymane: Insatiable will no longer cause Basic Attacks to restore Mana when Inner Beast is not active.
                                          • Greymane: After learning Viciousness, Cursed Bullet will now correctly refresh Inner Beast’s duration.
                                          • Illidan: Evasion will no longer prevent damage over time effects from displaying on Illidan’s Health bar.
                                          • Kharazim: Duration bars for Echo of Heaven and Deadly Reach will now appear simultaneously if both are active at once.
                                          • Li-Ming: Wave of Force will no longer cancel Sonya’s Whirlwind animation.
                                          • Murky: Can now properly collect Regeneration Globes during Safety Bubble.
                                          • Nazeebo: The tooltips for Nazeebo’s Voodoo Ritual Trait now properly indicate that it contains a Quest.
                                          • Nazeebo: Silencing the Zombies that were created by Zombie Wall with the Dead Rush Talent will no longer prevent them from uprooting.
                                          • Ragnaros: Empower Sulfuras’s animation will no longer play without dealing damage if the attack was cancelled by issuing Movement Commands.
                                          • Stitches: Hook can no longer pull Stealthed enemy Heroes through allied Gates.
                                          • Tassadar: Fixed an issue causing the first tick of Psionic Storm to deal slightly less damage than intended.
                                          • Tassadar: After learning Prismatic Link, Basic Attacks that bounce to a secondary target will now properly reveal that enemy.
                                          • The Butcher: Minions that die near The Butcher will now always drop Fresh Meat stacks.
                                          • The Butcher: Fresh Meat earned via Hero Takedowns, and collected while piloting the Garden Terror or Dragon Knight, will now correctly increment The Butcher’s Fresh Meat stacks.
                                          • The Butcher: Insatiable Blade’s Movement Speed bonus is now properly granted when Butcher’s Brand is applied to non-Heroic targets.
                                          • Valeera: Wound Poison’s reduced Healing debuff will now correctly display a red plus symbol next to the affected Hero’s status bar rather than a purple plus overhead.
                                          • Valeera: Will no longer be revealed when entering the Haunted Mines or using the Tunnel on Towers of Doom.
                                          • Varian: The cooldown for Victory Rush will now be properly reduced when nearby Monsters are killed.

                                          Sound

                                          • Collection: Brightwing will no longer play voiceover when navigating away from her Hero page in the Polish game client.
                                          • Genji: Dragonblade voiceover now plays correctly and will no longer be interrupted by other sound effects.

                                          User Interface

                                          • In-game: Zul’jin’s You Want Axe? Quest Talent will not appear complete on the in-game Score Screen’s Talents tab prior to reaching 120 stacks.
                                          • In-game: Zarya’s Maximum Charge Quest Talent will not appear complete on the in-game Score Screen’s Talents tab prior to reaching 150 stacks.
                                          • Mastery Taunts: Players who have Mastery Taunts will no longer receive Desync errors when loading into a game.
                                          • Quick Cast: The Quick Cast setting for Varian’s passive Heroic Strike Trait has been removed from the Quick Cast Settings menu.

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                                          Heroes of the Storm PTR Notes — May 8, 2017

                                          Our next Heroes of the Storm patch has just arrived to the Public Test Realm and will be available for playtesting until May 15. During this time, we kindly request your assistance in trying out some of the new content it contains before we officially release the patch to the live version of Heroes. If you encounter any bugs or other issues during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.

                                          New Hero: D.Va

                                          Hana Song, also known as “D.Va,” is both a world champion professional gamer and a burgeoning global icon. As a member of South Korea’s elite MEKA unit, she fights to protect her homeland from the colossal omnic threat lurking within the East China Sea.

                                          Trait

                                          • Mech Mode
                                            • When D.Va’s Mech is destroyed, she is ejected after 0.75 seconds and can continue to fight in Pilot Mode. Destroying D.Va’s Mech only awards 50% of a normal Hero’s XP.
                                          • Pilot Mode
                                            • Each Basic Attack reduces the cooldown of Call Mech by 0.5 seconds. As a Pilot, D.Va only awards 50% of a normal Hero’s XP upon death.

                                          Mount

                                          • While in Mech Mode, D.Va can shoot while moving, but her Movement Speed is reduced by 15%.
                                          • D.Va can only use Mounts while in Pilot Mode.

                                          Basic Abilities

                                          • Boosters (Q)
                                            • Increases D.Va’s Movement Speed by 125% for 2 seconds. Enemies that are hit take damage and are knocked away.
                                            • D.Va cannot be Slowed while Boosters are active.
                                          • Defense Matrix (W)
                                            • Channel a defensive field in the target direction for 3 seconds, reducing damage dealt by enemy Heroes inside it by 75%. The Mech can move while channeling, but cannot turn.
                                            • Damage dealt to the Mech by enemies within Defense Matrix still grants the same amount of Self-Destruct Charge.
                                          • Self-Destruct (E)
                                            • Requires Mech Mode.
                                            • Eject from the Mech, setting it to self-destruct after 4 seconds. Deals medium to massive damage in a large area, depending on distance from the center of the blast. Deals 50% damage against Structures.
                                            • Gain 1% Charge for every 2 seconds spent using Basic Attacks, and 30% Charge per 100% of Mech Health lost.
                                          • Call Mech (E)
                                            • Requires Pilot Mode.
                                            • Call a new Mech and enter Mech Mode. 45 second cooldown. While in Pilot Mode, each Basic Attack lowers this cooldown by 0.5 seconds.

                                          Heroic Abilities

                                          • Bunny Hop (R)
                                            • Requires Mech Mode.
                                            • D.Va’s Mech becomes Unstoppable and stomps every 0.5 seconds, dealing damage and Slowing enemies by 40%. Lasts 4 seconds.
                                          • Big Shot (R)
                                            • Requires Pilot Mode.
                                            • Deal damage to all enemies in a line. Call Mech’s cooldown is reduced by 8 seconds for each enemy Hero hit.

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                                          Art

                                          Heroes, Abilities, and Talents

                                          • Questing Talents: Visual effects that appear upon completing a Talent Quest have received updates and should now be much more apparent.
                                          • The following Heroes have received updated visual effects to coincide with Talent updates:
                                            • Alarak
                                            • Tyrande

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                                            Collection

                                            New Bundles

                                            • Welcome Bundle
                                              • Jumpstart your Collection with the Welcome Bundle, which contains a large amount of Gems, a Stimpack, a new Mount, and several Loot Chests —one of which guarantees a random Hero!
                                              • The Welcome Bundle can be only be purchased once, and only using real money.
                                                • 800 Gems
                                                • Welcome Loot Chest – A special Loot Chest that guarantees at least one random Hero
                                                • Rare Loot Chest
                                                • Epic Loot Chest
                                                • 7 Day Stimpack
                                                • Zebra Mount
                                            • D.Va Heroic Bundle
                                              • Contains D.Va and all three Goliath D.Va skins. Available for a limited time.

                                            New Skins

                                            • D.Va
                                              • Goliath D.Va
                                              • Hazard Goliath D.Va
                                              • Sharkmouth Goliath D.Va
                                              • Major D.Va
                                              • Fiery D.Va
                                              • Pro D.Va
                                              • Competitive Pro D.Va
                                              • Elite Pro D.Va
                                            • Kerrigan
                                              • Dorm Cheerleader Kerrigan has been added in honor of UTA HOTS, the 2017 Heroes of the Dorm champions!

                                            New Mounts

                                            • The Dorm 2017 Championship Banner has been added in honor of UTA HOTS, the 2017 Heroes of the Dorm champions!
                                            • Zebra – Available exclusively by purchasing the Welcome Bundle.

                                            New Announcers

                                            • D.Va
                                            • Genji

                                            New Banners

                                            • D.Va Banner
                                            • Iconic D.Va Banner
                                            • D.Va Warbanner
                                            • Iconic D.Va Warbanner

                                            New Emojis

                                            • D.Va Pack 1
                                            • D.Va Pack 2

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                                            User Interface

                                            In-Game

                                            • Emojis
                                              • In-game chat messages are now limited to 10 Emojis per message.
                                              • A notification will display on-screen when attempting to enter more than 10 Emojis in a single message.
                                            • Score Screen
                                              • The “Role” column in the Stats tab on the in-game score screen has been split into “Healing/Shielding” and "Damage Taken" columns.
                                              • Certain Heroes, such as Tyrael, Uther, and Zarya, as well as E.T.C. with the Prog Rock Talent, or Chen with the Enough to Share Talent, will display values in both columns.

                                            Portrait

                                            • Player levels displayed in portraits have received visual updates, and should be easier to distinguish while using the progression portrait border.

                                            Rejoin

                                            • The Rejoin screen has been updated to provide a smoother experience when reconnecting to an ongoing match.

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                                            Design and Gameplay

                                            Hearthstone

                                            • Using Hearthstone (Default: B) will no longer automatically snap the camera back to the allied Hall of Storms unless Camera Lock is enabled (Default: L).

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                                            Heroes

                                            AssassinMulti-ClassSupportWarrior
                                            AlarakVarianAurielAnub'arak
                                            CassiaLi LiDehaka
                                            GenjiLúcioSonya
                                            IllidanTyrande
                                            NovaUther
                                            Zul'jin

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                                            Assassin

                                            Alarak

                                            Divider_Hero_Alarak_crop.png

                                            Abilities

                                            • Sadism (Trait)
                                              • New Functionality:
                                                • Alarak now gains 3% Sadism per enemy Takedown, up to 30%.  This bonus is lost on Death.
                                                • Now also affects self-healing vs. enemy Heroes.
                                            • ​Discord Strike (Q)
                                              • Now has Double Cross functionality baseline.
                                              • Mana cost reduced from 55 to 45
                                            • Lightning Surge (E)
                                              • Mana cost reduced from 30 to 25
                                              • Damage reduced from 100 to 62
                                              • Adjusted Functionality:
                                                • Enemies hit by the center of the beam now take 100% bonus damage
                                                • Healing is no longer based on the amount of damage done to enemy Heroes
                                                  • Enemy Heroes hit now heal Alarak for 70 Health

                                            Talents

                                            • Level 1
                                              • Power Conduit (E)
                                                • Removed
                                              • Without Effort (W)
                                                • Removed
                                              • Sustaining Power (E)
                                                • Moved from Level 16
                                                • Bonus Healing reduced from 30% to 25%
                                              • Extended Lightning (E)
                                                • Moved from Level 4
                                                • Adjusted functionality:
                                                  • Reduce the damage bonus of Sadism by 10%. 
                                                  • !Quest: Hit 5 enemy Heroes with the center portion of Lightning Surge. 
                                                    • Reward: Increase the range of Lightning Surge by 20%. 
                                                  • !Quest: Hit 15 Heroes with the center portion of Lightning Surge. 
                                                    • Reward: Enemy Heroes hit with the center portion of Lightning Surge are slowed by 50% for 2 seconds. 
                                                  • !Quest: Hit 3 enemy Heroes with the center portion of Lightning Surge in a single cast. 
                                                    • Reward: Gain 10 Sadism and complete all quests on this talent.
                                              • New Talent: Ruthless Momentum (Passive)
                                                • While above 80% Health, your Basic Abilities cooldown 20% faster.
                                            • Level 4
                                              • Double Cross (Q)
                                                • Removed
                                              • Reckless Strike (Q)
                                                • Removed
                                              • Cycle of Discord (Q)
                                                • Removed
                                              • Negatively Charged (E)
                                                • Moved from level 16
                                                • New functionality:
                                                  • Increases the bonus damage from hitting the center portion of Lightning Surge to 200%
                                                  • Quest: Each time you hit an enemy Hero with the center portion of Lightning Surge, increase the center damage bonus by an additional 5%
                                              • Chaos Reigns (Q)
                                                • Moved from Level 7
                                                • New Functionality:
                                                  • !Quest: Hit 15 enemy Heroes with Discord Strike. 
                                                    • Reward: Increase Discord Strike's damage by 60. 
                                                  • !Quest:  Hit 2 enemy Heroes with of Discord Strike in a single cast. 
                                                    • Reward: Increase Discord Strike's damage by 60. 
                                                  • !Quest: Hit 3 enemy Heroes with Discord Strike in a single cast. 
                                                    • Reward: Increase Discord Strike's damage by 60 and complete all quests on this talent.
                                              • New Talent: Show of Force (Passive)
                                                • Hitting an enemy Hero with 3 abilities within 2 seconds causes them to take an additional 70 damage.
                                            • Level 7
                                              • Endless Energy (E)
                                                • Removed
                                              • Thunderstruck (E)
                                                • Removed
                                              • Dissonance (Q)
                                                • Moved from Level 13
                                                • No longer reduces Sadism by 10%.
                                              • Hindered Motion (W)
                                                • Moved from Level 13
                                                • No longer reduces Sadism by 10%
                                                • Slow amount reduced from 40% to 25%
                                              • Applied Force (W)
                                                • Moved from Level 1
                                                • Added functionality:
                                                  • Reduce the damage of Sadism by 10% but Telekinesis’s range is increased by 20% and it pushes 20% further.
                                            • Level 13
                                              • Psychokinesis (W)
                                                • Removed
                                              • Pure Malice (Passive)
                                                • Sadism bonus reduced from 8% stacking up to 40% max to 6% stacking up to 30% max.
                                                • Hasty Bargain can now reduce this Sadism bonus
                                              • New Talent: Blade of the Highlord (Passive)
                                                • Your Basic Attacks against enemy Heroes grant you 6% Sadism for 4 seconds, stacking up to 30%.
                                              • New Talent: Rite of Rak’Shir (Active)
                                                • Activate to mark an enemy Hero.
                                                  • Using Discord Strike on your marked target increases your Sadism by 3%
                                                  • Killing the enemy Hero gives you 6% bonus Sadism and sets the cooldown of Right of Rak’Shir to 10 seconds
                                                  • Dying removes all bonuses from this talent
                                                  • 300-second cooldown and duration
                                            • Level 16
                                              • Projected Force (W)
                                                • Removed
                                              • Quick Mind (W)
                                                • Removed
                                              • New Talent: Lethal Onslaught (Q)
                                                • For 4 seconds after hitting an enemy hero with Discord Strike, your Basic Attacks gain 50% of Sadism’s benefit.  Attacking enemy Heroes refreshes the duration of this buff.
                                              • New Talent: Lightning Barrage (E)
                                                • If Lightning Surge hits an enemy Hero with its center portion, then it can be cast again with no Mana cost or cooldown within 2 seconds of being cast.  This second cast cannot target the same enemy.
                                              • New Talent: Mocking Strikes (Passive)
                                                • Your Basic Attacks against enemy Heroes who are Stunned, Slowed, Rooted, or Silenced reduces your Basic Ability cooldowns by 2.5 seconds
                                            • Level 20
                                              • Last Laugh (Active)
                                                • Cooldown increased from 20 to 30 seconds
                                                • Range decreased by 15%
                                                • Adjusted functionality:
                                                  • Activate to remove all roots, slows, and damage over time effects and teleport to the chosen location
                                                  • After 4 seconds, reduce Alarak’s Health to 1
                                                  • If Alarak damages 3 enemy Heroes with Basic Abilities within 4 seconds after teleporting, his Health is not reduced

                                            Developer Comment:  Your Highlord has returned! Alarak has received a large update that he has deemed “acceptable”, targeted at making him more rewarding for players who take the time to master him.  Baseline changes include reworking his Sadism to be increased upon getting Takedowns and putting bonus damage into his Lightning Surge baseline for hitting enemies in its center beam.  We’re also experimenting with some new talent ideas with Extended Lightning and Chaos Reigns, where players can gain huge benefits for the rarely accomplished feat of hitting 3 enemy Heroes with a single ability.
                                            LEVEL (TIER)Alarak Talents
                                            1 (1)Sustaining Power (E)(!) Extended Lightning (E)Ruthless Momentum (Passive)
                                            4 (2)(!) Chaos Reigns (Q)(!) Negatively Charged (E)Show of Force (Passive)
                                            7 (3)Dissonance (W)Hindered Motion (W)Applied Force (W)
                                            10 (4)Deadly ChargeCounter-Strike
                                            13 (5)Blade of the Highlord (Passive)Pure Malice (Passive)Rite of Rak-Shire (Active)
                                            16 (6)Lethal Onslaught (Q)Lightning Barrage (E)Mocking Strikes (Passive)
                                            20 (7)Counter-Strike (R)Deadly Charge (R)Last Laugh (Active)Hasty Bargain (Active)
                                            • (!) indicates a Questing Talent.
                                            • Italic text indicates a NEW Talent.
                                            • Bold text indicates a MOVED Talent.

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                                            Cassia

                                            Divider_Hero_Cassia.png

                                            Abilities

                                            • Ball Lightning (R)
                                              • Damage reduced from 200 to 180
                                            • Valkyrie (R)
                                              • Damage increased from 190 to 225
                                                 

                                            Talents

                                            • Level 1
                                              • Charged Strikes (Active)
                                                • Damage bonus reduced from 25 to 20%

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                                            Genji

                                            Divider_Hero_Genji.png

                                            Talents

                                            • Level 4
                                              • Dragon Claw (Passive)
                                                • Damage activation requirement reduced from 415 to 375
                                                   
                                            • Level 7
                                              • Cyber Shield (D)
                                                • Spell Armor duration increased from 2 to 2.5 seconds
                                              • Dodge (Passive)
                                                • Cooldown increased from 5 to 8 seconds

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                                              Illidan

                                              Divider_Hero_Illidan_Crop.png

                                              Talents

                                              • Level 1
                                                • Unending Hatred (Passive)
                                                  • Increased the amount of Basic Attack damage gained from killing Minions from .1 to .2

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                                              Nova

                                              Divider_Hero_Nova_Crop.png

                                              Talents

                                              • Level 7
                                                • Snipe Master (Q)
                                                  • Stacks are no longer lost when hitting non-Heroes.
                                                • Anti-Armor Shells (Passive)
                                                  • Custom UI has been added to show the cooldown before your next attack

                                              Zul'jin

                                              Divider_Hero_Zuljin_crop.png

                                              Stats

                                              • Basic Attack damage reduced from 110 to 106

                                              Talents

                                              • Level 13
                                                • Voodoo Shuffle (Active)
                                                  • Cooldown from 30 to 10 seconds

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                                              Multi-Class

                                              Varian

                                              Divider_Hero_Varian_crop.png

                                              Stats

                                              • Basic Attack damage increased from 87 to 91 

                                              Talents

                                              • Level 1
                                                • Overpower (W)
                                                  • Reduced the damage bonus after Parrying a Basic Attack from 25 to 20%
                                                  • High King’s Quest (Passive)
                                                    • Increased the Basic Attack damage bonus from completing all 3 quests from 30 to 45
                                              • Level 4
                                                • Warbringer (E)
                                                  • Added functionality:
                                                    • Now also reduces the Mana cost of Charge by 50%
                                              • Level 7
                                                • Live by the Sword (W)
                                                  • Increased the amount of Parried Basic Attacks needed to reduce the cooldown of Parry from 2 to 4

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                                                Specialist

                                                Probius

                                                Divider_Hero_Probius_crop.png

                                                Abilities

                                                • Pylon Overcharge (R)
                                                  • Health bonus decreased from 50 to 30%
                                                  • Damage decreased from 55 to 52
                                                • Null Gate (R)
                                                  • Damage increased from 16 to 17

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                                                Support

                                                Auriel

                                                Divider_Hero_Auriel_Crop.png

                                                Abilities

                                                • Bestow Hope (D)
                                                  • Hope generation from damage dealt to non-Heroes reduced from 8 to 5%

                                                Li Li

                                                Divider_Hero_LiLi_Crop.png

                                                Abilities

                                                • Cloud Serpent (W)
                                                  • Damage reduced from 29 to 25
                                                • Blinding Wind (E)
                                                  • Cooldown increased from 8 to 9 seconds
                                                  • Mana cost increased from 30 to 35

                                                Talents

                                                • Level 1
                                                  • Gale Force (E)
                                                    • Damage bonus reduced from 50 to 40%
                                                • Level 7

                                                  • Lightning Serpent (W)
                                                    • Damage reduced from 15 to 14
                                                Developer Comments:  While we’re happy that we’re seeing more Lili due to her recent buffs, they have gone a bit far in making the hero too powerful, particularly in double-support compositions. We’re reverting part of her Blinding Wind buff, and reducing the power of her Cloud Serpent so that she is not putting out quite as much damage in games.

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                                                Lúcio

                                                Divider_Hero_Lucio.png

                                                Abilities

                                                • Healing Boost (W)
                                                  • Heal amount from reduced from 3 to 2

                                                Talents

                                                • Level 16
                                                  • Heliotropics (Q)
                                                    • Removed

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                                                Tyrande

                                                Divider_Hero_Tyrande_Crop.png

                                                Stats

                                                • Basic Attack damage reduced from 87 to 82

                                                Abilities

                                                • Light of Elune (Q)
                                                  • Adjusted functionality:
                                                    • No longer heals yourself while healing allies
                                                    • The cooldown is now lowered by 2 seconds every time you land a Basic Attack
                                                  • Heal amount reduced from 320 to 270
                                                  • Cooldown increased from 8 to 12 seconds
                                                  • Mana cost reduced from 45 to 25
                                                • Sentinel (W)
                                                  • Added functionality:
                                                    • !Quest: Hit heroes with Sentinel
                                                      • Reward: Every 8 Heroes hit with Sentinel allows it to pierce one target and lowers the Mana cost by 10 
                                                • Shadowstalk (R)
                                                  • New functionality:
                                                    • Tyrande gains stealth and 30% Movement Speed. When stealth is lost, she keeps her Movement Speed and gains 50% Attack Speed for 5 seconds
                                                  • Cooldown from 60 to 30 seconds
                                                • Starfall (R)
                                                  • Radius reduced from 6 to 5

                                                Talents

                                                • Level 1
                                                  • Ranger’s Mark (D)
                                                    • New functionality:
                                                      • !Quest: Basic Attacks lower the cooldown of Hunter’s Mark by 1 second
                                                        • Reward: For every 60 Basic Attacks against Heroes, increase the duration of Hunter’s Mark by 1 second
                                                  • Lunar Blaze (E)
                                                    • Moved from Level 7
                                                    • New functionality:
                                                      • !Quest: Every Hero hit by Lunar Flare increases its damage by 3%
                                                        • Reward: After hitting 10 Heroes, remove the Mana Cost
                                                        • Reward: After hitting 20 Heroes, increase the range by 40%
                                                  • Ranger (W)
                                                    • Moved from Level 16
                                                    • Adjusted functionality:
                                                      • Sentinel deals up to 75% more damage based on distance traveled
                                                      • !Quest: Hit Heroes with Sentinel
                                                        • Reward: Every enemy hit with Sentinel increases the damage at maximum range by 3%
                                                  • Seasoned Marksman (Passive)
                                                    • Removed
                                                • Level 4
                                                  • Pierce (W)
                                                    • Removed
                                                  • Focused Attack (Passive)
                                                    • Removed
                                                  • Protective Shield (Active)
                                                    • Removed
                                                  • Healing Ward (Active)
                                                    • Removed
                                                  • Searing Arrows (Active)
                                                    • Removed
                                                  • Celestial Attunement (Q)
                                                    • Moved from Level 1
                                                    • New functionality:
                                                      • Light of Elune removes stuns. If a stun is removed this way, Light of Elune can be recast for free within 3 seconds.
                                                  • New Talent: Moonlit Arrows (Q)
                                                    • Basic Attacks reduce the Cooldown of your Light of Elune by an additional .75 seconds
                                                  • New Talent: Kaldorei Resistance (Q)
                                                    • Light of Elune grants 15 Spell Armor for 6 seconds. This can stack up to 4 times
                                                • Level 7
                                                  • Trueshot Aura (Active)
                                                    • Moved from Level 16
                                                    • Adjusted functionality:
                                                      • Nearby allies have 10% increased Basic Attack damage
                                                      • Activate: Double this bonus for 5 seconds
                                                  • Huntress’ Fury (Trait)
                                                    • Moved from Level 13
                                                    • New functionality:
                                                      • Basic Attack’s against targets with Hunter’s Mark will damage all nearby enemies
                                                  • Lunar Momentum (Passive)
                                                    • Removed
                                                  • Calldown: MULE (Active)
                                                    • Removed
                                                  • New Talent: Darnassian Archery (Passive)
                                                    • Each consecutive attack against an enemy Hero deals 5% more damage. This lasts for 4 seconds or until you target a non-Heroic unit
                                                • Level 13
                                                  • Empower (W)
                                                    • Moved from Level 1
                                                    • New functionality:
                                                      • Every Hero hit by Sentinel lowers its Cooldown by 4 seconds
                                                  • Quickening Blessing (Q)
                                                    • Moved from Level 7
                                                  • Sprint (Active)
                                                    • Removed
                                                  • Shrink Ray (Active)
                                                    • Removed
                                                  • New Talent: Harsh Moonlight (W)
                                                    • Enemies hit by Sentinel are slowed by 30% and have their damage reduced by 30% for 4 seconds
                                                • Level 16
                                                  • Mark of Mending (Trait)
                                                    • New functionality:
                                                      • Tyrande’s Basic Attacks heal her for 2% of her maximum Health
                                                      • Allied Heroes Basic Attacks against targets with Hunter’s Mark will heal for 3% of their maximum Health
                                                  • Overflowing Light (Q)
                                                    • Moved from Level 13
                                                    • New functionality:
                                                      • While above 60% life, Light of Elune heals for 30% more
                                                  • New Talent: Elune’s Chosen (Active)
                                                    • Target an allied Hero. For the next 5 seconds, you will heal them for 200% of the Basic Attack damage you deal
                                                • Level 20
                                                  • Celestial Wrath (R)
                                                    • New functionality:
                                                      • Enemy Heroes within Starfall have Hunter’s Mark applied to them
                                                  • Shooting Star (E)
                                                    • Moved from Level 16
                                                    • New functionality:
                                                      • Increases Basic Attack range by 20%
                                                      • After every 10th Basic Attack against enemies, a Lunar Flare will fire at a nearby enemy Hero
                                                  • Hunter’s Swiftness (R)
                                                    • Removed
                                                  • Nexus Frenzy (Passive)
                                                    • Removed
                                                  • Storm Shield (Active)
                                                    • Removed
                                                  • Rewind (Active)
                                                    • Removed
                                                  • New Talent: Eyes of the Huntress (R)
                                                    • Casting Shadowstalk also reveals the enemy team for 2 seconds.
                                                  • New Talent: Iceblade Arrows (Passive)
                                                    • Gain 25% Attack Speed. Basic Attacks against enemy Heroes reduces all damage they deal by 5% for 3 seconds. This can stack up to 10 times
                                                Developer Comment:  During one of our design meetings many months ago, we came to the consensus that we wanted to swap the heal functionality between Tyrande and Uther. It felt like the self-heal mechanic was better suited on a front-line melee Healer, so we gave it to our favorite paladin in his latest rework. Instead of simply removing functionality from Light of Elune, we decided to add a large amount of cooldown reduction with every Basic Attack. This will reward players that can stay in combat and has allowed us to shift some of her power from healing output into more utility and offensive-based areas. Overall, we are extremely excited to see what our players can do with her new kit and look forward to hearing any feedback you have!
                                                LEVEL (TIER)tyrande Talents
                                                1 (1)(!) Ranger's Mark (D)(!) Lunar Blaze (E)(!) Ranger (W)
                                                4 (2)Moonlit Arrows (Q)Celestial Attunement (Q)Kaldorei Resistance (Q)
                                                7 (3)Huntress' Fury (D)Darnassian Archery (Passive)Trueshot Aura (Active)
                                                10 (4)ShadowstalkStarfall
                                                13 (5)Quickening Blessing (Q)Empower (W)Harsh Moonlight (W)
                                                16 (6)Overflowing Light (Q)Mark of Mending (D)Elune's Chosen (Active)
                                                20 (7)Eyes of the Huntress (R)Celestrial Wrath (Shooting Star (E)Iceblade Arrows (Passive)
                                                • (!) indicates a Questing Talent.
                                                • Italic text indicates a NEW Talent.
                                                • Bold text indicates a MOVED Talent.

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                                                Uther

                                                Divider_Hero_Uther_Crop.png

                                                Talents

                                                • Level 1
                                                  • Wave of Light (W)
                                                    • Mana return reduced from 10 to 8

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                                                Warrior

                                                Anub'arak

                                                Divider_Hero_AnubArak_Crop.png

                                                Abilities
                                                • Locust Swarm (R)
                                                  • Damage reduced from 55 to 50

                                                Talents

                                                • Level 1
                                                  • Nerubian Armor (Passive)
                                                    • Cooldown increased from 8 to 12 seconds
                                                       
                                                • Level 4
                                                  • Bed of Barbs (Q)
                                                    • Damage decreased from 23 to 21
                                                       
                                                • Level 7
                                                  • Chitinous Plating (W)
                                                    • Cooldown reduction increased from .75 to 1 second
                                                 

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                                                Dehaka

                                                Divider_Hero_Dehaka_crop.png

                                                Abilities

                                                • Dark Swarm (W)
                                                  • Damage increased from 30 to 50
                                                  • Damage is now universal to all units (no bonus damage to Heroes)
                                                  • Cooldown increased from 9 to 10 seconds

                                                Talents

                                                • Level 1
                                                  • Primal Aggression (W)
                                                    • Removed
                                                  • Enhanced Agility (Trait)
                                                    • Movement Speed bonus per 50 Essence increased from 1.5 to 2%
                                                    • Added functionality:
                                                      • The duration of Brushstalker’s Movement Speed bonus after leaving brush increased from 1 to 3 seconds
                                                  • Tissue Regeneration (Trait)
                                                    • Added functionality:
                                                      • Regeneration Globes grant 10 Essence
                                                • Level 7
                                                  • Feeding Frenzy (Q)
                                                    • Cooldown reduction per attack increased from 1.5 to 2 seconds
                                                  • Essence Devourer (W)
                                                    • Removed
                                                • Level 13
                                                  • Swift Pursuit (Trait)
                                                    • Removed
                                                  • Ferocious Stalker (Trait)
                                                    • New functionality:
                                                      • Your abilities deal 25% more damage while you have the Brushstalker Movement Speed buff
                                                  • New Talent: Primal Rage (Passive)
                                                    • Gain 1% Basic Attack damage for every Essence you currently have
                                                Developer Comment:  These changes are based primarily on win and pick rates of some of Dehaka's talent tiers. We removed some unpopular talents and combined a few others to make them more attractive. Dehaka's talent tree should now be a little bit sharper and hopefully open a few new build paths for players.

                                                Sonya

                                                Divider_Hero_Sonya_Crop.png

                                                Abilities

                                                • Whirlwind (E)
                                                  • Cooldown increased from 4 to 5 seconds
                                                 

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                                                Bug Fixes

                                                Art

                                                • Ghost Tracer: Recall visual effects will now correctly display on Ghost Tracer’s model when using Recall.
                                                • Lúcio: Will no longer appear elevated on the Ranked screen.
                                                • Prime Evil Diablo: Apocalypse visual effects will no longer persist on Prime Evil Diablo’s model when casting Apocalypse immediately after Hellgate.

                                                Battlegrounds

                                                • Braxis Holdout: Fixed an issue that could cause players to receive an AFK warning while contesting a Beacon.
                                                • Braxis Holdout: Beacon UI that appears below the minimap will now correctly appear neutral if they are not controlled by either team.
                                                • Towers of Doom: Heroes can no longer clip into the edges of the terrain when moving near the edges of the allied Hall of Storms.
                                                • Try Mode: The Refresh Forts button will no longer cause Malfurion to spawn when Allied Hero is set to None.

                                                Heroes, Abilities, and Talents

                                                • Abathur: Fixed an issue in which Networked Carapace provided a lower than intended Shield amount.
                                                • Abathur: Secondary Shields granted by Networked Carapace will no longer benefit from Sustained Carapace.
                                                • Azmodan: When Demonic Invasion is cast on an area of terrain that is not pathable, the Demonic Grunts will now be placed as close as possible to the casting location, rather than failing to spawn.
                                                • Azmodan: Issuing a Move Command during All Shall Burn’s wind-up time will no longer cancel the Ability cast.
                                                • Cassia: Inner Light’s tooltip now consistently states that range is increased by 25% before and after taking the Talent.
                                                • Cassia: Martial Law will no longer apply bonus damage to slowed or stunned Minions and Mercenaries.
                                                • Cassia: Fixed an issue that could cause Valkyrie to pull its target farther than intended if Cassia was Stopped.
                                                • Dehaka: Basic Attacks will now correctly reduce Drag’s cooldown after learning Feeding Frenzy.
                                                • Gall: Can now properly cast Shove while channeling Shadow Bolt volley.
                                                • Gazlowe: Fixed an issue preventing Rock It! Turrets from being self-cast or placed beneath unit and Hero models.
                                                • Kerrigan: Bladed Momentum will no longer grant cooldown reduction for secondary targets hit by Basic Attacks after learning Fury of the Storm.
                                                • Leoric: Fixed an issue in which Renewed Swing dealt more damage than intended.
                                                • Tracer: Can now correctly attack Minions who are affected by Sylvanas’ Possession.

                                                Sound

                                                • Announcers: Will now play their “Prepare for Battle” voiceover lines during the opening moments of a match.
                                                • Hero Select: Fixed an issue that could cause some heroes’ voiceover to echo after clicking Ready during Hero Select.
                                                • Hero Select: Lúcio will now correctly play voiceover upon searching for a match in the Portuguese and Chinese game clients.

                                                User Interface

                                                • Collection: The Collection screen will no longer appear cut off when screen resolution is set to 1280x1024 or 1152x864.
                                                • Collection: Hovering the cursor over a truncated item name in the Collection will now correctly display a tooltip that states the item’s full name.
                                                • Emojis: Emojis whispered between Heroes of the Storm players will now display their shortcodes when the whisper is viewed in the Blizzard Launcher’s chat window.

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                                                Heroes of the Storm 2.0 Open Beta Notes — April 17, 2017

                                                Our latest update for the Heroes of the Storm 2.0 Open Beta brings a new Hero and Battleground, as well as a host of balance changes and bug fixes, to the Nexus!

                                                New Hero: Genji

                                                Once the carefree youngest scion of the Shimada clan, Genji was cut down by his own brother for refusing to take part in their illegal ventures. Grafted into a cyborg body by Overwatch, Genji walks his own path as one who fights for what’s right.

                                                Trait

                                                • Cyber Agility (D)
                                                  • Activate to jump to the target area.

                                                Basic Abilities

                                                • Shuriken (Q)
                                                  • Throw 3 Shuriken in a spread pattern, each damaging the first enemy it hits.
                                                  • Stores up to 3 charges. Shuriken’s cooldown replenishes all charges at the same time.
                                                • Deflect (W)
                                                  • Become Protected for 1.25 seconds. Any damage blocked during this period causes Genji to throw a Kunai toward the nearest enemy, prioritizing Heroes and dealing damage.
                                                • Swift Strike (E)
                                                  • Dash forward, dealing damage to all enemies in a line. Enemy Heroes who die within 2 seconds after being hit by Swift Strike cause the cooldown and Mana cost to be refunded.

                                                Heroic Abilities

                                                • Dragonblade (R)
                                                  • Unleash the Dragonblade for 8 seconds. While active, Dragonblade can be reactivated to lunge forward and slash in a huge arc. If any enemy Heroes are killed within 2 seconds after being hit by Dragonblade, Swift Strike’s cooldown is reset.
                                                • X-Strike (R)
                                                  • Perform 2 perpendicular slashes that deal damage and ignite after 1.25 seconds, dealing additional damage to enemies in their area of effect.

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                                                New Battleground: Hanamura

                                                Objectives

                                                • Protected Cores
                                                  • Both Cores are protected by a barrier that cannot be attacked by Heroes.
                                                  • Payloads must be escorted across the Battleground in order to deal damage to the enemy Core.
                                                • Escort Payloads
                                                  • The first set of Payloads spawn for each team after 2:30 into the match, and additional waves will periodically spawn throughout the rest of the game.
                                                  • Stand near an allied payload to escort it. The more allies who are present to escort a payload, the faster it will move. This effect caps at 3 nearby allies.
                                                  • Payloads that haven’t been escorted for a period of time will begin to slowly move backward.
                                                • Empowered Payloads
                                                  • Destroying enemy Forts will cause the next allied Payload to deal additional damage when it arrives at its destination.
                                                  • Destroying enemy Keeps will cause Sappers to spawn with allied Minion waves, which will fire on the Core upon reaching the end of their lanes.
                                                  • Deal a total of 7 damage the opposing Core to claim victory!

                                                Mercenary Camps

                                                • Three types of Mercenary Camps exist on Hanamura, and captured Mercenaries will not travel down a lane to attack enemies.
                                                  • Instead, captured Mercenary Camps will each award one of three consumable power-ups.
                                                  • Right-click a power-up to collect it, and then use the “Map Mechanic Ability” hotkey (Default: F) to activate it.
                                                • Recon Camp
                                                  • Reward: Dragon Spirits
                                                    • Release 3 Dragon Spirits that seek out enemy Heroes, who are then revealed for 5 seconds. Dragon Spirits are destroyed after finding enemy Heroes or after 10 seconds.
                                                • Fortification Camp
                                                  • Reward: Turret
                                                    • Place a Turret on the ground or on your team’s payload.
                                                • Support Camp
                                                  • Reward: Healing Pulse
                                                    • Restore 35% Health and 23% Mana to you and your allies over 15 seconds.
                                                • Mega Enforcer
                                                  • Defeat the Mega Enforcer found at the center of Hanamura to fire 1 shot on the opposing Core.

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                                                Art

                                                General

                                                • Visual effects that indicate Movement Speed bonuses have received updates.
                                                • Sprays have received additional polish that should help them feel more integrated with battleground environments.

                                                Heroes, Abilities, and Talents

                                                • Tassadar: Nullification (Talent) has received updated visual effects.

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                                                Collection

                                                Open Beta Note

                                                • As a reminder, real-money purchases have been disabled in the Open Beta, and any items unlocked via Gold, Shards, Gems, or Loot Chests will not transfer to the live version of the game when Heroes of the Storm 2.0 is released.
                                                • Known Issue: Bundles in the Collection are currently displaying incorrect discount percentages, but the prices are correct. Read additional details here.

                                                New Items

                                                • The items listed below have been added to the Collection, and will be available for Gem purchase for a limited time.
                                                • New Skins
                                                  • Genji
                                                    • Oni Genji, Vengeful Oni Genji, Moss Oni Genji
                                                  • Auriel
                                                    • Sakura Auriel, Spring Sakura Auriel, Scarlet Sakura Auriel
                                                  • Zarya
                                                    • Cyberdemon Zarya, Indigo Cyberdemon Zarya, Cyborgdemon Zarya
                                                • New Bundles and Skin Packs
                                                  • Genji Heroic Bundle
                                                  • Sakura Auriel Skin Pack
                                                  • Cyberdemon Zarya Skin Pack
                                                • Much like new Heroes receive a Gold price reduction once they’ve been in the Nexus for a few weeks, new skins and mounts that are unlockable using Gems start at a higher than normal Shard price. These items will receive a Shard price reduction a few weeks after they are added to the game.
                                                  • New items that are only unlockable via Loot Chests and Forging (such as a new version of an existing Skin) will not start at a higher Shard price, or receive a Shard price reduction.

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                                                User Interface

                                                General

                                                • Attack Move Target Point
                                                  • Attack Move Target Point has been added to the Gameplay Options menu.
                                                    • If enabled, attack move (default: A + Left-Click) concentrates on the closest enemy to the target point.
                                                    • If disabled, attack move concentrates on the closest enemy to your Hero.

                                                Collection

                                                • Item borders have received updated art to make it easier to differentiate between owned and unowned items in your Collection.
                                                • Heroes
                                                  • An “All Heroes” tab has been added to the Heroes page in your Collection.
                                                • Portraits
                                                  • Selecting the Basic Portrait Border in your Collection will now display your current Player Level on loading screens, in the party panel, and the player’s profile.
                                                  • All Player Level Progression Badge and Portrait Borders have received updated art.

                                                Heroes Brawl

                                                • Completing matches in Heroes Brawl will now award Hero XP.
                                                  • In cases where multiple Heroes are used during the same Heroes Brawl, the total XP earned will be divided evenly among them.
                                                • Completing the weekly Heroes Brawl quest will now award a Loot Chest, rather than a Portrait and Gold.

                                                In-Game U.I.

                                                • The in-game Chat box has been slightly lowered to provide more visibility in the center of the screen.

                                                Mastery Taunts

                                                • Issuing an in-game Taunt using a Hero who has reached level 15 or higher will now display unique “mastery” visual effects.
                                                  • The Hero will also play its taunt animation and voiceover.
                                                  • Issue an in-game Taunt using the radial emote menu (default: X), by pressing the Taunt hotkey (default: J), or by typing “/Taunt” into chat.
                                                • Additional Hero Mastery Taunts will be added to the game in future patches, unlocking at levels 25, 50, 75, and 100.
                                                • Read our recent blog on Mastery Taunts for more information.

                                                Loot Chests

                                                • Upon re-rolling a Loot Chest that contains a Rare, Epic, or Legendary item, a warning dialog will now appear that asks the player to confirm whether or not they’d like to re-roll the chest.
                                                  • Previously, this warning would only appear when re-rolling chests that contained Legendary Items. This will not occur for chests that only contain common items.

                                                Score Screen

                                                • Lightning bolt visual effects will now display when leveling-up on the post-game Summary screen.

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                                                Heroes

                                                AssassinSpecialistSupportWarrior
                                                CassiaNazeeboAurielAnub'arak
                                                GreymaneProbiusBrightwingE.T.C.
                                                Li LiStitches
                                                TassadarZarya
                                                Uther

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                                                Assassin

                                                Cassia

                                                Divider_Hero_Cassia.png

                                                Abilities

                                                • Fend (E)
                                                  • Cooldown decreased from 10 to 8 seconds
                                                  • Mana cost reduced from 50 to 40
                                                • ​Ball Lightning (R)
                                                  • Mana cost increased from 40 to 60
                                                • Valkyrie (R)
                                                  • Cooldown decreased from 90 to 60 seconds
                                                  • Mana cost reduced from 70 to 60

                                                Talents

                                                • Level 1
                                                  • True Sight (W)
                                                    • Quest requirement reduced from 80 to 60 hits
                                                    • Passive damage bonus against Blind targets increased from 10% to 15%
                                                • Level 7
                                                  • Impale (E)
                                                    • Health required to trigger bonus damage increased from 40% to 50%
                                                  • War Traveler (Trait)
                                                    • Movement Speed bonus increased from 3% to 4% per stack
                                                  • Surge of Light (Trait)
                                                    • Damage dealt on activation reduced from 250 to 225
                                                • Level 20
                                                  • Infinite Lightning (R)
                                                    • Cooldown reduction reduced from 4 to 3 seconds per bounce

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                                                Greymane

                                                Divider_Hero_Greymane_crop.png

                                                Abilities

                                                • Inner Beast (W)
                                                  • Cooldown increased from 16 to 20 seconds
                                                  • Every Basic Attack while Inner Beast is active now reduces its cooldown by 0.5 seconds
                                                • Cursed Bullet (R)
                                                  • Damage increased from 35% to 40% of the enemy’s current Health

                                                Talents

                                                • Level 1
                                                  • Wolfheart (W)
                                                    • Now increases the cooldown reduction per Basic Attack from 0.5 to 1 second while Inner Beast is active
                                                • Level 4
                                                  • Insatiable (W)
                                                    • No longer has a restriction on the amount of Mana that can be restored

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                                                Specialist

                                                Nazeebo

                                                Divider_Hero_Nazeebo_Crop.png

                                                Abilities

                                                • Plague of Toads (E)
                                                  • Damage increased from 126 to 140 over 6 seconds
                                                • Gargantuan (R)
                                                  • Basic Attack damage reduced from 175.5 to 150
                                                  • Health reduced from 2500 to 2300

                                                Talents

                                                • Level 13
                                                  • Superstition (Passive)
                                                    • Spell Armor reduced from 50 to 40
                                                • Level 20
                                                  • Humongoid (R)
                                                    • Cooldown reduced from 45 to 40 seconds
                                                  • Vile Infection (Trait)
                                                    • Voodoo Ritual stacks required increased from 150 to 175

                                                     Return

                                                Probius

                                                Divider_Hero_Probius_crop.png

                                                Abilities

                                                • Photon Cannon (E)
                                                  • Can now be self-cast

                                                     Return

                                                Support

                                                Auriel

                                                Divider_Hero_Auriel_Crop.png

                                                Abilities

                                                • Sacred Sweep (Q)
                                                  • Damage increased from 75 to 80
                                                  • Center damage increased from 150 to 160
                                                • Detainment Strike (E)
                                                  • Damage increased from 100 to 115
                                                  • Terrain collision damage increased from 100 to 115
                                                • Resurrect (R)
                                                  • New Functionality
                                                    • Increased cooldown from 70 to 120 seconds
                                                    • Reduced channel time from 3 to 0.5 seconds
                                                    • Added a 5 second delay between finishing the cast and the Hero coming back to life

                                                Talents

                                                • Level 1
                                                  • Increase Clarity (Q)
                                                    • Damage bonus for completing the quest increased from 120 to 150
                                                  • Righteous Assault (Q)
                                                    • Cooldown reduction increased from 2 to 3 seconds per Hero hit
                                                    • No longer has a cap
                                                • Level 4
                                                  • Repeated Offense (E)
                                                    • Quest reward damage bonus increased from 200 to 250
                                                • Level 7
                                                  • Glimmer of Hope (Trait)
                                                    • Energy cost reduction increased from 50% to 75%
                                                  • Empathic Link (Trait)
                                                    • Energy stored for damage taken by Bestow Hope’s target increased from 20% to 25%
                                                • Level 13
                                                  • Blinding Flash (Q)
                                                    • Blind duration reduced from 3 to 2.25 seconds
                                                  • Piercing Lash (E)
                                                    • Now also reduces the cooldown by 2 seconds for each enemy Hero hit
                                                • Level 20
                                                  • Shield of Hope (Active)
                                                    • Cooldown increased from 45 to 60 seconds
                                                  • Light Speed (R)
                                                    • New Functionality
                                                      • Removed the increased Health upon reviving
                                                      • Now causes the cooldown of Resurrect to recharge 100% faster while previous target is alive

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                                                Brightwing

                                                Divider_Hero_Brightwing_Crop.png

                                                Abilities

                                                • Soothing Mist (Trait)
                                                  • Now displays a range ring around Brightwing that conveys the radius of her heal. This is only visible to Brightwing.

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                                                Li Li

                                                Divider_Hero_LiLi_Crop.png

                                                Abilities

                                                • Blinding Wind (E)
                                                  • Cooldown decreased from 10 to 8 seconds
                                                  • Mana cost reduced from 40 to 30
                                                  • Damage increased from 132 to 140

                                                     Return

                                                Tassadar

                                                Divider_Hero_Tassadar_Crop.png

                                                Stats

                                                • Basic Attack damage increased from 10 to 12

                                                Abilities

                                                • Plasma Shield (Q)
                                                  • Duration decreased from 5 to 4 seconds
                                                  • Shield amount decreased from 550 to 475
                                                • Force Wall (R)
                                                  • Cooldown reduced from 10 to 8 seconds
                                                  • Mana cost reduced from 30 to 25

                                                Talents

                                                • Level 1
                                                  • Khaydarin Resonance (Passive)
                                                    • New functionality:
                                                      • Quest: Regeneration Globes grant 50% more Mana to Tassadar
                                                      • Reward: After collecting 15 Globes, increase the Shield amount of Plasma Shield by 15%
                                                      • Reward: After collecting 30 Globes, increase the Shield amount by an additional 15%
                                                • Level 4
                                                  • Khala’s Celerity (Q)
                                                    • Movement Speed bonus reduced from 25 to 20%
                                                    • Movement Speed bonus duration reduced from 5 to 4 seconds
                                                  • Khala’s Embrace (Q)
                                                    • Life steal increased from 50% to 60%
                                                • Level 20
                                                  • Twilight Archon (R)
                                                    • Updated functionality:
                                                      • Basic Attacks while in Archon form increase Archon’s duration by 2 seconds

                                                     Return

                                                Uther

                                                Divider_Hero_Uther_Crop.png

                                                Stats

                                                • Removed passive Armor
                                                • Base maximum Health increased from 2054 to 2156
                                                • Health Regeneration increased from 4.28 to 4.49

                                                Abilities

                                                • Holy Light (Q)
                                                  • Healing amount reduced from 427 to 380
                                                  • Now also heals Uther for 190 if cast on an ally
                                                • Holy Radiance (W)
                                                  • Healing amount reduced from 219 to 160 (now matches damage)
                                                  • Mana cost reduced from 65 to 60
                                                • Eternal Devotion (Trait)
                                                  • Added Functionality:
                                                    • When Uther heals anyone with a Basic Ability, they gain 25 Armor for 2 seconds.  This effect does not stack with itself.

                                                Talents

                                                • Level 1
                                                  • Conjurer’s Pursuit (Passive)
                                                    • Removed
                                                  • Wave of Light (W)
                                                    • No longer has a cap on the Mana return and Cooldown Reduction amounts
                                                    • Now grants the benefits when enemy Heroes are damaged
                                                    • Increased the amount of Mana returned from 8 to 10
                                                    • Added a quest component:
                                                      • !Quest: Heal or damage 60 Heroes with Holy Radiance
                                                      • !Reward: Increase the duration of Eternal Devotion’s Armor effect to 3 seconds
                                                  • Hammer of the Lightbringer (E)
                                                    • New functionality:
                                                      • Uther’s Basic Attacks restore 1.5% of his maximum Mana
                                                      • !Quest: Hit 75 enemy Heroes with Basic Attacks
                                                      • !Reward: Basic Attacks also reduce the cooldown of Hammer of Justice by 1 second
                                                  • Fist of Justice (E)
                                                    • Removed
                                                  • (New) Silver Touch (Q)
                                                    • !Quest:  Reduce damage taken from Heroes using Eternal Devotion's Armor effect
                                                    • !Reward:  After reducing 40 sources of Hero damage, reduce the Mana cost of Holy Light by 20
                                                    • !Reward:  After reducing 80 sources of Hero damage, reduce the Mana cost of Holy Light by an additional 20 and increase the cast range by 50%
                                                • Level 4
                                                  • Beacon of Light (Q)
                                                    • Moved to level 16
                                                    • New functionality:
                                                      • While below 50% Health, Uther receives 200% more self-healing when healing others with Holy Light
                                                  • Boundless Conviction (W)
                                                    • Removed
                                                  • Protective Shield (Active)
                                                    • Removed
                                                  • (New) Pursuit of Justice (E)
                                                    • Casting Hammer of Justice increases Uther's Movement Speed by 20% for 3 seconds
                                                • Level 7
                                                  • Burden of Guilt (E)
                                                    • Removed
                                                  • Holy Fire (Passive)
                                                    • Moved to level 4
                                                    • Damage reduced from 18 to 16 per second
                                                  • Cleanse (Active)
                                                    • Removed
                                                  • (New) Armor of Faith (Trait)
                                                    • Holy Light recharges 100% faster for 6 seconds when Uther is Stunned, Rooted, or Silenced
                                                  • (New) Guardian of Ancient Kings (Trait)
                                                    • Healing a Stunned, Rooted, or Silenced Hero with a Basic Ability increases the Armor bonus of Eternal Devotion from 25 to 75
                                                  • (New) Hand of Protection (Active)
                                                    • Activate to make target ally Unstoppable for 1 second.  Cannot be cast on yourself.  90 second cooldown.  Basic Attack reduce this cooldown by 5 seconds.
                                                • Level 13
                                                  • Blessed Champion (Q)
                                                    • Healing from Basic Attacks reduced from 20% to 15% of Holy Light, but is calculated from the combined total of Holy Light’s Ally and self heal
                                                  • Holy Shock (Q)
                                                    • Moved to level 4
                                                    • No longer increases the value of Uther’s next Holy Light, but instead refunds 45 Mana when cast on an enemy
                                                      • Holy Shock still heals Uther for 200 if cast on an enemy
                                                  • Shrink Ray (Active)
                                                    • Removed
                                                  • (New) Well Met (E)
                                                    • Hammer of Justice also reduces enemy Hero Movement Speed by 25% and damage by 25% for 3 seconds
                                                • Level 16
                                                  • Hardened Focus (Passive)
                                                    • Removed
                                                  • Righteous Defense (Q)
                                                    • Removed
                                                  • Gathering Radiance (W)
                                                    • Removed
                                                  • (New) Tyr's Deliverance (W)
                                                    • Hitting an allied Hero with Holy Radiance increases their healing received by 40% for 6 seconds
                                                • Level 20
                                                  • (New) Divine Protection (Trait)
                                                    • Eternal Devotion's Armor can now stack twice. Each new application will refresh the duration of both armor effects

                                                LEVEL (TIER)Uther Talents
                                                1 (1)(!) Silver Touch (Q)(!) Wave of Light (W)(!) Hammer of the Lightbringer (E)
                                                4 (2)Holy Shock (Q)Pursuit of Justice (E)Holy Fire (Passive)
                                                7 (3)Armor of Faith (Q)Guardian of Ancient Kings (Trait)Hand of Protection (Active)
                                                10 (4)Divine ShieldDivine Storm
                                                13 (5)Blessed Champion (Q)Well Met (E)Spell Shield (Passive)
                                                16 (6)Beacon of Light (Q)Tyr's Deliverance (W)Benediction (Active)
                                                20 (7)Bulwark of Light (R)Divine Hurricane (R)Redemption (Passive)Divine Protection (Passive)
                                                • (!) indicates a Questing Talent.
                                                • Italic text indicates a NEW Talent.
                                                • Bold text indicates a MOVED Talent.

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                                                Warrior

                                                Anub'arak

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                                                Abilities

                                                • Burrow Charge (E)
                                                  • Hovering over this ability will now show the range indicator for distance traveled, as well as the area affected when he emerges from burrow
                                                • Locust Swarm (R)
                                                  • Damage per second reduced from 60 to 55
                                                  • A range indicator will now appear to Anub’arak while Locust Swarm is active

                                                Talents

                                                • Level 7
                                                  • Subterranean Shield (E)
                                                    • Shield amount reduced from 365 to 345
                                                • Level 13
                                                  • Urticating Spines (W)
                                                    • Hovering over the ability button after selecting this talent will now show a range indicator
                                                • Level 16
                                                  • Epicenter (E)
                                                    • Cooldown reduction decreased from 2 to 1.5 seconds per Hero hit

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                                                E.T.C.

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                                                Stats

                                                • Health increased from 2100 to 2180
                                                • Health Regeneration increased from 4.375 to 4.543

                                                Talents

                                                • Level 1
                                                  • Guitar Hero (E)
                                                    • Healing increased from 40% to 50% of damage dealt by Basic Attacks
                                                • Level 4
                                                  • Speed Metal (Passive)
                                                    • Movement Speed increased from 10% to 15%
                                                • Level 7
                                                  • Pinball Wizard (W)
                                                    • Damage increased from 200% to 300%
                                                  • Hammer-On (Passive)
                                                    • Damage increased from 30% to 35%

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                                                Stitches

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                                                Stats

                                                • Health increased from 2900 to 3000
                                                • Health Regeneration increased from 6.043 to 6.25

                                                Abilities

                                                • Slam (W)
                                                  • Damage increased from 96 to 104

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                                                Zarya

                                                Divider_Hero_Zarya_crop.png

                                                Abilities

                                                • Energy (Trait)
                                                  • Rate of decay increased from 2.5 to 3 per second
                                                • Graviton Surge (R)
                                                  • Cooldown reduced from 100 to 80 seconds

                                                Talents

                                                • Level 1
                                                  • Demolitions Expert (Q)
                                                    • Cooldown reduction decreased from 0.5 to 0.4375 seconds per 5 Heroes hit, up to 3.5 seconds
                                                  • Together We Are Strong (E)
                                                    • Damage needed per point of Energy gained reduced from 9 to 6
                                                  • Maximum Charge (Trait)
                                                    • Energy gained from Regeneration Globes increased from 15 to 20
                                                • Level 4
                                                  • Give Me Twenty (E)
                                                    • Cooldown reduction granted upon completing the quest decreased from 3 to 2 seconds
                                                  • Speed Barrier (E)
                                                    • Movement Speed bonus increased from 35% to 50%
                                                • Level 16
                                                  • Cleansing Shield (E)
                                                    • Cooldown reduction increased from 2 to 3 seconds
                                                  • Plasma Shock (Q)
                                                    • Slow duration increased from 1.5 to 2 seconds
                                                • Level 20
                                                  • Gravity Kills (R)
                                                    • Damage increased from 140 to 175 over the duration
                                                  • Clear Out (R)
                                                    • Bonus maximum Energy increased from 10 to 15 per Hero hit

                                                     Return

                                                Bug Fixes

                                                General

                                                • Mac: Launching Heroes of the Storm using the Mac 10.12 OS will no longer adjust the player’s mouse acceleration setting.

                                                Battlegrounds

                                                • Battlefield of Eternity: Fixed a rare issue in which an Immortal could be awarded to the wrong team if both Immortals were killed at nearly the same time.
                                                • Haunted Mines: The terrain surrounding Sapper Merc Camps will now correctly block vision of the camp.
                                                • Haunted Mines: Leoric will no longer fail to respawn properly after being killed via damage dealt by a nearby spawning Grave Golem.
                                                • Tomb of the Spider Queen: Webweavers will no longer become distracted by Summoned units.
                                                • Try Mode: The Complete Quests button will now correctly set Zul’jin’s You Want Axe quest to 120 attacks, rather than 500.
                                                • Try Mode: The Reset Talents button will now correctly remove bonus Hungering Arrow strikes earned by previously completing the Puncturing Arrow quest.
                                                • Try Mode: Tassadar’s Oracle cooldown will now be correctly reduced by 15 seconds when completing the Mental Acuity quest via the Complete Quests button.

                                                Art

                                                • Cyber Ram: Fixed an issue in which the Cyber Ram’s hind legs appeared slanted.
                                                • Gazlowe: Restored missing visual effects during Gazlowe’s transformation into Robo-Goblin form.
                                                • Greymane: Restored missing visual effects during Go for the Throat.
                                                • Rexxar: Misha, Focus! now uses the same Ability icon in-game as it does on Rexxar’s detail page in the Collection.
                                                • Valla: Strafe visual effects will no longer continue to play after the Ability expires.
                                                • Varian: Will no longer appear scaled-down on the Ranked Play screen.
                                                • Xul: Will no longer appear offset on the Ranked Play screen.

                                                Heroes, Abilities, and Talents

                                                • Quest Talents: Fixed a bug that caused quest talents that track every second to ping continuously. They will now only ping every 5 seconds as intended.
                                                • Regeneration Globes: Will now play an animation upon expiration rather than suddenly disappearing.
                                                • Spell Shield: Toggling Spell Shield will no longer cancel an active Hearthstone channel.
                                                • Abathur: Heroes can no longer push a player-controlled Monstrosity by walking into it.
                                                • Auriel: Detainment Strike will now correctly stun enemies who collide with corners of terrain.
                                                • Auriel: Fixed an issue that could cause Resurrect’s revive message to appear on the MVP screen.
                                                • Chen: Freshest Ingredients will no longer grant 3 Health Regeneration stacks for Regeneration Globes collected during Storm, Earth Fire.
                                                • Diablo: Fixed an issue preventing Diablo from using Basic Attacks against his Overpower target if Overpower was interrupted by Zeratul’s Void Prison.
                                                • Cho: Twilight Hammer will now deal damage to Murky’s Pufferfish.
                                                • Gall: Fixed an issue that could cause Gall to use his base skin on the MVP screen despite using an alternate skin during the match.
                                                • Gazlowe: Can now correctly issue commands to active Rock-It! Turrets while dead.
                                                • Illidan: Fixed an issue that could cause Illidan to respawn at his death location if he cast Sweeping Strikes in the same moment that he was killed.
                                                • Murky: Can no longer call down a Nuke during Safety Bubble on Warhead Junction.
                                                  Nazeebo: Corpse Spiders will no longer prioritize Kharazim’s Air Ally or Lúcio’s Boombox over enemy Heroes.
                                                • Probius: Pylons and Photon Cannons will no longer be affected by Power Overflowing when Probius is not inside a Pylon’s Power Field.
                                                • Samuro: Way of Illusion will no longer continue to generate quest progress icons after its quest is complete.
                                                • Tassadar: Prismatic Link will no longer cause Basic Attacks to continue to hit the tertiary target if the primary and secondary targets move out of range of one another.
                                                • The Butcher: Victuals will no longer stop functioning after completing Fresh Meat’s quest.
                                                • The Butcher: Butcher’s Brand visual effects will no longer persist on a Punisher until it is killed.
                                                • The Butcher: Will now properly receive Healing for Basic Attack damage dealt to a Punisher affected by Butcher’s Brand.
                                                • The Lost Vikings: Fixed an issue causing Olaf to begin attacking the nearest enemy after using Charge, rather than the intended target.
                                                • Tracer: After using Blink, Tracer will now correctly continue to walk in the direction she was originally moving prior to the cast.
                                                • Tyrael: Fixed an issue that could cause Archangel’s Wrath to immediately explode on death, and prevent Tyrael from respawning.
                                                • Varian: After learning Second Wind, Varian will now correctly earn bonus Healing for bonus damage dealt by Shattering Throw against a Shielded target.
                                                • Zagara: Damage dealt by Hunter Killer and Roach summons will no longer be reduced by Armor.
                                                • Zeratul: A revealed icon will no longer appear above enemies hit by Rending Cleave.
                                                • Zul’jin: Taz'dingo! Will now correctly prevent Zul’jin from dying when cast at the same moment that he would have taken fatal damage.

                                                Sound

                                                • E.T.C.: Enemies affected by a Mosh Pit that was cast from inside of a bush or vent will now correctly hear the Ability’s sound effects.

                                                User Interface

                                                • Hotkeys: Control group hotkeys in the default Standard for Lefties profile now correctly mirror the Standard profile, with the first slot bound to the 7 key.
                                                • Heroes Brawl: Brawls that only require completion of 2 matches will no longer state that 3 matches are needed in order to earn rewards.
                                                • Kill Feed: The Kill Feed will no longer display blank portraits for Heroes who are killed by an Immortal while the Immortals are dueling on Battlefield of Eternity.

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