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All Builds
Black Ops Cold War Patch Notes
November 25
GLOBAL
2XP + 2WXP
- Double XP and Double Weapon XP enabled in Multiplayer and Zombies through 10AM PT Monday, November 30th.
MULTIPLAYER
Maps
- Nuketown ‘84
- Added Nuketown ’84 to 6v6 map rotation in Quick Play Core and Hardcore playlists.
- Added Nuketown 24/7 featured playlist.
- Added Nuketown ’84 to Custom Games map list.
- Crossroads Strike
- Addressed an issue in Crossroads Strike that allowed players to contest a Hardpoint and Control zone outside of the intended objective boundary.
Camos
- Addressed an issue where incorrect images would show for Diamond & Gold weapon camo rewards in the After-Action Report.
- Addressed an issue where Knife camos would not progress if in the primary weapon slot.
Stability
- Fixed a rare crash that could occur in Domination.
ZOMBIES
Gameplay
- Addressed an issue that could prevent zombies from attacking the player after teleporting from the Dark Aether.
- Addressed an issue that allowed players to leave the gameplay space when teleporting back from the Dark Aether.
- Addressed an issue that could cause a main quest item from timing out, causing a progression break.
Gunsmith
- Addressed an issue that could cause the player to sometimes lose functionality at the pause menu if the Gunsmith remained open after the intro cutscene.
Trials
- Addressed an issue that sometimes caused an incorrect Pack-a-Punch camo to appear on weapons obtained from Trials.
UI
- Addressed an issue that sometimes caused incorrect Revive UI to appear at the end of a match.
Stability
- Added various stability fixes.
November 23
ZOMBIES
Stability
- Added various stability fixes.
Field Upgrades
- Addressed an issue that prevented Wonder Weapons from pulling ammo from the stock while using Tier III Ring of Fire.
Enemy AI
- Addressed an issue that could cause zombies to stop attacking players after taking the Anomaly to the Dark Aether.
- Addressed an issue that rarely caused Megaton to spawn near players unexpectedly.
- Addressed an issue that caused incorrect Armor damage feedback for Heavy Zombies.
Intel
- Addressed multiple issues with the Intel tab in the Barracks.
Exfil
- Addressed an issue that could prevent zombies from not making it to the exfil location.
Dead Ops Arcade 3
- Addressed an issue where score was not being properly awarded.
- Addressed an issue where the player could die by taking fall damage in the Silverback Slideways bonus room.
Miscellaneous
- Addressed an issue that prevented certain Spectral Reflections from appearing in the map.
MULTIPLAYER
Fireteam: Dirty Bomb
- Addressed an issue where the second match of Fireteam: Dirty Bomb could place the player into a Combined Arms lobby.
GLOBAL
UI
- Addressed three UI errors that could prevent attempts to invite players from the party UI or from the Manage Party tab in the Social menu.
- Double XP icons now display throughout lobbies, level loading screens, and the After-Action Report while Double XP events are active.